module.exports = {
  nativeDescription: 'Português (Brasil)',
  englishDescription: 'Portuguese (Brazil)',
  translation: {

    ozaria_home: {
      subtitle: 'Ciência da Computação que Cativa',
      heading_subtitle: 'Uma aventura de programação para estudantes e sua solução pronta para ensinar Ciência da Computação.',
      item_list_p: 'Experimente Hoje o Capítulo 1 Grátis!',
      engaging_heading_corner: 'Uma solução para Engajar Estudantes e Apoiar Professores',
      engaging_row1_h2: 'Implementação Fácil',
      engaging_row1_p: 'Mesmo sem experiência em programação, você pode ensinar um currículo completo de Ciência da Computação com o Ozaria. Nossos planos de aula prontos para uso e um painel intuitivo fornecerão a você as ferramentas necessárias para começar a ensinar desde o primeiro dia.',
      engaging_row2_h2: 'Jogabilidade Imersiva',
      engaging_row2_p: 'Os estudantes são imersos em um jogo de aventura no qual seu conhecimento de Ciência da Computação avança junto com a história. Nesse ambiente de aprendizado envolvente, os estudantes desenvolvem habilidades do mundo real por meio do poder do jogo.',
      engaging_row3_h2: 'Currículo Alinhado a Padrões',
      engaging_row3_p: 'O Ozaria atende aos padrões CSTA e ISTE, permitindo que você ensine com confiança enquanto seus estudantes dominam conceitos fundamentais de Ciência da Computação, desenvolvem habilidades de pensamento computacional e aprendem sobre a relevância da ciência da computação em suas vidas diárias.',
      pd_blurb: 'Aprenda as habilidades para ensinar Ciência da Computação de forma eficaz com nosso curso autodirigido, acreditado pela CSTA __pd__. Obtenha até 40 horas de crédito a qualquer momento, de qualquer dispositivo.',
      back_cta_1_a: 'Experimente o Capítulo 1 Grátis',
      speech_bubble_testimonial_1_blockquote: 'Mais uma vez, sua equipe conseguiu alcançar o Santo Graal do Entretenimento Educativo. Na minha opinião, como educador veterano do ensino médio com 26 anos de experiência, não existe recurso mais envolvente para ensinar programação.',
      core_curriculum_header: 'Currículo Fundamental de Ciência da Computação',
      core_curriculum_p: 'Desenvolvemos nosso modelo de ensino com base em teorias comprovadas e evidências extensas de como os estudantes aprendem melhor.',
      core_curriculum_carousel_item1_header: 'Fazer Conexões',
      core_curriculum_carousel_item1_p: 'No início de cada módulo, use nossos slides de aula prontos para ajudar seus estudantes a fazer a conexão entre novos conceitos de Ciência da Computação e exemplos relevantes do dia a dia.',
      core_curriculum_carousel_item2_header: 'Formar um Significado Próprio',
      core_curriculum_carousel_item2_p: 'Em seguida, oriente seus estudantes a construir uma compreensão mais profunda de novos conceitos por meio de atividades desconectadas e discussões incluídas em nossos planos de aula.',
      core_curriculum_carousel_item3_header: 'Aprender Novos Conceitos',
      core_curriculum_carousel_item3_p: 'Na terceira etapa do ciclo de aprendizado, seus estudantes aprenderão novos conceitos por meio de diálogos expositivos entre personagens da história do Ozaria. Narrações, gráficos e animações tornam a absorção de novas informações ainda mais acessível e divertida.',
      core_curriculum_carousel_item4_header: 'Aplicar Novos Conhecimentos',
      core_curriculum_carousel_item4_p: 'Em seguida, seus estudantes colocarão em prática o que aprenderam escrevendo Python ou JavaScript de verdade para resolver uma variedade de desafios em níveis de jogo progressivos. Dicas embutidas ajudam os estudantes a identificar e corrigir erros, aumentando a confiança em programação.',
      core_curriculum_carousel_item5_header: 'Projeto Final',
      core_curriculum_carousel_item5_p: 'Ao final de cada capítulo, seus estudantes serão desafiados a demonstrar suas novas habilidades e expressar sua criatividade por meio de projetos finais, nos quais criarão seus próprios jogos, histórias e muito mais.',
      core_curriculum_scope_sequence: 'Visualizar Escopo e Sequência',
      core_curriculum_sample_lesson_slides: 'Visualizar Slides de Aula Exemplo',
      global_community_header: 'Junte-se à Nossa Comunidade Global',
      global_community_row1_p: 'Aprendizes',
      global_community_row2_p: 'Linhas de Código',
      global_community_row3_p: 'Professores',
      global_community_row4_p: 'Países',
      admin_dashboard_header: 'Painéis Completos para Professores e Administradores',
      admin_dashboard_p: 'Projetado com o feedback de nossa comunidade de mais de 140.000 educadores, o Ozaria aborda os desafios de ensinar Ciência da Computação, fornecendo ferramentas e recursos eficazes.',
      admin_dashboard_row1_p: 'O painel intuitivo para professores oferece acesso a planos de aula voltados para estudantes, guias de ritmo, estratégias de ensino à distância e outros recursos para atender às suas necessidades.',
      admin_dashboard_row2_p: 'A página de acompanhamento de progresso permite monitorar o progresso dos estudantes continuamente, obter informações valiosas sobre seu desempenho e identificar imediatamente se intervenções são necessárias.',
      admin_dashboard_row3_a: 'Solicite um Orçamento',
      acodus_awards_a: 'Experimente o Capítulo 1 Grátis',
      speech_bubble_testimonial_2_blockquote: 'É o site de programação mais acessível que já vi até agora. Adoro a história que acompanha o Ozaria, pois está alinhada a uma missão com a qual meus estudantes podem se identificar. Sinceramente, eu adorei. Na verdade, no último fim de semana me vi jogando por muito mais tempo do que eu gostaria de admitir!',
      shareable_resources_header: 'Recursos Compartilháveis',
      shareable_resources_p: 'Compartilhe os recursos abaixo com professores, administradores e outros envolvidos em levar Ciência da Computação para sua escola ou expandir as ofertas já existentes.',
      shareable_resources_a: 'Baixar Folheto',
      back_cta_2_a: 'Experimente o Capítulo 1 Grátis',
      faq_header: 'Perguntas Frequentes',
      faq_row1_header: 'Como o Ozaria se relaciona com o CodeCombat?',
      faq_row1_p: 'Ozaria é a evolução centrada na sala de aula do CodeCombat, um dos jogos de programação mais populares da história. Construímos o Ozaria com base nos insights obtidos ao ensinar mais de 20 milhões de estudantes Python e JavaScript. Ozaria incorpora novos modelos pedagógicos, uma narrativa envolvente e foi projetado para ser implementado em salas de aula, tanto presenciais quanto remotas.',
      faq_row2_header: 'Quais idades ou séries são adequadas para o Ozaria?',
      faq_row2_p: 'Ozaria está alinhado aos padrões CSTA e ISTE para o ensino fundamental, mas já foi praticado e apreciado por estudantes desde o final do ensino fundamental até o ensino médio.',
      faq_row3_header: 'Quanto custa acessar todas as unidades e recursos disponíveis?',
      faq_row3_p_part1: 'Personalizamos soluções para escolas e distritos e trabalhamos com você para entender seu caso de uso, contexto e orçamento.',
      faq_row3_p_part2: ' para mais detalhes! Também fornecemos um ',
      faq_row3_p_part3: 'guia de recursos de financiamento',
      faq_row3_p_part4: ' para programas de Ciência da Computação escolares e distritais.',
      faq_row4_header: 'O Ozaria inclui aprendizado baseado em projetos?',
      faq_row4_p: 'Sim. O Ozaria incorpora Projetos de Conclusão compartilháveis ao final de cada capítulo, nos quais os estudantes criam seus próprios jogos. Esses projetos servem como avaliações somativas e são ótimas maneiras para os estudantes se expressarem e demonstrarem seus aprendizados para colegas, amigos e familiares.',
      faq_row5_header: 'Posso usar o Ozaria como o currículo principal da minha turma?',
      faq_row5_p: 'Com certeza! O Ozaria tem tudo o que você precisa para conduzir uma turma completa de Ciência da Computação, mesmo que você não tenha um background na área. Desde planos de aula e guias de soluções até rubricas de projetos e alinhamento integrado aos padrões, está tudo aqui.',
      faq_row6_p_part1: 'Se você tiver outras perguntas, por favor ',
      see_faq_prefix: 'Veja mais',
      see_faq_link: 'perguntas frequentes em nosso centro de ajuda',
      see_faq_suffix: '.',
      summary: 'Ozaria é um programa de ciência da computação, um jogo de aventura e uma história de fantasia onde os estudantes dominam a magia perdida da codificação para salvar seu mundo.',
      value_prop1_h1: 'História Épica. Jogabilidade Imersiva.',
      value_prop1_h2: 'Inspire uma conexão mais profunda com o aprendizado',
      value_prop1_p: 'No Ozaria, os estudantes se veem inseridos em um novo mundo onde dominam conceitos fundamentais de ciência da computação para progredir no jogo. A narrativa que se desenrola cria uma experiência poderosa centrada no estudante, com o investimento de cada estudante na história do Ozaria refletindo o investimento que estão fazendo em sua própria jornada de aprendizado.',
      value_prop2_h1: 'Descubra o Herói em Cada Estudante',
      value_prop2_h2: 'Desenvolva habilidades reais por meio do jogo',
      value_prop2_p: 'Conceitos e habilidades são introduzidos por meio de uma progressão de conteúdo cuidadosamente elaborada, que inclui níveis de jogo, diálogos instrutivos entre personagens, cenas e mais. Os estudantes aprendem a escrever em Python ou JavaScript, resolver problemas usando pensamento computacional, demonstrar compreensão por meio de avaliações formativas e aplicar o que aprenderam criando seus próprios projetos.',
      value_prop3_h1: 'Comece Sua Jornada Grátis',
      value_prop3_p: 'Ensine por meio de uma aventura com conteúdo gratuito cobrindo conceitos introdutórios de ciência da computação, além de acesso a guias de implementação e planos de aula.',
      projects_inspire_heading: 'Projetos que Inspiram. Recursos que Empoderam.',
      student_creativity: 'Liberte a Criatividade dos Estudantes',
      student_creativity_paragraph: 'Ao final de cada unidade, os estudantes aplicam o que aprenderam criando projetos, desde jogos até histórias interativas e mais. Construídos com metas progressivas, mas permitindo uma ideação ilimitada, os estudantes criam um portfólio jogável e compartilhável de trabalhos que mostra sua identidade criativa.',
      teach_with_support: 'Ensine com Suporte',
      teach_with_support_paragraph: 'Ozaria é feito para educadores. Cada unidade ao longo do currículo possui um plano de aula que descreve objetivos de aprendizado, equívocos comuns dos estudantes, termos-chave e padrões CSTA. Além disso, um painel completo ajuda professores a monitorar o progresso dos estudantes e verificar o código deles.',
      request_demo: 'Solicite uma Demonstração',
      im_an_educator: 'Sou Educador(a)',
      im_a_student: 'Sou Estudante',
      global_title: 'Junte-se à Nossa Comunidade Global de Estudantes e Educadores',
      global_subtitle1: 'Estudantes',
      global_subtitle2: 'Linhas de Código',
      global_subtitle3: 'Professores',
      global_subtitle4: 'Países',
      sign_up: 'Cadastre-se',
      individual_account_warning: 'Você está conectado como __name__, que é uma conta individual. Ozaria é apenas para contas de professores e estudantes; você precisa atualizar sua conta?',
      learner_number: '12 Milhões',
      code_line_number: '1 Bilhão',
      dei_initiatives: 'Quais iniciativas o Ozaria possui para garantir diversidade, equidade e inclusão no jogo?',
      dei_initiatives_blurb: 'Ozaria é dedicado a promover diversidade, equidade e inclusão (DEI) dentro do jogo. Por meio de uma representação diversa de personagens, oportunidades equitativas e um ambiente inclusivo, Ozaria abraça as diferenças e promove uma experiência acolhedora para jogadores de todas as origens e habilidades. Explore nossa __deipage__ para saber mais sobre nosso compromisso e iniciativas de DEI no Ozaria.',
      dei_page: 'página de DEI',
      ozaria_efficacy: 'Como o Ozaria mede e demonstra sua eficácia em melhorar os resultados de aprendizado na sala de aula?',
      ozaria_efficacy_blurb: 'Priorizamos a eficácia por meio de práticas e avaliações baseadas em evidências. Nossa __efficacypage__ oferece estatísticas detalhadas, depoimentos reais de professores e estudos de caso impactantes demonstrando o impacto transformador do Ozaria. Ao criar experiências de aprendizado significativas e empregar práticas baseadas em evidências, projetamos conteúdos que entregam os resultados mais importantes para professores e estudantes.',
      efficacy_page: 'página de eficácia',
      social_learning: 'O Ozaria promove aprendizado social e emocional (SEL)?',
      social_learning_blurb: 'Sim! O Ozaria integra ativamente o aprendizado social e emocional (SEL) em seu currículo. Por meio de atividades lúdicas, os estudantes desenvolvem habilidades essenciais como tomada de decisão, autoconsciência, gestão de si mesmos, consciência social, habilidades de relacionamento e tomada de decisões responsáveis. Você pode aprender mais sobre nossa filosofia na __selpage__.',
      sel_page: 'página de SEL',
    },

    new_home: {
      title_coco: 'CodeCombat - Codificando jogos para aprender Python e JavaScript',
      title_ozar: 'Ozaria - Ciência da computação que cativa',
      //    title_cn_home: "CodeCombat|Python, Javascript",
      meta_keywords_coco: 'CodeCombat, python, javascript, Jogos de Codificação',
      meta_keywords_ozar: 'CodeCombat, python, javascript, Jogos de Codificação, Programa de Ciência da Computação, Aventura, História Épica',
      meta_description_coco: 'Aprenda o código digitado através de um jogo de programação. Aprenda Python, JavaScript e HTML enquanto resolve quebra-cabeças e aprende a criar seus próprios jogos e sites de programação.',
      meta_description_ozar: 'Ozaria é um programa de ciência da computação, um jogo de aventura e uma história de fantasia onde os alunos dominam a magia perdida da codificação para salvar seu mundo.',
      meta_og_url: 'https://codecombat.com',
      become_investor: 'Como se tornar um investidor em CodeCombat',
      built_for_teachers_title: 'Um jogo de codificação construído com professores em mente',
      built_for_teachers_blurb: 'Ensinar as crianças a codificar muitas vezes pode parecer esmagadora. O CodeCombat ajuda todos os educadores a ensinar os alunos a codificar em JavaScript ou Python, duas das linguagens de programação mais populares. Com um currículo abrangente que inclui seis unidades de ciência da computação e reforça o aprendizado através do desenvolvimento de jogos baseados em projetos e unidades de desenvolvimento web, as crianças progridem em uma jornada da sintaxe básica à recursão!',
      built_for_teachers_subtitle1: 'Ciências da Computação',
      built_for_teachers_subblurb1: 'Começando com nosso curso gratuito de Introdução à Ciência da Computação, os alunos dominam os principais conceitos de codificação, como loops while / for, funções e algoritmos.',
      built_for_teachers_subtitle2: 'Desenvolvimento de Games',
      built_for_teachers_subblurb2: 'Os alunos constroem labirintos e usam o manuseio básico de entrada para codificar seus próprios jogos, que podem ser compartilhados com amigos e familiares.',
      built_for_teachers_subtitle3: 'Desenvolvimento de Web',
      built_for_teachers_subblurb3: 'Usando HTML, CSS e jQuery, os alunos flexionam seus músculos criativos para programar suas próprias páginas da Web com um URL personalizado para compartilhar com seus colegas de classe.',
      century_skills_title: 'Habilidades do século 21',
      century_skills_blurb1: 'Alunos não apenas elevam o nível de seu herói, eles se elevam',
      century_skills_quote1: 'Você estraga tudo ... então você pensa em todas as maneiras possíveis de consertar e depois tenta de novo. Eu não seria capaz de chegar aqui sem me esforçar.',
      century_skills_subtitle1: 'Pensamento Crítico',
      century_skills_subblurb1: 'Com quebra-cabeças de código que são naturalmente reforçados em níveis cada vez mais desafiadores, o jogo de programação da CodeCombat garante que as crianças estejam sempre praticando o pensamento crítico.',
      century_skills_quote2: 'Todo mundo estava fazendo labirintos, então eu pensei, capture a bandeira e foi o que eu fiz.',
      century_skills_subtitle2: 'Criatividade',
      century_skills_subblurb2: 'O CodeCombat incentiva os alunos a mostrar sua criatividade construindo e compartilhando seus próprios jogos e páginas da Web.',
      century_skills_quote3: 'Se eu fiquei preso em um nível. Eu trabalharia com as pessoas ao meu redor até que todos pudéssemos descobrir.',
      century_skills_subtitle3: 'Colaboração',
      century_skills_subblurb3: 'Ao longo do jogo, há oportunidades para os alunos colaborarem quando ficarem presos e trabalharem juntos usando nosso guia de programação em pares.',
      century_skills_quote4: 'Sempre tive aspirações de criar videogames e aprender a codificar ... isso está me dando um excelente ponto de partida.',
      //    century_skills_quote4_author: "Joey, 10th Grade",
      century_skills_subtitle4: 'Comunicação',
      century_skills_subblurb4: 'A codificação exige que as crianças pratiquem novas formas de comunicação, incluindo a comunicação com o próprio computador e a transmissão de suas ideias usando o código mais eficiente.',
      classroom_in_box_title: 'Nós nos esforçamos para:',
      classroom_in_box_blurb1: 'Envolver todos os alunos para que eles acreditem que a codificação é para eles.',
      classroom_in_box_blurb2: 'Capacitar qualquer educador a se sentir confiante ao ensinar codificação.',
      classroom_in_box_blurb3: 'Inspirar todos os líderes da escola para criar um programa de ciência da computação de classe mundial.',
      //    classroom_in_box_blurb4: "",
      click_here: 'Clique aqui',
      creativity_rigor_title: 'Onde a criatividade encontra o rigor',
      creativity_rigor_subtitle1: 'Torne a codificação divertida e ensine habilidades do mundo real',
      creativity_rigor_blurb1: 'Os alunos digitam Python e JavaScript reais enquanto jogam jogos que incentivam a tentativa e erro, o pensamento crítico e a criatividade. Os alunos então aplicam as habilidades de codificação que aprenderam ao desenvolver seus próprios jogos e sites em cursos baseados em projetos.',
      creativity_rigor_subtitle2: 'Alcance o nível dos alunos',
      creativity_rigor_blurb2: 'Cada nível do CodeCombat é baseado em milhões de pontos de dados e otimizado para se adaptar a cada aluno. Os níveis de prática e dicas ajudam os alunos quando eles ficam presos e os níveis de desafio avaliam o aprendizado dos alunos durante o jogo.',
      creativity_rigor_subtitle3: 'Criado para todos os professores, independentemente da experiência',
      creativity_rigor_blurb3: 'O currículo individualizado e alinhado aos padrões da CodeCombat torna o ensino da ciência da computação possível para todos. O CodeCombat equipa os professores com treinamento, recursos instrucionais e suporte dedicado para se sentir confiante e bem-sucedido em sala de aula.',
      featured_partners_title1: 'Em destaque',
      featured_partners_title2: 'Prêmios e Parceiros',
      featured_partners_blurb1: 'Provedor aprovado do CollegeBoard',
      featured_partners_blurb2: 'Melhor ferramenta de criatividade para estudantes',
      featured_partners_blurb3: 'Escolha superior para aprender',
      featured_partners_blurb4: 'Parceiro oficial Code.org',
      featured_partners_blurb5: 'Membro oficial CSforAll',
      featured_partners_blurb6: 'Parceiro da Hora do Código',
      for_leaders_title: 'Para líderes escolares',
      for_leaders_blurb: 'Um Programa de Ciência da Computação Abrangente e Padronizado',
      for_leaders_subtitle1: 'Fácil implementação',
      for_leaders_subblurb1: 'Um programa baseado na web que não requer suporte de TI. Comece em menos de cinco minutos usando o Google ou o Logon Único Inteligente (SSO).',
      for_leaders_subtitle2: 'Currículo Completo de Codificação',
      for_leaders_subblurb2: 'Um currículo alinhado a padrões com recursos instrucionais e desenvolvimento profissional para capacitar qualquer professor a ensinar ciência da computação.',
      for_leaders_subtitle3: 'Casos de uso flexíveis',
      for_leaders_subblurb3: 'Se você quer construir uma classe eletiva de codificação da Escola Secundária, uma via de CTE, ou uma classe de Princípios da Ciência da Computação AP, o CodeCombat é adaptado para atender às suas necessidades.',
      for_leaders_subtitle4: 'Habilidades do mundo real',
      for_leaders_subblurb4: 'Os alunos constroem a coragem e desenvolvem uma mentalidade de crescimento através de desafios de codificação que os preparam para os trabalhos de computação aberta de 500K +.',
      for_teachers_title: 'Para Professores',
      for_teachers_blurb: 'Ferramentas para Desbloquear o Potencial do Aluno',
      for_teachers_subtitle1: 'Aprendizagem Baseada em Problemas',
      for_teachers_subblurb1: 'Promova a criatividade, a resolução de problemas e a confiança em cursos baseados em projetos, onde os alunos desenvolvem seus próprios jogos e páginas da Web.',
      for_teachers_subtitle2: 'Painel do Professor',
      for_teachers_subblurb2: 'Visualize dados sobre o progresso dos alunos, descubra recursos do currículo e acesse o suporte em tempo real para capacitar o aprendizado dos alunos.',
      for_teachers_subtitle3: 'Avaliações integradas',
      for_teachers_subblurb3: 'Personalize as instruções e garanta que os alunos entendam os principais conceitos com avaliações formativas e somativas.',
      for_teachers_subtitle4: 'Diferenciação Automática',
      for_teachers_subblurb4: 'Envolva todos os alunos em uma sala de aula diversificada com níveis de prática que se adaptem às necessidades de aprendizado de cada aluno.',
      game_based_blurb: 'O CodeCombat é um programa de ciência da computação baseado em jogos onde os alunos digitam o código real e vêem seus personagens reagirem em tempo real.',
      get_started: 'Comece',
      global_title: 'Junte-se à nossa comunidade global de alunos e educadores',
      global_subtitle1: 'Líderes',
      global_subtitle2: 'Linhas de Código',
      global_subtitle3: 'Professores',
      global_subtitle4: 'Países',
      go_to_my_classes: 'Ir para minhas turmas',
      go_to_my_courses: 'Ir para meus cursos',
      quotes_quote1: 'Nome qualquer programa on-line, eu tentei. Nenhum deles corresponde ao CodeCombat. Qualquer professor que queira que seus alunos aprendam como programar ... comece aqui!',
      quotes_quote2: ' Fiquei surpreso com o quão fácil e intuitivo o CodeCombat torna o aprendizado da ciência da computação. As pontuações no exame AP foram muito maiores do que eu esperava e acredito que o CodeCombat é a razão pela qual este foi o caso.',
      quotes_quote3: 'O CodeCombat tem sido o mais benéfico para ensinar aos alunos a capacidade de codificação da vida real. Meu marido é engenheiro de software e testou todos os meus programas. Ele colocou isso como sua melhor escolha.',
      quotes_quote4: 'O feedback ... foi tão positivo que estamos estruturando uma aula de ciência da computação em torno do CodeCombat. O programa realmente envolve os alunos com uma plataforma de estilo de jogo que é divertida e instrutiva ao mesmo tempo. Mantenha o bom trabalho, CodeCombat!',
      //    quotes_quote5: "Even though the class starts every Saturday at 7am, my son is so excited that he wakes up before me! CodeCombat creates a pathway for my son to advance his coding skills.",
      //    quotes_quote5_author: "Latthaphon Pohpon, Parent",
      see_example: 'Veja alguns exemplos',
      slogan: 'O jogo mais envolvente para aprender programação.',
      //    slogan_power_of_play: "Learn to Code Through the Power of Play",
      teach_cs1_free: 'Ensine CS1 grátis',
      teachers_love_codecombat_title: 'Professores amam CodeCombat',
      teachers_love_codecombat_blurb1: 'Relatam que seus alunos gostam de usar o CodeCombat para aprender a codificar',
      teachers_love_codecombat_blurb2: 'Recomendariam CodeCombat para outros professores de ciência da computação',
      teachers_love_codecombat_blurb3: 'Dizem que o CodeCombat os ajude a apoiar as habilidades de resolução de problemas dos alunos',
      teachers_love_codecombat_subblurb: 'Em parceria com o McREL International, líder em orientação e avaliações baseadas em pesquisas de tecnologia educacional.',
      top_banner_blurb: 'Responsáveis, dêem ao seu filho o dom da codificação e instrução personalizada com nossos professores ao vivo!',
      //    top_banner_summer_camp: "Enrollment now open for our summer coding camps–ask us about our week-long virtual sessions starting at just $199.",
      //    top_banner_blurb_pd: "We now offer professional development for educators.",
      //    top_banner_blurb_funding: "New: CARES Act funding resources guide to ESSER and GEER funds for your CS programs.",
      //    top_banner_blurb_maintenance: "Upgrades coming! Scheduled maintenance: up to 3 hours starting at __maintenanceStartTime__.",
      //    top_banner_blurb_podcast: "NEW: Explore the world of EdTech with our new podcast EdTech Adventures.",
      //    top_banner_blurb_roblox: "NEW! CodeCombat is coming to Roblox!",
      //    top_banner_blurb_roblox_teachers: "NEW! CodeCombat has partnered with Roblox Education!",
      //    top_banner_blurb_roblox_players: "NEW! Learn to code while playing Roblox!",
      //    top_banner_blurb_roblox_players_cta: "Join Beta Waitlist",
      //    top_banner_blurb_live_online_classes_parents: "PARENTS! Get your child coding today with a free trial class.",
      //    top_banner_blurb_live_online_classes: "Live online coding classes powered by play!",
      //    top_banner_blurb_live_online_classes_cta: "Sign up for a free trial class!",
      //    top_banner_blurb_demo_day: "Please join us for a demo day webinar on Thursday, August 25 at 4:00 pm EDT.",
      //    top_banner_blurb_demo_day_10_20: "Join us for a spooktacular demo of CodeCombat & Ozaria on Thursday, October 20 at 4:00 pm CDT.",
      //    top_banner_blurb_hoc_2022_12_01: "Join us Dec. 1st for our Hour of Code Walkthrough! Everything you need to implement our all new activities __topBannerHereLink__",
      //    top_banner_blurb_hoc_2022_12_01_here: "HERE",
      //    top_banner_blurb_demo_day_2023_02_16: "LIVE DEMO! See how you can use esports to teach coding. Join us Thursday February 16th at 2:00 pm PST.",
      try_the_game: 'Comece a jogar',
      classroom_edition: 'Editar sala de aula:',
      learn_to_code: 'Aprenda a programar:',
      play_now: 'Jogue Agora',
      im_a_parent: 'Sou um Responsável',
      //    im_a_parent_description: "Explore our live online coding classes",
      im_an_educator: 'Eu sou um professor(a)',
      //    im_an_educator_description: "Teach Computer Science with CodeCombat",
      im_a_teacher: 'Eu sou um professor(a)',
      im_a_student: 'Eu sou um Aluno',
      //    im_a_student_description: "Learn Computer Science with your class",
      //    im_an_individual: "I'm an Individual",
      //    im_an_individual_description: "Play at home outside of a class setting",
      learn_more: 'Aprenda mais',
      //    check_it_out: "Check it out!",
      classroom_in_a_box: 'Uma sala de aula in-a-box para o ensino de ciência da computação.',
      codecombat_is: 'CodeCombat é uma plataforma <strong>para estudantes</strong> aprenderem ciência da computação através de um jogo real.',
      our_courses: 'Nossos cursos foram pensados especificamente para <strong>o uso em sala de aula</strong>, mesmo para professores com pouco conhecimento prévio em programação.',
      watch_how: 'Assista agora como CodeCombat está transformando as vidas das pessoas de como elas aprendem ciências da computação.',
      top_screenshots_hint: 'Alunos escrevem seus códigos e veem suas mudanças em tempo real.',
      designed_with: 'Projetado com professores em mente',
      real_code: 'Código escrito, de verdade',
      from_the_first_level: 'a partir do primeiro nível',
      getting_students: 'Fazer os estudantes escreverem código o mais rapido possível é fundamental para aprender a sintaxe de programação e estrutura apropriada.',
      educator_resources: 'Recursos do educador',
      course_guides: 'guia dos cursos',
      teaching_computer_science: 'Ensinar ciência da computação não requer um diploma, pois nós disponibilizamos ferramentas para apoiar todos os tipos de educadores.',
      accessible_to: 'Acessível para',
      everyone: 'todos',
      democratizing: 'Democratizar o processo de aprendizagem de programação é o objectivo da nossa filosofia. Qualquer um deve ser capaz de aprender a programar.',
      forgot_learning: 'Eu acho que eles realmente esqueceram que estavam aprendendo de verdade.',
      wanted_to_do: 'Programar é algo que eu sempre quis fazer, e eu nunca pensei que seria capaz de aprender isso na escola.',
      builds_concepts_up: 'Eu gosto de como o CodeCombat constrói os conceitos. É muito fácil de entender e divertido descobrir.',
      why_games: 'Porque é importante aprender através de jogos?',
      games_reward: 'Jogos recompensam o esforço produtivo.',
      encourage: 'Jogar é um meio de encorajar a interação, descoberta, e a tentativa e erro. Um bom jogo desafia o jogador a dominar as habilidades com o tempo, que é o mesmo processo crítico que alunos passam quando estão aprendendo algo.',
      excel: 'Jogos destacam-se pela recompesa do',
      struggle: 'esforço produtivo',
      kind_of_struggle: 'o tipo de esforço resultante do aprendizado é cativante,',
      motivating: 'motivador',
      not_tedious: 'e divertido.',
      gaming_is_good: 'Estudos indicam que jogos são bons para o cérebro das crianças. (é verdade!)',
      game_based: 'Quando sistemas de aprendizado baseados em jogos são',
      compared: 'comparados',
      conventional: 'com métodos de avaliação convencional a diferença é clara: jogos são melhores e ajudam alunos a reter o conhecimento, concentração e',
      perform_at_higher_level: 'desenvolver um nível superior de realização',
      feedback: 'Jogos também fornecem respostas em tempo real permitindo que os alunos criem seus caminhos para a solução e entendam conceitos de forma mais holística, ao invés de limitar as repostas como “corretas” ou “incorretas”.',
      real_game: 'Um jogo de verdade, com programação de verdade.',
      great_game: 'Um grande jogo é mais do que apenas emblemas e conquistas, é sobre a jornada de um jogador, enigmas bem desenhados, e a habilidade para enfrentar desafios com ação e confiança.',
      agency: 'CodeCombat é um jogo que fornece aos jogadores essa ação e confiança com nosso robusto mecanisno de digitação de código, que ajuda alunos iniciantes e avançados tanto na escrita quanto na validação do código.',
      request_demo_title: 'Começe a ensinar hoje!',
      request_demo_subtitle: 'Solicite uma demonstração e começe com seus alunos em menos de uma hora.',
      get_started_title: 'Crie sua turma hoje',
      get_started_subtitle: 'Crie sua turma, adicione seus alunos e acompanhe o progresso deles na aprendizagem de ciência da computação.',
      request_demo: 'Solicite uma Demonstração',
      request_quote: 'Peça uma cotação',
      setup_a_class: 'Gerencie a Turma',
      have_an_account: 'Tem uma conta?',
      logged_in_as: 'Você está logado como',
      computer_science: 'Cursos de ciência da computação para todas as idades',
      ffa: 'Grátis para estudantes',
      coming_soon: 'Em breve!',
      courses_available_in: 'Os cursos estão disponíveis em JavaScript e Python. Os cursos de desenvolvimento web utilizam HTML, CSS, jQuery e Bootstrap.',
      boast: 'Possuimos enigmas que são complexos o suficiente para fascinar tanto jogadores como programadores.',
      winning: 'A combinação perfeita de jogabilidade de um RPG e lições de programação é o que torna a educação infantil legitimamente agradável.',
      run_class: 'Tudo o que você precisa para criar uma turma de ciência da computação em sua escola hoje, nenhuma conhecimento técnico é necessário.',
      goto_classes: 'Ir para Minhas Turmas',
      view_profile: 'Visualizar Meu Perfil',
      view_progress: 'Visualizar Progresso',
      go_to_courses: 'Ir para Meus Cursos',
      want_coco: 'Quer o CodeCombat na sua escola?',
      educator: 'Educador',
      student: 'Estudante',
      //    go_to_my_dashboard: "Go to My Dashboard",
      our_coding_programs: 'Nossos Programas de Codificação',
      codecombat: 'CodeCombat',
      ozaria: 'Ozaria',
      codecombat_blurb: 'Nosso jogo de codificação original. Recomendado para responsáveis, indivíduos, educadores, e estudantes que desejam experimentar um dos jogos de codificação mais amados do mundo.',
      ozaria_blurb: 'Um jogo de aventura e um programa de Ciência da Computação onde os alunos dominam a magia perdida da codificação para salvar seu mundo. Recomendado para educadores e alunos.',
      //    ozaria_china_blurb: "",
      try_codecombat: 'Experimente CodeCombat',
      try_ozaria: 'Experimente Ozaria',
      //    explore_codecombat: "Explore CodeCombat",
      //    explore_ai_league: "Explore AI League",
      //    explore_ozaria: "Explore Ozaria",
      //    explore_online_classes: "Explore Online Classes",
      //    explore_pd: "Explore Professional Development",
      //    new_adventure_game_blurb: "Ozaria is our brand new adventure game and your turnkey solution for teaching Computer science. Our student-facing __slides__ and teacher-facing notes make planning and delivering lessons easier and faster.",
      //    lesson_slides: "lesson slides",
      //    pd_blurb: "Learn the skills to effectively teach computer science with our self-directed, CSTA-accredited professional development course. Earn up to 40 credit hours any time, from any device. Pairs well with Ozaria Classroom.",
      //    ai_league_blurb: "Competitive coding has never been so epic with this educational esports league, uniquely both an AI battle simulator and game engine for learning real code.",
      //    codecombat_live_online_classes: "CodeCombat Live Online Classes",
      //    learning_technology_blurb: "Our original game teaches real-world skills through the power of play. The scaffolded curriculum systematically builds on student’s experiences and knowledge as they progress.",
      //    learning_technology_blurb_short: "Our innovative game-based learning technology has transformed the way students learn to code.",
      //    online_classes_blurb: "Our online coding classes combine the power of gameplay and personalized instruction for an experience your child will love. With both private or group options available, this is remote learning that works.",
      //    codecombat_home_blurb: "__codecombatHome__ offers your child a fun and engaging way to advance their coding skills. With access to over 530 levels and exclusive features like pets, premium-only items, and heroes, your child can fully immerse themselves in the world of coding. They can even design games to challenge their friends, build websites and apps to share, and create private teams to compete on a group leaderboard, all in a safe and interactive environment that encourages learning and socialization.",
      //    codecombat_home: "CodeCombat Home",
      //    for_educators: "For Educators",
      //    for_parents: "For Parents",
      //    for_everyone: "For Everyone",
      //    for_students: "For Students",
      //    for_individuals: "For Individuals",
      //    for_libraries: "For Libraries",
      //    for_partners: "For Partners",
      //    for_partners_title: "Partner With CodeCombat",
      //    for_partners_blurb: "Join our mission to make coding accessible and engaging for all by becoming a valued partner with CodeCombat. Our partnership structures include educational businesses, esports sponsors, international distributors, and social impact partners. Partners receive access to our easy-to-use programs, implementation resources, and training options for a successful and enjoyable experience.",
      //    for_partners_button: "Explore Partnerships",
      //    for_libraries_title: "Library Integration",
      //    for_libraries_blurb: "As an entirely self-paced and self-directed digital resource, CodeCombat is the best integration for libraries that want to empower their members of all ages to learn how to code. Our platform offers everything learners need to experience a high-level coding education through a uniquely exciting, game-based curriculum. Perfect for learners in third grade all the way up to adults who want to master college-level coding concepts.",
      //    for_libraries_button: "Explore Libraries",
      //    what_our_customers_are_saying: "What Our Customers Are Saying",
      //    game_based_learning: "Game-Based Learning",
      //    unique_approach_blurb: "With our unique approach, students embrace learning as they play and write code from the very start of their adventure, promoting active learning and a growth mindset.",
      //    text_based_coding: "Text-Based Coding",
      //    custom_code_engine_blurb: "Our custom code engine and interpreter is designed for beginners, teaching true Python, JavaScript, and C++ programming languages using human, beginner-friendly terms.",
      //    student_impact: "Student Impact",
      //    help_enjoy_learning_blurb: "Our products have helped over 20 million students enjoy learning Computer Science, teaching them to be critical, confident, and creative learners. We engage all students, regardless of experience, helping them to realize a pathway to success in Computer Science.",
      //    global_community: "Join Our Global Community",
      //    million: "__num__ Million",
      //    billion: "__num__ Billion",
      //    meta_keywords_podcast: "CodeCombat, python, javascript, Coding Games, podcast, edtech",
      //    coco_worlds_header: "CodeCombat Worlds",
      //    coco_worlds_description: "Embark on a 3D coding adventure in Roblox, where you can program pets, play with friends, and develop games all while playing one. Join the CodeCombat community and unleash your creativity in the metaverse!",
      //    coco_worlds_button: "Explore CodeCombat Worlds",
      //    promo_modal_title: "CodeCombat Home",
      //    promo_modal_subtitle: "Learn Real Coding Through Epic Gameplay",
      //    promo_modal_text: "Dive into real‑world coding with **Python** and **JavaScript**, solving epic puzzles, battling foes, and building a strong coding foundation. Along the way, you’ll learn the skills to **create your own games** and **websites** — all in their browser, no downloads needed.",
    },

    nav: {
      //    aiyouth: "AI Youth",
      educators: 'Educadores',
      follow_us: 'Siga-nos',
      general: 'Geral',
      map: 'Mapa',
      play: 'Níveis',
      community: 'Comunidade',
      courses: 'Cursos',
      //    units: "Units",
      blog: 'Blog',
      forum: 'Fórum',
      account: 'Conta',
      my_account: 'Minha conta',
      profile: 'Perfil',
      home: 'Início',
      contribute: 'Contribuir',
      legal: 'Legal',
      privacy: 'Privacidade',
      about: 'Sobre',
      //    events: "Events",
      impact: 'Impacto Social',
      //    star: "CoCoStar",
      contact: 'Contate-nos',
      //    press: "Press",
      twitter_follow: 'Seguir',
      my_classrooms: 'Minhas Turmas',
      my_courses: 'Meus Cursos',
      //    my_units: "My Units",
      my_teachers: 'Meus Professores',
      careers: 'Carreiras',
      facebook: 'Facebook',
      twitter: 'Twitter',
      create_a_class: 'Criar uma Turma',
      other: 'Outro',
      learn_to_code: 'Aprenda a programar!',
      toggle_nav: 'Alternar navegação',
      schools: 'Escolas',
      get_involved: 'Envolva-se',
      //    related_urls: "Related Links",
      open_source: 'Código aberto (GitHub)',
      support: 'Suporte',
      faqs: 'FAQs',
      //    copyright_prefix: "Copyright",
      copyright_suffix: 'Todos os direitos reservados.',
      help_pref: 'Precisa de ajuda? Email',
      help_suff: 'e nós entraremos em contato!',
      resource_hub: 'Central de Recursos',
      apcsp: 'Princípios de Ciências da Computação',
      parent: 'Pais',
      //    faq: "FAQ",
      //    return_coco: "Return to CodeCombat",
      //    classes: "Classes",
      //    term_of_service: "Terms of Service",
      //    esports: "Esports",
      //    browser_recommendation: "For the best experience we recommend using the latest version of Chrome. Download the browser here!",
      //    ozaria_classroom: "Ozaria Classroom",
      //    codecombat_classroom: "CodeCombat Classroom",
      //    ozaria_dashboard: "Ozaria Dashboard",
      //    ozaria_teacher_dashboard: "Ozaria Teacher Dashboard",
      //    ozaria_admin_dashboard: "Ozaria Admin Dashboard",
      //    codecombat_dashboard: "CodeCombat Dashboard",
      //    codecombat_teacher_dashboard: "CodeCombat Teacher Dashboard",
      //    codecombat_admin_dashboard: "CodeCombat Admin Dashboard",
      //    professional_development: "Professional Development",
      //    new: "New!",
      //    admin: "Admin",
      //    api: "API",
      //    api_dashboard: "API Dashboard",
      //    funding_resources_guide: "Funding Resources Guide",
      //    partnerships: "Partnerships",
      //    podcast: "Our Podcast",
      //    dashboard: "Dashboard",
      //    products: "Products",
      //    live_online_classes: "Live Online Classes",
      //    codecombat_home: "CodeCombat Home",
      //    libraries: "Libraries",
      //    codecombat_worlds_on_roblox: "CodeCombat Worlds on Roblox",
      //    pricing: "Pricing",
      //    help_center: "Help Center",
      //    research_efficacy: "Research - Efficacy",
      //    research_impact: "Research - Impact",
      //    terms: "Terms",
      //    podcast_simple: "Podcast",
      //    create_free_account: "Create Free Account",
      //    school_district_solutions: "School & District Solutions",
      //    teacher_toolkit_preview: "Teacher Toolkit Preview",
      //    teacher_toolkit: "Teacher Toolkit",
      //    efficacy_studies: "Efficacy Studies",
      //    success_stories: "Success Stories",
      //    hoc: "Hour of Code & AI",
      //    grants_funding_resources: "Grants & Funding Resources",
      //    accessibility: "Accessibility (ACR/VPAT)",
      //    request_quote_demo: "Request a Demo or Quote",
      //    coco_junior_beta: "CodeCombat Junior (Beta)",
      //    coco_junior: "CodeCombat Junior",
      //    ap_csp: "AP CSP",
      //    ai_league_esports: "AI League Esports",
      //    ai_hackstack_beta: "AI HackStack (Beta)",
      //    ai_junior_beta: "AI Junior (Beta)",
      //    premium_self_paced: "Premium Self-Paced",
      //    codequest: "CodeQuest",
      //    library_solutions: "Library Solutions",
      //    partner_solutions: "Partner Solutions",
      //    teaching_solutions: "Teaching Solutions",
      //    play2: "Play",
      //    my_dashborads: "My Dashboards",
      //    resources: "Resources",
      //    curriculum: "Curriculum",
      //    company: "Company",
      //    coco_home_description: "With access to all 530 levels and exclusive features like pets, premium only items, and heroes, anyone can fully immerse themselves in the world of coding.",
      //    coco_classroom_description: "A full CS curriculum that builds from core concepts all the way through web development, game development and AP CSP.",
      //    coco_junior_description: "Our flagship K-5 curriculum features a progression of learning levels that teach basic coding concepts at a slower pace, modeled specifically for elementary students.",
      //    oz_classroom_description: "An enchanting narrative coding adventure that establishes the fundamentals of computer science.",
      //    ap_csp_description: "Endorsed by the College Board, our AP CSP curriculum provides game-based and turnkey tools to prepare students for the AP exam.",
      //    ai_league_description: "An epic competitive coding esports platform that encourages creative programming practice in a game-based environment.",
      //    roblox_description: "This MMORPG teaches Lua coding and provides a real-world platform to create amazing games and experiences.",
      //    ai_hackstack_description: "The first generative AI companion tool specifically crafted for those new to AI with a focus on student privacy and safety.",
      //    ai_junior_description: "Introduces multimodal generative AI in a simple and intuitive platform designed specifically for K-5 students.",
      //    learning_options: "Learning Options",
      //    ai_hackstack: "AI HackStack",
      //    beta: "Beta",
      //    teacher_tools: "Teacher Tools",
      //    ai_teacher_tool: "AI Teacher Tool",
      //    ccw_short: "CodeCombat on Roblox",
    },

    modal: {
      close: 'Fechar',
      okay: 'Ok',
      cancel: 'Cancelar',
      //    try_again: "Try Again",
    },

    not_found: {
      page_not_found: 'Página não encontrada',
    },

    diplomat_suggestion: {
      title: 'Ajude a traduzir o CodeCombat!',
      sub_heading: 'Nós precisamos de suas habilidades linguísticas.',
      pitch_body: 'Desenvolvemos o CodeCombat em Inglês, mas já temos jogadores de todo o mundo. Muitos deles querem jogar em Português Brasileiro por não falar Inglês, por isso, se você conhece os dois idiomas, por favor, considere inscrever-se no programa para Diplomata e ajude a traduzir tanto o site do CodeCombat quanto todos os níveis para o Português Brasileiro.',
      missing_translations: 'Até que possamos traduzir todo o conteúdo para o Português Brasileiro, você lerá o texto em Inglês quando a versão em Português Brasileiro não estiver disponível.',
      learn_more: 'Saiba mais sobre ser um Diplomata',
      subscribe_as_diplomat: 'Inscrever-se como um Diplomata',
    },

    //  new_home_faq: {
    //    what_programming_languages: "What programming languages are available?",
    //    python_and_javascript: "We currently support Python, JavaScript, C++, Java, and Lua.",
    //    why_python: "Why should you choose Python?",
    //    why_python_blurb: "Python is both beginner-friendly and currently used by major corporations (such as Google). If you have younger or first-time learners, we strongly recommend Python.",
    //    why_javascript: "Why should you choose JavaScript?",
    //    why_javascript_blurb: "JavaScript is the language of the web and is used across nearly every website. You may prefer to choose JavaScript if you are planning to also study web development. We’ve also made it easy for students to transition from Python to JavaScript-based web development.",
    //    javascript_versus_python: "JavaScript’s syntax is a little more difficult for beginners than Python, so if you cannot decide between the two, we recommend Python.",
    //    how_do_i_get_started: "How do I get started?",
    //    getting_started_1: "Create your Teacher Account",
    //    getting_started_2: "Create a class",
    //    getting_started_3: "Add students",
    //    getting_started_4: "Sit back and watch your students have fun learning to code",
    //    main_curriculum: "Can I use CodeCombat or Ozaria as my main curriculum?",
    //    main_curriculum_blurb: "Absolutely! We’ve spent time consulting with education specialists to craft classroom curriculum and materials specifically for teachers who are using CodeCombat or Ozaria without any prior computer science experience themselves. Many schools are implementing CodeCombat and/or Ozaria as the main computer science curriculum.",
    //    clever_instant_login: "Does CodeCombat and Ozaria support Clever Instant Login?",
    //    clever_instant_login_blurb: "Yes! Check out our __clever__ for more details on how to get started.",
    //    clever_integration_faq: "Clever Integration FAQ",
    //    google_classroom: "What about Google Classroom?",
    //    google_classroom_blurb1: "Yup! Be sure to use the Google Single Sign-On (SSO) Modal to sign up for your teacher account. If you already have an account using your Google email, use the Google SSO modal to log in next time. In the Create Class modal, you will see an option to Link Google Classroom. We only support rostering via Google Classroom at this time.",
    //    google_classroom_blurb2: "Note: you must use Google SSO to sign up or log in at least once in order to see the Google Classroom integration option.",
    //    how_much_does_it_cost: "How much does it cost to access all of the available courses and resources?",
    //    how_much_does_it_cost_blurb: "We customize solutions for schools and districts and work with you to understand your use case, context, and budget. __contact__ for further details! See also our __funding__ for how to leverage CARES Act funding sources like ESSER and GEER.",
    //    recommended_systems: "Is there a recommended browser and operating system?",
    //    recommended_systems_blurb: "CodeCombat and Ozaria run best on computers with at least 4GB of RAM, on a modern browser such as Chrome, Safari, Firefox, or Edge. Chromebooks with 2GB of RAM may have minor graphics issues in later courses. A minimum of 200 Kbps bandwidth per student is required, although 1+ Mbps is recommended.",
    //    other_questions: "If you have any other questions, please __contact__.",
    //    see_faq_prefix: "See more",
    //    see_faq_link: "frequently asked questions in our help center",
    //    see_faq_suffix: ".",
    //    ai_bot_faq_title: "What is the AI Level Help Bot and what measures are in place to ensure safety?",
    //    ai_bot_faq_blurb: "The AI Chat Level Help Bot in CodeCombat empowers learners with AI-driven hints for coding challenges, ensuring a guided yet independent learning experience. Safety is paramount, as the AI filters out personal data and is trained to handle improper requests.",
    //  },

    play: {
      //    title: "Play CodeCombat Levels - Learn Python, JavaScript, and HTML",
      //    meta_description: "Learn programming with a coding game for beginners. Learn Python or JavaScript as you solve mazes, make your own games, and level up. Challenge your friends in multiplayer arena levels!",
      //    level_title: "__level__ - CodeCombat",
      //    level_title_ozaria: "__level__ - Ozaria",
      //    video_title: "__video__ | Video Level",
      //    game_development_title: "__level__ | Game Development",
      //    web_development_title: "__level__ | Web Development",
      anon_signup_title_1: 'CodeCombat têm',
      anon_signup_title_2: 'Versão de Classe!',
      anon_signup_enter_code: 'Entre com um código da turma:',
      anon_signup_ask_teacher: 'Não tem um? Pergunte ao seu professor!',
      anon_signup_create_class: 'Quer criar uma turma?',
      anon_signup_setup_class: 'Organize uma aula, adicione seus alunos e monitore o progresso!',
      anon_signup_create_teacher: 'Crie uma conta gratuita para o professor',
      play_as: 'Jogar Como ',
      get_course_for_class: 'Assine o curso de Desenvolvimento de Games e mais outros para suas turmas!',
      request_licenses: 'Contate nossos especialistas para detahes.',
      compete: 'Concorrer!',
      spectate: 'Assistir',
      //    simulate_all: "Simulate All",
      players: 'Jogadores',
      hours_played: 'Horas jogadas',
      items: 'Itens',
      unlock: 'Desbloquear',
      confirm: 'Confirmar',
      owned: 'Possui',
      locked: 'Bloqueado',
      //    locked_by_teacher: "Locked By Teacher",
      //    locked_campaign: "Complete previous world to unlock",
      //    locked_campaign_forest: "Complete Kithgard Dungeon to unlock",
      //    locked_campaign_desert: "Complete Backwoods Forest to unlock",
      //    locked_campaign_mountain: "Complete Sarven Desert to unlock",
      //    locked_campaign_glacier: "Complete Cloudrip Mountain to unlock",
      //    locked_campaign_volcano: "Complete Kelvintaph Mountain to unlock",
      available: 'Disponível',
      skills_granted: 'Habilidades Concedidas',
      heroes: 'Heróis',
      achievements: 'Conquistas',
      settings: 'Configurações',
      poll: 'Enquete',
      next: 'Próximo',
      change_hero: 'Alterar Herói',
      change_hero_or_language: 'Mudar herói ou idioma',
      //    change_language: "Code Language / Code Format",
      buy_gems: 'Comprar Gemas',
      subscribers_only: 'Apenas assinantes!',
      subscribe_unlock: 'Assine para desbloquear!',
      subscriber_heroes: 'Assine hoje para desbloquear imediatamente Amara, Hushbaum e Hattori!',
      subscriber_gems: 'Assine hoje para comprar esse héroi com gemas!',
      //    practice_license_required: "(license required for practice levels)",
      anonymous: 'Jogador Anônimo',
      level_difficulty: 'Dificuldade: ',
      awaiting_levels_adventurer_prefix: 'liberamos novos níveis a cada semana.',
      awaiting_levels_adventurer: 'Inscreva-se como um Aventureiro',
      awaiting_levels_adventurer_suffix: 'para ser o primeiro a jogar os novos níveis.',
      adjust_volume: 'Ajuste o volume',
      //    toggle_fullscreen: "Toggle fullscreen",
      campaign_multiplayer: 'Arenas Multijogador',
      campaign_multiplayer_description: '... nas quais você programará cara-a-cara contra outros jogadores.',
      brain_pop_done: 'Você derrotou os Ogros programando! Você venceu!',
      brain_pop_challenge: 'Desafie-se a jogar novamente usando outra linguagem de programação!',
      replay: 'Replay',
      back_to_classroom: 'Voltar para Turma',
      teacher_button: 'Para professores',
      get_more_codecombat: 'Saiba mais sobre CodeCombat',
      //    back_to_dashboard: "Back to Dashboard",
      //    back_to_ozaria: "Back to ozaria.com",
      //    customize_hero: "Customize Hero",
      //    account_settings: "Account Settings",
      //    back_to_tutorial: "Back to tutorial",
      //    teacher_vega_message: "Students are guided by these tutorial messages. In order to view these messages and to save your progress as you play through the game, please create a student account and play Ozaria as a student.",
      //    beta_levels_on: "beta levels on",
      //    beta_levels_turn_off: "turn off",
      //    confirm_m7_off: "Are you sure to turn beta levels off?",
      //    play_codecombat: "Play CodeCombat",
      //    play_codecombat_junior: "Play CodeCombat Junior",
      //    age_codecombat: "Ages 8+",
      //    age_codecombat_junior: "Ages 5-8",
      //    age_description_codecombat: "Real Python or JavaScript coding for everyone",
      //    age_description_codecombat_junior: "Blocks or simple text coding for beginners",
      //    campaign_about_dungeon: "Real text programming for brave adventurers!",
      //    campaign_about_junior: "Blocks or simple text coding for young heroes!",
      //    want_more_hints: "Want more hints?",
      //    choose_your_adventure: "Choose Your Adventure",
      //    junior: "Junior",
      //    original: "Original",
      //    roblox_button_hover: "Play, Code and Create on Roblox",
      //    ai_league_button_hover: "Compete in AI League Esports",
      //    hackstack_button_hover: "Code and Create with AI HackStack",
      //    junior_button_hover: "Blocks coding for beginners",
      //    cchome_button_hover: "Original CodeCombat Adventure",
    },

    code: {
      if: 'se',
      else: 'senão',
      elif: 'senão se',
      while: 'enquanto',
      loop: 'repetir',
      for: 'para',
      break: 'parar',
      continue: 'continuar',
      pass: 'passar',
      return: 'retorna',
      then: 'então',
      do: 'fazer',
      end: 'fim',
      function: 'função',
      def: 'definir',
      var: 'variável',
      self: 'próprio',
      hero: 'herói',
      this: 'isto',
      or: 'ou',
      '||': 'ou',
      and: 'e',
      '&&': 'e',
      not: 'não',
      '!': 'não',
      '=': 'atribuir',
      '==': 'é igual a',
      '===': 'é estritamente igual a',
      '!=': 'não é igual a',
      '!==': 'não é estritamente igual a',
      '>': 'é maior do que',
      '>=': 'é maior do que ou igual a',
      '<': 'é menor do que',
      '<=': 'é menor do que ou igual a',
      '*': 'multiplicado por',
      '/': 'dividido por',
      '+': 'mais',
      '-': 'menos',
      '+=': 'adicionar e atribuir',
      '-=': 'subtrair e atribuir',
      True: 'Verdadeiro',
      true: 'verdadeiro',
      False: 'Falso',
      false: 'falso',
      undefined: 'não definido',
      null: 'nulo',
      nil: 'nada',
      None: 'Nenhum',
    },

    share_progress_modal: {
      blurb: 'Você está fazendo bastante progresso! Compartilhe com alguém o quanto você já aprendeu com o CodeCombat!',
      email_invalid: 'Endereço de email inválido.',
      form_blurb: 'Informe os e-mails abaixo e mostraremos a eles!',
      form_label: 'Endereço de Email',
      placeholder: 'Endereço de email',
      title: 'Excelente Trabalho, Aprendiz',
    },

    login: {
      //    auth_sign_up: "New to Ozaria? Create an Account",
      sign_up: 'Criar Conta',
      email_or_username: 'Email ou nome de usuário',
      //    or: "or",
      log_in: 'Entrar',
      //    sign_in: "Sign In",
      logging_in: 'Entrando',
      log_out: 'Sair',
      forgot_password: 'Esqueceu sua senha?',
      finishing: 'Terminando',
      sign_in_with_facebook: 'Conectar com o Facebook',
      sign_in_with_gplus: 'Conectar com o G+',
      signup_switch: 'Deseja Criar uma Conta?',
      //    already_have_account1: "Already have a CodeCombat Teacher or Student account?",
      //    already_have_account2: "You can sign into Ozaria.com using that account.",
      //    sign_into_ozaria: "Sign Into Ozaria.com",
      //    individual_users_not_supported: "Ozaria is for classrooms only!  Please visit CodeCombat to continue playing!",
      //    accounts_merge_confirmation: "There is an account associated with the email from this Google account. Would you like to merge these accounts?",
      //    stop_spying: "Stop Spying",
      //    stop_switching: "Stop Switching",
      //    test_as_student: "Test as Student",
      //    gplus_linked: "Google Account linked successfully",
      //    plus_link_error: "Google Account linked failed",
      //    email_or_username_or_library: "Email or Username or Library Card number",
      //    login_failed: "Login failed. You may need to sign up first.",
    },

    signup: {
      complete_subscription: 'Complete Inscrição',
      create_student_header: 'Criar conta de Aluno',
      create_teacher_header: 'Criar conta de Professor',
      create_individual_header: 'Criar conta Individual',
      email_announcements: 'Receba notícias por email sobre novos níveis e características do CodeCombat.',
      sign_in_to_continue: 'Inscreva-se ou crie uma conta para continuar',
      //    create_account_to_submit_multiplayer: "Create a free account to rank your multiplayer AI and explore the whole game!",
      teacher_email_announcements: 'Matenha-me atualizado com novos recursos do professor, currículo e cursos!',
      creating: 'Criando uma nova conta...',
      sign_up: 'Criar Conta',
      log_in: 'Entre com a senha',
      login: 'Entrar',
      required: 'Você precisa fazer login antes de ir por esse caminho.',
      login_switch: 'Já possui uma conta?',
      optional: 'Opcional',
      connected_gplus_header: 'Você se conectou com sucesso ao Google+!',
      connected_gplus_p: 'Conclua sua inscrição para que você possa fazer login com sua conta do Google+.',
      connected_facebook_header: 'Você se conectou com sucesso usando o Facebook!',
      connected_facebook_p: 'Conclua sua inscrição para que você possa fazer login com sua conta do Facebook.',
      hey_students: 'Estudantes, insiram o código de classe do seu professor.',
      birthday: 'Aniversário',
      parent_email_blurb: 'Sabemos que você não vê a hora de aprender programação &mdash; nós estamos animados também! Seus responsáveis irão receber um email com mais instruçoes sobre como criar uma conta para você. Mande um email para {{email_link}} se houver alguma pergunta.',
      classroom_not_found: 'Nenhuma turma existe com esse código. Verifique se o código está correto ou peça ajuda ao seu professor.',
      //    activation_code_used: "The activation code has been used. Check your spelling or ask your teacher for help.",
      checking: 'Verificando...',
      account_exists: 'Este email já esta sendo usado:',
      sign_in: 'Entrar',
      email_good: 'O Email parece bom!',
      name_taken: 'Este nome de usuário já está sendo usado! Tente {{suggestedName}}?',
      name_available: 'Nome disponível!',
      name_is_email: 'O nome de usuário não pode ser um email',
      choose_type: 'Escolha seu tipo de conta:',
      teacher_type_1: 'Ensine programação usando o CodeCombat!',
      teacher_type_2: 'Organize sua turma',
      teacher_type_3: 'Acessar Guias do Curso',
      teacher_type_4: 'Ver progresso do estudante',
      signup_as_teacher: 'Cadastrar Professor',
      student_type_1: 'Aprenda programação enquanto se diverte jogando!',
      student_type_2: 'Jogue com sua turma',
      student_type_3: 'Competir em arenas',
      student_type_4: 'Escolha seu herói!',
      student_type_5: 'Tenha o seu código de turma pronto!',
      signup_as_student: 'Cadastrar Estudante',
      individuals_or_parents: 'Individuais e Responsáveis',
      individual_type: 'Para aprender a programar fora de uma turma. Os responsáveis devem se inscrever aqui.',
      signup_as_individual: 'Cadastrar Usuário Comum',
      enter_class_code: 'Coloque seu código de turma',
      enter_birthdate: 'Coloque sua data de nascimento:',
      parent_use_birthdate: 'Pais ou responsável, use sua data de nascimento.',
      ask_teacher_1: 'Pergunte ao seu professor qual o código da sua turma.',
      ask_teacher_2: 'Não faz parte da turma? Crie uma ',
      ask_teacher_3: 'Conta Individual',
      ask_teacher_4: 'ao invés.',
      about_to_join: 'Você está prestes a se juntar a:',
      enter_parent_email: 'Informe o endereço de e-mail de seus pais ou responsável:',
      parent_email_error: 'Algo de errado aconteceu ao tentar enviar o email. Verifique o endereço de email e tente novamente.',
      parent_email_sent: 'Nós enviamos um email com mais instruções de como criar uma conta. Solicite aos seus pais ou responsável para que verifiquem suas caixas de emails.',
      account_created: 'Conta Criada!',
      confirm_student_blurb: 'Anote suas informações para que você não esqueça. Seu professor também pode ajudá-lo reiniciando sua senha a qualquer momento.',
      confirm_individual_blurb: 'Anote suas informações de acesso, caso precise depois. Verifique seu e-mail para que você possa recuperar sua senha caso tenha esquecido.',
      //    confirm_individual_blurb_without_email: "Write down your login information in case you need it later.",
      write_this_down: 'Anote isto:',
      start_playing: 'Comece a jogar!',
      sso_connected: 'Conectado com sucesso como:',
      select_your_starting_hero: 'Selecione um herói para começar:',
      you_can_always_change_your_hero_later: 'Você poderá mudar seu herói depois.',
      finish: 'Fim',
      teacher_ready_to_create_class: 'Você está pronto para criar sua primeira turma!',
      teacher_students_can_start_now_coco: 'Seus estudantes poderão começar a jogar o primeiro curso, Introdução a Ciência da Computação, imediatamente',
      teacher_students_can_start_now_ozar: 'Seus estudantes poderão começar a jogar o primeiro curso, Introdução a Ciência da Computação, imediatamente',
      teacher_list_create_class: 'Na próxima tela você poderá criar uma nova turna',
      teacher_list_add_students: 'Adicione estudantes à turma clicando no link Ver Turma e envie o Código da Turma ou URL. Você também pode convidá-los por email, se eles tiverem.',
      teacher_list_resource_hub_1: 'Confira o',
      teacher_list_resource_hub_2_coco: 'Guias de Curso',
      teacher_list_resource_hub_2_ozar: 'Guias de Curso',
      teacher_list_resource_hub_3: 'para soluções de todos os nívelis, e o',
      teacher_list_resource_hub_4: 'Centro de Recursos',
      teacher_list_resource_hub_5: 'para guia de currículo, atividades e mais!',
      teacher_additional_questions: 'Isso é tudo! Se você precisar de ajuda adicional ou tiver perguntas, encontre-nos em __supportEmail__.',
      dont_use_our_email_silly: 'Não coloque o nosso email aqui! Use o email do seus pais ou responsável.',
      want_codecombat_in_school: 'Quer jogar CodeCombat todo o tempo?',
      eu_confirmation: 'Eu estou de acordo em permitir que o CodeCombat armazene os meus dados em servidores dos Estados Unidos.',
      eu_confirmation_place_of_processing: 'Sabe mais possíveis riscos',
      eu_confirmation_student: 'Se você não tem certeza, pergunte ao seu professor.',
      eu_confirmation_individual: 'Se você não deseja que armazenemos seus dados em servidores dos Estados Unidos, você sempre poderá jogar anônimamente sem salvar seu código',
      //    request_class_code: "Students, request a Class Code from your Teacher to create an Account!",
      //    educators_create_account: "Educators, create a Teacher Account to access the first unit for free!",
      //    looking_for_classroom: "Looking for classroom...",
      //    create_your_educator_account: "Create your educator account",
      //    educator_signup_list_1_title: "See what your students see:",
      //    educator_signup_list_1_desc: "Demo each game level in the first unit",
      //    educator_signup_list_2_title: "See teacher resources:",
      //    educator_signup_list_2_desc: "Access scope and sequence, lessons, and more",
      //    educator_signup_list_3_title: "See your students thrive:",
      //    educator_signup_list_3_desc: "Try the first unit with your class for free",
      //    signup_with_email: "Sign up with Email",
      //    already_have_account: "Already have a CodeCombat or Ozaria account",
      //    select_your_role: "Select your role",
      //    select_your_state: "Select your state",
      //    password_requirements: "4 to 64 characters with no repeating",
      //    invalid: "Invalid",
      //    invalid_password: "Invalid password",
      //    with: "with",
      //    want_to_play_codecombat: "No, I don't have one but want to play CodeCombat!",
      //    have_a_classcode: "Have a Class Code?",
      //    yes_i_have_classcode: "Yes, I have a Class Code!",
      //    enter_it_here: "Enter it here:",
      //    play_without_saving: "Play without saving",
    },

    recover: {
      recover_account_title: 'Recuperar Conta',
      send_password: 'Recuperar Senha',
      recovery_sent: 'Email de recuperação enviado.',
    },

    items: {
      primary: 'Primário',
      secondary: 'Secundário',
      armor: 'Armadura',
      accessories: 'Accessórios',
      misc: 'Diversos',
      books: 'Livros',
    },

    common: {
      //    default_title_coco: "CodeCombat - Coding games to learn Python and JavaScript",
      //    default_title_ozar: "Ozaria - Computer science that captivates",
      //    ozaria: "Ozaria",
      //    default_meta_description_coco: "Learn typed code through a programming game. Learn Python, JavaScript, and HTML as you solve puzzles and learn to make your own coding games and websites.",
      //    default_meta_description_ozar: "Ozaria is a computer science program, an adventure game, and a fantasy story where students master the lost magic of coding to save their world.",
      back: 'Voltar',
      coming_soon: 'Em breve!',
      continue: 'Continuar',
      next: 'Próximo',
      default_code: 'Código padrão',
      loading: 'Carregando...',
      overview: 'Visão Geral',
      processing: 'Processando...',
      solution: 'Solução',
      table_of_contents: 'Índice',
      intro: 'Introdução',
      saving: 'Salvando...',
      sending: 'Enviando...',
      send: 'Enviar',
      sent: 'Enviado',
      cancel: 'Cancelar',
      save: 'Salvar',
      publish: 'Publicar',
      //    output: "Output",
      create: 'Criar',
      fork: 'Fork',
      //    clone: "Clone",
      play: 'Jogar',
      retry: 'Tente novamente',
      actions: 'Ações',
      info: 'Info',
      help: 'Ajuda',
      watch: 'Observar',
      unwatch: 'Não Observar',
      submit_patch: 'Enviar Arranjo',
      submit_changes: 'Enviar Mudanças',
      save_changes: 'Salvar Mudanças',
      required_field: 'obrigatório',
      //    submit: "Submit",
      //    replay: "Replay",
      //    complete: "Complete",
      //    pick_image: "Pick Image",
      //    continue_editing: "Continue Editing",
      //    logout: "Logout",
      //    empty: "Empty",
      //    done: "Done",
      //    remove: "Remove",
      //    locked: "Locked",
      //    internal_error: "Internal Error",
      //    manage: "Manage",
      //    empty_results: "Empty Results.",
      //    roblox: "Roblox",
      //    warning: "Warning",
    },

    general: {
      and: 'e',
      name: 'Nome',
      date: 'Data',
      body: 'Principal',
      version: 'Versão',
      pending: 'Pendente',
      accepted: 'Aceito',
      rejected: 'Rejeitado',
      withdrawn: 'Retirado',
      accept: 'Aceitar',
      accept_and_save: 'Aceitar e Salvar',
      reject: 'Rejeitar',
      withdraw: 'Recuar',
      submitter: 'Remetente',
      submitted: 'Enviado',
      commit_msg: 'Mensagem de Submissão',
      version_history: 'Histórico de Versão',
      version_history_for: 'Histórico de Versão para: ',
      select_changes: 'Selecione duas alterações para ver as diferenças.',
      undo_prefix: 'Desfazer',
      undo_shortcut: '(Ctrl+Z)',
      redo_prefix: 'Refazer',
      redo_shortcut: '(Ctrl+Shift+Z)',
      play_preview: 'Jogar prévia do nível atual',
      result: 'Resultado',
      results: 'Resultados',
      description: 'Descrição',
      or: 'ou',
      subject: 'Assunto',
      email: 'Email',
      password: 'Senha',
      confirm_password: 'Confirmar Senha',
      message: 'Mensagem',
      code: 'Código',
      ladder: 'Progressão',
      when: 'Quando',
      opponent: 'Oponente',
      //    opponent_and_team: "Opponent",
      rank: 'Classificação',
      score: 'Pontuação',
      win: 'Vitória',
      loss: 'Derrota',
      tie: 'Empate',
      easy: 'Fácil',
      medium: 'Médio',
      hard: 'Difícil',
      player: 'Jogador',
      player_level: 'Nível',
      warrior: 'Guerreiro',
      ranger: 'Guarda',
      wizard: 'Feiticeiro',
      first_name: 'Primeiro Nome',
      last_name: 'Último Nome',
      last_initial: 'Última Inicial',
      username: 'Nome de Usuário',
      contact_us: 'Contate-nos',
      close_window: 'Fechar Janela',
      learn_more: 'Mais',
      more: 'Mais',
      fewer: 'Menos',
      with: 'com',
      //    archived: "Archived",
      //    chat: "Chat",
      //    chat_with_us: "Chat with us",
      //    email_us: "Send us an email",
      //    sales: "Sales",
      //    support: "Support",
      //    here: "here",
      //    from: "From",
      //    classrooms: "Classrooms",
    },

    units: {
      second: 'segundo',
      seconds: 'segundos',
      sec: 'seg',
      minute: 'minuto',
      minutes: 'minutos',
      hour: 'hora',
      hours: 'horas',
      day: 'dia',
      days: 'dias',
      week: 'semana',
      weeks: 'semanas',
      month: 'mês',
      months: 'meses',
      year: 'ano',
      years: 'anos',
    },

    play_level: {
      back_to_map: 'Voltar para o Mapa',
      directions: 'Direções',
      edit_level: 'Editar Nível',
      keep_learning: 'Continue aprendendo',
      explore_codecombat: 'Explorar CodeCombat',
      finished_hoc: 'Terminei minha Hora do Código',
      get_certificate: 'Adquira seu certificado!',
      level_complete: 'Nível Completo',
      //    level_complete_at: "Level Completed ",
      completed_level: 'Nível Completo:',
      course: 'Curso:',
      done: 'Pronto',
      next_level: 'Próximo Nível',
      combo_challenge: 'Desafio Combo',
      concept_challenge: 'Desafio de Conceito',
      //    challenge: "Challenge",
      challenge_unlocked: 'Desafio Desbloqueado',
      combo_challenge_unlocked: 'Combo de Desafios Desbloqueado',
      concept_challenge_unlocked: 'Desafio de Conceito Desbloqueado',
      concept_challenge_complete: 'Desafio de Conceito Completo!',
      combo_challenge_complete: 'Combos de Desafio Completos',
      combo_challenge_complete_body: 'Bom trabalho, parece que você está entendo bem __concept__!',
      replay_level: 'Refazer nível',
      combo_concepts_used: '__complete__/__total__ Conceitos usados',
      combo_all_concepts_used: 'Você usou todos os conceitos possíveis para resolver o desafio. Bom trabalho!',
      combo_not_all_concepts_used: 'Você usou __complete__ de um total de __total__ conceitos possíveis para resolver o desafio. Tente usar __total__ conceitos na próxima vez!',
      start_challenge: 'Começar Desafio',
      next_game: 'Próximo jogo',
      languages: 'Linguagens',
      programming_language: 'Linguagem de programação',
      show_menu: 'Mostrar menu do jogo',
      home: 'Início',
      level: 'Nível',
      skip: 'Pular',
      game_menu: 'Menu do Jogo',
      restart: 'Reiniciar',
      goals: 'Objetivos',
      goal: 'Objetivo',
      challenge_level_goals: 'Objetivos de Nível do Desafio',
      challenge_level_goal: 'Objetivo de Nível do Desafio',
      concept_challenge_goals: 'Objetivos de Conceito do Desafio',
      combo_challenge_goals: 'Objetivos de Conceito do Desafio',
      concept_challenge_goal: 'Objetivo de Conceito do Desafio',
      combo_challenge_goal: 'Objetivo de Nível do Desafio',
      running: 'Rodando...',
      success: 'Sucesso!',
      incomplete: 'Incompleto',
      timed_out: 'Tempo esgotado',
      failing: 'Falta',
      reload: 'Recarregar',
      reload_title: 'Recarregar Todo o Código?',
      reload_really: 'Você tem certeza que quer recarregar o nível?',
      reload_confirm: 'Recarregar Tudo',
      restart_really: 'Você tem certeza que quer reiniciar o nível? Irá perder todo o código já escrito.',
      restart_confirm: 'Sim, Reinicie',
      test_level: 'Testar Nível',
      victory: 'Vitória',
      victory_title_prefix: '',
      victory_title_suffix: 'Completo!',
      victory_sign_up: 'Inscreva-se para salvar o progresso',
      victory_sign_up_poke: 'Quer salvar seu código? Crie uma conta grátis!',
      victory_rate_the_level: 'Este nível foi divertido?',
      victory_return_to_ladder: 'Retornar para a Progressão',
      victory_saving_progress: 'Salvando Progresso',
      victory_go_home: 'Ir para o Inicio',
      victory_review: 'Diga-nos mais!',
      victory_review_placeholder: 'O que achou do nível?',
      victory_hour_of_code_done: 'Terminou?',
      victory_hour_of_code_done_yes: 'Sim, eu terminei minha Hora da Programação!',
      victory_experience_gained: 'XP Ganho',
      victory_gems_gained: 'Gemas Ganhas',
      victory_new_item: 'Novo Item',
      victory_new_hero: 'Novo Herói',
      victory_viking_code_school: 'Pelas barbas do profeta, esse foi um nível difícil! Se você ainda não é um desenvolvedor de software, você deveria ser. Você acaba de ser convidado para a Escola de Programação Viking, onde você pode aprender mais e se tornar um desenvolvedor web profissional em 14 semanas.',
      victory_become_a_viking: 'Torne-se um Viking',
      victory_no_progress_for_teachers: 'O progresso não é salvo para os professores. Mas, você mesmo pode adicionar um conta de aluno na sua turma.',
      tome_cast_button_run: 'Rodar',
      tome_cast_button_running: 'Rodando',
      tome_cast_button_ran: 'Encerrado',
      tome_cast_button_update: 'Atualizar',
      tome_submit_button: 'Enviar',
      tome_reload_method: 'Recarregar o código original para este método',
      tome_available_spells: 'Feitiços Disponíveis',
      tome_your_skills: 'Suas habilidades',
      //    blocks: "Blocks",
      hints: 'Sugestões',
      videos: 'Vídeos',
      hints_title: 'Sugestão {{number}}',
      code_saved: 'Código Salvo',
      //    chat_placeholder: "Need coding help? Chat with the AI. (experimental!)",
      //    chat_fix_show: "Show Me",
      //    chat_fix_hide: "Hide",
      //    chat_fix_show_code: "Show Code",
      //    chat_fix_hide_code: "Hide Code",
      //    apply_code: "Apply =>",
      skip_tutorial: 'Pular (esc)',
      keyboard_shortcuts: 'Teclas de Atalho',
      loading_start: 'Iniciar Nível',
      loading_start_combo: 'Começar Desafios Combo',
      loading_start_concept: 'Começar Desafio de Conceitos',
      problem_alert_title: 'Altere seu Código',
      //    problem_alert_need_help: "Need help?",
      //    problem_alert_ask_the_ai: "Ask the AI",
      //    ask_ai: "Ask AI",
      //    ask_ai_placeholder: "Enter your request here...",
      //    problem_alert_need_hint: "Need a hint? You can ask the AI for help.",
      time_current: 'Agora:',
      time_total: 'Máximo:',
      time_goto: 'Ir para:',
      non_user_code_problem_title: 'Erro ao carregar o nível',
      infinite_loop_title: 'Loop Infinito Detectado',
      infinite_loop_description: 'O código inicial para construir o mundo nunca parou de rodar. Talvez seja muito lento ou tenha um loop infinito. Ou talvez tenha um bug. Você pode tentar rodar este código novamente ou resetá-lo para o estado inicial. Se isto não funcionar, avise-nos por favor.',
      //    non_user_code_problem_description: "The initial code to build the world never finished running because of an error: <pre>__error__</pre>You can either try running this code again or reset the code to the default state. If that doesn't fix it, please let us know.",
      check_dev_console: 'Você também pode abrir o terminal do desenvolvedor para ver o que pode estar dando errado.',
      check_dev_console_link: '(instruções)',
      infinite_loop_try_again: 'Tentar Novamente',
      infinite_loop_reset_level: 'Resetar nível',
      infinite_loop_comment_out: 'Comentar Meu Código',
      tip_toggle_play: 'Alterne entre rodando/pausado com Ctrl+P.',
      tip_scrub_shortcut: 'Ctrl+[ e Ctrl+] Rebobinar e Avançar.',
      tip_guide_exists: 'Clique nas Sugestões, no topo da página, para ter informações úteis.',
      tip_open_source: 'CodeCombat é 100% código aberto!',
      tip_tell_friends: 'Está gostando do CodeCombat? Mostre para os seus amigos!',
      tip_beta_launch: 'CodeCombat lançou sua versão beta em outubro de 2013.',
      tip_think_solution: 'Pense na solução, não no problema.',
      tip_theory_practice: 'Na teoria, não existe diferença entre teoria e prática. Mas, na prática, existe. - Yogi Berra',
      tip_error_free: 'Existem duas formas de escrever programas sem erros. Apenas a terceira funciona. - Alan Perlis',
      tip_debugging_program: 'Se depurar (debugar) é o processo de remover erros, então programar deve ser o processo de adicioná-los. - Edsger W. Dijkstra',
      tip_forums: 'Vá aos fóruns e nos diga o que você acha!',
      tip_baby_coders: 'No futuro, até bebês serão Arquimagos.',
      tip_morale_improves: 'O carregamento continuará até que o ânimo melhore.',
      tip_all_species: 'Nós acreditamos em oportunidades iguais para todas aprenderem a programar.',
      tip_reticulating: 'Reticulando espinhas.',
      tip_harry: 'Você é um Feiticeiro, ',
      tip_great_responsibility: 'Com grandes poderes de programacão vêm grandes responsabilidades de depuração.',
      tip_munchkin: 'Se você não comer legumes e verduras, um ogro virá te buscar equanto você estiver dormindo.',
      tip_binary: 'Existem apenas 10 tipos de pessoas no mundo: as que entendem binário e as que não entendem.',
      tip_commitment_yoda: 'Um programador deve possuir um compromisso profundo, uma mente séria. ~ Yoda',
      tip_no_try: 'Faça. Ou não faça. Não existe tentar. - Yoda',
      tip_patience: 'Paciência você deve ter, jovem Padawan. - Yoda',
      tip_documented_bug: 'Um bug documentado não é um bug, é uma funcionalidade.',
      tip_impossible: 'Tudo parece impossível, até que seja feito. - Nelson Mandela',
      tip_talk_is_cheap: 'Falar é fácil. Mostre-me o código. - Linus Torvalds',
      tip_first_language: 'A coisa mais desastrosa que você pode aprender é a sua primeira linguagem de programação. - Alan Kay',
      tip_hardware_problem: 'P: Quantos programadores são necessários para se trocar uma lâmpada?  R: Nenhum! Isso é um problema de hardware.',
      tip_hofstadters_law: 'Lei de Hofstadter: Tudo demora mais do que você espera, mesmo quando você leva em consideração a Lei de Hofstadter.',
      tip_premature_optimization: 'Uma otimização prematura é a raíz de todos os males. - Donald Knuth',
      tip_brute_force: 'Na dúvida, utilize força bruta. - Ken Thompson',
      tip_extrapolation: 'Existem dois tipos de pessoa: Aqueles que podem extrapolar a partir de dados incompletos...',
      tip_superpower: 'Programar é a coisa mais próxima de ter super poderes.',
      tip_control_destiny: 'No verdadeiro código aberto, você tem o direito de controlar seu próprio destino. - Linus Torvalds',
      tip_no_code: 'Nenhum código é mais rápido que código nenhum. - Kevlin Henney',
      tip_code_never_lies: 'O código nunca mente, os comentários as vezes. — Ron Jeffries',
      tip_reusable_software: 'Antes do software ser reutilizável, ele primeiro precisa ser utilizável.',
      tip_optimization_operator: 'Cada linguagem tem um operador de otimização. Na maioria delas esse operador é ‘//’',
      tip_lines_of_code: 'Medir o progresso de programação em linhas de código é como medir a construção de aeronaves pelo peso. — Bill Gates',
      tip_source_code: 'Eu queria de mudar o Mundo, mas eles não me deram o código fonte.',
      tip_javascript_java: 'Java é para o JavaScript o que um Carro é para um Tapete. - Chris Heilmann',
      tip_move_forward: 'O que quer que você faça, continue em frente de qualquer jeito. - Martin Luther King Jr.',
      tip_google: 'Tem um problema que você não pode solucionar? Google!',
      tip_adding_evil: 'Adicionando uma pitada de maldade.',
      tip_hate_computers: 'As pessoas pensam que odeiam computadores. O que elas realmente odeiam são programadores ruins. - Larry Niven',
      tip_open_source_contribute: 'Você pode ajudar o CodeCombat a melhorar!',
      tip_recurse: 'Para iterar é humano, para recursão, é divino. - L. Peter Deutsch',
      tip_free_your_mind: 'Você tem que deixar isso tudo passar, Neo. O medo, a dúvida e a descrença. Liberte sua mente - Morpheus',
      tip_strong_opponents: 'Mesmo o mais forte dos adversários tem sua fraqueza. - Itachi Uchiha',
      tip_paper_and_pen: 'Antes de começar a programar, você sempre deve planejar com papel e caneta.',
      tip_solve_then_write: 'Primeiro, resolva o problema. Depois, escreva o código. - John Johnson',
      tip_compiler_ignores_comments: 'Às vezes acho que o compilador ignora meus comentários.',
      tip_understand_recursion: 'A única maneira de entender a recursividade é entender recursividade.',
      tip_life_and_polymorphism: 'Código aberto é como uma estrutura heterogênea totalmente polimórfica: Todos os tipos são bem vindos.',
      tip_mistakes_proof_of_trying: 'Erros no seu código apenas provam que você está tentando.',
      tip_adding_orgres: 'Arredondando ogros.',
      tip_sharpening_swords: 'Afiando as espadas.',
      tip_ratatouille: 'Você não deve deixar que ninguém defina seus limites com base de onde você veio. Seu único limite é a alma. - Gusteau, Ratatouille',
      tip_nemo: 'Quando a vida te colocar para baixo, quer saber o que você tem que fazer? Apenas continue a nadar, apenas continue a nadar. - Dory, Procurando Nemo',
      tip_internet_weather: 'Basta ir para a internet, é agradável aqui. Nós vivemos no interior onde o clima é sempre incrível. - John Green',
      tip_nerds: 'Os nerds podem amar coisas, como pular-para-cima-e-para-baixo-em-uma-cadeira-sem-controle - John Green',
      tip_self_taught: 'Eu me ensinei 90% do que aprendi. E isso é normal! - Hank Green',
      tip_luna_lovegood: 'Não se preocupe, você é tão louca quanto eu sou. - Luna Lovegood',
      tip_good_idea: 'A melhor maneira de ter uma boa idéia é ter muitas idéias. - Linus Pauling',
      tip_programming_not_about_computers: 'Ciência da Computação não é mais sobre computadores do que astronomia é sobre telescópios. - Edsger Dijkstra',
      tip_mulan: 'Acredite que você pode, então você vai. - Mulan',
      project_complete: 'Projeto Completo!',
      share_this_project: 'Compartilhe este projeto com seus amigos e família:',
      ready_to_share: 'Pronto para publicar seu projeto?',
      click_publish: 'Clique em "Publicar" para que apareça na galeria da turma, depois confira o que seus colegas construíram! Você pode voltar e continuar trabalhando neste projeto. Qualquer outra alteração será salva automaticamente e compartilhada com seus colegas.',
      already_published_prefix: 'Suas mudanças foram publicadas na galeria da turma.',
      already_published_suffix: 'Continue experimentando e tornando este projeto ainda melhor, ou veja o que o resto da sua turma construiu! Suas mudanças serão automaticamente salvas e compartilhadas com seus colegas.',
      view_gallery: 'Visualizar Galeria',
      project_published_noty: 'Seu nível foi o publicado!',
      keep_editing: 'Continue Editando',
      learn_new_concepts: 'Aprenda novos conceitos',
      watch_a_video: 'Assista o vídeo __concept_name__',
      concept_unlocked: 'Conceito Desbloqueado',
      use_at_least_one_concept: 'Use pelo menos um conceito: ',
      command_bank: 'Centro de comandos',
      learning_goals: 'Objetivos de aprendizado',
      start: 'Início',
      //    vega_character: "Vega Character",
      //    capella_character: "Capella Character",
      //    octans_character: "Octans Character",
      click_to_continue: 'Clique para continuar',
      //    fill_in_solution: "Fill in solution",
      //    toggle_solution: "Toggle solution",
      //    play_as_humans: "Play As Red",
      //    play_as_ogres: "Play As Blue",
      //    changed: "Last edited ",
      //    team_humans: "Red",
      //    team_ogres: "Blue",
      //    watch_game: "Spectate",
      //    block_go: "go",
      //    block_up: "up",
      //    block_down: "down",
      //    block_left: "left",
      //    block_right: "right",
      //    share_your_project: "Share Your Project",
      //    keep_editing_your_project: "You can always keep editing your project, even after sharing it.",
      //    copy_url: "Copy URL",
      //    level_status: "Status",
      //    level_status_locked: "Locked",
      //    level_status_in_progress: "In Progress",
      //    level_status_skipped: "Skipped",
      //    level_status_complete: "Complete",
      //    level_status_unlocked: "Unlocked",
      //    level_status_optional: "Optional",
      //    level_type_practice: "Practice",
      //    level_type_challenge: "Challenge",
      //    level_type_level: "Level",
      //    level_type_cutscene: "Cutscene",
      //    level_type_capstone: "Capstone",
      //    level_type_intro: "Intro",
      //    level_type_practice_level: "Practice Level",
      //    level_type_challenge_level: "Challenge Level",
      //    level_type_cutscene_level: "Cutscene Level",
      //    level_type_capstone_level: "Capstone Level",
      //    level_type_capstone_project: "Capstone Project",
      //    level_type_intro_level: "Intro Level",
      //    content_type_avatar: "Avatar Selection",
      //    content_type_cinematic: "Cinematic",
      //    content_type_interactive: "Concept Check",
      //    content_type_arena: "Arena",
      //    feedback: "Feedback",
      //    ask_teacher_for_help: "Ask your teacher for help",
      //    ask_teacher_for_help_offline: "Your Teacher is currently offline",
      //    not_enough_credits_bot: "Oops! Looks like you don’t have enough queries. Subscribe now and get the queries you want for the AI-powered support you need!",
      //    not_enough_credits_interval: "No credits left for the __interval__. Consumed __amount__ credits.",
      //    not_enough_credits_interval_multiple: "No credits left for __duration__ __interval__. Consumed __amount__ credits.",
      //    create_account_to_get_credits: "Create an account to get free credits for using the AI-powered support!",
      //    ask_teacher_for_credits: "Ask your teacher for an AI Hackstack license.",
      //    get_credits: "Get Credits",
      //    get_ai_hs_license: "Get AI Hackstack License",
      //    use: "Use",
      //    learn_to_use: "Learn to Use",
      //    navigate_to_previous_page: "Navigate to the previous page",
      //    navigate_to_next_page: "Navigate to the next page",
      //    restart_capstone_stage: "Do you want to restart capstone stage progress to 1?",
    },

    apis: {
      methods: 'Métodos',
      events: 'Eventos',
      handlers: 'Manipuladores',
      properties: 'Propriedades',
      snippets: 'Snippets',
      spawnable: 'Adicionável',
      html: 'HTML',
      math: 'Matemática',
      array: 'Array',
      object: 'Objeto',
      string: 'String',
      function: 'Função',
      vector: 'Vetor',
      date: 'Data',
      jquery: 'jQuery',
      json: 'JSON',
      number: 'Número',
      webjavascript: 'JavaScript',
    },

    amazon_hoc: {
      title: 'Continue Aprendendo com Amazon!',
      congrats: 'Parabéns em conquistar o desafio Hora do Código!',
      //    educate_1: "Now, keep learning about coding and cloud computing with AWS Educate, an exciting, free program from Amazon for both students and teachers. With AWS Educate, you can earn cool badges as you learn about the basics of the cloud and cutting-edge technologies such as gaming, virtual reality, and Alexa.",
      educate_2: 'Aprenda mais e cadastre-se aqui',
      //    future_eng_1: "You can also try to build your own school facts skill for Alexa",
      future_eng_2: 'aqui',
      future_eng_3: '(dispositivo não é obrigatório). Esta atividade Alexa foi trazia até você por',
      //    future_eng_4: "Amazon Future Engineer",
      //    future_eng_5: "program which creates learning and work opportunities for all K-12 students in the United States who wish to pursue computer science.",
    },

    //  live_class: {
    //    title: "Thank you!",
    //    content: "Amazing! We just launched live online classes.",
    //    link: "Ready to get ahead on your coding?",
    //  },

    //  code_quest: {
    //    great: "Great!",
    //    join_paragraph: "Join the largest international Python AI coding tournament for all ages and compete for the top of the leaderboard! This month-long global battle starts August 1st and includes $5k worth of prizes and a virtual awards ceremony where we'll announce winners and recognize your coding skills.",
    //    link: "Click here to register and learn more",
    //    global_tournament: "Global Tournament",
    //    register: "Register",
    //    date: "Aug 1 - Aug 31",
    //  },

    play_game_dev_level: {
      created_by: 'Criado por {{name}}',
      created_during_hoc: 'Criado durante a Hora do Código',
      restart: 'Reiniciar Nível',
      play: 'Jogar Nível',
      play_more_codecombat: 'Jogue mais CodeCombat',
      learn_about_ozaria: 'Learn About Ozaria',
      default_student_instructions: 'Clique para controlar seu herói e ganhar o jogo!',
      goal_survive: 'Sobreviva.',
      goal_survive_time: 'Sobreviva por __seconds__ segundos.',
      goal_defeat: 'Derrote todos os inimigos.',
      goal_defeat_amount: 'Derrote __amount__ inimigos.',
      goal_move: 'Mova para as marcas com um X vermelho.',
      goal_collect: 'Colete todos os itens.',
      goal_collect_amount: 'Colete __amount__ itens.',
    },

    game_menu: {
      inventory_tab: 'Inventário',
      save_load_tab: 'Salvar/Carregar',
      options_tab: 'Opções',
      //    my_code_tab: "My Code",
      guide_tab: 'Guia',
      guide_video_tutorial: 'Vídeo Tutorial',
      guide_tips: 'Dicas',
      multiplayer_tab: 'Multijogador',
      auth_tab: 'Registrar',
      inventory_caption: 'Equipe seu herói',
      choose_hero_caption: 'Escolha o herói e linguagem',
      //    change_langugae_caption: "Choose language",
      //    change_language_tab: "Code Format",
      options_caption: 'Configurar preferências',
      //    my_code_caption: "Quick Code Actions",
      guide_caption: 'Documentos e Dicas',
      multiplayer_caption: 'Jogue com seus amigos!',
      auth_caption: 'Salve seu progresso.',
    },

    leaderboard: {
      view_other_solutions: 'Ver Outras Soluções',
      scores: 'Pontuação',
      top_players: 'Top Jogadores por',
      day: 'Hoje',
      week: 'Esta Semana',
      all: 'Todo Tempo',
      latest: 'Mais Recentes',
      time: 'Tempo',
      damage_taken: 'Dano Recebido',
      damage_dealt: 'Dano Causado',
      difficulty: 'Dificuldade',
      gold_collected: 'Ouro Coletado',
      survival_time: 'Sobreviveu',
      defeated: 'Inimigos derrotados',
      code_length: 'Linhas de código',
      //    score_display: "__scoreType__: __score__",
    },

    inventory: {
      equipped_item: 'Equipado',
      required_purchase_title: 'Obrigatório',
      available_item: 'Disponível',
      restricted_title: 'Restrito',
      should_equip: '(Dois cliques para equipar)',
      equipped: '(Equipado)',
      locked: '(Trancado)',
      restricted: '(Restrito neste nível)',
      equip: 'Equipar',
      unequip: 'Desequipar',
      warrior_only: 'Apenas guerreiros',
      ranger_only: 'Apenas guardas',
      wizard_only: 'Apenas feiticeiros',
    },

    buy_gems: {
      few_gems: 'Algumas gemas',
      pile_gems: 'Pilha de gemas',
      chest_gems: 'Baú de gemas',
      purchasing: 'Comprando...',
      declined: 'Seu cartão foi rejeitado, desculpe.',
      retrying: 'Erro de servidor, tentando novamente.',
      prompt_title: 'Gemas insuficientes',
      prompt_body: 'Você quer adquirir mais gemas?',
      prompt_button: 'Entrar na loja',
      recovered: 'Gemas das compras anteriores recuperadas. Por favor atualize a página.',
      price: 'x{{gems}} / mês',
      buy_premium: 'Comprar Premium',
      purchase: 'Adquirir',
      purchased: 'Adiquirido',
    },

    subscribe_for_gems: {
      prompt_title: 'Sem gemas suficientes!',
      prompt_body: 'Inscreva-se em uma conta Premium para obter gemas e acessar ainda mais níveis!',
    },

    earn_gems: {
      prompt_title: 'Gemas Insuficientes',
      prompt_body: 'Continue jogando para ganhar mais!',
    },

    subscribe: {
      best_deal: 'Melhor negócio!',
      confirmation: 'Parabéns! Agora você têm uma conta Premium!',
      premium_already_subscribed: 'Você já é um assinante Premium!',
      subscribe_modal_title: 'CodeCombat Premium',
      comparison_blurb: 'Se torne um mestre programador - assine como <b>Premium</b> hoje!',
      must_be_logged: 'Você precisa estar logado antes. Por favor, crie uma conta ou faça login no menu acima.',
      subscribe_title: 'Assinar',
      unsubscribe: 'Cancelar Assinatura',
      confirm_unsubscribe: 'Confirmar o cancelamento',
      never_mind: 'Deixa pra lá, eu ainda te amo',
      thank_you_months_prefix: 'Obrigado por nos apoiar nesses últimos',
      thank_you_months_suffix: 'meses.',
      thank_you: 'Obrigado por apoiar o CodeCombat.',
      sorry_to_see_you_go: 'É uma pena ver você partir! Por favor, conte-nos o que poderíamos ter feito melhor.',
      unsubscribe_feedback_placeholder: 'Oh, o que nós fizemos?',
      stripe_description: 'Assinatura Mensal',
      //    stripe_yearly_description: "Annual Subscription",
      buy_now: 'Compre Agora',
      subscription_required_to_play: 'Você precisa de uma assinatura para jogar este nível.',
      unlock_help_videos: 'Assine para desbloquear todos os vídeos de tutorial.',
      personal_sub: 'Assinatura Individual',
      loading_info: 'Carregando informações sobre assinatura...',
      managed_by: 'Gerenciada por',
      will_be_cancelled: 'Será cancelada em',
      currently_free: 'Você tem uma assinatura gratuita no momento',
      currently_free_until: 'Sua assinatura é válida até __date__',
      free_subscription: 'Assinatura gratuita',
      was_free_until: 'Sua assinatura gratuita expirou em',
      managed_subs: 'Assinaturas gerenciadas',
      subscribing: 'Assinando...',
      current_recipients: 'Destinatários atuais',
      unsubscribing: 'Cancelando assinatura',
      subscribe_prepaid: 'Clique em Assinar para utilizar um código pré-pago',
      using_prepaid: 'Utilizando código pré-pago para assinatura mensal',
      //    subscribe_to_premium: "Subscribe to Premium",
      feature_level_access: 'Acesso a mais de 300+ níveis',
      feature_heroes: 'Desbloqueie heróis e mascotes exclusivos',
      feature_learn: 'Aprenda a fazer jogos e websites',
      //    feature_languages: "Get all supported languages",
      //    feature_aiyouth: "",
      //    feature_gems: "Earn __gems__ gems/mo (__gems12__ gems/yr)",
      //    feature_all_products: "4-in-1: CodeCombat Home, CodeCombat Junior, CodeCombat Worlds on Roblox, and CodeCombat AI HackStack",
      //    feature_products: "Access CodeCombat Junior, CodeCombat & AI HackStack",
      month_price: '$__price__/mês',
      //    month_price_without_currency: "__price__/mo",
      first_month_price: 'Apenas $__price__ no primeiro mês!',
      lifetime: 'Assinatura Vitalícia',
      lifetime_price: '$__price__',
      year_subscription: 'Assinatura Anual',
      year_price: '$__price__/ano',
      //    year_price_without_currency: "__price__/yr",
      support_part1: 'Precisa de ajuda com o pagamento ou prefere PayPal? Envie um email para',
      support_part2: 'support@codecombat.com',
      //    go_prepaid: "Click here after scaning the code and purchasing",
      //    forever: "Forever",
      //    subscription_status: "Your Subscription Status",
      //    currently_not_free: "You don't have a Subscription yet.",
      //    online_classes: "Online Classes",
      //    feature_ai_level_bot: "Accelerate learning with AI-powered support",
      //    sure_buy_as_parent: "Are you sure you want premium access for yourself instead of your child?",
    },

    announcement: {
      now_available: 'Agora disponível para assinantes!',
      subscriber: 'assinante',
      cuddly_companions: 'Companheiros fofinhos!',
      kindling_name: 'Kindling Elemental',
      kindling_description: 'Kindling Elementals só quer mantê-lo aquecido à noite. E durante o dia. O tempo todo, na verdade.',
      griffin_name: 'Grifo bebê',
      griffin_description: 'Os Grifos são metade águia, metade leão, todos adoráveis.',
      raven_name: 'Corvo',
      raven_description: 'Os corvos são excelentes para juntar garrafas brilhantes cheias de saúde para você.',
      mimic_name: 'Mímico',
      mimic_description: 'Os mímicos pode pegar moedas para você. Mova-os para as moedas e aumente seu tesouro.',
      cougar_name: 'Puma',
      cougar_description: 'Os pumas gostam de ganhar PhDs.',
      fox_name: 'Raposa Azul',
      fox_description: 'As raposas azuis são muito inteligentes e gostam de escavar na sujeira e na neve!',
      pugicorn_name: 'Pugicorn',
      pugicorn_description: 'Pugicorns são uma das criaturas mais raras e podem lançar feitiços!',
      wolf_name: 'Lobo Filhote',
      wolf_description: 'Os filhotes de lobo se destacam na caçar, pegar coisas e jogar esconde-esconde!',
      //    ball_name: "Red Squeaky Ball",
      //    ball_description: "ball.squeak()",
      collect_pets: 'Colete pet para seus heróis!',
      each_pet: 'Cada pet tem uma habilidade auxiliar exclusiva!',
      upgrade_to_premium: 'Torne-se um {{subscriber}} para equipar os pets.',
      play_second_kithmaze: 'Jogue {{the_second_kithmaze}} para desbloquear o Lobo Filhote!',
      the_second_kithmaze: 'O Segundo Kithmaze',
      keep_playing: 'Continue jogando para descobrir o primeiro pet!',
      coming_soon: 'Em breve',
      ritic: 'Ritic o Frio',
      ritic_description: 'Ritic o Frio. Preso no Glaciar Kelvintaph por inúmeras decadas, finalmente livre e pronto para cuidar dos ogros que o aprisionaram.',
      ice_block: 'Um bloco de gelo',
      ice_description: 'Parece haver algo preso dentro...',
      blink_name: 'Blink',
      blink_description: 'Ritic desaparece e reaparece em um piscar de olhos, deixando apenas uma sombra.',
      shadowStep_name: 'Shadowstep',
      shadowStep_description: 'Um mestre lutador sabe como andar nas sombras.',
      tornado_name: 'Tornado',
      tornado_description: 'É bom recomeçar quando tudo for pro espaço.',
      wallOfDarkness_name: 'Muro das Trevas',
      wallOfDarkness_description: 'Esconda-se por trás de uma parede de sombras para evitar o olhares curiosos.',
      //    notifications: "Notifications",
      //    x_announcement: "__x__ Notification",
      //    x_announcements: "__x__ Notifications",
      //    x_announcement_with_unread: "__x__ Notification (__y__ unread)",
      //    x_announcements_with_unread: "__x__ Notifications (__y__ unread)",
      //    see_more: "See __unread__ more unread Notifications",
      //    mark_read: "Mark Read",
      //    read_all: "Read All",
      //    more_announcements: "more notifications...",
    },

    avatar_selection: {
      pick_an_avatar: 'Escolha um avatar que o represente como jogador',
      select_avatar_title: 'Escolha o avatar do jogador',
    },

    premium_features: {
      get_premium: 'Assine<br>CodeCombat<br>Premium',
      master_coder: 'Torne-se um programador assinando hoje!',
      paypal_redirect: 'Você será redirecionado ao PayPal para completar inscrição.',
      subscribe_now: 'Assine Agora',
      hero_blurb_1: 'Ganhe acesso a __premiumHeroesCount__ heróis exclusivos para assinantes! Aproveite o força de Okar Stompfoot, a precisão de Naria of the Leaf, ou convoque esqueletos "adoráveis" com Nalfar Cryptor.',
      hero_blurb_2: 'Os guerreiros desbloqueiam habilidades especiais como Grito de Guerra, Stomp e Lançar Heróis. Ou, jogue como um Patrulheiro usando arcos, facas, armadilhas! Teste suas habilidades como um autêntico Feiticeiro Programador e desenhe uma poderosa matriz de magia Primordial, Necromântica ou Elementar!',
      hero_caption: 'Novos heróis emocionantes!',
      pet_blurb_1: 'Os animais de estimação (pets) não são apenas companheiros adoráveis, eles também oferecem funcionalidades e métodos únicos. O Grifo bebê pode transportar unidades através do ar, o Lobo Filhote pega as flechas inimigas, o Puma gosta de perseguir ogros e o Mimic atrai moedas como um ímã!',
      pet_blurb_2: 'Colecione todos os animais de estimação para descobrir suas habilidades únicas!',
      pet_caption: 'Adote pets para acompanhar o seu herói!',
      game_dev_blurb: 'Aprenda a criar jogos e novos níveis para compartilhar com seus amigos! Coloque os itens que deseja, escreva o código para lógica e comportamento das unidades e veja se seus amigos podem vencer o nível!',
      game_dev_caption: 'Crie seus próprios jogos para desafiar seus amigos!',
      everything_in_premium: 'Tudo o que você tem direito com o CodeCombat Premium:',
      list_gems: 'Receba gemas para comprar equipamentos, animais de estimação e heróis',
      list_levels: 'Tenha acesso a mais __premiumLevelsCount__ níveis',
      list_heroes: 'Desbloqueie heróis exclusivos, inclua classes Ranger e Wizard (Patrulheiro e Feiticero)',
      list_game_dev: 'Crie e compartilhe jogos com seus amigos',
      list_web_dev: 'Crie sites e aplicativos interativos',
      list_items: 'Equipe itens exclusivos',
      list_support: 'Obtenha suporte Premium para ajudá-lo a depurar códigos mais complicados',
      list_clans: 'Crie clãs privados para convidar seus amigos e competir',
      //    ai_bot_learning: "AI-powered support to accelerate learning outcomes!",
      //    ai_bot_description: "CodeCombat’s AI-powered hints feature can evaluate code, point out errors, and explain how to fix them. Most importantly, it provides all the context needed to understand the why, without providing the entire solution. With only current code problem assistance available young learners will still need to work through each level's coding challenge. Premium subscribers receive an allocation of <b>10 AI hints per day</b> to ensure they always have the support they need.",
      //    list_ai_bot: "Premium subscribers receive an allocation of 10 AI hints per day",
      //    ai_bot_notice: "* AI hints rates are subject to change.",
    },

    choose_hero: {
      choose_hero: 'Escolha seu Herói',
      programming_language: 'Linguagem de Programação',
      programming_language_description: 'Qual Linguagem de Programação você gostaria de usar?',
      default: 'Padrão',
      experimental: 'Experimental',
      python_blurb: 'Simples, porém poderosa, é ótima para iniciantes e especialistas.',
      javascript_blurb: 'A linguagem da web.',
      coffeescript_blurb: 'Sintaxe de JavaScript mais legal.',
      lua_blurb: 'Linguagem de script para jogos.',
      java_blurb: '(Apenas para assinantes) Android e enterprise.',
      //    cpp_blurb: "(Subscriber Only) Game development and high performance computing.",
      //    code_format: "Code Format",
      //    text_code: "Text code",
      //    blocks_and_code: "Blocks and code",
      //    blocks_text: "Blocks",
      //    blocks_icons: "Blocks (Icons)",
      //    blocks_icons_helptext: "Junior only",
      //    text_code_blurb: "Type text-based code in a real code editor",
      //    blocks_and_code_blurb: "Blocks and text code side-by-side",
      //    blocks_text_blurb: "Drag and drop blocks for tablets or younger learners",
      //    blocks_icons_blurb: "Icon-based blocks for phones or pre-readers",
      status: 'Status',
      weapons: 'Armas',
      weapons_warrior: 'Espadas - Curta Alcance, Sem Magia',
      weapons_ranger: 'Bestas, Armas de fogo - Longo Alcance, Sem Magia',
      weapons_wizard: 'Varinhas, Bastões - Longa Distância, Magia',
      attack: 'Ataque',
      health: 'Vida',
      speed: 'Velocidade',
      regeneration: 'Cura',
      range: 'Distância de Ataque',
      blocks: 'Bloqueio',
      backstab: 'Dano de volta',
      skills: 'Habilidades',
      attack_1: 'Retira',
      attack_2: 'das listadas',
      attack_3: 'dano da arma.',
      health_1: 'Obtem',
      health_2: 'das listadas',
      health_3: 'saúde da armadura.',
      speed_1: 'Move-se para',
      speed_2: 'metros por segundo.',
      available_for_purchase: 'Disponível para a Compra',
      level_to_unlock: 'Nível para desbloquear:',
      restricted_to_certain_heroes: 'Apenas alguns heróis podem jogar esse nível.',
      //    code_format_not_supported: "Not Supported",
      //    code_format_only_junior: "Only Supported in CodeCombat Junior",
      //    code_format_in_mobile: "Only Supported in Big Screen(Pad, laptop, PC...)",
      //    code_format_disable_by_teacher: "Disabled by Teacher",
      //    code_language_subscriber_only: "Subscriber Only",
      //    code_language_not_support_by_blocks: "Not Supported with Blocks",
      //    code_language_not_support_in_classroom: "Not support in Classroom",
    },

    char_customization_modal: {
      heading: 'Personalize Seu Heroí',
      body: 'Corpo',
      name_label: 'Nome do Heroí',
      hair_label: 'Cor do Cabelo',
      skin_label: 'Cor da Pele',
    },

    skill_docs: {
      function: 'função',
      method: 'método',
      snippet: 'fragmento',
      number: 'número',
      array: 'ordem',
      object: 'objeto',
      string: 'string',
      writable: 'gravável',
      read_only: 'apenas leitura',
      action: 'Ação',
      spell: 'Feitiço',
      action_name: 'nome',
      action_cooldown: 'Demora',
      action_specific_cooldown: 'Recarregando',
      action_damage: 'Dano',
      action_range: 'Alcance',
      action_radius: 'Raio',
      action_duration: 'Duração',
      example: 'Exemplo',
      ex: 'ex',
      current_value: 'Valor Atual',
      default_value: 'Valor Padrão',
      parameters: 'Parâmetros',
      required_parameters: 'Parâmetros necessários',
      optional_parameters: 'Parâmetros opcionais',
      returns: 'Retorna',
      granted_by: 'Concebido por',
      //    still_undocumented: "Still undocumented, sorry.",
      //    description_coming_soon: "Description coming soon",
    },

    save_load: {
      granularity_saved_games: 'Salvo',
      granularity_change_history: 'Histórico',
    },

    options: {
      general_options: 'Opções Gerais',
      volume_label: 'Volume',
      music_label: 'Música',
      music_description: 'Ligar/desligar música de fundo.',
      editor_config_title_coco: 'Configurações do Editor',
      editor_config_title_ozar: 'Configurações do Editor',
      editor_config_livecompletion_label: 'Autocompletar durante a escrita',
      editor_config_livecompletion_description: 'Mostra opções de autocompletar enquanto estiver escrevendo.',
      editor_config_invisibles_label: 'Mostrar Invisíveis',
      editor_config_invisibles_description: 'Mostrar invisíveis como espaços e tabs.',
      editor_config_indentguides_label: 'Mostrar Linhas de Identação',
      editor_config_indentguides_description: 'Mostrar linhas verticais para ver a identação melhor.',
      editor_config_behaviors_label: 'Comportamentos Inteligentes',
      editor_config_behaviors_description: 'Completar automaticamente colchetes, chaves e aspas.',
      //    editor_config_wide_editor_label: "Enable Wide Editor",
      //    editor_config_wide_editor_description: "Increase the width of editor like old style",
      //    editor_config_screen_reader_mode_label: "Enable Screen Reader Mode",
      //    editor_config_screen_reader_mode_label_disable: "Disable Screen Reader Mode",
      //    editor_config_screen_reader_mode_description: "Display levels in text rather than visually.",
      //    editor_config_livecompletion_disabled_by_teacher: "Your teacher has disabled your autocomplete.",
    },

    about: {
      //    title: "About CodeCombat - Engaging Students, Empowering Teachers, Inspiring Creation",
      //    meta_description: "Our mission is to level computer science through game-based learning and make coding accessible to every learner. We believe programming is magic and want learners to be empowered to to create things from pure imagination.",
      learn_more: 'Saiba mais',
      main_title: 'Se quer aprender a programar, você precisa escrever (bastante) código.',
      main_description: 'No CodeCombat, nosso trabalho é assegurar que você está fazendo isso com um sorriso no rosto.',
      mission_link: 'Missão',
      team_link: 'Time',
      story_link: 'História',
      press_link: 'Contato',
      mission_title: 'Nossa missão: fazer programação acessível para todos os estudantes.',
      mission_description_1: '<strong>Programação é mágica</strong>. É a habilidade de criar coisas apartir da pura imaginação. Criamos o CodeCombat para dar aos alunos a sensação de poder de um mago na ponta de seus dedos enquanto <strong>digita códigos</strong>.',
      mission_description_2: 'Como resultado, isso os permite aprender mais rápido também. MUITO mais rápido. É como conversar ao invés de ler um manual. Nós queremos trazer essa conversa para todas escolas e para <strong>todos estudantes</strong>, porque todos deveriam ter a chance de aprender a mágica da programação.',
      team_title: 'Conheça o time do CodeCombat',
      team_values: 'Valorizamos o diálogo aberto e respeitoso, onde a melhor ideia ganha. Nossas decisões são fundamentadas na pesquisa de clientes e nosso processo está focado na entrega de resultados tangíveis para eles. Todos põem a mão na massa, do nosso CEO aos nossos colaboradores no GitHub, porque valorizamos o crescimento e a aprendizagem em nossa equipe.',
      nick_title: 'Cofundador, CEO',
      //    csr_title: "Customer Success Representative",
      //    csm_title: "Customer Success Manager",
      //    scsm_title: "Senior Customer Success Manager",
      //    ae_title: "Account Executive",
      //    sae_title: "Senior Account Executive",
      //    sgd_title: "Senior Game Developer",
      //    gd_title: "Game Developer",
      //    dois_title: "Director of Inside Sales",
      //    ism_title: "Inside Sales Manager",
      //    sism_title: "Senior Inside Sales Manager",
      //    shan_title: "Inside Sales, Europe",
      //    run_title: "Head of Operations, CodeCombat Greater China",
      //    lance_title: "Head of Technology, CodeCombat Greater China",
      //    zhiran_title: "Head of Curriculum, CodeCombat Greater China",
      //    yuqiang_title: "Head of Innovation, CodeCombat Greater China",
      //    swe_title: "Software Engineer",
      //    sswe_title: "Senior Software Engineer",
      //    css_title: "Customer Support Specialist",
      //    am_cs_title: "Associate Manager, Customer Success",
      //    css_qa_title: "Customer Support / QA Specialist",
      //    maya_title: "Senior Curriculum Developer",
      //    bill_title: "General Manager, CodeCombat Greater China",
      //    pvd_title: "Product and Visual Designer",
      //    spvd_title: "Senior Product and Visual Designer",
      //    daniela_title: "Marketing Manager",
      //    mm_title: "Marketing Manager",
      //    bobby_title: "Senior Game Designer",
      //    brian_title: "Senior Game Design Manager",
      //    stephanie_title: "Customer Support Specialist",
      //    sdr_title: "Sales Development Representative",
      //    bd_pr_title: "Business Development and Partnerships Representative",
      retrostyle_title: 'Ilustração',
      retrostyle_blurb: 'Games estilo Retrô',
      community_title: '... e nossa comunidade open-source',
      //    lgd_title: "Lead Game Designer",
      //    oa_title: "Operations Associate",
      //    ac_title: "Administrative Coordinator",
      //    sac_title: "Senior Administrative Coordinator",
      //    oss_title: "Operations Support Specialist",
      //    ea_title: "Executive Assistant",
      //    om_title: "Operations Manager",
      //    som_title: "Senior Operations Manager",
      //    sales_om_title: "Sales Operations Manager",
      //    pe_title: "Principal Engineer",
      //    mo_title: "Manager, Operations",
      //    smo_title: "Senior Manager, Operations",
      //    do_title: "Director of Operations",
      //    vp_o_title: "VP, Operations",
      //    scd_title: "Senior Curriculum Developer",
      //    lcd_title: "Lead Curriculum Developer",
      //    cd_title: "Curriculum Developer",
      //    sem_title: "Senior Education Manager",
      //    de_title: "Director of Education",
      //    vpm_title: "VP, Marketing",
      //    vps_title: "VP, Sales",
      //    vpsm_title: "VP, Sales and Marketing",
      //    oi_title: "Online Instructor",
      //    m_oi_title: "Manager, Online Instruction",
      //    aoim_title: "Associate Online Instructor Manager",
      //    bdm_title: "Business Development Manager",
      community_subtitle: 'Mais de 500 colaboradores ajudaram a construir o CodeCombat, com mais se juntando toda semana!',
      community_description_3: 'O CodeCombat é um ',
      community_description_link_2: 'projeto da comunidade',
      community_description_1: 'com centenas de jogadores que se voluntariam para criar níveis, contribuem para o nosso código para adicionar recursos, corrigir bugs, testam o jogo e até mesmo traduzir o jogo em até 50 idiomas até agora. Funcionários, colaboradores e o site ganham compartilhando ideias e compartilhando esforços, assim como a comunidade open source em geral. O site é construído em vários projetos open source, e nós somos open source para dar a comunidade e fornecer aos jogadores curiosos um projeto familiar para explorar e experimentar. Qualquer um pode se juntar à comunidade CodeCombat! Confira nossa ',
      community_description_link: 'página de contribuições',
      community_description_2: 'para mais informação.',
      number_contributors: 'Mais de 450 colaboradores deram o seu apoio e tempo a este projeto.',
      story_title: 'Nosso história até agora',
      story_subtitle: 'Desde 2013, o CodeCombat cresceu de um mero conjunto de esboços para um jogo vivo e próspero.',
      story_statistic_1a: '20,000,000+',
      story_statistic_1b: 'jogadores no total',
      story_statistic_1c: 'Começaram sua jornada de programação através do CodeCombat',
      story_statistic_2a: 'Nós fomos traduzidos para mais de 50 idiomas - nossos jogadores são provenientes de',
      story_statistic_2b: '190+ países',
      story_statistic_3a: 'Juntos, eles escreveram',
      story_statistic_3b: '1 bilhão de linhas de código e contando',
      story_statistic_3c: 'através de muitas linguagens de programação diferentes',
      story_long_way_1: 'Embora tenhamos percorremos um longo caminho...',
      story_sketch_caption: 'O primeiro esboço do Nick, que descreve um jogo de programação em ação.',
      story_long_way_2: 'ainda temos muito o que fazer antes de completar a nossa missão, então ...',
      jobs_title: 'Venha trabalhar conosco e ajudar a escrever a história do CodeCombat!',
      jobs_subtitle: 'Não se encaixa em nenhum, mas está interessado em manter contato? Veja a listagem “Crie o seu”.',
      jobs_benefits: 'Benefícios do Funcionário',
      jobs_benefit_4: 'Férias ilimitadas',
      jobs_benefit_5: 'Desenvolvimento profissional e apoio à educação continuada - livros e jogos gratuitos!',
      jobs_benefit_6: 'Apoio médico',
      jobs_benefit_9: 'Opção de 10 anos de exercício',
      jobs_benefit_10: 'Licença maternidade: 10 semanas pagas, próximas 6 semanas 55% do salário',
      jobs_benefit_11: 'Licença paternidade: 10 semanas pagas',
      //    jobs_benefit_12: "$50/mo internet & biz services benefit",
      //    jobs_benefit_14: "100% distributed team",
      jobs_custom_title: 'Crie o seu',
      jobs_custom_description: 'Você é apaixonado pelo CodeCombat, mas não vê um emprego listado que corresponda às suas qualificações? Escreva-nos e mostre como você acha que pode contribuir com a nossa equipe. Gostaríamos de ouvir de você!',
      jobs_custom_contact_1: 'Envie-nos um recado em',
      jobs_custom_contact_2: 'se apresentando e podemos entrar em contato no futuro!',
      contact_title: 'Imprensa & Contato',
      contact_subtitle: 'Precisa de mais informações? Entre em contato conosco em',
      //    press_subtitle: "or visit our press site at",
      screenshots_title: 'Screenshots do Jogo',
      screenshots_hint: '(clique para ver em tamanho grande)',
      downloads_title: 'Download de Espólio e Informações',
      about_codecombat: 'Sobre o CodeCombat',
      logo: 'Logo',
      screenshots: 'Screenshots',
      character_art: 'Arte do personagem',
      download_all: 'Baixar Tudo',
      previous: 'Anterior',
      location_title: 'Estamos localizados no centro de SF:',
      //    ceo: "CEO",
      //    coo: "COO",
      //    game_director: "Game Director",
      //    eng_team_lead: "Engineering Team Lead",
    },

    teachers: {
      licenses_needed: 'Licenças necessárias',
      //    google_classroom_disabled_text: "To link Google Classroom, login using Google SSO",
      //    select_class: "Select class",
      //    programming_language: "Programming Language",
      //    programming_language_edit_desc: "Language cannot be changed once students join a class. We recommend creating a new class for the same students.",
      //    programming_language_edit_desc_new: "If you change the programming language, your students' progress in the old language will be hidden, and they will have to start over in the new language. We recommend creating a new class for the same students.",
      //    add_a_class: "Add a new class",
      //    select_desired_lang: "Select desired language for your class",
      //    elementary: "Elementary",
      //    middle: "Middle",
      //    high_school: "High School",
      //    class_name: "Class Name",
      //    grades: "Grades",
      //    select_all_that_apply: "Select all that apply",
      //    class_info_modal_sub_title: "Invite students to join your class by sending them:",
      //    class_url: "Class Url",
      //    class_url_desc: "Share URL to have students join your class after signing up",
      //    class_code: "Class Code",
      //    class_code_desc: "Students can enter this code when they sign up at",
      //    invite_by_email: "Invite by Email",
      //    regenerate_class_code: "Regenerate",
      //    invite_modal_sub_title: "Separate each email address by a line break or commas",
      //    no_new_students_imported: "No new students imported",
      //    error_in_importing_classrooms: "Error in importing classrooms",
      //    error_in_importing_students: "Error in importing students",
      //    classroom_items_description: "Whether students should earn gems and equip items during gameplay.",
      //    classroom_live_completion: "Whether to enable coding autocomplete in this classroom. Disabled: turns autocomplete off for all levels. Enabled: allows students to choose. We recommend leaving this enabled.",
      //    classroom_disable_paste: "Whether to disable pasting code into the code editor in this classroom.",
      //    disable_paste_noty: "Your teacher has disabled the paste feature!",
      //    code_formats: "Code Formats",
      //    code_formats_description: "Which code formats students can choose from.",
      //    code_formats_disabled_by: "Blocks and code, Blocks are not supported with __language__ language",
      //    code_formats_mobile: "* Students on mobile will be set to block-based mode",
      //    code_formats_fallback: "* Students will fallback to text-mode for courses without blocks support",
      //    code_formats_text: "text code: real code editor",
      //    code_formats_block: "blocks: block-based editor (python, javascript only)",
      //    code_formats_block_text: "blocks and code: block-based editor with text code(python, javascript only)",
      //    code_formats_block_icon: "blocks(icons): icons editor without text (Junior only) ",
      //    default_code_format: "Default Code Format",
      //    default_code_format_description: "The code format that students will start with.",
      //    not_allow_to_solution: "# Licenses needed to view solutions",
      //    classroom_level_chat: "AI Level Hints",
      //    classroom_level_chat_blurb: "Whether students can ask for AI hints and error explanations.",
      //    classroom_level_chat_option_free_form: "Free form",
      //    classroom_level_chat_option_fixed_prompt_only: "Fixed prompt only",
      //    classroom_level_chat_option_none: "No chat",
      //    initial_free_courses: "Initial Courses",
      //    free_course_blurb_junior: "Great for grades K-5, CodeCombat Junior can flex down to block-based and mobile options for pre-readers, up to Python or JavaScript text code for upper elementary, or to parallel blocks-and-code to help with the transition.",
      //    "free_course_blurb_introduction-to-computer-science": "Great for grades 6-12, CodeCombat's core CS courses progress from the beginner-friendly Introduction to Computer Science, through AP Computer Science Principles, and beyond into advanced CS courses. Start here for middle and high school students.",
      //    free_course_blurb_hackstack: "Learn essential prompt engineering skills in a wide range of subjects using Al HackStack's Learning Scenarios with popular Al models like ChatGPT, Claude, and DALL-E.",
      //    start_teaching_ai_today: "Start Teaching AI Today!",
      //    hackstack_beta_release: "HackStack Beta Release",
      //    introducing_ai_hackstack: "Introducing AI HackStack, a generative AI teaching tool for beginners. It provides safe access to top AI models like ChatGPT, Claude, and DALL-E.",
      //    our_curriculum_empowers_students: "Our curriculum empowers students to use AI to create websites, games, art, and more. Currently in beta.",
      //    test_student_promotion_1: "Ready to walk a mile in your students' coding shoes? Clicking \"Test as Student\" lets you dive into the learning experience firsthand. ",
      //    test_student_promotion_2: "You'll be creating a unique test account that not only mimics the student journey but also saves your progress — unlike the quick previews in our curriculum guide, which are great for a sneak-peek but don't keep track of where you've been.",
      //    test_student_promotion_3: "Your first course is free. Ready for more? We'll guide you on adding a license for continued learning adventures.",
      //    dashboard_update: "Dashboard Update",
      //    dashboard_update_message: "We are currently optimizing the dashboard for your convenience. You can now find the Curriculum Guide in the left sidebar.",
      //    switch_to_test_student: "Switching to test student account..",
      //    import_ozaria_classroom: "Import Ozaria Classroom",
      //    import_codecombat_classroom: "Import Codecombat Classroom",
      //    select_ozaria_classroom: "Select Ozaria Classroom",
      //    select_codecombat_classroom: "Select Codecombat Classroom",
      //    select_to_import_from_ozaria: "Select to Import from Ozaria",
      //    select_to_import_from_codecombat: "Select to Import from Codecombat",
      //    all_classrooms_imported: "All classrooms already imported",
      //    club_type: "Club / Camp Type",
      //    create_students_prompt: "How many students would you like to create?",
      //    initial_free_courses_description: "*Courses can be updated using Assign Content after creating class too.",
      //    junior_code_format_only: "Blocks (Icons) only available for Junior",
      //    hackstack_no_code_language_format: "AI HackStack does not need a programming language or code format",
      //    licenses_activated_success: "Licenses have been Activated Successfully!",
      //    license_code_used: "License Code used.",
      //    ai_hs_remix: "AI HackStack Remix",
      //    ai_hs_remix_blurb: "Whether students can use other student's projects to take inspiration from.",
      //    and_more: "and more",
      //    import_classroom: "Import Classroom",
      //    re_import_classroom: "Re-Import Classroom",
      //    need_more_license: "Oops! It looks like you need __additionalLicensesNum__ more license(s) for the course. Visit My Licenses to learn more!",
      //    confirm_apply_license: "Please confirm that you'd like to apply licenses to __numberEnrolled__ student(s). You will have __numberRemaining__ license(s) remaining.",
      //    fail_get_license: "Error! __fails__ students failed to get license",
      //    no_licenses_applied: "No licenses applied to selected student(s).",
      //    revoke_license_tips: "Revoking a license will make it available to apply to other students. Students will no longer be able to access paid content, but their progress will be saved. Please confirm you'd like to proceed.",
      //    assign_course_confirm: "Please confirm that you'd like to assign __courseName__ to __numStudents__ student(s). __numberEnrolled__ license(s) will be applied.",
      //    near_end_trial: "Your Students Are Nearing the End of the Trial Content",
      //    schedule_demo_subheading: "Schedule a Demo to Continue Your Students Coding Journey With...",
      //    schedule_demo_description: "Schedule a demo with our team to unlock more free content and explore our products, curricula, and resources. Let us help you craft a tailored solution for your class, school, or district.",
      //    practice_and_application: "Practice & Application Experiences",
      //    roster_via_csv: "Roster via CSV",
      //    roster_sub_text: "Supports email, firstName and lastName columns. Required: email and firstName.",
      //    roster_sub_text_2: "In case of log-in without SSO, students will have to reset their password.",
      //    roster_sub_text_3: "Existing students in the classroom are not removed.",
      //    roster_completed: "Sync completed, refresh to see changes.",
    },

    //  no_licenses_page: {
    //    are_your_students_ready: "Are your students excited and ready to learn more?",
    //    once_students_have_completed: "Once students have completed Chapter 1, they will need licenses in order to continue their journey through the next chapter and beyond.",
    //    get_licenses: "Get Licenses",
    //    get_full_access_to_ozaria: "Get Full Access to Ozaria",
    //    unlock_all: "Unlock all the above plus all the teacher support you need",
    //    unlock_all_dsa: "Unlock all the above plus all the support teachers need",
    //    comprehensive_dashboards: "Comprehensive teacher and administrator dashboards",
    //    lesson_plans_rubrics_guides: "Lesson Plans, Project Rubrics, Solution Guides, and more",
    //    dedicated_customer_success_manager: "A dedicated customer success manager",
    //    automatic_access: "Automatic access to new content and features",
    //    license_quote: "\"In my opinion as a 26 year veteran middle school educator, there is no more engaging resource for teaching coding.\"",
    //    join_our_community: "Join our community",
    //    join_our_community_desc: "Over 12 million people have learned to write Python and JavaScript using CodeCombat. Now, we welcome you to join our community of over 82,000 educators and 25,000 schools with Ozaria, designed for educators who want to inspire a new generation of students to learn Computer Science.",
    //    teach_real_typed_code: "Teach Real, Typed Code",
    //    teach_real_typed_code_desc: "Students learn Python and JavaScript, the two most popular coding languages, and build 21st century skills that will prepare them for any career.",
    //    support_student_progress: "Support Student Progress",
    //    support_student_progress_desc: "Unlock formative and summative assessment data from Concept Checks, Levels, and Capstone Projects to support student progress.",
    //    creative_projects: "Creative Projects",
    //    creative_projects_desc: "Inspire imagination and unleash student creativity with shareable capstone projects, like in Chapter 2 where students design their own storytelling game. ",
    //    looking_for_engaging: "Looking for engaging computer science curriculum?",
    //    licenses_are_required: "Licenses are required for students to continue their journey beyond Chapter 1.",
    //    real_world_skills: "Real-World Skills",
    //    real_world_skills_desc: "Students learn typed Python and JavaScript, the two most popular coding languages, and enhance their critical-thinking skills, creativity, and resilience to prepare them for any career.",
    //    personalized_learning: "Personalized Learning and Scaffolded Instruction",
    //    personalized_learning_desc: "Students learn concepts at their own pace. Levels increase in difficulty while providing built-in hints to encourage persistence and grit.",
    //    flexible_curriculum: "Flexible Standards- Aligned Curriculum",
    //    flexible_curriculum_desc: "100% CSTA-aligned curriculum that can easily be adapted to any schedule, scenario, or setting.",
    //    resources_to_support: "Resources to Support Teachers",
    //    resources_to_support_desc: "Lesson plans, extension activities, curriculum guides, and more instructional resources designed with remote and hybrid settings in mind.",
    //    actionable_insights: "Actionable Insights for Educators",
    //    actionable_insights_desc: "Empower educators with intuitive student progress and assessment data that makes differentiating instruction possible.",
    //  },

    special_offer: {
      special_offer: 'Oferta especial',
      project_based_title: 'Cursos Baseados em Projetos',
      project_based_description: 'Cursos de desenvolvimento de Web e jogos apresentam projetos finais compartilháveis.',
      great_for_clubs_title: 'Ótimo para clubes e eletivas',
      great_for_clubs_description: 'Professores podem comprar até __maxQuantityStarterLicenses__ Licenças para Iniciantes.',
      low_price_title: 'Apenas __starterLicensePrice__ por aluno',
      low_price_description: 'Licenças para Iniciantes ficam ativas por __starterLicenseLengthMonths__ meses a partir da compra.',
      three_great_courses: 'Três excelentes cursos incluídos na Licença para Iniciantes:',
      license_limit_description: 'Professores podem comprar até __maxQuantityStarterLicenses__ Licenças para Iniciantes. Você já comprou __quantityAlreadyPurchased__. Se precisa mais, contate __supportEmail__. Licenças para Iniciantes são válidas por __starterLicenseLengthMonths__ meses.',
      student_starter_license: 'Licenças para Iniciante',
      purchase_starter_licenses: 'Compre licença para alunos iniciante',
      purchase_starter_licenses_to_grant: 'Comprar licenças para iniciantes concede acesso à __starterLicenseCourseList__',
      starter_licenses_can_be_used: 'As licenças para iniciantes podem ser usadas para atribuir cursos adicionais imediatamente após a compra.',
      pay_now: 'Pague agora',
      we_accept_all_major_credit_cards: 'Aceitamos a maioria dos cartões de crédito.',
      cs2_description: 'baseia-se nos fundamentos desde a Introdução à Ciência da Computação, mergulhando em declarações, funções, eventos e muito mais.',
      wd1_description: 'introduz as noções básicas de HTML e CSS ao ensinar habilidades necessárias para os alunos criarem sua primeira página da Web.',
      gd1_description: 'usa a sintaxe que os alunos já estão familiarizados para mostrar como construir e compartilhar seus próprios níveis de jogos.',
      see_an_example_project: 'veja um exemplo de projeto',
      get_started_today: 'Comece hoje!',
      want_all_the_courses: 'Quer todos os cursos? Solicite informações sobre nossas licenças completas.',
      compare_license_types: 'Compare os tipos de licenças:',
      cs: 'Ciências da Computação',
      wd: 'Desenvolvimento de Web',
      wd1: 'Desenvolvimento de Web 1',
      gd: 'Desenvolvimento de Jogo',
      gd1: 'Desenvolvimento de Jogo 1',
      maximum_students: 'Máximo # de Alunos',
      unlimited: 'Ilimitado',
      priority_support: 'Suporte prioritário',
      yes: 'Sim',
      price_per_student: '__price__ por aluno',
      pricing: 'Preço',
      free: 'Grátis',
      purchase: 'Compre',
      courses_prefix: 'Cursos',
      //    courses_suffix: "",
      course_prefix: 'Curso',
      //    course_suffix: "",
    },

    teachers_quote: {
      subtitle_coco: 'Comece a ensinar hoje! Você poderá <strong>criar uma turma, adicionar alunos e monitorar o progresso </strong>à medida que eles aprendem ciência da computação.',
      subtitle_ozar: 'Comece a ensinar hoje! Você poderá <strong>criar uma turma, adicionar alunos e monitorar o progresso </strong>à medida que eles aprendem ciência da computação.',
      email_exists: 'Existe um usuário com este email.',
      phone_number: 'Número de telefone',
      phone_number_help: 'Onde podemos contatá-lo durante o dia de trabalho?',
      primary_role_label: 'Função Principal',
      role_default: 'Selecione Função',
      primary_role_default: 'Selecione Função Principal',
      purchaser_role_default: 'Selecione Função de Comprador',
      //    teacher: "Teacher",
      tech_coordinator: 'Coordenador de Tecnologia',
      advisor: 'Orientador',
      principal: 'Diretor',
      superintendent: 'Inspetor',
      parent: 'Pais',
      purchaser_role_label: 'Função de Comprador',
      influence_advocate: 'Influência/Advogado',
      evaluate_recommend: 'Avaliar/Recomendar',
      approve_funds: 'Aprovar Fundos',
      no_purchaser_role: 'Nenhuma função nas decisões de compra',
      //    teacher_account_details: "Teacher Account Details",
      district_label: 'Bairro',
      district_name: 'Nome do Distrito',
      district_na: 'Escreva N/A caso não se aplique',
      organization_label: 'Nome da escola',
      school_name: 'Nome da Escola',
      city: 'Cidade',
      state: 'Estado',
      country: 'País',
      num_students_help: 'Quantos alunos usarão o CodeCombat?',
      num_students_default: 'Selecione Intervalo',
      education_level_label: 'Nível de educação dos alunos',
      education_level_help: 'Escolha os que se aplicam.',
      elementary_school: 'Ensino Fundamental 1',
      high_school: 'Ensino Médio',
      please_explain: '(Explique)',
      middle_school: 'Ensino Fundamental 2',
      college_plus: 'Ensino Superior',
      referrer: 'Como soube sobre nós?',
      referrer_help: 'Por exemplo: de outro professor, em uma conferência, Code.org, etc.',
      referrer_default: 'Selecione um',
      //    referrer_conference: "Conference (e.g. ISTE)",
      referrer_hoc: 'Code.org/Hour of Code',
      referrer_teacher: 'Um professor',
      referrer_admin: 'Um administrador',
      referrer_student: 'Um aluno',
      referrer_pd: 'Profissional de treinamento',
      referrer_web: 'Google',
      referrer_other: 'Outro',
      anything_else: 'Mais alguma coisa que devemos saber?',
      //    anything_else_helper: "",
      thanks_header: 'Pedido recebido!',
      thanks_sub_header_coco: 'Obrigado por manifestar interesse no CodeCombat para sua escola.',
      thanks_sub_header_ozar: 'Obrigado por manifestar interesse no CodeCombat para sua escola.',
      thanks_p: 'Vamos entrar em contato logo! Se você precisar entrar em contato conosco, use:',
      back_to_classes: 'Voltar para Turmas',
      finish_signup: 'Termine de criar sua conta de professor:',
      finish_signup_p: 'Crie uma conta para formar uma turma, adicione seus estudantes, e monitore o progresso enquanto eles aprendem ciência da computação.',
      signup_with: 'Entrar com:',
      connect_with: 'Conectar - se com:',
      conversion_warning: 'AVISO: Sua conta atual é uma <em>Conta de Estudante</em>. Ao submeter esse formulário, sua conta será convertida em uma Conta de Professor.',
      learn_more_modal: 'As contas de professores no CodeCombat têm a capacidade de monitorar o progresso do aluno, atribuir licenças e gerenciar salas de aula. As contas de professor não podem fazer parte de uma sala de aula - se você estiver matriculado em uma turma usando essa conta, não poderá mais acessá-la depois de atualizar para uma conta do professor.',
      create_account: 'Crie uma conta de professor',
      create_account_subtitle: 'Tenha acesso a ferramentas exclusivas de professores para usar o CodeCombat na sala de aula.  <strong>Configure uma turma</strong>, adicione seus alunos, e <strong>monitore seu progresso.</strong>!',
      convert_account_title: 'Atualizar para conta de professor',
      not: 'Não',
      full_name_required: 'É necessário nome e sobrenome',
    },

    versions: {
      save_version_title: 'Salvar nova versão',
      new_major_version: 'Nova versão principal',
      submitting_patch: 'Enviando Patch...',
      cla_prefix: 'Para salvar as modificações, primeiro você deve concordar com nosso',
      cla_url: 'CLA',
      cla_suffix: '.',
      cla_agree: 'EU CONCORDO',
      owner_approve: 'Outro dono terá de aprovar isso antes de suas alterações se tornarem visíveis.',
    },

    contact: {
      contact_us: 'Contate-nos',
      welcome: 'É bom escutar suas opiniões! Use este formulário para nos enviar um email.',
      forum_prefix: 'Para algo público, por favor acesse ',
      forum_page: 'nosso fórum',
      faq_prefix: 'Também há um',
      faq: 'FAQ',
      //    faq_suffix: " for additional assistance.",
      //    prefer_email_prefix: "If you prefer, you can email ",
      //    prefer_email_suffix: " instead.",
      subscribe_prefix: 'Se você precisa de ajuda para resolver um nível, por favor',
      subscribe: 'compre uma assinatura de CodeCombat',
      subscribe_suffix: 'e teremos prazer em te ajudar com seu código.',
      subscriber_support: 'Desde que você seja um assinante CodeCombat, seu e-mail será nossa prioridade de resposta.',
      screenshot_included: 'Imagem da tela incluída.',
      where_reply: 'Onde devemos responder?',
      send: 'Enviar opinião',
      //    ooo_blurb: "The CodeCombat team will be out of the office from June 5th to June 9th, and during this time will have limited access to emails. We will respond to your inquiry as soon as possible, please be aware of the anticipated wait time.",
    },

    account_settings: {
      title: 'Configurações da Conta',
      not_logged_in: 'Entre com seu usuário e senha ou crie uma conta para poder alterar suas configurações.',
      me_tab: 'Eu',
      picture_tab: 'Foto',
      delete_account_tab: 'Excluir sua conta',
      wrong_email: 'E-mail incorreto',
      wrong_password: 'Senha Incorreta',
      //    temp_password_expired: "Your temporary password has been expired.",
      delete_this_account: 'Excluir essa conta definitivamente',
      reset_progress_tab: 'Resetar Todo o Progresso',
      reset_your_progress: 'Apaga todo seu progresso e começa novamente',
      //    connect_roblox_tab: "Connect Roblox",
      //    connect_roblox_button: "Connect",
      //    re_connect_roblox_button: "Connect Another Account",
      //    disconnect_roblox_button: "Disconnect",
      //    roblox_connected: "Your account <strong>__username__</strong> is connected to Roblox.",
      //    roblox_connected_other_user: "The student's account is connected to  <strong>__username__</strong> Roblox account.",
      //    roblox_not_connected: "Connect your CodeCombat and Roblox accounts.",
      //    roblox_not_connected_other_user: "Connect the student's CodeCombat and Roblox accounts.",
      //    roblox_disconnect_confirm: "Are you sure you want to disconnect your Roblox account?",
      god_mode: 'Modo Deus',
      emails_tab: 'Emails',
      admin: 'Admin',
      manage_subscription: 'Clique a aqui para administrar a sua assinatura.',
      //    current_password: "Current Password",
      new_password: 'Nova Senha',
      new_password_verify: 'Confirmação',
      type_in_email: 'Digite seu e-mail para confirmar a exclusão',
      type_in_email_progress: 'Escreva seu email para confirmar que está apagando seu progresso.',
      type_in_password: 'Digite sua senha.',
      email_subscriptions: 'Assinaturas para Notícias por Email',
      email_subscriptions_none: 'Sem Assinaturas de Email',
      email_announcements: 'Notícias',
      email_announcements_description: 'Receba emails com as últimas notícias e desenvolvimentos do CodeCombat.',
      email_notifications: 'Notificações',
      email_notifications_summary: 'Controles para notificações por email, automáticas e personalizadas, relacionadas a sua atividade no CodeCombat.',
      email_any_notes: 'Quaisquer Notificações',
      email_any_notes_description: 'Desabilitar todas as atividades de notificação por email.',
      email_news: 'Notícias',
      email_recruit_notes: 'Oportunidades de emprego',
      email_recruit_notes_description: 'Se você jogar muito bem, nós podemos lhe contactar para lhe oferecer um emprego (melhor)',
      contributor_emails: 'Emails para as Classes de Contribuidores',
      contribute_prefix: 'Estamos procurando pessoas para se juntar à nossa turma! Confira a nossa ',
      contribute_page: 'página de contribuição',
      contribute_suffix: ' para saber mais.',
      email_toggle: 'Ativar todos',
      error_saving: 'Erro no salvamento',
      saved: 'Alterações Salvas',
      password_mismatch: 'As senhas não estão iguais',
      password_repeat: 'Por favor repita sua senha.',
      //    switch_new_teacher_dashboard: "Try the new Teacher Dashboard",
      //    view_trial_class_bookings: "View Trial Class Bookings",
    },

    keyboard_shortcuts: {
      keyboard_shortcuts: 'Atalhos do Teclado',
      space: 'Espaço',
      enter: 'Enter',
      press_enter: 'pressione enter',
      escape: 'Esc',
      shift: 'Shift',
      run_code: 'Rodar código atual.',
      run_real_time: 'Rodar em tempo real.',
      continue_script: 'Pular script atual.',
      skip_scripts: 'Pular todos os scripts puláveis.',
      toggle_playback: 'Alternar play/pause.',
      scrub_playback: 'Rolar para frente e para trás no tempo.',
      single_scrub_playback: 'Rolar para frente e para trás no tempo, quadro a quadro.',
      scrub_execution: 'Rolar através da execução do feitiço atual.',
      toggle_debug: 'Ligar/desligar informações de debug.',
      toggle_grid: 'Ligar/desligar exibição da grade.',
      toggle_pathfinding: 'Ligar/desligar exibição do pathfinding (caminho).',
      beautify: 'Embeleze seu código a partir da padronização de formatação.',
    },

    cinematic: {
      click_anywhere_continue: 'clique em qualquer lugar para continuar',
      //    instructional_tooltip: "Click these arrow buttons to go backwards and forwards. You can also use the arrow keys on your keyboard to do the same.",
      //    error_find: "Error finding cinematic __slug__.",
    },

    community: {
      main_title: 'Comunidade CodeCombat',
      introduction: 'Verifique abaixo de que maneires você pode se envolver e decida qual lhe parece mais divertida. Esperamos trabalhar com você em breve!',
      level_editor_prefix: 'Use o CodeCombat',
      level_editor_suffix: 'para criar e editar níveis. Usuários criaram níveis para suas classes, amigos, hackathons, estudantes e parentes. Se criar um novo nível soa intimidador, você pode iniciar fazendo um fork de um dos nossos.',
      thang_editor_prefix: "Nós chamamos as unidades do jogo de 'thangs'. Utilize o",
      thang_editor_suffix: 'para modificar o fonte das artes. Permita que lancem projéteis, modifique a direção das animações, modifique os pontos de vida da unidade ou envie seu próprio vetor de sprites.',
      article_editor_prefix: 'Encontrou algo errado na nossa documentação? Gostaria de criar algumas instruções para suas próprias criações? Dê uma olhada em',
      article_editor_suffix: 'e ajude os jogadores do CodeCombat a aproveitar o máximo de seu jogo.',
      find_us: 'Encontre-nos nestes sites',
      social_github: 'Confira todo nosso código no GitHub',
      social_blog: 'Leia o blog do CodeCombat no Sett',
      social_discource: 'Entre na discussão no nosso Fórum',
      social_facebook: 'Curta o CodeCombat no Facebook',
      social_twitter: 'Siga o CodeCombat no Twitter',
      social_slack: 'Converse conosco usando o canal público Slack do CodeCombat',
      contribute_to_the_project: 'Contribuir para o projeto',
    },

    clans: {
      //    title: "Join CodeCombat Clans - Learn to Code in Python, JavaScript, and HTML",
      //    clan_title: "__clan__ - Join CodeCombat Clans and Learn to Code",
      //    meta_description: "Join a Clan or build your own community of coders. Play multiplayer arena levels and level up your hero and your coding skills.",
      clan: 'Clã',
      clans: 'Clãs',
      new_name: 'Novo nome para o clã',
      new_description: 'Nova descrição para o clã',
      make_private: 'Tornar o clã privado',
      subs_only: 'Apenas para assinantes',
      create_clan: 'Criar novo clã',
      private_preview: 'Visualizar',
      private_clans: 'Clãs Privados',
      public_clans: 'Clãs Públicos',
      my_clans: 'Meus Clãs',
      clan_name: 'Nome do Clã',
      name: 'Nome',
      chieftain: 'Chefe',
      edit_clan_name: 'Editar o nome do Clã',
      edit_clan_description: 'Editar a descrição do Clã',
      edit_name: 'Editar nome',
      edit_description: 'Editar descrição',
      private: '(privado)',
      summary: 'Resumo',
      average_level: 'Média de nível',
      average_achievements: 'Médias de conquistas',
      delete_clan: 'Deletar Clã',
      leave_clan: 'Sair do Clã',
      join_clan: 'Juntar-se ao Clã',
      invite_1: 'Convidar:',
      invite_2: '*Convide jogadores para este Clã enviando-os este link.',
      members: 'Membros',
      progress: 'Progresso',
      not_started_1: 'Não iniciado',
      started_1: 'Iniciado',
      complete_1: 'Completado',
      exp_levels: 'Mostrar níveis',
      rem_hero: 'Remover herói',
      status: 'Estado',
      complete_2: 'Completado',
      started_2: 'Iniciado',
      not_started_2: 'Não Iniciado',
      view_solution: 'Clique para ver a solução.',
      view_attempt: 'Clique para ver a tentativa.',
      latest_achievement: 'Última Conquista',
      playtime: 'Tempo de Jogo',
      last_played: 'Último Jogo',
      leagues_explanation: 'Jogar em um campeonato contra outros membros do clã nestes casos de arena multiplayer.',
      track_concepts1: 'Rastrear conceitos',
      track_concepts2a: 'aprendido por cada estudante',
      track_concepts2b: 'aprendido por cada membro',
      track_concepts3a: 'Rastrear níveis completados por cada estudante',
      track_concepts3b: 'Rastrear níveis completados por cada membro',
      track_concepts4a: "Ver seus alunos'",
      track_concepts4b: "Ver seus membros'",
      track_concepts5: 'soluções',
      track_concepts6a: 'Classificar alunos por nome ou progresso',
      track_concepts6b: 'Classificar membros por nome ou progresso',
      track_concepts7: 'Requer convite',
      track_concepts8: 'para se juntar',
      private_require_sub: 'Clãs particulares requerem uma assinatura para criar ou juntar-se.',
    },

    courses: {
      create_new_class: 'Criar nova classe',
      hoc_blurb1: 'Tente o',
      hoc_blurb2: ' Programar, Jogar, Compartilhar',
      hoc_blurb3: 'atividade! Construa quatro minigames diferentes para aprender os fundamentos do desenvolvimento de jogos, depois faça o seu!',
      solutions_require_licenses: 'Soluções dos níveis disponivel para professores que tê licenças.',
      unnamed_class: 'Classe Sem Nome',
      edit_settings1: 'Editar Configurações da Classe',
      add_students: 'Adicionar Alunos',
      stats: 'Estatísticas',
      student_email_invite_blurb: 'Seu alunos podem também usar um código da turma <strong>__classCode__</strong> quando criar uma Conta de Aluno, sem necessidade de email.',
      total_students: 'Total de Alunos:',
      average_time: 'Tempo médio de jogo:',
      total_time: 'Total play time:',
      average_levels: 'Média de níveis completados:',
      total_levels: 'Total de níveis completados:',
      students: 'Estudantes',
      concepts: 'Conceitos',
      play_time: 'Tempo de jogo:',
      completed: 'Completado:',
      enter_emails: 'Insira os e-mails dos estudantes , um por linha',
      send_invites: 'Enviar convites',
      number_programming_students: 'Número de alunos de programação',
      number_total_students: 'Total de alunos na escola',
      enroll: 'Matricular',
      enroll_paid: 'Matricular todos os alunos em Cursos Pagos',
      get_enrollments: 'Obtenha mais licenças',
      change_language: 'Mudar linguagem do Curso',
      keep_using: 'Continue usando',
      switch_to: 'Mudar para',
      greetings: 'Saudações!',
      back_classrooms: 'Voltar para minhas turmas',
      back_classroom: 'Voltar para minha turma',
      back_courses_coco: 'Voltar aos meus cursos',
      back_courses_ozar: 'Voltar aos meus cursos',
      edit_details: 'Editar detalhes da turma',
      purchase_enrollments: 'Comprar licença para os alunos',
      remove_student: 'remover aluno',
      assign: 'Assine',
      to_assign: 'assinar cursos pagos.',
      student: 'Estudante',
      teacher: 'Professor',
      arena: 'Arena',
      available_levels: 'Fases disponíveis',
      started: 'iniciado',
      complete: 'completo',
      practice: 'prático',
      required: 'obrigatório',
      //    python: "Python (supports blocks)",
      //    javascript: "JavaScript (supports blocks)",
      //    java: "Java (beta)",
      welcome_to_courses_coco: 'Aventureiros, bem vindos aos Cursos!',
      welcome_to_courses_ozar: 'Aventureiros, bem vindos aos Cursos!',
      ready_to_play: 'Pronto para jogar?',
      start_new_game: 'Começar um novo jogo',
      play_now_learn_header: 'Jogue agora para aprender',
      play_now_learn_1: 'sintaxe básica para controlar seu personagem',
      play_now_learn_2: 'while loops para resolver puzzles',
      play_now_learn_3: 'strings & variáveis para customizar ações',
      play_now_learn_4: 'Como derrotar um ogro (habilidade de vida importante!)',
      welcome_to_page: 'Painel do Estudante',
      my_classes: 'Turmas Atuais',
      class_added: 'Turma adicionada com sucesso!',
      view_map: 'Visualize os mapas',
      view_videos: 'Visualize os vídeos',
      view_project_gallery: 'ver os projetos dos meus colegas',
      join_class: 'JUNTE - SE A UMA TURMA',
      join_class_2: 'Se juntar a turma',
      ask_teacher_for_code_coco: 'Pergunte ao seu professor se você tem o código de uma turma do CodeCombat! Se sim, insira - o abaixo:',
      ask_teacher_for_code_ozar: 'Pergunte ao seu professor se você tem o código de uma turma do CodeCombat! Se sim, insira - o abaixo:',
      enter_c_code_coco: '<Insira o código da turma>',
      enter_c_code_ozar: '<Insira o código da turma>',
      join: 'Junte-se',
      joining: 'Se juntando a turma',
      course_complete: 'Curso Completo',
      //    unit_complete: "Unit Complete",
      play_arena: 'Jogue na Arena',
      view_project: 'Ver o projeto',
      start: 'Começar',
      last_level: 'Última Fase Jogada',
      not_you: 'Não é você?',
      continue_playing: 'Continue Jogando',
      option1_header: 'Opção 1: Convide alunos por Email',
      remove_student1: 'Remover Aluno',
      are_you_sure: 'Tem certeza que deseja remover este aluno desta turma?',
      remove_description1: 'O aluno irá perder acesso a esta turma e aos cursos selecionados. Progresso e percurso do jogo NÃO É PERDIDO, e o aluno pode ser colocado na turma novamente a qualquer hora.',
      remove_description2: 'Licenças pagas ativadas não podem ser devolvidas.',
      license_will_revoke: 'Esta licença de aluno será revogada e outro aluno poderá usá-la.',
      keep_student: 'Manter Aluno',
      removing_user: 'Removendo usuário',
      subtitle: 'Rever overview e níveis do curso',
      changelog: 'Visualizar últimas mudanças nos níveis do curso.',
      select_language: 'Selecione Linguagem',
      select_level: 'Selecione Nível',
      play_level: 'Jogar Nível',
      concepts_covered: 'Conceitos Abordados',
      view_guide_online: 'Visão Geral dos Níveis e Soluções',
      //    lesson_slides: "Lesson Slides",
      grants_lifetime_access: 'Garanta acesso a todos os Cursos.',
      enrollment_credits_available: 'Licenças Disponíveis:',
      language_select: 'Selecione uma linguagem',
      language_cannot_change: 'A linguagem não pode ser mudada após um aluno se juntar a turma.',
      avg_student_exp_label: 'Experiência de Programação Média dos Alunos',
      avg_student_exp_desc: 'Isto nos ajudará a entender melhor como alinhar os cursos com os níveis de conhecimento.',
      avg_student_exp_select: 'Selecione a melhor opção',
      avg_student_exp_none: 'Sem Experiência - pouca ou nenhuma experiência',
      avg_student_exp_beginner: 'Iniciante - algum conhecimento ou conhecimento de liguagem em blocos',
      avg_student_exp_intermediate: 'Intermediário - alguma experiência com linguagem textual',
      avg_student_exp_advanced: 'Avançado - experiência com linguagem textual',
      avg_student_exp_varied: 'Níveis de Experiência Variados',
      //    class_type_label: "Class Type",
      //    class_type_in_school: "In School",
      //    class_type_after_school: "After School",
      //    class_type_online: "Online",
      //    class_type_camp: "Camp",
      //    class_type_camp_esports: "Camp (Esports)",
      //    class_type_camp_junior: "Camp (Roblox)",
      //    class_type_homeschool: "Homeschool",
      //    class_type_other: "Other",
      student_age_range_label: 'Variedade de Idades dos Alunos',
      student_age_range_younger: 'Menor que 6',
      student_age_range_older: 'Maior que 18',
      student_age_range_to: 'à',
      estimated_class_dates_label: 'Datas de aula estimadas',
      estimated_class_frequency_label: 'Frequência Estimada por Turma',
      classes_per_week: 'Turmas por Semana',
      minutes_per_class: 'Minutos por Turma',
      create_class: 'Criar Turma',
      class_name: 'Nome da Turma',
      teacher_account_restricted: 'Sua conta é uma conta de professor e não pode acessar o conteúdo de aluno.',
      account_restricted: 'Uma conta de aluno é necessária para acessar esta página.',
      update_account_login_title: 'Faça Log in para atualizar sua conta.',
      update_account_title: 'Sua conta precisa de atenção!',
      update_account_blurb: 'Antes de poder acessar suas turmas, escolha como você deseja usar essa conta.',
      update_account_current_type: 'Tipo de Conta Atual:',
      update_account_account_email: 'Email/Usuário da Conta:',
      update_account_am_teacher: 'Eu sou um professor',
      //    update_account_no_progress: "Let me create classes but save no game progress",
      update_account_teachers_can: 'Conta do Professor pode:',
      update_account_teachers_can1: 'Criar/gerenciar/adicionar turmas',
      update_account_teachers_can2: 'Cadastrar/matricular alunos nos cursos',
      update_account_teachers_can3: 'Desbloquear todos os níveis dos cursos',
      update_account_teachers_can4: 'Acessar novos recursos somente para professores ao liberá-los',
      //    update_account_teachers_warning_new: "Warning: you will not be able to save your progress on any levels; you will need separate student accounts to do that.",
      update_account_remain_teacher: 'Permanecer um Professor',
      update_account_update_teacher: 'Atualizar para Professor',
      update_account_am_student: 'Eu sou um aluno',
      //    update_account_no_home: "Let me join classes but not play outside of class",
      update_account_students_can: 'Conta de Aluno pode:',
      update_account_students_can1: 'juntar-se a turmas',
      update_account_students_can2: 'Jogar nos cursos cadastrados e monitorar seu progresso',
      update_account_students_can3: 'Competir contra seus colegas em arenas',
      update_account_students_can4: 'Acessar novos recursos somente para alunos ao liberá-los',
      //    update_account_students_warning_new: "Warning: you will only be able to play the levels your teacher has assigned.",
      unsubscribe_warning: 'Cuidado: Você será retirado da sua assinatura mensal.',
      update_account_remain_student: 'Permanecer um Aluno',
      update_account_update_student: 'Atualizar para Aluno',
      //    update_account_am_individual: "I am a individual",
      //    update_account_no_classes: "Let me play independently but not join classes",
      //    update_account_individuals_can: "Individual accounts can:",
      //    update_account_individuals_can1: "Earn gems, experience, items, and heroes",
      //    update_account_individuals_can2: "Play through the game as an individual and track your own progress",
      //    update_account_individuals_can3: "Compete against the world in arenas",
      //    update_account_individuals_can4: "Access new individual-only features as we release them",
      //    update_account_individuals_warning_ozaria: "Warning: individual accounts cannot play Ozaria, only CodeCombat.",
      //    update_account_remain_individual: "Remain an Individual",
      need_a_class_code: 'Você precisará de um código de turma para a turma a qual está se juntando:',
      update_account_not_sure: 'Não tem certeza qual escolher? Email',
      update_account_confirm_update_student: 'Tem certeza de que deseja atualizar sua conta para uma experiência de Aluno?',
      update_account_confirm_update_student2: 'Você não poderá gerenciar nenhuma turma que tenha criado anteriormente ou criar novas turmas. Suas turmas criadas anteriormente serão removidas do CodeCombat e não poderão ser restauradas.',
      instructor: 'Instrutor: ',
      youve_been_invited_1: 'Você foi convidado para se juntar ',
      youve_been_invited_2: ', onde você aprenderá ',
      youve_been_invited_3: ' com seus colegas no CodeCombat.',
      by_joining_1: 'Juntando-se ',
      by_joining_2: 'será possível redefinir sua senha se você esquecer ou perder. Você também pode verificar seu endereço de e-mail para poder redefinir a senha!',
      sent_verification: 'Enviamos um e-mail de verificação para:',
      you_can_edit: 'Você pode editar seu endereço de e-mail. ',
      account_settings: 'Configurações de Conta',
      select_your_hero: 'Escolha Seu Herói',
      select_your_hero_description: 'Você sempre pode alterar seu herói indo para a página de Cursos e clicando em "Alterar herói"',
      select_this_hero: 'Escolher este Herói',
      current_hero: 'Herói Atual:',
      current_hero_female: 'Herói Atual:',
      web_dev_language_transition: 'Todas as aulas são programadas em HTML / JavaScript para este curso.  As turmas que usam Python começarão com níveis extras de introdução de JavaScript para facilitar a transição.  Turmas que já estão usando JavaScript irão pular os níveis de introdução.',
      course_membership_required_to_play: 'Você precisará participar de um curso para jogar este nível.',
      license_required_to_play_coco: 'Peça ao seu professor para atribuir uma licença a você para que você possa continuar a jogar CodeCombat!',
      license_required_to_play_ozar: 'Peça ao seu professor para atribuir uma licença a você para que você possa continuar a jogar CodeCombat!',
      //    level_locked: "This level is locked.",
      update_old_classroom: 'Novo ano escolar, novos níveis!',
      update_old_classroom_detail: 'Para ter certeza de que você está recebendo os níveis mais atualizados, Certifique-se de criar uma nova turma para este semestre clicando em Criar uma nova turma.',
      teacher_dashboard: 'painel do professor',
      update_old_classroom_detail_2: 'e dar aos alunos o novo Código de Classe que aparece.',
      view_assessments: 'Visualizar avaliações',
      view_challenges: 'ver níveis de desafios',
      challenge: 'Desafio:',
      challenge_level: 'Nível do Desafio:',
      status: 'Status:',
      assessments: 'Avaliações',
      challenges: 'Desafios',
      level_name: 'Nome do Nível:',
      keep_trying: 'Continue tentando',
      start_challenge: 'Começar Desafio',
      locked: 'Bloqueado',
      concepts_used: 'Conceitos Usados:',
      show_change_log: 'Mostrar alterações nos níveis deste curso',
      hide_change_log: 'Ocultar alterações nos níveis deste curso',
      concept_videos: 'Vídeos de Conceito',
      concept: 'Conceito:',
      basic_syntax: 'Sintaxe Básica',
      while_loops: 'While Loops',
      variables: 'Variáveis',
      basic_syntax_desc: 'A sintaxe é como escrevemos código. Assim como a ortografia e a gramática são importantes para escrever narrativas e ensaios, a sintaxe é importante ao escrever códigos. Os humanos são bons em descobrir o que algo significa, mesmo que não seja exatamente correto, mas os computadores não são tão inteligentes e precisam que você escreva com muita precisão.',
      while_loops_desc: 'Um loop é uma maneira de repetir ações em um programa. Você pode usá-los para não precisar escrever código repetitivo e quando não souber exatamente quantas vezes uma ação precisará ocorrer para realizar uma tarefa.',
      variables_desc: 'Trabalhar com variáveis é como organizar coisas em caixas de sapato. Você dá um nome à caixa de sapatos, como "Material Escolar", e depois coloca as coisas dentro dela. O conteúdo exato da caixa pode mudar com o tempo, mas o que estiver dentro dela sempre será chamado de "Material Escolar". Na programação, as variáveis são símbolos usados para armazenar dados que serão alterados ao longo do programa. As variáveis podem conter vários tipos de dados, incluindo números e sequências.',
      locked_videos_desc: 'Continuar jogando o jogo para desbloquear o vídeo __concept_name__ .',
      unlocked_videos_desc: 'Revisar o vídeo de conceito __concept_name__ .',
      video_shown_before: 'mostrar antes __level__',
      link_google_classroom: 'Vincular o Google Sala de aula',
      select_your_classroom: 'Selecione a sua turma',
      no_classrooms_found: 'Nenhuma turma encontrada',
      create_classroom_manually: 'Crie a sua turma manualmente',
      //    classes: "Classes",
      //    certificate_btn_print: "Print",
      //    certificate_btn_toggle: "Toggle",
      //    error_in_creating_data: "Error in creating data for intro level!",
      //    ask_next_course: "Want to play more? Ask your teacher for access to the next course.",
      //    set_start_locked_level: "Lock levels starting at",
      //    no_level_limit: "-- (no levels locked)",
      //    ask_teacher_to_unlock: "Ask Teacher To Unlock",
      //    ask_teacher_to_unlock_instructions: "To play the next level, ask your teacher to unlock it on their Course Progress screen",
      //    play_next_level: "Play Next Level",
      //    play_tournament: "Play Tournament",
      //    levels_completed: "Levels Completed: __count__",
      //    ai_league_team_rankings: "AI League Team Rankings",
      //    view_standings: "View Standings",
      //    view_winners: "View Winners",
      //    classroom_announcement: "Classroom Announcement",
      //    link_lms_classroom: "Link LMS Classroom",
      //    classroom_items: "Items & Gems",
      //    classroom_live_completion: "Classroom Code Autocomplete: ",
      //    classroom_disable_paste: "Classroom Disable Paste: ",
      //    learn_without_classroom_title: "You can still learn and play without a classroom",
      //    learn_without_classroom_blurb: "Start by playing the free Sky Mountain chapter by <a href='/play/chapter-1-sky-mountain'>clicking here</a>.",
      //    learn_without_classroom_blurb_coco: "Start by playing the free Hour of Code campaign by <a href='/play/intro'>clicking here</a>.",
      //    all_courses_completed: "All Courses Completed!",
      //    all_units_completed: "All Units Completed!",
      //    hide_options: "Hide Options",
      //    more_options: "More Options",
      //    get_test_license: "Get Test Student License",
      //    create_students: "Generate Students",
      //    custom_tournaments: "Custom Tournaments",
      //    play_ozaria: "Play Ozaria",
      //    play_ccw_on_roblox: "Play CodeCombat Worlds on Roblox",
      //    camp_activities: "Camp Activities",
      //    view_camp_activities: "View Camp Activities",
    },

    project_gallery: {
      no_projects_published: 'Seja o primeiro a publicar um projeto neste curso!',
      view_project: 'Visualizar Projeto',
      edit_project: 'Editar Projeto',
    },

    teacher: {
      assigning_course: 'Atribuir curso',
      back_to_top: 'Voltar ao topo',
      click_student_code: 'Clique em qualquer nível que o aluno tenha iniciado ou concluído abaixo para ver o código que eles escreveram.',
      code: ' Código __name__ ',
      complete_solution: 'Solução Completa',
      course_not_started: 'O aluno não começou este curso ainda.',
      hoc_happy_ed_week: 'Feliz Semana da Ciência da Computação',
      hoc_blurb1: 'Aprenda grátis',
      hoc_blurb2: 'Programar,Jogar,Compartilhar',
      hoc_blurb3: 'Faça o download de um novo plano de aula para professores e peça aos alunos que façam login para jogar!',
      hoc_button_text: 'Visualizar Atividade',
      no_code_yet: 'O aluno ainda não escreveu nenhum código neste nível.',
      open_ended_level: 'Nível Aberto',
      partial_solution: 'Solução Parcial',
      //    capstone_solution: "Capstone Solution",
      removing_course: 'Removendo Curso',
      solution_arena_blurb: 'Os alunos são encorajados a resolver os níveis da arena de forma criativa. A solução fornecida abaixo atende aos requisitos do nível da arena.',
      solution_challenge_blurb: 'Os alunos são incentivados a resolver os níveis de desafio abertos de forma criativa. Uma possível solução é exibida abaixo.',
      solution_project_blurb: 'Os alunos são incentivados a criar um projeto criativo nesse nível. A solução fornecida abaixo atende aos requisitos do nível de projeto.',
      //    feedback_capstone: "The student will create a base project in Part 1. They will make creative updates based on peer feedback in Part 2. Here is a <a target=\"_blank\" rel=\"noopener\" href=\"https://docs.google.com/document/d/1itB0vY6WphjINQYJ9NHkILATcLLlYD3GDSg6FJg55OQ\">Peer Feedback Template</a> that you can share with your students.",
      students_code_blurb: 'Uma solução correta para cada nível é fornecida quando apropriado. Em alguns casos, é possível que um aluno resolva um nível usando um código diferente. Soluções não são mostradas para níveis que o aluno não iniciou.',
      course_solution: 'Solução do Curso',
      level_overview_solutions: 'Análise do Nível e Soluções',
      no_student_assigned: 'Nenhum aluno foi atribuído a este curso.',
      paren_new: '(novo)',
      student_code: '__name__ Código do Aluno',
      teacher_dashboard: 'Painel do Professor',
      my_classes: 'Minhas Turmas',
      courses_coco: 'Guia de Cursos',
      courses_ozar: 'Guia de Cursos',
      enrollments: 'Gerenciamento de Licenças',
      resources: 'Recursos',
      help: 'Ajuda',
      language: 'Linguagem',
      edit_class_settings: 'Editar configurações da turma',
      access_restricted: 'Necessário atualização da conta',
      teacher_account_required: 'Uma conta de professor é necessária para acessar este conteúdo.',
      create_teacher_account: 'Crie uma Conta do Professor',
      what_is_a_teacher_account: 'O que é uma conta do professor?',
      teacher_account_explanation: 'Uma conta do CodeCombat de Professor permite criar turmas, monitorar os alunos, gerenciar os cursos, gerenciar as licenças e acessar recursos para a construção de suas aulas.',
      current_classes: 'Turmas Atuais',
      archived_classes: 'Turmas Arquivadas',
      //    shared_classes: "Shared Classes",
      archived_classes_blurb: 'As turmas podem ser arquivadas para referência futura. Desarquive uma turma para visualizá-la na lista Turmas Atuais novamente.',
      view_class: 'Ver Classe',
      //    view_ai_league_team: "View AI League team",
      archive_class: 'arquivar turma',
      unarchive_class: 'desarquivar turma',
      unarchive_this_class: 'desarquivar esta turma',
      no_students_yet: 'Esta turma não tem alunos ainda.',
      no_students_yet_view_class: 'Visualizar esta turma para adicionar alunos.',
      try_refreshing: '(Você precisa atualizar esta página.)',
      create_new_class: 'Criar nova Turma',
      class_overview: 'Análise da Turma',
      avg_playtime: 'Tempo médio de jogo por nível',
      total_playtime: 'Tempo total de jogo',
      avg_completed: 'Níveis médios concluídos',
      total_completed: 'Total de níveis concluídos',
      created: 'Criado',
      concepts_covered: 'Conceitos cobertos',
      earliest_incomplete: 'Último nível incompleto',
      latest_complete: 'Último nível completado',
      enroll_student: 'Matricular aluno',
      //    apply_modal_subtitle: "You will be redirected to your My Classes page, where you can apply licenses to your students by:",
      //    apply_modal_list_item_1: "Selecting or creating a class",
      //    apply_modal_list_item_2: "Selecting students you want to apply licenses to",
      //    apply_modal_list_item_3: "Clicking the “Apply Licenses” button",
      apply_license: 'Aplicar licença',
      revoke_license: 'Revogar licença',
      revoke_licenses: 'Revogar todas as licenças',
      //    revoke_these_licenses: "Select Students and Revoke These Licenses",
      //    check_and_revoke_license: "Status & Revoke",
      //    manage_license: "Manage License",
      course_progress: 'Progresso do Curso',
      //    unit_progress: "Unit Progress",
      not_applicable: 'N/A',
      edit: 'editar',
      edit_2: 'Editar',
      remove: 'remover',
      latest_completed: 'Completado Recentemente:',
      sort_by: 'Classificar por',
      progress: 'Progresso',
      concepts_used: 'Conceitos usados pelos Alunos:',
      concept_checked: 'Conceito verificado:',
      completed: 'Completado',
      practice: 'Praticado',
      started: 'Começado',
      no_progress: 'Sem progresso',
      not_required: 'Não necessário',
      view_student_code: 'Clique para ver o código do aluno',
      select_course_coco: 'Selecione curso para visualizar',
      select_course_ozar: 'Selecione curso para visualizar',
      progress_color_key: 'Avaliações de Progresso:',
      level_in_progress: 'Nível em Progresso',
      level_not_started: 'Nivel não iniciado',
      project_or_arena: 'Projeto ou Arena',
      students_not_assigned: 'Alunos que não foram atribuídos {{courseName}}',
      course_overview: 'Análise do Curso',
      copy_class_code: 'Copiar código da turma',
      class_code_blurb: 'Os alunos podem ingressar na sua turma usando este Código de turma. Nenhum endereço de e-mail é necessário ao criar uma conta de estudante com este código de de turma.',
      copy_class_url: 'Copie o URL da turma',
      class_join_url_blurb: 'Você também pode postar esse URL de classe exclusivo em uma página da Web compartilhada.',
      add_students_manually: 'Convidar alunos por E-mail',
      bulk_assign: 'Selecionar turma',
      assigned_msg_1: '{{numberAssigned}} alunos foram atribuídos {{courseName}}.',
      assigned_msg_2: '{{numberEnrolled}} licenças foram aplicadas.',
      assigned_msg_3: 'Agora você tem {{remainingSpots}} licenças disponíveis remanescentes.',
      assign_course: 'Atribuir Curso',
      removed_course_msg: '{{numberRemoved}} alunos foram removidos de {{courseName}}.',
      remove_course: 'Remover curso',
      //    not_assigned_msg_1: "Cannot add users to a course instance until they are added to a prepaid that includes this course",
      not_assigned_modal_title: 'Cursos não foram atribuídos',
      not_assigned_modal_starter_body_1: 'Este curso requer uma licença para iniciantes. Você não tem Licenças para iniciantes suficientes disponíveis para atribuir este curso a todos os __selected__ alunos selecionados.',
      not_assigned_modal_starter_body_2: 'Compre licenças para iniciantes para conceder acesso a este curso.',
      not_assigned_modal_full_body_1: 'Este curso necessita de uma licença completa. Você não tem Licenças Completas suficientes disponíveis para atribuir este curso a todos os __selected__ alunos selecionados.',
      not_assigned_modal_full_body_2: 'Você têm apenas __numFullLicensesAvailable__ Licenças Completas disponíveis (__numStudentsWithoutFullLicenses__ students do not currently have a Full License active).',
      not_assigned_modal_full_body_3: 'Por favor selecione menos alunos, ou entre em contato com __supportEmail__ para assistência.',
      assigned: 'Atribuído',
      enroll_selected_students: 'Matricular Estudantes Selecionados',
      no_students_selected: 'Nenhum aluno foi selecionado.',
      show_students_from: 'Mostrar alunos de',
      apply_licenses_to_the_following_students: 'Aplicar licenças aos seguintes alunos',
      //    select_license_type: "Select License Type to Apply",
      students_have_licenses: 'Os alunos a seguir já possuem licenças aplicadas:',
      all_students: 'Todos alunos',
      apply_licenses: 'Aplicar licenças',
      not_enough_enrollments: 'Não há licenças suficientes disponíveis.',
      enrollments_blurb: 'Os alunos são obrigados a ter uma licença para acessar qualquer conteúdo após o primeiro curso.',
      how_to_apply_licenses: 'Como aplicar licenças',
      export_student_progress: 'Exportar progresso dos alunos (CSV)',
      send_email_to: 'Enviar senha de recuperação para:',
      email_sent: 'Email enviado',
      send_recovery_email: 'Enviar email de recuperação de senha',
      enter_new_password_below: 'Informe nova senha abaixo:',
      change_password: 'Alterar Senha',
      changed: 'Alterado',
      available_credits: 'Licenças Disponíveis',
      pending_credits: 'Licenças Pendentes',
      empty_credits: 'Licenças esgotadas',
      license_remaining: 'licença remanescente',
      licenses_remaining: 'licenças remanescentes',
      //    student_enrollment_history: "Student Enrollment History",
      //    enrollment_explanation_1: "The",
      //    enrollment_explanation_2: "Student Enrollment History",
      //    enrollment_explanation_3: "displays the total number of unique students who were enrolled across all teachers and classrooms added to your dashboard. This includes students in both archived and unarchived classrooms with a class creation date between July 1- June 30 of each respective school year.",
      //    enrollment_explanation_4: "Remember",
      //    enrollment_explanation_5: "classes may be archived and licenses may be reused throughout the school year, so this view allows administrators to understand how many students truly participated in the program overall.",
      one_license_used: '1 licença foi usada',
      num_licenses_used: '__numLicensesUsed__ licenças foram usadas',
      starter_licenses: 'licenças iniciais',
      start_date: 'data de início:',
      end_date: 'data de término:',
      get_enrollments_blurb: ' Ajudaremos você a criar uma solução que atenda às necessidades de sua turma, escola ou distrito.',
      //    see_also_our: "See also our",
      //    for_more_funding_resources: "for how to leverage CARES Act funding sources like ESSER and GEER.",
      how_to_apply_licenses_blurb_1: 'Quando um professor atribui um curso a um aluno pela primeira vez, aplicamos automaticamente uma licença. Use a lista de atribuição em massa em sua sala de aula para atribuir um curso a alunos selecionados:',
      how_to_apply_licenses_blurb_2: 'Ainda posso aplicar uma licença sem atribuir um curso?',
      how_to_apply_licenses_blurb_3: 'Sim — vá em Status de Licença e clique em "Apply License" para qualquer aluno que não tenha uma licença ativa.',
      request_sent: 'Requisição Enviada!',
      assessments: 'Avaliações',
      license_status: 'Status da Licença',
      status_expired: 'Expirado em {{date}}',
      status_not_enrolled: 'Não matriculado',
      status_enrolled: 'Expira em {{date}}',
      //    status_partly_expires: "Partly expires on {{date}}",
      select_all: 'Selecionar tudo',
      project: 'Projeto',
      //    projects: "Projects",
      project_gallery: 'Galeria de Projeto',
      view_project: 'Visualizar projeto',
      unpublished: '(não publicado)',
      view_arena_ladder: 'Ver Escada da Arena',
      resource_hub: 'Recursos do Professor',
      pacing_guides: 'Guias de Orientações para Sala de Aula',
      pacing_guides_desc: 'Aprenda como incorporar todos os recursos da CodeCombat para planejar seu ano letivo!',
      pacing_guides_elem: 'Guia de Cursos Ensino Fundamental Anos Iniciais',
      pacing_guides_middle: 'Guia de Cursos Ensino Fundamental Anos Finais',
      pacing_guides_high: 'Guia de Cursos Ensino Médio',
      getting_started: 'Começando',
      //    student_resources: "Student Resources",
      //    curriculum: "Curriculum",
      //    lesson_slides: "Lesson Slides",
      //    section: "Section",
      educator_faq: 'Perguntas Frequentes',
      educator_faq_desc: 'Perguntas frequentes sobre o uso do CodeCombat em sua sala de aula ou escola.',
      teacher_getting_started: 'Guia de Iniciação do Professor',
      teacher_getting_started_desc: 'Novo no CodeCombat? Faça o download deste Guia de primeiros passos do professor para configurar sua conta, criar sua primeira turma e convidar os alunos para o primeiro curso.',
      student_getting_started: 'Guia Rápido do Aluno',
      student_getting_started_desc: 'Você pode distribuir este guia para seus alunos antes de iniciar o CodeCombat para que eles possam se familiarizar com o editor de código. Este guia pode ser usado para aulas de Python e JavaScript.',
      //    standardized_curricula: "Standardized Curricula",
      ap_cs_principles: 'Princípios de Ciências da Computação',
      ap_cs_principles_desc: 'O Principios de Ciências da Computação dá aos alunos uma ampla introdução ao poder, impacto e possibilidades da Ciência da Computação. O curso enfatiza o pensamento computacional e a resolução de problemas, ao mesmo tempo em que ensina os fundamentos da programação.',
      cs1: 'Introdução a Ciência da Computação',
      cs2: 'Ciências da Computação 2',
      cs3: 'Ciências da Computação 3',
      cs4: 'Ciências da Computação 4',
      cs5: 'Ciências da Computação 5',
      cs1_syntax_python: 'Curso 1 Guia de Sintaxe Python',
      cs1_syntax_python_desc: 'Arquivo com referências à sintaxe comum do Python que os alunos aprenderão em Introdução à Ciência da Computação.',
      cs1_syntax_javascript: 'Guia de Sitaxe JavaScript Curso 1',
      cs1_syntax_javascript_desc: 'Arquivo com referências à sintaxe comum de JavaScript que os alunos aprenderão em Introdução à Ciência da Computação.',
      coming_soon: 'Guias adicionais virão logo!',
      engineering_cycle_worksheet: 'Planilha de Ciclo de Engenharia',
      engineering_cycle_worksheet_desc: 'Use esta planilha para ensinar aos alunos os fundamentos do ciclo de engenharia: Avaliar, projetar, implementar e depurar. Consulte a planilha de exemplo completa como um guia.',
      engineering_cycle_worksheet_link: 'Veja um exemplo',
      progress_journal: 'Diário de Progresso',
      progress_journal_desc: 'Incentive os alunos a acompanhar seu progresso por meio de um diário de progresso.',
      cs1_curriculum: 'Introdução a Ciências da Computação - Guia de Currículo',
      cs1_curriculum_desc: 'Escopo e sequência, planos de aula, atividades e muito mais para o Curso 1.',
      arenas_curriculum: 'Níveis Arena - Guia do Professor',
      arenas_curriculum_desc: 'Instruções sobre como executar as arenas multiplayer Wakka Maul, Cross Bones e Power Peak com sua turma.',
      assessments_curriculum: 'Níveis de Avaliação - Guia do Professor',
      assessments_curriculum_desc: 'Aprenda como usar os níveis de Desafio e Desafios Combo para avaliar os resultados de aprendizado dos alunos.',
      cs2_curriculum: 'Ciências da Computação 2 - Guia de Currículo',
      cs2_curriculum_desc: 'Escopo e sequência, planos de aula, atividades e muito mais para o Curso 2.',
      //    cs2_syntax_python: "Course 2 Python Syntax Guide",
      cs3_curriculum: 'Ciências da Computação 3 - Guia de Currículo',
      cs3_curriculum_desc: 'Escopo e sequência, planos de aula, atividades e muito mais para o Curso 3.',
      //    cs3_syntax_python: "Course 3 Python Syntax Guide",
      cs4_curriculum: 'Ciências da Computação 4 - Guia de Currículo',
      cs4_curriculum_desc: 'Escopo e sequência, planos de aula, atividades e muito mais para o Curso 4.',
      //    cs4_syntax_python: "Course 4 Python Syntax Guide",
      cs5_curriculum_js: 'Ciências da Computação 5 - Guia de Currículo (JavaScript)',
      cs5_curriculum_desc_js: 'Escopo e sequência, planos de aula, atividades e muito mais para o Curso 5 para turmas usando JavaScript.',
      cs5_curriculum_py: 'Ciências da Computação 5 - Guia de Currículo (Python)',
      cs5_curriculum_desc_py: 'Escopo e sequência, planos de aula, atividades e muito mais para o Curso 5 para turmas usando Python.',
      cs1_pairprogramming: 'Atividade programação em Pares',
      cs1_pairprogramming_desc: 'Apresente aos alunos um exercício de programação em pares que os ajudará a se tornarem melhores ouvintes e comunicadores.',
      gd1: 'Desenvolvimento de Jogos 1',
      gd1_guide: 'Desenvolvimento de Jogos 1 - Guia de Projeto',
      gd1_guide_desc: 'Use este guia para orientar seus alunos enquanto eles criam seu primeiro projeto de jogo compartilhável em cinco dias.',
      gd1_rubric: 'Desenvolvimento de Jogos 1 - Avaliação do projeto',
      gd1_rubric_desc: 'Use esta avaliação para avaliar os projetos dos alunos no final do Desenvolvimento de Jogos 1.',
      gd2: 'Desenvolvimento de Jogos 2',
      gd2_curriculum: 'Desenvolvimento de Jogos 2 - Guia de Currículo',
      gd2_curriculum_desc: 'Planos de aula para desenvolvimento de jogos 2.',
      gd3: 'Desenvolvimento de Jogos 3',
      gd3_curriculum: 'Desenvolvimento de Jogos 3 - Guia de Currículo',
      gd3_curriculum_desc: 'Planos de aula para desenvolvimento de jogos 3.',
      wd1: 'Desenvolvimento de Web 1',
      wd1_curriculum: 'Desenvolvimento de Web 1 - Guia de Currículo',
      wd1_curriculum_desc: 'Planos de Aula para Desenvolvimento de Web 1.',
      wd1_headlines: 'Atividade de Título & Cabeçalho',
      wd1_headlines_example: 'Visualizar exemplo',
      wd1_headlines_desc: 'Por que as tags de parágrafo e cabeçalho são importantes? Use essa atividade para mostrar como os cabeçalhos bem escolhidos facilitam a leitura das páginas da Web. Existem muitas soluções corretas para isso!',
      wd1_html_syntax: 'Guia de Sintaxe HTML',
      wd1_html_syntax_desc: 'Referência de página em HTML para os alunos que irão fazer o curso Desenvolvimento de Web 1.',
      wd1_css_syntax: 'Guia de Sintaxe CSS',
      wd1_css_syntax_desc: 'Referência de página em HTML com CSS para os alunos que irão fazer o curso Desenvolvimento de Web 1.',
      wd2: 'Desenvolvimento de Web 2',
      wd2_jquery_syntax: 'Guia de Sintaxe das Funções jQuery ',
      wd2_jquery_syntax_desc: 'Referência de página com função Jquery para os alunos que irão fazer o curso Desenvolvimento de Web 2.',
      wd2_quizlet_worksheet: 'Planilha de Planejamento de Questionário',
      wd2_quizlet_worksheet_instructions: 'Veja instruções & exemplos',
      wd2_quizlet_worksheet_desc: 'Antes que seus alunos construam seu projeto de teste de personalidade no final do curso Desenvolviemtno de Web 2, eles devem planejar suas perguntas, resultados e respostas do questionário usando esta planilha. Os professores podem distribuir as instruções e exemplos para os alunos se preferirem.',
      //    intro_to_cs_short: "Intro to CS",
      //    GD1_short: "Game Dev 1",
      //    GD2_short: "Game Dev 2",
      //    GD3_short: "Game Dev 3",
      //    WD1_short: "Web Dev 1",
      //    WD2_short: "Web Dev 2",
      //    WD3_short: "Web Dev 3",
      //    CS1_short: "Comp Sci 1",
      //    CS2_short: "Comp Sci 2",
      //    CS3_short: "Comp Sci 3",
      //    CS4_short: "Comp Sci 4",
      //    CS5_short: "Comp Sci 5",
      //    CS6_short: "Comp Sci 6",
      //    JR_short: "Junior",
      //    AI_short: "AI",
      student_overview: 'Visão Geral',
      student_details: 'Detalhes do Aluno',
      student_name: 'Nome do Aluno',
      no_name: 'Nenhum nome fornecido.',
      no_username: 'Nenhum nome de usuário fornecido.',
      no_email: 'aluno não tem endereço de e-mail.',
      student_profile: 'Perfil do Aluno',
      playtime_detail: 'Detalhe de Tempo de Jogo',
      student_completed: 'Aluno concluído',
      student_in_progress: 'Aluno em Progresso',
      class_average: 'Média da Turma',
      not_assigned: 'não foi atribuído os seguintes cursos',
      playtime_axis: 'Tempo de Jogo em Segundos',
      levels_axis: 'Niveis em',
      student_state: 'Como',
      student_state_2: ' está indo?',
      student_good: 'está indo bem em',
      student_good_detail: 'Este aluno está acompanhando a turma.',
      student_warn: 'pode precisar de alguma ajuda',
      student_warn_detail: 'Este aluno pode precisar de alguma ajuda com novos conceitos que foram introduzidos neste curso.',
      student_great: 'está indo muito bem em',
      student_great_detail: 'Este aluno pode ser um bom candidato para ajudar outros alunos que trabalham neste curso.',
      full_license: 'Licença Completa',
      starter_license: 'Licença de Iniciante',
      //    customized_license: "Customized License",
      //    hackstack_license: "AI HackStack License",
      //    hackstack_credits: "Credits: __limit__ prompts / __durationAmount__ __durationKey__(s)",
      trial: 'Teste',
      hoc_welcome: 'Feliz Semana da Educação em Ciência da Computação',
      //    hoc_title: "Hour of Code Games - Free Activities to Learn Real Coding Languages",
      //    hoc_meta_description: "Make your own game or code your way out of a dungeon! CodeCombat has four different Hour of Code activities and over 60 levels to learn code, play, and create.",
      hoc_intro: 'Existem três maneiras de sua classe participar da Hora do Código com o CodeCombat',
      hoc_self_led: 'Jogo autônomo',
      hoc_self_led_desc: 'Os alunos podem jogar através de dois tutoriais Hour of Code CodeCombat por conta própria',
      hoc_game_dev: 'Desenvolvimento de Jogos',
      hoc_and: 'e',
      hoc_programming: 'Programação JavaScript/Python',
      hoc_teacher_led: 'Lições do Professor',
      hoc_teacher_led_desc1: 'Baixe nossos',
      hoc_teacher_led_link_coco: 'Planos de Aulas de Intrudução à Ciências da Computação',
      hoc_teacher_led_link_ozar: 'Planos de Aulas de Intrudução à Ciências da Computação',
      hoc_teacher_led_desc2: 'para apresentar seus alunos a conceitos de programação usando atividades off-line',
      hoc_group: 'Gameplay em Grupo',
      hoc_group_desc_1: 'Os professores podem usar as lições em conjunto com nosso curso de Introdução à Ciência da Computação para acompanhar o progresso dos alunos. Consulte nosso',
      hoc_group_link: 'Guia de Introdução',
      hoc_group_desc_2: 'para mais detalhes',
      hoc_additional_desc1: 'Para recursos e atividades adicionais da CodeCombat, consulte nosso',
      hoc_additional_desc2: 'Perguntas',
      hoc_additional_contact: 'Entre em contato',
      //    regenerate_class_code_tooltip: "Generate a new Class Code",
      //    regenerate_class_code_confirm: "Are you sure you want to generate a new Class Code?",
      revoke_confirm: 'Tem certeza de que deseja revogar uma licença completa de{{student_name}}? A licença ficará disponível a outro aluno.',
      //    revoke_alert_no_student: "Please select students first.",
      //    revoke_selected_confirm: "Are you sure you want to revoke Licenses from all selected students?",
      revoke_all_confirm: 'Tem certeza de que deseja revogar licenças de todos os alunos desta turma?',
      revoking: 'Revogando...',
      unused_licenses: 'Você tem licenças não utilizadas que permitem atribuir cursos pagos aos alunos quando eles estiverem prontos para aprender mais!',
      remember_new_courses: 'Lembre-se de atribuir novos cursos!',
      more_info: 'Mais informações',
      how_to_assign_courses: 'Como atribuir cursos',
      select_students: 'Selecionar alunos',
      select_instructions: 'Clique na caixa de seleção ao lado de cada aluno o qual deseja atribuir um curso.',
      choose_course: 'Escolha o curso',
      choose_instructions: "Selecione o curso que deseja atribuir no menu e clique em 'Atribuir aos alunos selecionados'.",
      push_projects: 'Recomendamos atribuir  Desenvolvimento da Web 1 ou Desenvolvimento do jogo 1 depois que os alunos concluírem Introdução à Ciência da Computação! Consulte {{resource_hub}} para mais detathes destes cursos.',
      teacher_quest: 'Missão do professor para o sucesso',
      quests_complete: 'Missões completas',
      teacher_quest_create_classroom: 'Criar turma',
      teacher_quest_add_students: 'Adicionar alunos',
      teacher_quest_teach_methods: "Ajude seus alunos a aprender como 'chamar métodos'.",
      teacher_quest_teach_methods_step1: 'Obtenha 75% de pelo menos uma aula no primeiro nível, Dungeons of Kithgard',
      teacher_quest_teach_methods_step2: 'Imprima o [Student Quick Start Guide](https://files.codecombat.com/docs/resources/StudentQuickStartGuide.pdf) em Recursos do Professor.',
      teacher_quest_teach_strings: "Não amarre seus alunos, ensine-os 'strings'.",
      teacher_quest_teach_strings_step1: 'Obtenha 75% de pelo menos uma aula através de True Names',
      teacher_quest_teach_strings_step2: 'Use o seletor de nível de professor na página [Course Guides](/teachers/courses) para prever True Names.',
      teacher_quest_teach_loops: "Mantenha seus alunos em loop sobre 'loops'.",
      teacher_quest_teach_loops_step1: 'Obtenha 75% de pelo menos uma aula através de Fire Dancing.',
      teacher_quest_teach_loops_step2: 'Use Loops Activity em [CS1 Curriculum guide](/teachers/resources/cs1) para reforçar este conceito.',
      teacher_quest_teach_variables: 'Varie com `variáveis`.',
      teacher_quest_teach_variables_step1: 'Obtenha 75% de pelo menos uma aula através de Known Enemy.',
      teacher_quest_teach_variables_step2: 'Incentive a colaboração usando [Pair Programming Activity](/teachers/resources/pair-programming).',
      teacher_quest_kithgard_gates_100: 'Fuja dos Portões de Kithgard com sua turma.',
      teacher_quest_kithgard_gates_100_step1: 'Obtenha 75% de pelo menos uma aula através de Kithgard Gates.',
      teacher_quest_kithgard_gates_100_step2: 'Oriente os alunos a pensarem sobre problemas difíceis usando [Engineering Cycle Worksheet](https://files.codecombat.com/docs/resources/EngineeringCycleWorksheet.pdf).',
      teacher_quest_wakka_maul_100: 'Prepare-se para duelar Wakka Maul.',
      teacher_quest_wakka_maul_100_step1: 'Obtenha 75% de pelo menos uma aula através de Wakka Maul.',
      teacher_quest_wakka_maul_100_step2: 'Veja [Arena Guide](/teachers/resources/arenas) em [Resource Hub](/teachers/resources) para dicas sobre como administrar um dia de arena de sucesso.',
      teacher_quest_reach_gamedev: 'Explore novos mundos!',
      teacher_quest_reach_gamedev_step1: '[Get licenses](/teachers/licenses) para que seus alunos possam explorar novos mundos, como Desenvolvimento de Jogos e Desenvolvimento Web!',
      teacher_quest_done: 'Quer que seus alunos aprendam ainda mais sobre programação? Entre em contato com nosso [school specialists](mailto:schools@codecombat.com) hoje!',
      teacher_quest_keep_going: 'Continue! Veja o que você pode fazer a seguir:',
      teacher_quest_more: 'Veja todas as missões',
      teacher_quest_less: 'Veja menos missões',
      refresh_to_update: '(atualize a página para ver as atualizações)',
      view_project_gallery: 'Visualizar galeria de projetos',
      office_hours: 'Webinars de professores',
      office_hours_detail: 'Aprenda a acompanhar seus alunos enquanto eles criam jogos e embarcam em sua jornada de codificação! Venha e participe do nosso',
      office_hours_link: 'Webinars de professores',
      office_hours_detail_2: 'sessões.',
      success: 'Bem sucedido',
      in_progress: 'Em progresso',
      not_started: 'Não Iniciado',
      mid_course: 'Meio do curso',
      end_course: 'Fim do Curso',
      none: 'Nenhum detectado ainda',
      explain_open_ended: 'Nota: Os alunos são encorajados a resolver este nível criativamente - uma solução possível é fornecida abaixo.',
      level_label: 'Nível:',
      time_played_label: 'Tempo jogado:',
      //    practice_threshold_label: "Practice Threshold:",
      back_to_resource_hub: 'Voltar para Recursos do Professor',
      back_to_course_guides: 'Voltar para Guia de Cursos',
      print_guide: 'Imprimir este guia',
      combo: 'Combo',
      combo_explanation: 'Os alunos passam os níveis de desafio Combo usando pelo menos um conceito listado. Analise o código do aluno clicando no ponto de progresso.',
      concept: 'Conceito',
      //    sync_google_classroom: "Sync Google Classroom",
      //    unit_overview: "Unit Overview",
      //    module_overview: "Module Overview",
      //    chapter1_unit_overview_desc: "Summary of student experience, including Cutscenes, Practice Levels, Intros, and the Capstone project in Chapter 1.",
      //    lesson_plan: "Lesson Plan",
      //    chapter1_lesson_plan_desc: "Detailed classroom guide including learning objectives, CSTA standards, reflection activities, facilitation tips, and more.",
      //    capstone_rubric: "Capstone Rubric",
      //    chapter1_capstone_rubric_desc: "Rubric for evaluating students' Capstone projects and reflection activities at the end of this unit.",
      //    chapter1: "Chapter 1: Up The Mountain",
      //    chapter2: "Chapter 2: The Moon Dancers",
      //    chapter3: "Chapter 3: The Phoenix Lands",
      //    module1: "Module 1: ",
      //    module2: "Module 2: ",
      //    module3: "Module 3: ",
      //    module4: "Module 4: ",
      //    module5: "Module 5: ",
      //    module6: "Module 6: ",
      //    module7: "Module 7: ",
      //    module8: "Module 8: ",
      //    algorithms_and_syntax: "Algorithms and Syntax",
      //    debugging: "Debugging",
      //    variables: "Variables",
      //    conditionals: "Conditionals",
      //    capstone_intro: "Capstone Intro",
      //    capstone_project: "Capstone Project",
      //    level_code: "Level Code",
      //    review_needed: "Review Needed",
      //    review_tooltip_heading: "What does this mean?",
      //    review_tooltip_text: "Red flags appear next to Concept Checks where your student(s) attempted to answer the question 3 or more times. In the <strong>Course Overview</strong> section, red flags appear next to Concept Checks if at least 50% of students who have started or completed the concept check attempted it 3 or more times.",
      //    scroll_to_see_more: "Scroll to see more",
      //    click_to_view_concept_check: "Click to view concept check",
      //    click_to_view_project_gallery: "Click to view project gallery",
      //    review_learning_goal: "Review \"Learning Goal: __learningGoal__\" with students.",
      //    view_capstone_project: "View Capstone Project",
      //    ozaria_dashboard_guide: "Teacher Dashboard Guide",
      //    dashboard_guide_desc: "Walkthrough of Ozaria Teacher Dashboard features that will help you view student progress and work.",
      //    review: "Review",
      //    for_loops: "For Loops",
      //    peer_feedback: "Peer Feedback Form",
      //    presentation_checklist: "Presentation Checklist",
      //    try_ozaria_footer: "Try our new adventure game, Ozaria!",
      //    try_ozaria_free: "Try Ozaria for free",
      //    ozaria_intro: "Introducing Our New Computer Science Program",
      //    share_class: "share class",
      //    permission: "Permission",
      //    not_write_permission: "You don't have write permission to the class",
      //    not_read_permission: "You don't have read permission to the class",
      //    owned_license: "Licensed",
      //    archive_revoke_confirm: " students of the archived class have active licenses. Would you like to revoke them so that you can re-apply them to other students?",
      //    archive_without_revoking: "Archive Without Revoking",
      //    revoke_and_archive: "Revoke and Archive",
      //    license_stats: "License Stats",
      //    redeemers: "Active Students",
      //    removed_redeemers: "Inactive Students",
      //    latest_podcast_episode: "Latest Podcast Episode",
      //    from_the_podcast: "From the Podcast",
      //    edit_student_access_title: "Edit Student Access to Levels",
      //    edit_student_access_title_scenarios: "Edit Student Access to Projects",
      //    edit_student_access_subtitle: "You have selected __levels__ levels for __students__ students.",
      //    edit_student_access_subtitle_scenarios: "You have selected __levels__ projects for __students__ students.",
      //    student_ask_for_help: "Your student __name__ asking for your help.",
      //    never_played: "Never Played",
      //    test_student_modal_header: "Creating Test Student",
      //    test_student_modal_p1: "You'll be creating a unique test account that mimics the student journey and saves your progress.",
      //    test_student_modal_no_class: "Please create a class to join as a student",
      //    test_student_modal_choose_class: "Choose a class to join:",
      //    test_student_modal_redirect: "You will be redirected to your test student account!",
      //    stop_spying_student: "You can return to the teacher account by clicking `Stop Spying` in the user dropdown",
      //    show_practice_levels: "Show Practice Levels",
      //    hide_practice_levels: "Hide Practice Levels",
      //    dashboard_deprecation_message: "This legacy dashboard will be discontinued soon. To ensure uninterrupted access to all features and the best teaching tools, please transition to our new and improved Teacher Dashboard.",
    },

    //  teacher_licenses: {
    //    active_licenses: "Active Licenses",
    //    expired_licenses: "Expired Licenses",
    //  },

    //  teacher_ozaria_encouragement_modal: {
    //    title: "Build Computer Science Skills to Save Ozaria",
    //    sub_title: "You are invited to try the new adventure game from CodeCombat",
    //    cancel: "Back to CodeCombat",
    //    accept: "Try First Unit Free",
    //    bullet1: "Deepen student connection to learning through an epic story and immersive gameplay",
    //    bullet2: "Teach CS fundamentals, Python or JavaScript and 21st century skills",
    //    bullet3: "Unlock creativity through capstone projects",
    //    bullet4: "Support instructions through dedicated curriculum resources",
    //    you_can_return: "You can always return to CodeCombat",
    //  },

    //  educator_signup_ozaria_encouragement: {
    //    recommended_for: "Recommended for:",
    //    independent_learners: "Independent learners",
    //    homeschoolers: "Homeschoolers",
    //    educators_continue_coco: "Educators who want to continue using CodeCombat in their class",
    //    continue_coco: "Continue with CodeCombat",
    //  },

    //  ozaria_cta: {
    //    title1: "Standards Aligned Core Curriculum",
    //    description1: "Immersive, story based curriculum that meets all 6th-8th grade CSTA standards.",
    //    title2: "Turnkey Lesson Plans",
    //    description2: "In-depth presentations and worksheets for teachers to guide students through learning objectives.",
    //    title3: "New Teacher & Admin Dashboards",
    //    description3: "All the actionable insights educators need at a glance, such as student progress and concept understanding.",
    //  },

    share_licenses: {
      share_licenses: 'Compartilhar licenças',
      shared_by: 'Compatilhado por:',
      add_teacher_label: 'Insira o e-mail exato do professor:',
      add_teacher_button: 'Adicionar professor',
      //    modal_subtitle: "You can make your licenses available to other teachers in a shared pool.",
      //    modal_list_item_1: "Each license can only be used for one student at a time.",
      //    modal_list_item_2: "When teachers revoke licenses from students, the licenses will be returned to the shared pool for other teachers in this group to use.",
      subheader: 'Você pode disponibilizar suas licenças para outros professores em sua organização. Cada licença só pode ser usada por um aluno de cada vez.',
      teacher_not_found: 'Professor não encontrado. Por favor, certifique-se que este professor já criou uma conta de professor.',
      teacher_not_valid: 'Esta não é uma conta de professor válida. Apenas contas de professores podem compartilhar licenças.',
      already_shared: 'Você já compartilhou essas licenças com esse professor.',
      //    have_not_shared: "You've not shared these licenses with that teacher.",
      teachers_using_these: 'Professores que podem acessar essas licenças:',
      footer: 'Quando os professores revogam as licenças dos alunos, as licenças serão devolvidas ao espaço compartilhado para uso por outros professores desse grupo.',
      you: '(você)',
      one_license_used: '(1 license used)',
      licenses_used: '(__licensesUsed__ licenses used)',
      //    licenses_used_no_braces: "__licensesUsed__/__all__ licenses used",
      more_info: 'Mais informações',
      //    shared_pool_label: "Teachers in your shared pool:",
      //    teacher_delete_warning: "The shared licenses assigned to the teacher won't be revoked!",
      //    licenses_limit: "Licenses Limit:",
    },

    sharing: {
      game: 'Jogo',
      webpage: 'Página da web',
      your_students_preview: 'Seus alunos irão clicar aqui para ver seus projetos finalizados! Indisponível na pré-visualização do professor.',
      unavailable: 'Compartilhamento de links não disponível na visualização do professor.',
      share_game: 'Compartilhe este jogo',
      share_web: 'Compartilhe esta Página da web',
      victory_share_prefix: 'Compartilhe este link para convidar seus amigos e familiares para',
      victory_share_prefix_short: 'Convide pessoas para',
      victory_share_game: 'jogue seu nível de jogo',
      victory_share_web: 'visualizar sua Página da web',
      victory_share_suffix: '.',
      victory_course_share_prefix: 'Este link vai deixar seus amigos & familiares',
      victory_course_share_game: 'jogar o jogo',
      victory_course_share_web: 'visualizar a Página da web',
      victory_course_share_suffix: 'você acabou de criar.',
      copy_url: 'Copie o URL',
      share_with_teacher_email: 'Enviar para seu professor',
      //    share_ladder_link: "Share Multiplayer Link",
      //    ladder_link_title: "Share Your Multiplayer Match Link",
      //    ladder_link_blurb: "Share your AI battle link so your friends and family can play versus your code:",
    },

    game_dev: {
      creator: 'Criador',
    },

    web_dev: {
      image_gallery_title: 'Galeria de Imagens',
      select_an_image: 'Selecione uma imagem que deseja usar',
      scroll_down_for_more_images: '(Rolar para baixo para mais imagens)',
      copy_the_url: 'Copie a URL abaixo',
      copy_the_url_description: 'Útil se você deseja sobrescrever uma imagem existente.',
      copy_the_img_tag: 'Copiar a tag <img>',
      copy_the_img_tag_description: 'Útil se você deseja inserir uma imagem nova.',
      copy_url: 'Copiar URL',
      copy_img: 'Copiar <img>',
      how_to_copy_paste: 'Como Copiar/Colar',
      copy: 'Copiar',
      paste: 'Colar',
      back_to_editing: 'Voltar ao Modo Edição',
    },

    classes: {
      archmage_title: 'Arquimago',
      archmage_title_description: '(Programador)',
      archmage_summary: 'Se você é um desenvolvedor interessado em programar jogos educacionais, seja um arquimago e ajude-nos a construir CodeCombat!',
      artisan_title: 'Artesão',
      artisan_title_description: '(Construtor de Nível)',
      artisan_summary: 'Construa e compartilhe níveis para você e seus amigos jogar. Seja um Artesão e aprenda a arte de lecionar outros à programar.',
      adventurer_title: 'Aventureiro',
      adventurer_title_description: '(Testador de Nível)',
      adventurer_summary: 'Obtenha nossos novos níveis (ou mesmo nosso conteúdo de assinante) de graça um semana adiantado e ajude-nos a remover bugs (erros) antes que eles sejam lançados publicamente.',
      scribe_title: 'Escriba',
      scribe_title_description: '(Escritor de Artigos)',
      scribe_summary: 'Bom código exige boa documentação. Escreva, edite, e melhore a documentação lida por milhões de jogadores ao redor do mundo.',
      diplomat_title: 'Diplomata',
      diplomat_title_description: '(Tradutor)',
      diplomat_summary: 'CodeCombat está disponível em mais de 45 idiomas graças aos nossos Diplomatas. Nos ajude você também, contribuindo com as traduções.',
      ambassador_title: 'Embaixador',
      ambassador_title_description: '(Suporte)',
      ambassador_summary: 'Acalme nossos usuários do fórum e forneça uma direção para suas dúvidas. Nossos embaixadores representam CodeCombat no mundo todo.',
      teacher_title: 'Professor',
    },

    editor: {
      main_title: 'Editores do CodeCombat',
      //    concept_title: "Concept Editor",
      //    standards_title: "Standards Correlation Editor",
      article_title: 'Editor de Artigo',
      thang_title: 'Editor de Thang',
      level_title: 'Editor de Nível',
      course_title: 'Editor de Curso',
      achievement_title: 'Editor de Conquistas',
      poll_title: 'Editor de Enquete',
      //    resource_title: "Resource Editor",
      //    chat_title: "Chat Editor",
      //    ai_scenario_title: "AI Scenario Editor",
      //    ai_project_title: "AI Project Editor",
      //    ai_model_title: "AI Model Editor",
      //    ai_document_title: "AI Document Editor",
      //    ai_chat_message_title: "AI Chat Message Editor",
      //    ai_junior_scenario_title: "AI Junior Scenario Editor",
      //    ai_junior_project_title: "AI Junior Project Editor",
      //    resource_title_general: "__resource__ Editor",
      back: 'Voltar',
      revert: 'Reverter',
      revert_models: 'Reverter Modelos',
      pick_a_terrain: 'Escolha um Terreno',
      dungeon: 'Masmorra',
      indoor: 'Interior',
      desert: 'Deserto',
      grassy: 'Gramado',
      mountain: 'Montanha',
      glacier: 'Geleira',
      small: 'Pequeno',
      large: 'Grande',
      fork_title: 'Realizar um Novo Fork',
      fork_creating: 'Criando Fork...',
      generate_terrain: 'Gerando Terreno',
      //    generate_level: "Generate Level",
      //    generate_practice_level: "Generate Practice Level",
      //    generate_all_practice_levels: "Generate All Practice Levels",
      more: 'Mais',
      wiki: 'Wiki',
      live_chat: 'Chat ao Vivo',
      thang_main: 'Principal',
      thang_spritesheets: 'Planilhas de Sprites',
      thang_colors: 'Cores',
      level_some_options: 'Algumas Opções?',
      level_tab_thangs: 'Thangs',
      level_tab_scripts: 'Scripts',
      level_tab_components: 'Componentes',
      level_tab_systems: 'Sistemas',
      level_tab_docs: 'Documentação',
      level_tab_thangs_title: 'Thangs Atuais',
      level_tab_thangs_all: 'Tudo',
      level_tab_thangs_conditions: 'Condições de Início',
      level_tab_thangs_add: 'Adicionar Thangs',
      level_tab_thangs_search: 'Buscar thangs',
      add_components: 'Adicionar componentes',
      component_configs: 'Configurações de componente',
      config_thang: 'Duplo-clique para configurar uma thang',
      delete: 'Excluir',
      duplicate: 'Duplicar',
      stop_duplicate: 'Parar de Duplicar',
      rotate: 'Rotacionar',
      level_component_tab_title: 'Componentess Atuais',
      level_component_btn_new: 'Criar Novo Componente',
      level_systems_tab_title: 'Sistemas Atuais',
      level_systems_btn_new: 'Criar Novo Sistema',
      level_systems_btn_add: 'Adicionar Sistema',
      level_components_title: 'Voltar para Lista de Thangs',
      level_components_type: 'Tipo',
      //    concept_edit_title: "Edit Concept",
      //    standards_edit_title: "Edit Standards Correlation",
      level_component_edit_title: 'Editar Componente',
      level_component_config_schema: 'Configurar Esquema',
      level_system_edit_title: 'Editar Sistema',
      //    course_edit_title: "Edit Course",
      //    resource_edit_title: "Edit Resource",
      //    resource_edit_title_general: "Edit __resource__",
      //    chat_edit_title: "Edit Chat",
      //    chat_edit_title_general: "Edit __chat__",
      //    ai_scenario_edit_title: "Edit Scenario",
      //    ai_scenario_edit_title_general: "Edit __scenario__",
      //    ai_project_edit_title: "Edit Project",
      //    ai_project_edit_title_general: "Edit __project__",
      //    ai_model_edit_title: "Edit Model",
      //    ai_document_edit_title: "Edit Document",
      //    ai_chat_message_edit_title: "Edit Chat Message",
      //    ai_junior_scenario_edit_title: "Edit Junior Scenario",
      //    ai_junior_scenario_edit_title_general: "Edit __scenario__",
      //    ai_junior_project_edit_title: "Edit Junior Project",
      //    ai_junior_project_edit_title_general: "Edit __project__",
      create_system_title: 'Criar Novo Sistema',
      //    new_concept_title: "Create New Concept",
      //    new_standards_title: "Create New Standards Correlation",
      new_component_title: 'Criar Novo Componente',
      new_component_field_system: 'Sistema',
      new_article_title: 'Criar um Novo Artigo',
      new_thang_title: 'Criar um Novo Tipo de Thang',
      new_level_title: 'Criar um Novo Nível',
      new_article_title_login: 'Faça login para Criar um Novo Artigo',
      new_thang_title_login: 'Faça login para Criar um Novo Tipo de Thang',
      new_level_title_login: 'Faça login para Criar um Novo Nível',
      new_achievement_title: 'Criar Nova Conquista',
      new_achievement_title_login: 'Faça login para Criar uma Nova Conquista',
      new_poll_title: 'Criar uma nova enquete',
      new_poll_title_login: 'Faça login para criar uma nova enquete',
      new_course_title: 'Criar um novo curso',
      new_course_title_login: 'Faça login para criar um novo Curso',
      new_resource_title: 'Criar um Novo Recurso',
      new_resource_title_login: 'Faça login para criar um novo Recurso',
      //    new_chat_title: "Create a New Chat",
      //    new_chat_title_login: "Log In to Create a New Chat",
      //    new_ai_scenario_title: "Create a New Scenario",
      //    new_ai_scenario_title_login: "Log In to Create a New Scenario",
      //    new_ai_project_title: "Create a New Project",
      //    new_ai_project_title_login: "Log In to Create a New Project",
      //    new_ai_model_title: "Create a New Model",
      //    new_ai_model_title_login: "Log In to Create a New Model",
      //    new_ai_document_title: "Create a New Document",
      //    new_ai_document_title_login: "Log In to Create a New Document",
      //    new_ai_chat_message_title: "Create a New Chat Message",
      //    new_ai_chat_message_title_login: "Log In to Create a New Chat Message",
      //    new_ai_junior_scenario_title: "Create a New Junior Scenario",
      //    new_ai_junior_scenario_title_login: "Log In to Create a New Junior Scenario",
      //    new_ai_junior_project_title: "Create a New Junior Project",
      //    new_ai_junior_project_title_login: "Log In to Create a New Junior Project",
      article_search_title: 'Procurar Artigos Aqui',
      //    concept_search_title: "Search Concepts Here",
      //    standards_search_title: "Search Standards Correlations Here",
      thang_search_title: 'Procurar Tipos de Thang Aqui',
      level_search_title: 'Procurar Níveis Aqui',
      achievement_search_title: 'Buscar Conquistas',
      poll_search_title: 'Buscar enquetes',
      course_search_title: 'Pesquisar Cursos',
      resource_search_title: 'Pesquisar Recursos',
      //    chat_search_title: "Search Chats",
      //    ai_scenario_search_title: "Search Scenarios",
      //    ai_project_search_title: "Search Projects",
      //    ai_model_search_title: "Search Models",
      //    ai_document_search_title: "Search Documents",
      //    ai_chat_message_search_title: "Search Chat Messages",
      //    ai_junior_scenario_search_title: "Search Junior Scenarios",
      //    ai_junior_project_search_title: "Search Junior Projects",
      read_only_warning2: 'Nota: você não pode salvar suas edições aqui pois não está logado.',
      no_achievements: 'Nenhuma conquista foi adicionada para esse nível ainda.',
      achievement_query_misc: 'Conquista chave desligada dos variados',
      achievement_query_goals: 'Conquista chave desligada dos objetivos de nível',
      level_completion: 'Conclusão do Nível',
      pop_i18n: 'Popular I18N',
      //    ai_translate: "AI Translate",
      tasks: 'Tarefas',
      clear_storage: 'Limpar suas alterações locais',
      add_system_title: 'Adicionar sistemas ao nível',
      done_adding: 'Concluir adição',
      //    product: "Product",
      //    link: "Link",
      //    clone_to_new_scenario: "Clone to New Scenario",
      //    translate_warning_content: "Make sure the doc already Populate the i18n and Saved.",
      //    translate_pick_langs: "Pick the Languages you want to transalte.",
      //    translate_it: "Translate it!",
      //    translating: "Translating...",
    },

    article: {
      edit_btn_preview: 'Prever',
      edit_article_title: 'Editar Artigo ',
    },

    polls: {
      priority: 'Prioridade',
    },

    contribute: {
      page_title: 'Contribuindo',
      intro_blurb: 'CodeCombat é 100% open source, ou seja, tem seu código aberto! Centenas de jogadores dedicados estão nos ajudando a construir o jogo dentro do que ele é hoje. Junte-se a nós e escreva o próximo capítulo na conquista de CodeCombat para ensinar o mundo a programar!',
      alert_account_message_intro: 'Ei!',
      alert_account_message: 'Para assinar os emails de classe, você precisa estar logado.',
      archmage_introduction: 'Uma das melhores partes sobre a construção de jogos é que eles sintetizam diversas coisas diferentes. Gráficos, som, interação em tempo real, redes sociais, e, claro, muitos dos aspectos mais comuns da programação, desde a gestão em baixo nível de banco de dados, e administração do servidor até interação com o usuário e desenvolvimento da interface. Há muito a fazer, e se você é um programador experiente com um desejo ardente de realmente mergulhar no âmago da questão do CodeCombat, esta classe pode ser para você. Nós gostaríamos de ter sua ajuda para construir o melhor jogo de programação de todos os tempos.',
      class_attributes: 'Atributos da Classe',
      archmage_attribute_1_pref: 'Conhecimento em ',
      archmage_attribute_1_suf: ', ou um desejo de aprender. A maioria do nosso código é escrito nessa lingua. Se você é um fã de Ruby ou Python, você vai se sentir em casa. É JavaScript, mas com uma sintaxe mais agradável.',
      archmage_attribute_2: 'Alguma experiência em programação e iniciativa pessoal. Nós vamos ajudá-lo a se orientar, mas não podemos passar muito tempo treinando você.',
      how_to_join: 'Como Participar',
      join_desc_1: 'Qualquer um pode ajudar! Confira nosso ',
      join_desc_2: 'para começar, e marque a caixa abaixo para marcar-se como um arquimago corajoso e receba as últimas notícias por email. Quer conversar sobre o que fazer ou como se envolver mais profundamente? ',
      join_desc_3: ', ou encontre-nos em nosso ',
      join_desc_4: 'e começaremos a partir de lá!',
      join_url_email: 'Envie-nos um email',
      join_url_slack: 'canal público do Slack',
      archmage_subscribe_desc: 'Receba email sobre novas oportunidades para codificar e anúncios.',
      artisan_introduction_pref: 'Nós devemos contruir níveis adicionais! Pessoas estão clamando por mais conteúdo, e só podemos contruir tantos de nós mesmos. Agora sua estação de trabalho é o nível um; nosso Editor de Níveis é pouco utilizável até mesmo para seus criadores, então fique esperto. Se você tem visões de campanhas abrangendo for-loops para',
      artisan_introduction_suf: ', esta classe pode ser para você.',
      artisan_attribute_1: 'Qualquer experiência em construir conteúdo como esse seria legal, como usando os editores de nível da Blizzard. Mas não é obrigatório!',
      artisan_attribute_2: 'Um desejo ardente de fazer um monte de testes e iteração. Para fazer bons níveis, você precisa levá-lo para os outros e vê-los jogar, e estar preparado para encontrar muitas coisas para consertar.',
      artisan_attribute_3: 'Por enquanto, a resistência em par com um Aventureiro. Nosso Editor de Níveis é super preliminar e frustrante para usar. Você foi avisado!',
      artisan_join_desc: 'Use o Editor de Níveis nestas etapas, mais ou menos:',
      artisan_join_step1: 'Leia a documentação.',
      artisan_join_step2: 'Crie um novo nível e explore os níveis existentes.',
      artisan_join_step3: 'Encontre-nos na nossa sala pública no Slack para ajuda.',
      artisan_join_step4: 'Publique seus níveis no fórum para avaliação.',
      artisan_subscribe_desc: 'Receba emails com novidades sobre o editor de níveis e anúncios.',
      adventurer_introduction: 'Vamos ser claros sobre o seu papel: você é o tanque. Você vai tomar dano pesado. Precisamos de pessoas para experimentar níveis inéditos e ajudar a identificar como fazer as coisas melhorarem. A dor será enorme, fazer bons jogos é um processo longo e ninguém acerta na primeira vez. Se você pode suportar e ter uma alta pontuação de constituição, então esta classe pode ser para você.',
      adventurer_attribute_1: 'Sede de aprendizado. Você quer aprender a codificar e nós queremos ensiná-lo a codificar. Você provavelmente vai fazer a maior parte do ensino neste caso.',
      adventurer_attribute_2: 'Carismático. Seja gentil, mas articulado sobre o que precisa melhorar, e ofereça sugestões sobre como melhorar.',
      adventurer_join_pref: 'Se reuna (ou recrute!) um Artesão e trabalhe com ele, ou marque a caixa abaixo para receber emails quando houver novos níveis para testar. Também estaremos postando sobre níveis que precisam de revisão em nossas redes como',
      adventurer_forum_url: 'nosso fórum',
      adventurer_join_suf: 'então se você prefere ser notificado dessas formas, inscreva-se lá!',
      adventurer_subscribe_desc: 'Receba emails quando houver novos níveis para testar.',
      scribe_introduction_pref: 'O CodeCombat não será apenas um monte de níveis. Ele também irá incluir uma fonte de conhecimento, um wiki de conceitos de programação que os níveis podem se basear. Dessa forma, em vez de cada Artesão ter que descrever em detalhes o que é um operador de comparação, eles podem simplesmente criar um link para o artigo que o descreve. Algo na linha do que a ',
      scribe_introduction_url_mozilla: 'Mozilla Developer Network',
      scribe_introduction_suf: ' construiu. Se a sua idéia de diversão é articular os conceitos de programação em Markdown, então esta classe pode ser para você.',
      scribe_attribute_1: 'Habilidade com palavras é praticamente tudo o que você precisa. Não só a gramática e ortografica, mas a capacidade de transmitir idéias muito complicadas para os outros.',
      contact_us_url: 'Contate-nos',
      scribe_join_description: 'conte-nos um pouco sobre você, sua experiência com programação e que tipo de coisas você gostaria de escrever sobre. Nós começaremos a partir disso!',
      scribe_subscribe_desc: 'Receba email sobre anúncios de escrita de artigos.',
      diplomat_introduction_pref: 'Então, se há uma coisa que aprendemos com o  ',
      //    diplomat_introduction_url: "open source community",
      diplomat_introduction_suf: 'é que há um interesse considerável no CodeCombat em outros países, especialmente no Brasil! Estamos construindo um corpo de tradutores ansiosos para transformar um conjunto de palavras em outro conjunto de palavras para tornar o CodeCombat tão acessível em todo o mundo quanto for possível. Se você gosta de obter cenas inéditas do próximo conteúdo e obter esses níveis para os seus compatriotas o mais rápido possível, então esta classe pode ser para você.',
      diplomat_attribute_1: 'Fluência no inglês e na língua para a qual você gostaria de traduzir. Ao transmitir idéias complicadas, é importante ter um forte domínio em ambos!',
      diplomat_i18n_page_prefix: 'Você pode começar a traduzir nossos níveis indo para a',
      diplomat_i18n_page: 'página de tradução',
      diplomat_i18n_page_suffix: ', ou nossa página no GitHub.',
      diplomat_join_pref_github: 'Encontre o arquivo de sua linguagem ',
      diplomat_github_url: 'no GitHub',
      diplomat_join_suf_github: ', edite-o online, e envie um pull request. Marque também, esta caixa abaixo para se manter atualizado sobre os novos desenvolvimento de internacionalização!',
      diplomat_subscribe_desc: 'Receba emails sobre o desenvolvimento da i18n e níveis para traduzir.',
      ambassador_introduction: 'Esta é uma comunidade que estamos construindo, e vocês são as conexões. Temos chats Olark, emails e redes sociais com muitas pessoas para conversar e ajudar a se familiarizar com o jogo e aprender. Se você quer ajudar as pessoas a se envolver e se divertir, e ter uma boa noção da pulsação do CodeCombat e para onde estamos indo em seguida, esta classe pode ser para você.',
      ambassador_attribute_1: 'Habilidades de comunicação. Ser capaz de identificar os problemas que os jogadores estão tendo e ajudar a resolvê-los, Além disso, manter o resto de nós informados sobre o que os jogadores estão dizendo, o que gostam e não gostam e do que querem mais!',
      ambassador_join_desc: 'conte-nos um pouco sobre você, o que você fez e o que você estaria interessado em fazer. Nós começaremos a partir disso!',
      //    ambassador_join_step1: "Read the documentation.",
      //    ambassador_join_step2: "Find us in our public Slack channel.",
      //    ambassador_join_step3: "Help others in the Ambassador category.",
      ambassador_subscribe_desc: 'Receba emails sobre atualização do suporte e desenvolvimento do multijogador.',
      teacher_subscribe_desc: 'Obter e-mails sobre atualizações e anúncios para professores.',
      changes_auto_save: 'As alterações são salvas automaticamente quando você marcar as caixas de seleção.',
      diligent_scribes: 'Nossos Aplicados Escribas:',
      powerful_archmages: 'Nossos Poderosos Arquimagos:',
      creative_artisans: 'Nossos Criativos Artesãos:',
      brave_adventurers: 'Nossos Valentes Aventureiros:',
      translating_diplomats: 'Nossos Diplomatas Tradutores:',
      helpful_ambassadors: 'Nossos Prestativos Embaixadores:',
    },

    ladder: {
      //    title: "Multiplayer Arenas",
      //    arena_title: "__arena__ | Multiplayer Arenas",
      my_matches: 'Minhas Partidas',
      simulate: 'Simular',
      simulation_explanation: 'Por simular partidas você pode classificar seu jogo mais rápido!',
      simulation_explanation_leagues: 'Você ajudará principalmente a simular jogos para jogadores aliados em seus clãs e cursos.',
      simulate_games: 'Simular Partidas!',
      games_simulated_by: 'Partidas simuladas por você:',
      games_simulated_for: 'Partidas simuladas para você:',
      games_in_queue: 'Jogos atualmente na fila:',
      games_simulated: 'Partidas simuladas',
      games_played: 'Partidas jogadas',
      ratio: 'Taxa',
      leaderboard: 'Tabela de Classificação',
      battle_as: 'Lutar como ',
      summary_your: 'Seus ',
      summary_matches: 'Jogos - ',
      summary_wins: ' Vitórias, ',
      summary_losses: ' Derrotas',
      rank_no_code: 'Nenhum Código Novo para Classificar',
      rank_my_game: 'Classificque Meu Jogo!',
      rank_submitting: 'Submetendo...',
      rank_submitted: 'Submetendo para a Classificação',
      rank_failed: 'Falha ao Classificar',
      rank_being_ranked: 'Jogo sendo Classificado',
      rank_last_submitted: 'enviado ',
      help_simulate: 'Ajuda simulando partidas?',
      code_being_simulated: 'Seu novo código está sendo simulado por outros jogadores para ser classificado. Isto atualizará automaticamente assim que novas partidas entrarem.',
      no_ranked_matches_pre: 'Sem partidas classificadas para o ',
      no_ranked_matches_post: ' time! Jogue contra alguns competidores e então volte aqui para ter seu jogo classificado.',
      choose_opponent: 'Escolha um Oponente',
      select_your_language: 'Selecione sua linguagem!',
      tutorial_play: 'Jogue o Tutorial',
      tutorial_recommended: 'Recomendado se você nunca jogou antes',
      tutorial_skip: 'Pular Tutorial',
      tutorial_not_sure: 'Não tem certeza do que está acontecendo?',
      tutorial_play_first: 'Jogue o Tutorial primeiro.',
      simple_ai: 'IA Simples',
      warmup: 'Aquecimento',
      friends_playing: 'Amigos Jogando',
      log_in_for_friends: 'Faça login para jogar com seus amigos!',
      social_connect_blurb: 'Conecte-se e jogue contra seus amigos!',
      invite_friends_to_battle: 'Convide seus amigos para se juntarem na batalha!',
      fight: 'Lutem!',
      watch_victory: 'Assista sua vitória',
      defeat_the: 'Derrote',
      watch_battle: 'Assista a luta',
      //    tournament_starts: "Tournament starts __timeElapsed__",
      tournament_started: ', iniciado',
      tournament_ends: 'Fim do torneio',
      tournament_ended: 'Torneio encerrado',
      //    tournament_results_published: ", results published __timeLeft__",
      //    tournament_results_wait_publish: ", results will be published by owner",
      tournament_rules: 'Regras do Torneio',
      tournament_blurb: 'Escreva códigos, colete ouro, construa exércitos, esmague inimigos, ganhe prêmios e aprimore sua carreira no nosso Torneio da Cobiça de $40,000! Veja os detalhes',
      tournament_blurb_criss_cross: 'Ganhe leilões, construa caminhos, despiste oponentes, agarre joias e aprimore sua carreira no nosso Torneio de Cruzadas! Veja os detalhes',
      tournament_blurb_zero_sum: 'ULibere sua criatividade de codificação em colagens de ouro e táticas de batalha neste jogo de espelho alpino entre o feiticeiro vermelho e o feiticeiro azul. O torneio começou na sexta-feira, 27 de março, e vai até segunda-feira, 6 de abril, às 17h PDT. Venha competir por diversão e glória! Confira os detalhes',
      tournament_blurb_ace_of_coders: 'Batalhe na geleira congelada neste jogo de espelho de estilo de dominação! O torneio começou na quarta-feira, 16 de setembro, e vai até quarta-feira, 14 de outubro, às 17h PDT. Confira os detalhes',
      tournament_blurb_blog: 'no nosso blog',
      rules: 'Regras',
      winners: 'Vencedores',
      league: 'Liga',
      red_ai: 'AI Vermelho',
      blue_ai: 'AI Azul',
      wins: 'Vence',
      //    losses: "Losses",
      //    win_num: "Wins",
      //    loss_num: "Losses",
      //    win_rate: "Win %",
      humans: 'Vermelho',
      ogres: 'Azul',
      //    live_tournament: "Live Tournament",
      //    awaiting_tournament_title: "Tournament Inactive",
      //    awaiting_tournament_blurb: "The tournament arena is not currently active.",
      //    tournament_end_desc: "The tournament is over, thanks for playing",
      //    age: "Age",
      //    age_bracket: "Age Bracket",
      //    bracket_0_11: "0-11",
      //    bracket_11_14: "11-14",
      //    bracket_14_18: "14-18",
      //    bracket_11_18: "11-18",
      //    bracket_open: "Open",
      //    create_tournament: "Create a Tournament",
      //    difficulty_beginner: "Beginner",
      //    difficulty_intermediate: "Intermediate",
      //    difficulty_advanced: "Advanced",
      //    ai_league_ends: "Global AI League ends at __time__",
    },

    user: {
      user_title: '__name__ - Aprenda a programar com CodeCombat',
      stats: 'Estatísticas',
      singleplayer_title: 'Níveis Jogador Único',
      multiplayer_title: 'Níveis Multijogador',
      achievements_title: 'Achievements',
      last_played: 'Último Jogo',
      status: 'Status',
      status_completed: 'Completo',
      status_unfinished: 'Incompleto',
      no_singleplayer: 'Nenhum jogo Jogador Único ainda.',
      no_multiplayer: 'Nenhum jogo Multijogador ainda.',
      no_achievements: 'Nenhuma conquista ganha ainda.',
      favorite_prefix: 'Linguagem favorita é ',
      favorite_postfix: '.',
      not_member_of_clans: 'Ainda não é membro de nenhum clã.',
      certificate_view: 'ver certificado',
      certificate_click_to_view: 'clique para ver certificado',
      certificate_course_incomplete: 'curso incompleto',
      certificate_of_completion: 'Certificado de Conclusão',
      certificate_endorsed_by: 'Endossado por',
      certificate_stats: 'Estatísticas do Curso',
      certificate_lines_of: 'linhas de',
      certificate_levels_completed: 'níveis completados',
      certificate_for: 'Para',
      //    for_ozaria_chapters_1_4: "For Ozaria Chapters 1 - 4",
      //    certificate_number: "No.",
      //    heroes_unlocked: "Heroes Unlocked",
      //    current_items: "Items Equipped",
      //    contributor_badges: "Contributor Badges",
      //    contributions_title: "Contributions",
      //    type_stat: "Type",
      //    patches_submit: "Patches Submitted",
      //    patches_approved: "Patches Approved",
      //    patches_accepted: "Patches Accepted",
      //    level_edits: "Level Edits",
      //    total_translations: "Total Translations",
      //    campaign_stats: "Stats",
    },

    achievements: {
      last_earned: 'Últimos Ganhos',
      amount_achieved: 'Montante',
      achievement: 'Conquista',
      current_xp_prefix: '',
      current_xp_postfix: ' no total',
      new_xp_prefix: '',
      new_xp_postfix: ' adquirido',
      left_xp_prefix: '',
      left_xp_infix: ' até o nível ',
      left_xp_postfix: '',
    },

    account: {
      title: 'Conta',
      settings_title: 'Configurações de conta',
      unsubscribe_title: 'Cancelar assinatura',
      payments_title: 'Pagamentos',
      subscription_title: 'Assinatura',
      invoices_title: 'Faturas',
      prepaids_title: 'Pré-pagos',
      payments: 'Pagamentos',
      prepaid_codes: 'Código prépagos',
      purchased: 'Comprado',
      subscribe_for_gems: 'Inscreva-se para gemas',
      subscription: 'Assinatura',
      invoices: 'Faturas',
      service_apple: 'Apple',
      service_web: 'Web',
      paid_on: 'Pago',
      service: 'Serviço',
      price: 'Preço',
      gems: 'Gemas',
      active: 'Ativo',
      subscribed: 'Inscrito',
      unsubscribed: 'Desinscrito',
      active_until: 'Ativo até',
      cost: 'Custo',
      next_payment: 'Próximo Pagamento',
      card: 'Cartão',
      status_unsubscribed_active: 'Você não é um assinante e não será cobrado, mas sua conta ainda está ativa.',
      status_unsubscribed: 'Ganhe acesso a novos níveis, heróis, itens, e gemas bônus com uma assinatura CodeCombat!',
      not_yet_verified: 'Ainda não verificado.',
      resend_email: 're-enviar e-mail',
      email_sent: 'E-mail enviado! Verifique sua caixa de entrada.',
      verifying_email: 'Verificando seu endereço de email...',
      successfully_verified: 'Seu endereço de email foi verificado com sucesso!',
      verify_error: 'Algo deu errado ao verificar seu e-mail :(',
      unsubscribe_from_marketing: 'Cancelar a inscrição de e-mails de marketing do CodeCombat para __email__ ?',
      unsubscribe_button: 'sim, cancelar inscrição',
      unsubscribe_failed: 'Falha',
      unsubscribe_success: 'Sucesso',
      //    manage_billing: "Manage Payments",
      //    payments_history: "Payments History",
      //    no_payments_found: "No payments found",
    },

    account_invoices: {
      amount: 'Valor em dólares americanos',
      declined: 'Seu cartão foi recusado',
      invalid_amount: 'Coloque o valor em dólares americanos.',
      not_logged_in: 'Entre no site com sua conta ou crie uma conta para acessar suas faturas.',
      pay: 'Pagar Faturas',
      purchasing: 'Comprando...',
      retrying: 'Erro de servidor, tentando novamente.',
      success: 'A transação foi completada com sucesso. Obrigado!',
    },

    account_prepaid: {
      purchase_code: 'Adquira um código de inscrição',
      purchase_code1: 'Os códigos de assinatura podem ser resgatados para adicionar tempo de assinatura premium a uma ou mais contas para a Home Version do CodeCombat.',
      purchase_code2: 'Cada conta do CodeCombat só pode resgatar um código de assinatura específico.',
      purchase_code3: 'Os meses do Código de Assinatura serão adicionados ao final de qualquer assinatura existente na conta.',
      purchase_code4: 'Códigos de Assinatura são para contas que jogam a versão Home do CodeCombat, eles não podem ser usados no lugar de Licenças de Estudante para a versão do Sala de Aula.',
      purchase_code5: 'Para mais informações sobre Licenças para Estudantes, entre em contato com',
      users: 'Usuários',
      months: 'Meses',
      purchase_total: 'Total',
      purchase_button: 'Submeter compra',
      your_codes: 'Seus códigos',
      redeem_codes: 'Resgatar um código de assinatura',
      prepaid_code: 'Código prépago',
      lookup_code: 'Pesquisar código pré-pago',
      apply_account: 'Aplicar na sua conta',
      copy_link: 'Você pode copiar o link do código e enviá-lo para alguém.',
      quantity: 'Quantidade',
      redeemed: 'Resgatado',
      no_codes: 'Sem códigos ainda!',
      you_can1: 'Você pode',
      you_can2: 'compre um código pré-pago',
      you_can3: 'que pode ser aplicado à sua conta ou dado a outras pessoas.',
      //    prepaid_add_months: "This prepaid code adds <strong>__months__ months of subscription</strong> to your account.",
      //    can_use_times: "It can be used <strong>__unlocksLeft__ more</strong> times.",
      //    prepaid_applied_success: "Prepaid applied to your account!",
      //    activation_code_used: "The Activation code has been used.",
      //    redeem_code_error: "Error: Could not redeem prepaid code. ",
    },

    //  ozaria_chrome: {
    //    sound_off: "Mute",
    //    sound_on: "Unmute",
    //    back_to_map: "Back to Map",
    //    level_options: "Level Options",
    //    restart_level: "Restart Level",
    //    max_browser: "Maximize Browser",
    //    ai_hint: "AI Hint",
    //  },

    //  impact: {
    //    hero_heading: "Building A World-Class Computer Science Program",
    //    hero_subheading: "We Help Empower Educators and Inspire Students Across the Country",
    //    featured_partner_story: "Featured Partner Story",
    //    partner_heading: "Successfully Teaching Coding at a Title I School",
    //    partner_school: "Bobby Duke Middle School",
    //    featured_teacher: "Scott Baily",
    //    teacher_title: "Technology Teacher Coachella, CA",
    //    implementation: "Implementation",
    //    grades_taught: "Grades Taught",
    //    length_use: "Length of Use",
    //    length_use_time: "3 years",
    //    students_enrolled: "Students Enrolled this Year",
    //    students_enrolled_number: "130",
    //    courses_covered: "Courses Covered",
    //    course1: "CompSci 1",
    //    course2: "CompSci 2",
    //    course3: "CompSci 3",
    //    course4: "CompSci 4",
    //    course5: "GameDev 1",
    //    fav_features: "Favorite Features",
    //    responsive_support: "Responsive Support",
    //    immediate_engagement: "Immediate Engagement",
    //    paragraph1: "Bobby Duke Middle School sits nestled between the Southern California mountains of Coachella Valley to the west and east and the Salton Sea 33 miles south, and boasts a student population of 697 students within Coachella Valley Unified’s district-wide population of 18,861 students.",
    //    paragraph2: "The students of Bobby Duke Middle School reflect the socioeconomic challenges facing Coachella Valley’s residents and students within the district. With over 95% of the Bobby Duke Middle School student population qualifying for free and reduced-price meals and over 40% classified as English language learners, the importance of teaching 21st century skills was the top priority of Bobby Duke Middle School Technology teacher, Scott Baily.",
    //    paragraph3: "Baily knew that teaching his students coding was a key pathway to opportunity in a job landscape that increasingly prioritizes and necessitates computing skills. So, he decided to take on the exciting challenge of creating and teaching the only coding class in the school and finding a solution that was affordable, responsive to feedback, and engaging to students of all learning abilities and backgrounds.",
    //    teacher_quote: "When I got my hands on CodeCombat [and] started having my students use it, the light bulb went on. It was just night and day from every other program that we had used. They’re not even close.",
    //    quote_attribution: "Scott Baily, Technology Teacher",
    //    read_full_story: "Read Full Story",
    //    more_stories: "More Partner Stories",
    //    partners_heading_1: "Supporting Multiple CS Pathways in One Class",
    //    partners_school_1: "Preston High School",
    //    partners_heading_2: "Excelling on the AP Exam",
    //    partners_school_2: "River Ridge High School",
    //    partners_heading_3: "Teaching Computer Science Without Prior Experience",
    //    partners_school_3: "Riverdale High School",
    //    download_study: "Download Research Study",
    //    teacher_spotlight: "Teacher & Student Spotlights",
    //    teacher_name_1: "Amanda Henry",
    //    teacher_title_1: "Rehabilitation Instructor",
    //    teacher_location_1: "Morehead, Kentucky",
    //    spotlight_1: "Through her compassion and drive to help those who need second chances, Amanda Henry helped change the lives of students who need positive role models. With no previous computer science experience, Henry led her students to coding success in a regional coding competition.",
    //    teacher_name_2: "Kaila, Student",
    //    teacher_title_2: "Maysville Community & Technical College",
    //    teacher_location_2: "Lexington, Kentucky",
    //    spotlight_2: "Kaila was a student who never thought she would be writing lines of code, let alone enrolled in college with a pathway to a bright future.",
    //    teacher_name_3: "Susan Jones-Szabo",
    //    teacher_title_3: "Teacher Librarian",
    //    teacher_school_3: "Ruby Bridges Elementary",
    //    teacher_location_3: "Alameda, CA",
    //    spotlight_3: "Susan Jones-Szabo promotes an equitable atmosphere in her class where everyone can find success in their own way. Mistakes and struggles are welcomed because everyone learns from a challenge, even the teacher.",
    //    continue_reading_blog: "Continue Reading on Blog...",
    //    ozaria_impact_title: "Positive Impacts with Ozaria",
    //    ozaria_impact_blurb: "CodeCombat's sister curriculum, Ozaria, has proven to have a positive impact on the student learning outcomes that matter most to both students and educators.",
    //    ozaria_impact_learn_more: "Learn more about Ozaria's curriculum efficacy here.",
    //  },

    loading_error: {
      could_not_load: 'Erro ao carregar do servidor',
      connection_failure: 'Conexão falhou.',
      connection_failure_desc: 'Não parece que você esteja conectado à internet! Verifique sua conexão de rede e recarregue esta página.',
      login_required: 'Login obrigatório',
      login_required_desc: 'Você precisa estar logado para acessar esta página.',
      unauthorized: 'Você precisa estar autenticado. Você desativou os cookies?',
      forbidden: 'Você não possui permissão.',
      forbidden_desc: 'Ah não, não há nada que possamos mostrar aqui! Certifique-se de estar conectado à conta correta ou visite um dos links abaixo para voltar à programar!',
      user_not_found: 'Usuário não encontrado',
      not_found: 'Não encontrado.',
      //    resource_not_found: "404 __resource__ Not Found",
      not_found_desc: 'Não há nada aqui. Visite um dos links a seguir para voltar à programar!',
      not_allowed: 'Método não permitido.',
      timeout: 'Tempo de requisição esgotado.',
      conflict: 'Conflito de recurso.',
      bad_input: 'Problema de entrada (bad input).',
      server_error: 'Erro do servidor.',
      unknown: 'Erro desconhecido.',
      error: 'ERRO',
      general_desc: 'Algo deu errado, e provavelmente é nossa falha. Tente aguardar um momento e tente novamente atualizando a página, ou visite um dos seguintes links para voltar à programação!',
      //    too_many_login_failures: "There have been too many unsuccessful login attempts.  Please try again later.",
      //    something_went_wrong: "Oops! Something went wrong",
    },

    resources: {
      level: 'Nível',
      patch: 'Patch',
      patches: 'Patches',
      system: 'Sistema',
      systems: 'Sistemas',
      component: 'Componente',
      components: 'Componentes',
      hero: 'Herói',
      campaigns: 'Campanhas',
    },

    concepts: {
      advanced_css: 'CSS Avançado',
      advanced_css_rules: 'CSS Regras Avançado',
      advanced_css_selectors: 'CSS Seletores Avançado',
      advanced_html: 'HTML Avançado',
      advanced_html_attributes: 'HTML Atributos Avançado',
      advanced_html_tags: 'HTML Tags Avançado',
      advanced_strings: 'Strings avançadas',
      advanced_web_scripting: 'Web Script Avançado',
      algorithms: 'Algoritmos',
      algorithm_average: 'Algoritmo Média',
      algorithm_find_minmax: 'Algoritmo Encontrar Mínimo/Máximo',
      algorithm_search_binary: 'Algoritmo Busca Binária',
      algorithm_search_graph: 'Algoritmo Busca de Grafo',
      algorithm_sort: 'Algoritmo Ordenar',
      algorithm_sum: 'Algoritmo Soma',
      alter_existing_web_pages: 'Alterar páginas web existentes',
      arguments: 'Argumentos',
      arithmetic: 'Aritmética',
      array_2d: 'Array 2D',
      array_index: 'Array de Indexação',
      array_iterating: 'Iterando mais Arrays',
      array_literals: 'Arrays Literais',
      array_searching: 'Buscando no Array',
      array_sorting: 'Ordenação de Array',
      arrays: 'Arrays',
      basic_css: 'CSS Básico',
      basic_css_rules: 'CSS regras Básico',
      basic_css_selectors: 'CSS seletores Básico',
      basic_event_handling: 'Manipulação básica de eventos',
      basic_game_ai: 'IA Básica do jogo',
      basic_html: 'HTML Básico',
      basic_html_attributes: 'HTML Atributos Básico',
      basic_html_tags: 'HTML Tags Básico',
      basic_input_handling: 'Manipulação básica de entrada',
      basic_javascript: 'JavaScript Básico',
      basic_syntax: 'Sintaxe Básica',
      basic_web_scripting: 'Web Script Básico',
      binary: 'Binário',
      boolean_and: 'Booleano E',
      boolean_equality: 'Booleano Igualdade',
      boolean_greater_less: 'Booleano Maior que/Menor que',
      boolean_inequality: 'Desigualdade Booleana',
      boolean_logic: 'Lógica Booleana',
      boolean_logic_shortcircuit: 'Lógica Booleana de Curto-Circuito',
      boolean_not: 'Booleano Não',
      boolean_operator_precedence: 'Precedência do Operador Booleano',
      boolean_or: 'Booleano Ou',
      boolean_with_xycoordinates: 'Comparação de Coordenada',
      bootstrap: 'Bootstrap',
      break_statements: 'Comandos Break',
      classes: 'Classes',
      //    comparators: "Comparators",
      //    compound_conditionals: "Compound Conditionals",
      //    conditionals: "Conditionals",
      construct_mazes: 'Construir labirintos',
      continue_statements: 'Comandos continue',
      create_playable_game: 'Criar um jogo jogável e compartilhável',
      create_sharable_interactive_web_page: 'Criar uma página web interativa compartilhável',
      create_sharable_web_page: 'Criar uma página web compartilhável',
      //    data_and_analysis: "Data & Analysis",
      //    data_types: "Data Types",
      //    debugging: "Debugging",
      dom_events: 'Eventos DOM',
      dynamic_styling: 'Estilo Dinâmico',
      events: 'Eventos',
      event_concurrency: 'Concorrência de Eventos',
      event_data: 'Dados de Eventos',
      event_handlers: 'Manipuladores de Eventos',
      event_spawn: 'Gerador de Eventos',
      for_loops: 'Laço For',
      for_loops_nested: 'Aninhados por Loops',
      //    for_loops_range: "For Loops Range",
      functions: 'Funções',
      functions_parameters: 'Parâmetros',
      functions_multiple_parameters: 'Múltiplos Parâmetros',
      game_ai: 'IA do Jogo',
      //    game_design: "Game Design",
      game_goals: 'Objetivos do Jogo',
      //    game_spawn: "Game Spawn",
      graphics: 'Gráficos',
      graphs: 'Grafos',
      heaps: 'Pilhas',
      if_condition: 'Declaração Condicional If',
      if_else_if: 'Declarações If/Else If ',
      if_else_statements: 'Declarações If/Else',
      if_statements: 'Comandos if',
      if_statements_nested: 'Declarações If aninhadas',
      indexing: 'Índices de Arrays',
      input_handling: 'Manipulação de entrada',
      input_handling_flags: 'Manipulando Input - Flags',
      input_handling_keyboard: 'Manipulando Input - Teclado',
      input_handling_mouse: 'Manipulando Input - Mouse',
      intermediate_css: 'CSS Intermediário',
      intermediate_css_rules: 'CSS Regras Intermediário',
      intermediate_css_selectors: 'CSS Seletores Intermediário',
      intermediate_html: 'HTML Intermediário',
      intermediate_html_attributes: 'HTML Atributos Intermediário',
      intermediate_html_tags: 'HTML Tags Intermediário',
      intermediate_web_scripting: 'Web Script Intermediário',
      //    iteration: "Iteration",
      jquery: 'jQuery',
      jquery_animations: 'jQuery Animações',
      jquery_filtering: 'jQuery Filtro de Elementos',
      jquery_selectors: 'jQuery Seletores',
      length: 'Comprimento do Array',
      //    loops: "Loops",
      math_coordinates: 'Coordenadas matemáticas',
      math_geometry: 'Geometria',
      math_operations: 'Operações Matemáticas',
      math_proportions: 'Proporção Matemática',
      math_trigonometry: 'Trigonometria',
      //    methods: "Methods",
      //    nesting: "Nesting",
      //    objects: "Objects",
      object_literals: 'Objetos Literais',
      parameters: 'Parâmetros',
      place_game_objects: 'Usar objetos do jogo',
      //    problem_solving: "Problem Solving",
      programs: 'Programas',
      properties: 'Propriedades',
      property_access: 'Acessando Propriedades',
      property_assignment: 'Atribuindo Propriedades',
      property_coordinate: 'Propriedade de Coordenada',
      queues: 'Estruturas de Dados - Filas',
      reading_docs: 'Lendo as Documentações',
      recursion: 'Recursividade',
      return_statements: 'Declarações de retorno',
      //    sequences_algorithms: "Sequences & Algorithms",
      stacks: 'Estruturas de Dados - Pilhas',
      strings: 'Strings',
      strings_concatenation: 'Concatenação de String',
      strings_substrings: 'Cortes de String',
      //    student_code: "Student Code",
      //    syntax: "Syntax",
      trees: 'Estruturas de Dados - Árvores',
      variables: 'Variáveis',
      vectors: 'Vetores',
      while_condition_loops: 'Looping While com Condicionais',
      while_loops: 'Loops while',
      while_loops_simple: 'Looping While',
      while_loops_nested: 'Loopings While Aninhados',
      xy_coordinates: 'Coordenadas Cartesianas',
    },

    anonymous_teacher: {
      notify_teacher: 'Notificar Professor',
      create_teacher_account: 'Criar Conta de Professor Grátis',
      enter_student_name: 'Seu nome:',
      enter_teacher_email: 'Seu e-mail de professor:',
      teacher_email_placeholder: 'teacher.email@example.com',
      student_name_placeholder: 'digite seu nome aqui',
      teachers_section: 'Professores:',
      students_section: 'Alunos:',
      teacher_notified: 'Nós notificamos o seu professor que você quer jogar mais CodeCombat na sua sala de aula!',
    },

    delta: {
      added: 'Adicionado',
      modified: 'Modificado',
      not_modified: 'Não Modificado',
      deleted: 'Removido',
      moved_index: 'Índice Movido',
      text_diff: 'Diff do Texto',
      merge_conflict_with: 'MERGE DO CONFLITO COM',
      no_changes: 'Sem Alterações',
    },

    legal: {
      page_title: 'Jurídico',
      opensource_introduction: 'O CodeCombat faz parte da comunidade de código aberto.',
      opensource_description_prefix: 'Confira ',
      github_url: 'nosso GitHub',
      opensource_description_center: 'e ajude-nos se você gostar! CodeCombat é construído a partir de dúzias de projetos de código aberto, e nós amamos eles. Veja ',
      archmage_wiki_url: 'nossa wiki mágica',
      opensource_description_suffix: 'para uma lista dos softwares que fazem esse jogo possível.',
      practices_title: 'Respeitáveis Boas Práticas',
      practices_description: 'Essas são nossas promessas para você, o jogador, de uma maneira menos jurídica.',
      privacy_title: 'Privacidade',
      privacy_description: 'Nós nâo venderemos suas informações pessoaos.',
      security_title: 'Segurança',
      security_description: 'Nós lutamos para manter suas informações pessoais a salvo.Como um projeto de código aberto, nosso site é aberto para qualquer um rever e melhorar nossos sistemas de segurança.',
      email_title: 'Email',
      email_description_prefix: 'Nós não iremos te encher de spam. Através',
      email_settings_url: 'das suas configurações de email',
      email_description_suffix: 'ou através de links nos emails que enviarmos, você pode trocar as preferências e facilmente se desinscrever a qualquer hora.',
      cost_title: 'Custo',
      //    cost_description: "CodeCombat is free to play for its introductory levels, with a $__price__ USD/mo subscription for access to extra levels and __gems__ bonus gems per month. You can cancel with a click, and we offer a 100% money-back guarantee.",
      copyrights_title: 'Direitos Autorais e Licenças',
      contributor_title: 'Contrato de Licença de Colaborador',
      contributor_description_prefix: 'Todos os colaboradores, tanto no nosso site quando no nosso repositório no GitHub estão sujeitos ao nosso',
      cla_url: 'CLA',
      contributor_description_suffix: ' para o qual você deve estar de acordo antes de contribuir.',
      code_title: 'Código - MIT',
      client_code_description_prefix: 'Todo o código do lado do cliente para codecombat.com no repositório público GitHub e no banco de dados codecombat.com, é licenciado sob o',
      mit_license_url: 'Licença do MIT',
      code_description_suffix: 'Isso inclui todo o código nos sistemas e componentes que são disponibilizados pelo CodeCombat para o propósito de criar níveis.',
      art_title: 'Arte/Música - Creative Commons ',
      art_description_prefix: 'Todo o conteúdo comum está disponível sob a',
      cc_license_url: 'Creative Commons Attribution 4.0 International License',
      art_description_suffix: 'Conteúdo comum é qualquer coisa disponível pelo CodeCombat com o propósito de criar níveis. Isto inclui:',
      art_music: 'Música',
      art_sound: 'Som',
      art_artwork: 'Obra de arte',
      art_sprites: 'Sprites',
      art_other: 'Todo e qualquer outros trabalho criativo não relacionados a código que são disponibilizados para criar níveis.',
      art_access: 'Atualmente não existe um sistema universal e fácil para buscar por essas obras. Em geral, busque-os através das URLs utilizadas pelo site, entre em contato conosco para obter auxílio, ou nos ajude a estender o site para tornar as obras acessíveis mais facilmente.',
      art_paragraph_1: 'Para atribuição, por favor, nomeie e referencie o codecombat.com perto de onde a fonte é utilizada, ou onde for apropriado para o meio. Por exemplo:',
      use_list_1: 'Se usado em um filme ou outro jogo, inclua codecombat.com nos créditos.',
      use_list_2: 'Se usado em um site, incluir um link perto do local de uso, por exemplo, em baixo de uma imagem, ou em uma página de atribuições gerais onde você pode também mencionar outros trabalhos em Creative Commons e softwares de código aberto que estão sendo usados no site.Algo que já está referenciando claramente o CodeCombat, como um post no blog mencionando o CodeCombat, não precisa de atribuição separada.',
      art_paragraph_2: 'Se o conteúdo que está sendo usado não é criado pelo CodeCombat mas por algum usuário do codecombat.com, você deve referenciá-los seguindo as normas contidas neste documento caso haja alguma.',
      rights_title: 'Direitos Reservados',
      rights_desc: 'Todos os direitos são reservados para os Níveis em si. Isto inclui',
      rights_scripts: 'Scripts',
      rights_unit: 'Configurações de unidades',
      rights_writings: 'Escritos',
      rights_media: 'Mídia (sons, música) e qualquer outro conteúdo criativo feito especificamente para esse nível e que não estão disponíveis quando se está criando níveis.',
      rights_clarification: 'Para esclarecer, tudo o que é disponibilizado no Editor de Níveis com o objetivo de criar os níveis está sob CC, enquanto que o conteúdo criado através do Editor de Níveis ou inserido durante o processo de criação dos níveis não é.',
      nutshell_title: 'Em poucas palavras',
      nutshell_description: 'Todos os recursos que oferecemos no Editor de Níveis é livre para usar como quiser para a criação de níveis. Mas nós nos reservamos o direito de restringir a distribuição dos próprios níveis (que são criados em codecombat.com) para que possam ser cobrados no futuro, se é que isso precise acontecer.',
      nutshell_see_also: 'Veja também:',
      canonical: 'A versão em inglês deste documento é a versão canônica definitiva. Se houver discrepâncias entre traduções, o documento em inglês tem precedência.',
      third_party_title: 'Serviços de terceiros',
      third_party_description: 'CodeCombat usa os seguintes serviços de terceiros(entre outros):',
      cookies_message: 'O CodeCombat usa alguns cookies essenciais e não essenciais.',
      cookies_deny: 'Recusar cookies não essenciais',
      //    cookies_allow: "Allow cookies",
    },

    ladder_prizes: {
      title: 'Prêmios do Torneio',
      blurb_1: 'Esses prêmios serão entregues de acordo com',
      blurb_2: 'as regras do torneio',
      blurb_3: 'para os melhores jogadores humano e ogro.',
      blurb_4: 'Dois times significa o dobro de prêmios!',
      blurb_5: '(Haverá dois vencedores em primeiro lugar, dois vencedores em segundo lugar etc.)',
      rank: 'Classificação',
      prizes: 'Prêmios',
      total_value: 'Valor Total',
      in_cash: 'Em dinheiro',
      custom_wizard: 'Assistente Personalizado do CodeCombat',
      custom_avatar: 'Avatar Personalizado do CodeCombat',
      heap: 'para seis meses de acesso "Startup"',
      credits: 'créditos',
      one_month_coupon: 'cupom: escolha Rails ou HTML',
      one_month_discount: 'desconto de 30%: escolha Rails ou HTML',
      license: 'licença',
      oreilly: 'ebook de sua escolha',
    },

    calendar: {
      year: 'Ano',
      day: 'Dia',
      month: 'Mês',
      january: 'Janeiro',
      february: 'Fevereiro',
      march: 'Março',
      april: 'Abril',
      may: 'Maio',
      june: 'Junho',
      july: 'Julho',
      august: 'Agosto',
      september: 'Setembro',
      october: 'Outubro',
      november: 'Novembro',
      december: 'Dezembro',
    },

    code_play_create_account_modal: {
      title: 'Você fez isso!',
      body: 'Você está agora no seu caminho para se tornar um codificador mestre. Inscreva-se para receber um extra <strong>100 Gems</strong> & você também será inscrito para uma chance de <strong>ganhar $2,500 & outros Prêmios da Lenovo</strong>.',
      sign_up: 'Inscreva-se & continue programando ▶',
      victory_sign_up_poke: 'Crie uma conta gratuita para salvar seu código e ser inscrito para ter a chance de ganhar prêmios!',
      victory_sign_up: 'Inscreva-se e seja inscrito para <strong>ganhar $2,500</strong>',
    },

    server_error: {
      email_taken: 'Email já em uso',
      username_taken: 'Nome do usuário já em uso',
      //    easy_password: "Password is too easy to guess",
      //    reused_password: "Password cannot be reused",
    },

    esper: {
      line_no: 'Linha $1: ',
      uncaught: '$1 Não encontrado',
      reference_error: 'ReferenceError - Erro de Referência: ',
      argument_error: 'ArgumentError - Erro de Argumento: ',
      type_error: 'TypeError - Erro de Tipo: ',
      syntax_error: 'SyntaxError - Erro de Sintaxe: ',
      error: 'Erro: ',
      x_not_a_function: '$1 não é uma função',
      x_not_defined: '$1 não foi definido',
      spelling_issues: 'Procure erros de digitação: você quis dizer `$1` ao invés de `$2`?',
      capitalization_issues: 'Cuidado com as letras maiúsculas e minúsculas: `$1` deve ser `$2`.',
      py_empty_block: '$1 vazio. Coloque 4 espaços na frente do comando dentro da declaração $2.',
      fx_missing_paren: 'Se você quer chamar `$1` como uma função, você precisa usar `()`',
      unmatched_token: '`$1` incompatível.  Toda `$2` de abertura precisa de uma `$3` de fechamento para combinar.',
      unterminated_string: 'String não terminada. Adicione `"` no final da string.',
      missing_semicolon: 'Faltando ponto e vírgula.',
      missing_quotes: 'Faltando aspas. Tente `$1`',
      argument_type: '`$2`, argumeno de `$1`, deveria ser do tipo `$3`, mas é `$4`: `$5`.',
      argument_type2: '`$2`, argumeno de `$1`, deveria ser do tipo `$3`, mas é `$4`.',
      target_a_unit: 'Mire em uma unidade.',
      attack_capitalization: 'Ataque $1, não $2. (As letras maiúsculas são importantes.)',
      empty_while: 'Declaração while vazia. Coloque 4 espaços na frente dos comandos dentro do while.',
      line_of_site: 'Problemas com o argumento `$2` de `$1`. Ainda existe um inimigo dentro da sua linha de visão?',
      need_a_after_while: 'Precisa de um `$1` depois de `$2`.',
      too_much_indentation: 'Muita identação no inicio dessa linha.',
      missing_hero: 'Faltando palavra chave `$1`; deve ser `$2`.',
      takes_no_arguments: '`$1` não precisa de argumentos.',
      no_one_named: 'Não há ninguém chamado "$1" para atacar.',
      separated_by_comma: 'Os parâmetros das chamadas de função devem ser separados por `,`',
      protected_property: 'Não é possível ler a propriedade protegida: $1',
      need_parens_to_call: 'Se quiser chamar `$1` como uma função, você precisa usar `()`',
      expected_an_identifier: "Esperava um identificador e, ao invés, encontrou '$1'.",
      unexpected_identifier: 'Identificador inesperado',
      unexpected_end_of: 'Fim inesperado de entrada',
      unnecessary_semicolon: 'Ponto e vírgula desnecessário.',
      unexpected_token_expected: 'Símbolo inesperado: esperava $1, mas encontrou $2 ao analisar $3',
      unexpected_token: 'Símbolo $1 inesperado',
      unexpected_token2: 'Símbolo inesperado',
      unexpected_number: 'Número inesperado',
      unexpected: "'$1' inesperado.",
      escape_pressed_code: 'Esc pressionado. Código abortado.',
      target_an_enemy: 'Ataque um inimigo pelo nome, assim `$1`, não a string `$2`.',
      target_an_enemy_2: 'Ataque um inimigo pelo nome, assim `$1`.',
      cannot_read_property: "Não é possível ler a propriedade indefinida '$1'",
      attempted_to_assign: 'Tentativa de atribuir uma propriedade apenas de leitura.',
      unexpected_early_end: 'Fim inesperado do programa.',
      you_need_a_string: 'Você precisa de uma string para construir; um de $1',
      unable_to_get_property: "Não é possível acessar propriedade '$1' com referência undefined ou null (indefinida ou nula)",
      code_never_finished_its: 'Código nunca terminado. É muito lento ou tem um loop infinito.',
      unclosed_string: 'String não terminada.',
      unmatched: "'$1' incompatível.",
      error_you_said_achoo: 'Você disse: $1, mas a senha é: $2. (Letras maiúsculas são importantes.)',
      indentation_error_unindent_does: 'Erro de Indentação: identação não corresponde a nenhum nível de identação',
      indentation_error: 'Erro de Indentação.',
      need_a_on_the: 'Precisa de um `:` no final da linha, depois de `$1`.',
      attempt_to_call_undefined: "tentou chamar '$1' (um valor nulo)",
      unterminated: '`$1` não terminado',
      target_an_enemy_variable: 'Ataque uma variável $1 variable, não a string $2. (Tente usar $3.)',
      error_use_the_variable: 'Use o nome da variável assim `$1` ao invés de uma string `$2`',
      indentation_unindent_does_not: 'Indentação não corresponde a nenhum nível de indentação externo',
      unclosed_paren_in_function_arguments: '$1 aberto nos atgumentos da função.',
      unexpected_end_of_input: 'Fim inesperado de entrada',
      there_is_no_enemy: 'Não existe `$1`. Use `$2` primeiro.',
      try_herofindnearestenemy: 'Tente `$1`',
      there_is_no_function: 'Não existe função `$1`, mas `$2` tem um método `$3`.',
      attacks_argument_enemy_has: 'Argumento `$1` de `$2` tem um problema.',
      is_there_an_enemy: 'Ainda existe um inimigo dentro da sua linha de visão??',
      target_is_null_is: 'o alvo é $1. Existe sempre um alvo para atacar? (Use $2?)',
      hero_has_no_method: '`$1` não tem método `$2`.',
      there_is_a_problem: 'Há um problema com seu código.',
      did_you_mean: 'Você quis dizer $1? Você não tem um item equipado com essa habilidade.',
      missing_a_quotation_mark: 'Faltando uma aspa. ',
      missing_var_use_var: 'Faltando `$1`. Use `$2` para criar uma nova variável.',
      you_do_not_have: 'Você não tem um item equipado com a habilidade $1.',
      put_each_command_on: 'Coloque cada comando em uma linha separada',
      are_you_missing_a: "Está faltando um '$1' depois de '$2'? ",
      your_parentheses_must_match: 'Os parênteses devem corresponder.',
      //    missing_parentheses: "Missing parentheses? Try `__suggestion__`",
      //    do_nothing_without_parentheses: "`__code__` doesn't do anything without `()`",
      //    error_index_empty: "Cannot read property `__name__` of `__specTypeName__`",
      //    error_call_non_function: "`__name__` is not a function.",
      //    error_not_iterable: "`__var__` is not iterable.",
      //    error_assignment_invalid: "Invalid reference in assignment.",
      //    error_invalid_array_length: "Invalid array length.",
      //    error_didnt_make_generator: "`__name__` didn't make a generator.",
      //    error_undefined_variable: "`__name__` is not defined.",
      //    error_declared_identifier: "Identifier `__name__` has already been declared.",
      //    error_declarations_cant_resolve: "Couldn't resolve declarations component: `__type__`.",
      //    error_strict_no_statement: "Strict mode code may not include a `with` statement.",
      //    error_cant_resolve_ref_component: "Couldn't resolve ref component: `__type__`.",
      //    error_cant_convert_null: "Cannot convert `undefined` or `null` to object.",
      //    error_need_object: "Need an object.",
      //    error_illegal_object_prototype: "Object prototype may only be an `Object` or `null`.",
      //    error_no_prototype: "No prototype.",
      //    error_cant_write_property_to_undefined: "Can't write property of `undefined`: `__idx__`.",
      //    error_cant_write_property_to_non_obj: "Can't write property of non-object type: `__idx__`.",
      //    error_function_isnt_constructor: "function is not a constructor",
      //    error_write_protected_property: "Can't write to protected property: `__name__`",
      //    error_read_protected_property: "Can't read protected property: `__name__`",
      //    error_convert_value_failed: "Cannot convert `__orig__` value to `__new__` value.",
      //    error_convert_object_to_primitive: "Cannot convert object to primitive value.",
      //    error_first_argument_to_be_function: "First argument to `__fun__` must be a function.",
      //    error_write_non_writable: "Can't write to non-writable value.",
      //    error_delete_nonconfigurable_object: "Can't delete non configurable object.",
      //    error_cant_access_get: "Can't access get `__name__` of that type.",
      //    error_base_obj_not_invokable: "Base object not invokable.",
      //    error_arg2_not_callable: "Arg2 not callable.",
      //    error_reduce_empty_array_without_init: "Reduce an empty array with no initial value.",
      //    error_realm_prototype_not_realm: "Realm prototype not realm.",
      //    error_function_tostring_not_generic: "Function.prototype.toString is not generic",
      //    error_regex_on_non_regex: "Calling regex method on non regex.",
      //    error_call_string_on_null: "called String function on null or undefined?",
      //    error_wrong_type: "Wrong Type.",
      //    error_replace_callback_not_written: "Replace with callbacks not written yet",
      //    error_right_hand_side_not_callable: "Right-hand side of `__name__` is not callable",
      //    error_segmentation_fault: "Segmentation Fault `__offset__`.",
      //    error_no_arg_to_reference: "No argument to reference.",
      //    error_unimplemented_property: "Unimplemented property type.",
      //    error_unimplemented: "Unimplemented.",
      //    error_cant_call_reference: "Can't call reference like that.",
      //    error_no_arg_to_dereference: "No argument to dereference.",
      //    error_try_dereference_non: "Tried to dereference non pointer.",
      //    error_no_arg_to_alloc: "No argument to alloc.",
    },

    apcsp: {
      //    title: "AP Computer Science Principals | College Board Endorsed",
      //    meta_description: "CodeCombat’s comprehensive curriculum and professional development program are all you need to offer College Board’s newest computer science course to your students.",
      syllabus: 'Programa de Estudos de Ciências da Computação',
      syllabus_description: 'Use este recurso para planejar o currículo do CodeCombat para a aula de Princípios de Ciência da Computaçã.',
      computational_thinking_practices: 'Práticas de Pensamento Computacional',
      learning_objectives: 'Objetivos de Aprendizagem',
      curricular_requirements: 'Requisitos Curriculares',
      unit_1: 'Unidade 1: Tecnologia Criativa',
      unit_1_activity_1: 'Atividade Unidade 1: Revisão de Usabilidade de Tecnologia',
      unit_2: 'Unidade 2: Pensamento Computacional',
      unit_2_activity_1: 'Atividade unidade 2: Sequência Binária',
      unit_2_activity_2: 'Unidade 2 Atividade: Projeto de Lição de Computação',
      unit_3: 'Unidade 3: Algoritmos',
      unit_3_activity_1: 'Atividade unidade 3: Algoritmos - Guia do Mochileiro',
      unit_3_activity_2: 'Atividade unidade 3: Simulação - Predador e Presa',
      unit_3_activity_3: 'Atividade unidade 3: Algoritmos - Programação e projeto em pares',
      unit_4: 'Unidade 4: Programação',
      unit_4_activity_1: 'Atividade unidade 4: Abstrações',
      unit_4_activity_2: 'Atividade unidade 4: Pesquisando e Ordenando',
      unit_4_activity_3: 'Atividade unidade 4: Refatorando',
      unit_5: 'Unidade 5: A Internet',
      unit_5_activity_1: 'Atividade unidade 5: Como a internet funciona',
      unit_5_activity_2: 'Atividade unidade 5: Simulador de Internet',
      unit_5_activity_3: 'Atividade unidade 5: Simulação de Sala de Chat',
      unit_5_activity_4: 'Atividade unidade 5: Cibersegurança',
      unit_6: 'Unidade 6: Dados',
      unit_6_activity_1: 'Atividade unidade 6: Introdução aos Dados',
      unit_6_activity_2: 'Atividade unidade 6: Big Data',
      unit_6_activity_3: 'Atividade unidade 6: Compressão Sem Perdas e Com Perdas',
      unit_7: 'Unidade 7: Impacto Global & Pessoal',
      unit_7_activity_1: 'Atividade unidade 7: Impacto Global & Pessoal',
      unit_7_activity_2: 'Atividade unidade 7: Crowdsourcing',
      unit_8: 'Unidade 8: Tarefas de Desempenho',
      unit_8_description: 'Prepare os alunos para a Tarefa Criativa, construindo seus próprios jogos e praticando conceitos-chave.',
      unit_8_activity_1: 'Prática de Tarefa Criativa 1: Desenvolvimento de Jogos 1',
      unit_8_activity_2: 'Prática de Tarefa Criativa 1: Desenvolvimento de Jogos 2',
      unit_8_activity_3: 'Prática de Tarefa Criativa 1: Desenvolvimento de Jogos 3',
      unit_9: 'Unidade 9: Revisão',
      unit_10: 'Unidade 10: Post-AP',
      unit_10_activity_1: 'Atividade Unidade 10: Questionário na Web',
    },

    //  apcsp_marketing: {
    //    course_outline_unit_1: "Unit 1",
    //    course_outline_unit_2: "Unit 2",
    //    course_outline_unit_3: "Unit 3",
    //    course_outline_unit_4: "Unit 4",
    //    course_outline_unit_5: "Unit 5",
    //    course_outline_unit_6: "Unit 6",
    //    course_outline_unit_7: "Unit 7",
    //    course_outline_unit_8: "Unit 8",
    //    course_outline_unit_9: "Unit 9",
    //    course_outline_course_1: "Computer Science 1",
    //    course_outline_course_2: "Computer Science 2",
    //    course_outline_course_3: "Computer Science 3",
    //    course_outline_course_4: "Computer Science 4",
    //    course_outline_course_5: "Creative Development",
    //    course_outline_course_6: "Data",
    //    course_outline_course_7: "Computer Systems and Networks",
    //    course_outline_course_8: "Impact of Computing",
    //    course_outline_course_9: "Exam Prep",
    //    course_outline_description_1: "Students begin the course focusing on creativity, problem solving, and the basic syntax of Python.",
    //    course_outline_description_2: "Students focus on designing and implementing algorithms using the building blocks of Python.",
    //    course_outline_description_3: "Students explore the concept of abstraction by developing their own abstractions inside program code.",
    //    course_outline_description_4: "Students apply their understanding of problem solving, algorithms, and abstractions to design and implement digital games.",
    //    course_outline_description_5: "Students use all that they have learned about Python to complete and submit their Create Performance Task.",
    //    course_outline_description_6: "Students learn how computers consume, transform, store, and produce new information in order to solve problems.",
    //    course_outline_description_7: "Students experience the power of sharing information via computer networks by learning about the Internet.",
    //    course_outline_description_8: "Students examine how computing has revolutionized our lives and society.",
    //    course_outline_description_9: "Students prepare to take the multiple choice section of the AP CSP exam.",
    //    icons_coding_levels: "150+ CodeCombat Coding Levels",
    //    icons_lesson_slides: "60+ Turnkey Lesson Slides",
    //    icons_kahoot: "400+ Kahoot! Quiz Questions",
    //    icons_classroom_instructions: "100+ Hours of Classroom Instruction",
    //    icons_weeks_of_curriculum: "26 Weeks of Curriculum",
    //    icons_project_activities: "25+ Project-Based Activities",
    //    icons_game_learning: "Game-Based Learning",
    //    icons_text_coding: "Text-Based Coding",
    //    icons_chromebook_compatible: "Chromebook Compatible",
    //    icons_standards_aligned: "Standards-Aligned Lessons",
    //    page_title: "AP Computer Science Principles",
    //    page_description: "Our AP CSP curriculum provides game-based and turnkey tools to prepare students for the AP exam.",
    //    page_description_endorsed: "Endorsed by the College Board, our AP CSP curriculum provides game-based and turnkey tools to prepare students for the AP exam.",
    //    request_access: "Request Access",
    //    game_based_learning: "Game-Based Learning",
    //    game_based_learning_description: "Our innovative game-based learning technology has transformed the way students prepare for the AP CSP exam. Through our browser-based games, students learn about important exam topics while exercising the critical thinking skills that are necessary for success on the exam.",
    //    fostering_confidence: "Fostering Confidence in the AP Exam",
    //    fostering_confidence_description: "With our curriculum, students will practice every stage of the Create Task through scaffolded and approachable capstone projects that can be adapted to a wide variety of student needs. We also provide curriculum and Kahoot! quizzes for students to practice multiple choice exam questions.",
    //    accessible_real_world: "Accessible & Real-World Connections",
    //    accessible_real_world_description: "For Data, Impacts of Computing, and additional Big Ideas, our turnkey lesson slides help students explore these topics through meaningful discussions and collaborative projects. Filled with real-world connections, our curriculum will allow students to fully understand how coding affects their everyday lives.",
    //    college_board: "The College Board is currently reviewing our curriculum with an expected endorsement in March 2023.",
    //    our_curriculum_offers: "Our curriculum offers engaging features so that students explore and learn Computer Science through...",
    //    course_outline: "Course Outline",
    //    course_outline_description: "The following descriptions are an overview of the content explored in the CodeCombat AP CSP course.",
    //    explore_our_curriculum: "Explore Our Curriculum",
    //    syllabus: "Syllabus",
    //    pacing_guide: "Pacing Guide",
    //    flyer: "Flyer",
    //    sample_lesson_slides: "Browse through our sample lesson slides",
    //    introduction_to_cs: "Introduction to Computer Science",
    //    introduction_to_cs_description: "Syntax and Sequences",
    //    big_ideas: "Big Ideas: Computer Systems and Networks",
    //    big_ideas_description: "The Internet (Overview)",
    //    get_full_course: "Get the full course here",
    //    professional_development: "Professional Development",
    //    professional_development_description: "CodeCombat offers an online, self-paced professional development course for educators of all levels of AP CSP expertise. Participants will explore the CodeCombat curriculum and learn how it can be used to prepare students to succeed on the AP CSP exam. Through asynchronous discussions with fellow teachers and video conferences with CodeCombat learning designers, you will be equipped with the tools and techniques you need to support all of your students in AP CSP. At the end of the course, you will earn a Certificate of Completion that can be used for the renewal of your teaching credential.",
    //    more_information: "For More Information",
    //    contact_us: "Contact Us",
    //    question_1: "How can I learn more about the AP CSP Course?",
    //    answer_1: "You can check out the College Board’s AP Computer Science Principles __course_overview__ and also explore the __outcomes__ for this course.",
    //    question_2: "What are the technology requirements for CodeCombat’s AP CSP curriculum?",
    //    answer_2: "We recommend at least 4GB of RAM and using a modern browser such as Chrome, Safari, Firefox, or Edge. For additional specifics, please visit __coco_requirements__.",
    //    question_3: "What is the format of our lesson plans and lesson slides?",
    //    answer_3: "All of our lesson slides are in the format of Google Slides and our lesson plans are in the format of Google Docs. These formats allow you to make copies of our curriculum so that you can adapt them to the needs of your students. Lesson slides and lesson plans can also be downloaded as Microsoft® PowerPoint and Word files.",
    //    course_overview: "Course Overview",
    //    outcomes: "outcomes",
    //    coco_requirements: "CodeCombat’s system requirements",
    //    coco_recognized_blurb: "CodeCombat is recognized by College Board as an endorsed provider of curriculum and professional development for AP® Computer Science Principles (AP CSP). This endorsement affirms that CodeCombat’s curriculum is aligned to all the AP Curriculum Framework standards and the AP CSP assessment. This affords schools access to resources including an AP CSP syllabus pre-approved by the College Board’s Course Audit, and officially recognized professional development that prepares teachers to teach this curriculum.",
    //    ap_csp_portal: "AP CSP Portal",
    //  },

    //  apcsp_curriculum: {
    //    access_syllabus: "Access our College Board approved __syllabus__",
    //    college_board_approved_syllabus: "Syllabus",
    //    access_pacing_guide: "Review our suggested __pacing_guide__",
    //    pacing_guide: "Pacing Guide",
    //    resources: "Professional Development Resources",
    //    professional_development_description: "CodeCombat offers an online, self-paced professional development course for educators of all levels of AP CSP expertise. Participants will explore the CodeCombat curriculum and learn how it can be used to prepare students to succeed on the AP CSP exam. Through asynchronous discussions with fellow teachers and video conferences with CodeCombat curriculum developers, you will be equipped with the tools and techniques you need to support all of your students in AP CSP. At the end of the course, you will earn a Certificate of Completion that can be used for the renewal of your teaching credential. We offer our Curriculum on __edapp__.",
    //    contact: "Contact __apcsp_email__ to get access.",
    //    role: "Role",
    //    location: "Location",
    //    state_and_country: "state and country",
    //    no_license: "Our AP CSP curriculum requires a paid license to view. Learn more about CodeCombat's AP CSP curriculum by visiting our About page, linked below.",
    //    request_license: "Join Pilot Program",
    //    page_title: "AP Computer Science Principles Curriculum",
    //    explore_each_unit: "Explore each unit, including <br> <strong>lesson plans</strong> and <strong>lesson slides</strong>",
    //    about_apcsp_curriculum: "About AP CSP Curriculum",
    //    step_1_title: "Get Started Today",
    //    step_1_subtitle: "Upload CodeCombat’s AP CSP syllabus to College Board’s Course Audit.",
    //    step_1_button_1: "View the Syllabus",
    //    step_1_button_2: "Complete the Audit",
    //    join_the_community: "Join the AP Community",
    //    ap_teachers: "Teacher Central",
    //    ap_classroom: "AP Classroom",
    //    slack: "AP Workspace",
    //    join: "Join",
    //  },

    //  hoc_2019: {
    //    heading: "Hour of Code",
    //    start: "Start Your Journey",
    //    create_a_class: "Create a class to track your students' progress and ensure their hour of code games are saved!",
    //    choose_language: "1. CHOOSE LANGUAGE",
    //    programming_language: "Language",
    //    sign_up: "2. SIGN UP",
    //    already_have_account: "Already have a CodeCombat or Ozaria account? Login.",
    //    download_lesson_plan: "Download Lesson Plan",
    //    try_activity_without_class: "Try activity without creating a class",
    //    invite_students: "Invite Students to Your Class By Sending Them",
    //    class_code: "CLASS CODE",
    //    enter_code: "Students can enter this code at www.ozaria.com/hoc",
    //    class_url: "CLASS URL",
    //    share_url: "Share URL to have students automatically join your class.",
    //    start_activity: "Start Activity",
    //    save_progress_modal: "Save your progress and keep playing later",
    //    want_to_save: "Want to save your Hour of Code progress?",
    //    ask_teacher_class_code: "Ask your teacher for your Class Code",
    //    dont_have: "I don't have one, but want to Try the Activity!",
    //    hoc_activity: "Hour of Code Activity",
    //    save_progress: "Save Progress",
    //    err_google_exists: "An account already exists for the Google account you've selected. Please choose another Google account or sign up with a username and password.",
    //    err_username_taken: "An account already exists for the username you've entered. Please choose another username.",
    //    enter_it_here: "Enter it here to save your progress as you play:",
    //    have_a_class_code: "Have a class code?",
    //    create_class_and_try_activity: "Create Class and Try Activity",
    //  },

    //  parents_landing_1: {
    //    online_coding_classes: "Live Online Coding Classes",
    //    powered_by_play: "Powered by Play",
    //    partnership: "in partnership with",
    //    kids_message: "Kids: show this to your parents to get your free coding class and premium heroes!",
    //    codecombat_intro: "CodeCombat combines the power of gameplay and personalized instruction to deliver online coding classes that your child will look forward to every week!",
    //    remote_learning_works: "Remote Learning That Works",
    //    invest_in_future: "Invest in Your Child’s Future While They Have Fun!",
    //    personalized_learning_header: "Personalized Learning",
    //    personalized_learning_details: "Our dedicated teachers offer individualized attention through a structured curriculum.  Your child will become a confident life-long coder as they conquer challenges and celebrate successes together!",
    //    power_of_play_header: "The Power of Play",
    //    power_of_play_details: "Our students type real Python and JavaScript while playing a game from beginning to end! Our engaging curriculum ensures that you’ll never have to force your child to show up to class. We promise.",
    //    early_coding_exposure: "Early Exposure to Coding",
    //    early_coding_exposure_details: "Coding is a highly sought-after job skill, and this demand will only grow. Exposing your child to coding at an early age increases the chance that they’ll pursue Computer Science later in life.",
    //    quote_1: "Even though the class starts every Saturday at 7am, my son is so excited that he wakes up before me! CodeCombat creates a pathway for my son to advance his coding skills.",
    //    parent_name: "Latthaphon Pohpon, Parent",
    //    course_offering: "Course Offerings",
    //    flexible_scheduling: "With individual or small group class options and flexible scheduling available, this is the easiest way to get started in computer science.",
    //    private_instructions: "All classes feature private, individualized instruction. To enroll a group of students, contact <a href=\"mailto:classes@codecombat.com\">classes@codecombat.com</a> for a custom plan.",
    //    most_popular: "Most popular",
    //    best_value: "Best Value",
    //    self_paced: "Self-Paced",
    //    private: "Private",
    //    subscription_plan: "Subscription plan",
    //    per_year: "per year",
    //    price_per_year_1: "$219 per month",
    //    price_per_year_2: "$399 per month",
    //    not_available: "N/A",
    //    one_to_one: "1:1",
    //    private_sessions_1: "1 private session per week",
    //    private_sessions_2: "2 private sessions per week",
    //    benefit_1: "60-minute sessions via Zoom",
    //    benefit_2: "Student to Instructor Ratio",
    //    benefit_3: "CodeCombat premium license included",
    //    benefit_4: "Immediate and personalized feedback",
    //    benefit_5: "Bonus activities, rewards, and course completion certificates",
    //    benefit_6: "End of course projects that demonstrate concepts learned",
    //    benefit_7: "Monthly progress updates from instructor",
    //    benefit_8: "Flexible schedule adapted to each student's learning needs",
    //    benefit_9: "1:1 support in tackling difficult coding concepts",
    //    benefit_10: "Automatic qualification into AI League coding tournaments",
    //    subscription_details: "All subscriptions are billed on a monthly basis and may be paused, cancelled, or resumed with no fees. Your subscription purchase is 100% risk-free within the first 30 days. If for any reason you decide not to continue, simply <a href=\"mailto:classes@codecombat.com\">contact us</a> within 30 days of purchase and we will promptly refund 100% of your payment, no questions asked. All plans are automatically renewed at the same level and billing cycle unless otherwise changed or canceled.",
    //    curriculum: "Our Curriculum",
    //    curriculum_description: "Trusted by over 140,000 educators worldwide, our scaffolded curriculum is critical to helping students persevere. Our students type real code from the start, become more confident with each class, and learn how Computer Science is relevant to their daily lives.",
    //    student_outcomes: "Student Outcomes",
    //    grit_header: "Grit",
    //    grit_description: "CodeCombat challenges students to embrace and learn from their mistakes. Built-in hints help students identify and fix bugs, leading to greater coding confidence.",
    //    problem_solving_header: "Problem Solving Skills",
    //    problem_solving_description: "Through an iterative problem solving process, our students solve coding challenges and flex their creativity to build their own games, websites, and apps for end-of-course projects.",
    //    technological_literacy: "Technological Literacy",
    //    technological_literacy_description: "Students gain a deep understanding of Computer Science and technological literacy skills that will transfer to other disciplines as well as future careers.",
    //    concepts_covered: "Concepts Covered",
    //    beginner: "Beginner",
    //    beginner_description: "For students with little to no text-based coding experience.",
    //    beginner_concepts_1: "Sequences",
    //    beginner_concepts_2: "Algorithms",
    //    beginner_concepts_3: "Syntax",
    //    beginner_concepts_4: "Strings",
    //    beginner_concepts_5: "Arguments",
    //    beginner_concepts_6: "Loops",
    //    beginner_concepts_7: "Variables",
    //    beginner_concepts_8: "Cartesian coordinates",
    //    intermediate_header: "Intermediate",
    //    itermediate_details: "For students with some text-based coding experience.",
    //    intermediate_concepts_1: "Boolean logic",
    //    intermediate_concepts_2: "Properties",
    //    intermediate_concepts_3: "Advanced loops",
    //    intermediate_concepts_4: "Conditionals",
    //    intermediate_concepts_5: "Nested conditionals",
    //    intermediate_concepts_6: "Functions",
    //    intermediate_concepts_7: "Events",
    //    intermediate_concepts_8: "Basic game AI",
    //    advanced_header: "Advanced",
    //    advanced_details: "For students with substantial experience in text-based code and a good grasp of complex concepts.",
    //    advanced_concepts_1: "Advanced strings",
    //    advanced_concepts_2: "Computer arithmetic",
    //    advanced_concepts_3: "Functions with returns",
    //    advanced_concepts_4: "Complex conditionals",
    //    advanced_concepts_5: "Arrays",
    //    advanced_concepts_6: "Break/continue statements",
    //    advanced_concepts_7: "Recursion",
    //    advanced_concepts_8: "Stacks and Queues",
    //    ai_hints: "AI Hints",
    //    ai_hints_details: "Our instructors offer the guidance and support your child needs, but can’t always be there. That’s where our innovative AI hints feature helps the learning continue between sessions. This support feature can evaluate code, point out errors, and explain how to fix them. Most importantly, it provides all the context needed to understand the why, without providing the entire solution. With only current code problem assistance available students will still need to work through each level's coding challenge. Subscribers receive an allocation of <b>20 AI hints per day</b> to ensure they always have the support they need.",
    //    faq_header: "FAQs",
    //    faq_q_1: "How are instructors matched with my child?",
    //    faq_a_1_trial_class: "After the initial trial class, our team carefully matches our online instructors to each student based on their experience level, personality, interests, and schedule. Our team will work with you to improve your experience if you or your child doesn’t love learning with your instructor.",
    //    faq_a_1: "Each of our instructors were hand-picked to represent CodeCombat and provide a fun and personalized learning experience tailored to each student. We believe that your child will enjoy learning with any of our instructors, but if for any reason you would like to change teachers, we are happy to accommodate.",
    //    faq_q_2: "Are there any student age limits?",
    //    faq_a_2: "We recommend our online classes for students aged 7 through 16. However, if your child can type, use a mouse, and is comfortable using a computer, they are welcome to join our class.",
    //    faq_q_3: "What kind of technology do I need to join the class?",
    //    faq_a_3: "Any internet-connected device with a full keyboard. Laptops, PCs, and Chromebooks are recommended, however iPads will work with an external keyboard.",
    //    faq_q_4: "What is the cancellation policy?",
    //    faq_a_4: "Your subscription purchase is 100% risk-free within the first 30 days. If for any reason you decide not to continue, simply <a href=\"mailto:classes@codecombat.com\">contact us</a> within 30 days of purchase and we will promptly refund 100% of your purchase, no questions asked. You can also freeze your subscription at any time and re-activate when it works for you.",
    //    faq_q_5: "What if I need to reschedule a class?",
    //    faq_a_5: "Once you have booked a weekly class with us, we have reserved time in our schedule exclusively for you, so we require 48 hours' advance notice for rescheduling classes. You can reschedule your class by emailing <a href=\"mailto:classes@codecombat.com\">classes@codecombat.com</a>. Classes missed or canceled with less than 48 hours' notice will not be rescheduled or refunded.",
    //    faq_q_6: "What should I expect in the trial class?",
    //    faq_a_6: "Each trial class is a private 60 minute session with <strong>45 minutes of instruction</strong> for the student followed by <strong>15 minutes for discussion with a parent or guardian</strong>. These 15 minutes are important and are set aside to answer any questions, provide insight into how the ongoing curriculum progresses, and help you select the right skill level and coding language for your child. If available, one of our remote learning advisors may join for this part of the session.",
    //    other_questions: "If you have any other questions about our online classes, please <a href=\"mailto:classes@codecombat.com\">contact us.</a>",
    //  },

    //  parents_landing_2: {
    //    splash_title: "Discover the magic of coding at home.",
    //    learn_with_instructor: "Learn with an Instructor",
    //    live_classes: "Live Online Classes",
    //    live_classes_offered: "CodeCombat now offers live online computer science classes for students learning at home. Great for students who work best in 1:1 or small-group settings where learning outcomes are tailored to their needs.",
    //    live_class_details_1: "Small group or private lessons",
    //    live_class_details_2: "JavaScript and Python coding, plus core Computer Science concepts",
    //    live_class_details_3: "Taught by expert coding instructors",
    //    live_class_details_4: "Individualized and instant feedback",
    //    live_class_details_5: "Curriculum trusted by 80,000+ educators",
    //    try_free_class: "Try a free 60 minute class",
    //    pricing_plans: "Pricing Plans",
    //    choose_plan: "Choose Plan",
    //    per_student: "per student",
    //    sibling_discount: "15% Sibling Discount!",
    //    small_group_classes: "Small Group Coding Classes",
    //    small_group_classes_detail: "4 Group Sessions / Mo.",
    //    small_group_classes_price: "$159/mo",
    //    small_group_classes_detail_1: "4:1 student to instructor ratio",
    //    small_group_classes_detail_2: "60 minute classes",
    //    small_group_classes_detail_3: "Build projects and give feedback to other students",
    //    small_group_classes_detail_4: "Screen sharing to get live feedback on coding and debugging",
    //    private_classes: "Private Coding Classes",
    //    four_sessions_per_month: "4 Private Sessions / Mo.",
    //    eight_sessions_per_month: "8 Private Sessions / Mo.",
    //    four_private_classes_price: "$219/mo",
    //    eight_private_classes_price: "$399/mo",
    //    private_classes_detail: "4 or 8 Private Sessions / Mo.",
    //    private_classes_price: "$219/mo or $399/mo",
    //    private_classes_detail_1: "1:1 student to instructor ratio",
    //    private_classes_detail_2: "60 minute classes",
    //    private_classes_detail_3: "Flexible schedule tailored to your needs",
    //    private_classes_detail_4: "Lesson plans and live feedback tailored to students' learning style, pace, and ability level",
    //    best_seller: "Best Seller",
    //    best_value: "Best Value",
    //    codecombat_premium: "CodeCombat Premium",
    //    learn_at_own_pace: "Learn at Your Own Pace",
    //    monthly_sub: "Monthly Subscription",
    //    buy_now: "Buy now",
    //    per_month: " / mo",
    //    lifetime_access: "Lifetime Access",
    //    premium_details_title: "Great for self-driven learners who thrive with complete autonomy.",
    //    premium_details_1: "Access to subscriber-only heroes, pets and skills",
    //    premium_details_2: "Receive bonus gems to buy gear, pets and more heroes",
    //    premium_details_3: "Unlock a deeper understanding of core concepts and skills like web and game development",
    //    premium_details_4: "Premium support for subscribers",
    //    premium_details_5: "Create private clans to invite friends and compete on a group leaderboard",
    //    premium_need_help: "Need help or prefer Paypal? Email <a href=\"mailto:support@codecombat.com\">support@codecombat.com</a>",
    //    not_sure_kid: "Not sure if CodeCombat is right for your kid?  Ask them!",
    //    share_trailer: "Share our game trailer with your kid and have them create an account to get started.",
    //    why_kids_love: "Why Kids Love CodeCombat",
    //    learn_through_play: "Learning Through Play",
    //    learn_through_play_detail: "Students grow their coding skills, and also use problem-solving skills to progress through levels and power up their heroes.",
    //    skills_they_can_share: "Skills They Can Share",
    //    skills_they_can_share_details: "Students build real-world skills and create projects, such as games and webpages, that they can share with friends and family.",
    //    help_when_needed: "Help When They Need It",
    //    help_when_needed_detail: "Using data, every level has been built to be challenging, but never discouraging.  Students are supported with hints when they get stuck.",
    //    book_first_class: "Book your first class",
    //    why_parents_love: "Why Parents Love CodeCombat",
    //    most_engaging: "The most engaging way to learn typed code",
    //    most_engaging_detail: "Your child will have everything they need at the tip of their fingers to program algorithms in Python or JavaScript, build websites and even design their own games, while learning material aligned with national curriculum standards.",
    //    critical_skills: "Building critical skills for the 21st century",
    //    critical_skills_detail: "Your child will learn how to navigate and become citizens in the digital world. CodeCombat is a solution that enhances your child’s critical thinking, creativity, and resilience, empowering them with the skills they need for any industry.",
    //    parent_support: "Supported by parents like you",
    //    parent_support_detail: "At CodeCombat, we’re parents. We’re coders. We’re educators. But most of all, we’re people who believe in giving our kids the best opportunity for success in whatever it is they decide to do.",
    //    everything_they_need: "Everything they need to start typing code on their own",
    //    beginner_concepts: "Beginner Concepts",
    //    beginner_concepts_1: "Basic syntax",
    //    beginner_concepts_2: "While loops",
    //    beginner_concepts_3: "Arguments",
    //    beginner_concepts_4: "Strings",
    //    beginner_concepts_5: "Variables",
    //    beginner_concepts_6: "Algorithms",
    //    intermediate_concepts: "Intermediate Concepts",
    //    intermediate_concepts_1: "If statements",
    //    intermediate_concepts_2: "Boolean comparisons",
    //    intermediate_concepts_3: "Nested conditionals",
    //    intermediate_concepts_4: "Functions",
    //    intermediate_concepts_5: "Basic input handling",
    //    intermediate_concepts_6: "Basic game artificial intelligence",
    //    advanced_concepts: "Advanced Concepts",
    //    advanced_concepts_1: "Event handling",
    //    advanced_concepts_2: "Conditional while loops",
    //    advanced_concepts_3: "Object literals",
    //    advanced_concepts_4: "Parameters",
    //    advanced_concepts_5: "Vectors",
    //    advanced_concepts_6: "Math library operations",
    //    advanced_concepts_7: "Recursion",
    //    get_started: "Get Started",
    //    quotes_title: "What parents and kids are saying about CodeCombat",
    //    quote_1: "\"This is next level coding for kids and it’s pretty fun. I am going to learn a thing or two from this too.\"",
    //    quote_2: "\"I liked learning a new skill that I haven’t done before. I liked that when I was struggling, I could find the goals. I also liked that you could see the code work correctly.\"",
    //    quote_3: "\"Oliver’s Python is coming along. He’s using CodeCombat to make his own video games. He challenges me to play his games, then laughs when I lose.\"",
    //    quote_4: "\"This is one of my favorite things to do. Every morning I wake up and play CodeCombat. If I had to give CodeCombat a rating from 1 to 10, I would give it a 10!\"",
    //    parent: "Parent",
    //    student: "Student",
    //    grade: "Grade",
    //    subscribe_error_user_type: "Looks like you've already signed up for an account. If you're interested in CodeCombat Premium, please contact us at team@codecombat.com.",
    //    subscribe_error_already_subscribed: "You've already signed up for a Premium account.",
    //    start_free_trial_today: "Start free trial today",
    //    live_classes_title: "Live coding classes from CodeCombat!",
    //    live_class_booked_thank_you: "Your live class has been booked, thank you!",
    //    book_your_class: "Book Your Class",
    //    call_to_book: "Call now to book",
    //    student_journey_start: "Congratulations! Your student's coding journey is about to begin!",
    //    enter_email_address: "Please provide your email address to get started:",
    //    enter_parent_email_address: "If you are a student under 18 years of age, please enter your parent or guardian's email address.",
    //    email_sent_success: "Awesome! An email has been sent to the address you provided.",
    //    email_schedule_info: "Please open and click the link to access our trial class scheduling portal and select any available time that works best for you.",
    //    personalized_coding: "Personalized Coding Instruction",
    //    premium_access: "Premium Access",
    //    focus_choice: "Your Focus, Your Choice",
    //    get_free_coding_class: "You Get a Free Coding Class",
    //    tailored_guidance: "Tailored guidance in Python, Javascript, Lua, and more",
    //    enjoy_all_games: "Enjoy all our web games and Roblox experiences",
    //    choice_of_path: "Select from Coding Fundamentals, Game Development, AI Applications, AP CSP Prep, and more for a personalized learning path",
    //    classes_in_spanish_english: "Classes are available in English or Spanish",
    //    free_class: "Free Class",
    //  },

    //  modal_timetap_confirmation: {
    //    congratulations: "Congratulations!",
    //    paragraph_1: "Your student’s coding adventure awaits.",
    //    paragraph_2: "We have your child booked for an online class and we’re so excited to meet them!",
    //    paragraph_3: "Soon you should be recieving an email invitation with the class schedule details as well as your class instructor’s name and contact information.",
    //    paragraph_4: "If for whatever reason you need to modify your class selections, reschedule or just want to talk with a customer care specialist, simply reach out using the contact information provided in your email invitation.",
    //    paragraph_5: "Thank you for choosing CodeCombat and good luck on your computer science journey!",
    //    back_to_coco: "Back to CodeCombat",
    //  },

    //  hoc_2018: {
    //    banner_coco: "Welcome to Hour of Code!",
    //    banner_ozar: "Happy Computer Science Education Week!",
    //    page_heading: "Your students will learn to code by building their own game!",
    //    page_heading_ai_league: "Your students will learn to code their own multiplayer AI!",
    //    page_heading_goblins: "Your students will learn coding by saving a village from goblins!",
    //    step_1: "Step 1: Watch Video Overview",
    //    step_2: "Step 2: Try it Yourself",
    //    step_3: "Step 3: Download Lesson Plan",
    //    try_activity: "Try Activity",
    //    download_pdf: "Download PDF",
    //    solutions: "Solutions",
    //    teacher_signup_heading: "Turn Hour of Code into a Year of Code",
    //    teacher_signup_blurb: "Everything you need to teach computer science, no prior experience needed.",
    //    teacher_signup_input_blurb: "Get first course free:",
    //    teacher_signup_input_placeholder: "Teacher email address",
    //    teacher_signup_input_button: "Get CS1 Free",
    //    activities_header: "More Hour of Code Activities",
    //    activity_label_1: "Beginner CS: Escape the Dungeon!",
    //    activity_label_2: " Beginner GD: Build a Game!",
    //    activity_label_3: "Advanced GD: Build an Arcade Game!",
    //    activity_label_hoc_2018: "Intermediate GD: Code, Play, Create",
    //    activity_label_ai_league: "Beginner CS: Esports Bootcamp: AI League",
    //    activity_label_goblins: "Beginner CS: Goblins 'n' Glory",
    //    activity_button_1: "View Lesson",
    //    about: "About CodeCombat",
    //    about_copy: "A game-based, standards-aligned computer science program that teaches real, typed Python and JavaScript.",
    //    point1: "✓ Scaffolded",
    //    point2: "✓ Differentiated",
    //    point3: "✓ Assessments",
    //    point4: "✓ Project-based courses",
    //    point5: "✓ Student tracking",
    //    point6: "✓ Full lesson plans",
    //    title: "HOUR OF CODE",
    //    acronym: "HOC",
    //    play_video: "Play Video",
    //    featured_title_1: "CodeCombat: Goblins 'n' Glory",
    //    featured_subtitle_1: "Grades 6-8 | JavaScript, Python",
    //    featured_blurb_1: "We need your help! Embark on an epic quest where you take control of the game through your powers of programming.",
    //    featured_title_2: "Esports Bootcamp: AI League",
    //    featured_subtitle_2: "Grades 6-8 | JavaScript, Python",
    //    featured_blurb_2: "Competitive coding has never been so epic! Learn the skills you need to play like the pros in our Esports Bootcamp. No coding experience needed",
    //    featured_title_3: "Ozaria: Your Journey Begins",
    //    featured_subtitle_3: "Grades 6-8 | JavaScript, Python",
    //    featured_blurb_3: "Enter the world of Ozaria where you must use the power of coding to defeat a darkness that has taken over the world!",
    //    page_heading_latest_activities: "Our latest activities are easy to implement and fun to play",
    //  },

    hoc_2018_interstitial: {
      welcome: 'Bem Vindo ao Code Combat!',
      educator: 'Eu sou um educador',
      show_resources: 'Me mostre os recursos do professor!',
      student: 'Eu sou um aluno',
      ready_to_code: 'Estou pronto para programar!',
    },

    hoc_2018_completion: {
      //    congratulations: "Congratulations on completing <b>Code, Play, Share!</b>",
      //    send: "Send your Hour of Code game to friends and family!",
      copy: 'Copiar URL',
      //    get_certificate: "Get a certificate of completion to celebrate with your class!",
      get_cert_btn: 'Obter Certificado',
      first_name: 'Primeiro Nome',
      last_initial: 'Última inicial',
      teacher_email: 'Endereço de email do professor',
    },

    //  school_administrator: {
    //    title: "School Administrator Dashboard",
    //    my_teachers: "My Teachers",
    //    last_login: "Last Login",
    //    licenses_used: "licenses used",
    //    total_students: "total students",
    //    active_students: "active students",
    //    projects_created: "projects created",
    //    other: "Other",
    //    notice: "The following school administrators have view-only access to your classroom data:",
    //    add_additional_teacher: "Need to add an additional teacher? Contact your CodeCombat Account Manager or email support@codecombat.com. ",
    //    license_stat_description: "Licenses available accounts for the total number of licenses available to the teacher, including Shared Licenses.",
    //    students_stat_description: "Total students accounts for all students across all classrooms, regardless of whether they have licenses applied.",
    //    active_students_stat_description: "Active students counts the number of students that have logged into CodeCombat in the last 60 days.",
    //    project_stat_description: "Projects created counts the total number of Game and Web development projects that have been created.",
    //    no_teachers: "You don’t have any schools tied to your account yet. Please contact your <strong>District Success Manager</strong> or <a href=\"mailto:schools@codecombat.com\">schools@codecombat.com</a> to get your dashboard set up.",
    //    totals_calculated: "How are these totals calculated?",
    //    totals_explanation_1: "How are these totals calculated?",
    //    totals_explanation_2: "Licenses used",
    //    totals_explanation_3: "Counts total licenses applied to students out of total licenses available.",
    //    totals_explanation_4: "Total students",
    //    totals_explanation_5: "Counts teacher’s students across all of their active classrooms. To see total students enrolled in both active and archived classrooms, go to the Student Licenses page.",
    //    totals_explanation_6: "Active students",
    //    totals_explanation_7: "Counts all students who were active within the past 60 days.",
    //    totals_explanation_8: "Projects created",
    //    totals_explanation_9: "Counts total games and web pages created.",
    //    date_thru_date: "__startDateRange__ thru __endDateRange__",
    //    teachers: "Teachers",
    //    students_enrolled: "Students Enrolled",
    //    select_time_range: "Select the time range:",
    //    export: "Export",
    //    preview: "Here is a preview for top 200 lines, Click the Export to get full stats",
    //    empty_results: "Empty Results.",
    //    roster: "Roster",
    //    licenses_total_label: "Licenses",
    //    enrolled_label: "Students Enrolled",
    //    active_classes: "active classes",
    //    licenses_class_label: "Licenses in use",
    //    license_details: "License Details",
    //    view_classes: "View Classes",
    //    my_schools: "My Schools",
    //    admin_licenses: "Admin Licenses",
    //    class_membership_history: "Classroom Membership History",
    //    membership_tooltip: "<p><b>The Classroom Membership History</b> displays the total number of unique students who were enrolled across all classrooms.</p><p><b>Remember:</b> Classes may be archived and licenses may be reused throughout the school year, so these numbers represent how many students truly participated in the program.</p>",
    //    have_license_question: "Have license related questions?",
    //  },

    //  interactives: {
    //    phenomenal_job: "Phenomenal Job!",
    //    try_again: "Whoops, try again!",
    //    select_statement_left: "Whoops! Select a code statement before pressing Submit.",
    //    fill_boxes: "Whoops, make sure to fill all boxes before hitting \"Submit.\"",
    //    cannot_play_video: "Sadly, this video cannot be played in your area.",
    //    console_instructions: "See why by opening your browser console: 1) Right click 2) Choose \"Inspect\" 3) Click the console tab.",
    //    skip_video: "Skip video",
    //    unavailable: "Unavailable",
    //  },

    //  browser_recommendation: {
    //    title: "CodeCombat works best on Chrome!",
    //    pitch_body: "For the best CodeCombat experience we recommend using the latest version of Chrome. Download the latest version of chrome by clicking the button below!",
    //    download: "Download Chrome",
    //    ignore: "Ignore",
    //  },

    //  admin: {
    //    license_type_full: "Full Courses",
    //    license_type_hackstack: "Hackstack",
    //    license_type_customize: "Customize Courses",
    //  },

    //  events: {
    //    title: "CodeCombat Events",
    //    main_title: "CodeCombat Events",
    //    main_description: "The important events of codecombat China",
    //    dashboard: "Events Dashboard",
    //    online_classes: "Online Classes",
    //    my_classes: "My Online Classes",
    //    classes_stats: "Online Classes Stats",
    //    name: "Name",
    //    class_name: "Class Name",
    //    description: "Description",
    //    owner: "Owner",
    //    type: "Type",
    //    members: "Members",
    //    start_date: "Start Date",
    //    end_date: "End Time",
    //    time_range: "Time Range",
    //    rrule: "Recurrence Rules",
    //    add_member: "Add Member",
    //    class_count: "Lessons Count",
    //    done: "Finished Lesson",
    //    attendance: "Attendance",
    //    course_description: "Teacher Notes",
    //    teacher_notes: "Teacher Notes",
    //    levels_completed: "Levels Completed",
    //    no_levels_completed: "No Completed Levels Found",
    //    no_teacher_notes: "No Teacher Notes Found",
    //    no_video_recording: "No Video Recording Found",
    //    reply: "Reply",
    //    video_recording: "Video Recording",
    //    import_from_class: "Import from Class",
    //    link_google_calendar: "Link with Google Calendar",
    //    sync_to_google: "Sync to Google Calendar",
    //    synced_to_google: "Synced to Google Calendar",
    //    google_calendar_attendees: "Google Calendar Attendees",
    //    calendar: "Calendar",
    //    edit_instance_tab_desc: "Edit the single instance of this event, for editing whole events, see edit tab",
    //    edit_event_tab_desc: "Edit the whole event, for editing single instance of this event, see instance tab",
    //    edit_members_tab_desc: "Edit the member of this event, the startDate is depends on the instance date, so select the first instance for the new member",
    //    lessons_count_desc: "The total lessons count of this member, normally it is the same as the event instances count, but it can be different if the member is added after the event started or ended before the event ended",
    //    sync_to_google_desc: "Sync this event to YOUR google calendar, instead of the owner's calendar. And can only work on CodeCombat gmail",
    //    no_data_display: "No data to display",
    //    meetingLink: "Meeting Link",
    //    time_zone: "Time Zone",
    //    timezone_tips: "Note - Your timezone: ",
    //  },

    //  teacher_dashboard: {
    //    lock: "Lock",
    //    unlock: "Unlock",
    //    lock_until_date: "Lock until date",
    //    skip: "Skip",
    //    unskip: "Unskip",
    //    make_optional: "Make optional",
    //    remove_optional: "Remove Optional",
    //    until_date: "until __date__",
    //    unassign: "Unassign",
    //    locked: "Locked",
    //    locked_by_previous: "Locked by previous level",
    //    locked_with_timeframe: "Locked",
    //    skipped: "Skipped",
    //    optional: "Optional",
    //    assigned: "Assigned",
    //    unlocked: "Unlocked",
    //    unassigned: "Unassigned",
    //    complete: "Complete",
    //    progress: "In Progress",
    //    choose_course: "Click to Select from Dropdown",
    //    teacher_locked_message: "Your teacher has locked the next level",
    //    plan_your_class_title: "Plan your first class by",
    //    plan_your_class1: "Viewing course progression info",
    //    plan_your_class2: "Previewing lesson slides & extension activities",
    //    plan_your_class3: "Trying the first chapter for free",
    //    click_dismiss: "Click to Dismiss",
    //    track_progress: "Track Progress",
    //    track_progress_desc: "Click into the class you just created to view detailed student progress.",
    //    add_classes_title: "Add Classes Here",
    //    add_classes: "Add classes and get students started with the first free chapter!",
    //    all_classes: "All Classes",
    //    my_licenses: "My Licenses",
    //    resource_hub: "Teacher Toolkit",
    //    pd: "Professional Development",
    //    pd_short: "PD",
    //    apcsp: "APCSP",
    //    curriculum_guide: "Curriculum Guide",
    //    curriculum: "Curriculum",
    //    coming_soon: "Coming Soon!",
    //    add_class: "Add New Class",
    //    no_licenses_yet: "No licenses yet",
    //    req_licenses: "Request Licenses",
    //    license_ratio_used: "__totalUsedLicenses__ out of __totalSpots__",
    //    licenses_applied: "Licenses Applied",
    //    student_projects: "Student Projects",
    //    no_classes_yet: "No classes yet",
    //    exemplar_project: "Exemplar Project",
    //    capstone_proj_for: "Capstone Project for __courseName__",
    //    project_rubric: "Project Rubric",
    //    select_chapter: "Select Chapter",
    //    select_course: "Select Course",
    //    concept_flag: "Concept Flag",
    //    support_learning: "Support Learning",
    //    concept_flag_desc: "More than 50% of the class attempted a Concept Check 3 or more times.",
    //    concept_flag_desc2: "Student attempted a Concept Check 3 or more times.",
    //    click_progress_dot_tip: "Tip: Click on the progress bubbles for more details",
    //    color_code: "Color Code",
    //    content_guide: "Content Guide",
    //    story: "Story",
    //    cutscenes: "Cutscenes",
    //    cutscenes_tooltip: "<h3>Cutscene</h3><p>Short videos that explain parts of the epic Ozaria narrative.</p>",
    //    cinematics: "Cinematics",
    //    concept_checks: "Concept Checks",
    //    practice_level: "Practice Level",
    //    practice_levels: "Practice Levels",
    //    extra_practice: "Extra Practice",
    //    challenge_levels: "Challenge Levels",
    //    capstone_levels: "Capstone Levels",
    //    intro: "Intro",
    //    practice: "Practice",
    //    assess: "Assess",
    //    view_options: "View Options",
    //    manage_class: "Manage Class",
    //    assign_content: "Assign Content",
    //    remove_students: "Remove Students",
    //    revoke_licenses: "Revoke Licenses",
    //    remaining_licenses: "__remaining__ license(s) remaining",
    //    start_date: "Start: __date__",
    //    end_date: "End: __date__",
    //    license_questions: "Have questions about applying or revoking licenses?",
    //    need_more_licenses: "Need more licenses? We'll help you build a solution that meets your needs.",
    //    see_also_our: "See also our",
    //    for_more_funding_resources: "for how to leverage CARES Act funding sources like ESSER and GEER.",
    //    support_oz: "support@ozaria.com",
    //    standards_alignment: "Standards Alignment",
    //    standards_sample: "A sample of the standards covered in this Chapter:",
    //    add_course_to_classroom: "Add Course",
    //    play_chapter: "Play Chapter",
    //    play_course: "Play Course",
    //    class_time_range: "Class Time (Range):",
    //    in_game_play_time: "In-Game Play Time:",
    //    class_time: "Class Time",
    //    solution_guide: "Solution Guide",
    //    module: "Module",
    //    need_licenses_tooltip: "<h3>You need licenses to access this content!</h3><p>Please visit the <a href='/teachers/licenses'>My Licenses</a> page for more information.</p>",
    //    lesson_slides_tooltip: "<h3>Lesson Slides</h3><p>Downloadable, step-by-step presentation slides for guiding students through module learning objectives</p>",
    //    project_rubric_tooltip: "<h3>Project Rubric</h3><p>Downloadable and modifiable scoring rubric for the Capstone Project</p>",
    //    exemplar_projects_tooltip: "<h3>Exemplar Project</h3><p>Live view of the exemplar Capstone Project</p>",
    //    add_course_to_classroom_tooltip: "<h3>Add Course to Classroom</h3><p>This course is not yet in your classroom. To add it, click this button.</p>",
    //    want_to_save_tooltip: "<h3>Want to save your progress?</h3><p>Please create a student account, or go to <i>My Account / Test as Student</i> and play Ozaria as a student if you would like to save your progress.</p>",
    //    want_to_save_tooltip_coco: "<h3>Want to save your progress?</h3><p>Please create a student account, or go to <i>My Account / Test as Student</i> and play CodeCombat as a student if you would like to save your progress.</p>",
    //    intro_explain_tooltip: "<b>\"Intros\"</b> introduce new concepts or further the storyline in a scaffolded way. They typically include Cinematics and/or Concept Checks.",
    //    chapter_num: "Chapter __num__",
    //    read: "View Only",
    //    write: "Full Access",
    //    read_blurb: "View Only permits the added teacher to view your class and student progress without the ability to make changes to your class.",
    //    write_blurb: "Full Access grants the added teacher the ability to make modifications to your class (add/remove students, assign chapters, modify licensure)",
    //    shared_with_none: "This class is not currently shared with any other teachers.",
    //    shared_with: "Shared with",
    //    share_info: "To give other teachers access to the class, add their emails below.",
    //    class_owner: "Class Owner",
    //    share: "Share",
    //    add: "Add",
    //    note: "Note",
    //    lock_or_skip_levels: "Lock or Skip Levels",
    //    level_access_status_blurb: "When you choose to skip a level, it will have both the 'locked' and 'optional' status. Unskipping the level will remove both the 'locked' and 'optional' statuses.",
    //    reset_progress: "Reset Progress",
    //    export_progress: "Export Progress",
    //    assessments_tab: "Assessments",
    //    ai_hackstack_junior_tab: "AI Junior",
    //    switch_on: "On",
    //    switch_off: "Off",
    //    ai_league: "AI League",
    //    version_old: "Old",
    //    version_new: "New",
    //    dashboard_version: "Dashboard Version",
    //    arena_days_left: "Days left in Season __season__, __arenaName__:",
    //    arena_days_elapse: "Season __season__, __arenaName__ ended __time__",
    //    global_stats_vs_team_stats: "Global stats vs team stats",
    //    global_stats: "Global stats",
    //    show_stats_for_all_players_and_teams: "show stats for all players and teams.",
    //    team_stats: "Team stats",
    //    show_stats_for_individuals_playing_on_the_same_team: "show stats for individuals playing on the same team.",
    //    for_each_class_you_add_a_team_will_be_automatically_created_for_the_students_in_that_class: "For each class you add, a team will be automatically created for the students in that class.",
    //    view_team_page: "Team Page",
    //    no_modifiers_changed: "Levels already modified for these students",
    //    no_modifiers_changed_unlocks_skipped: "It appears you attempted to unlock levels that aren't currently locked. Please note, if your selected level appears as locked, it might be due to a preceding level being locked. To proceed, ensure to unlock the prior level first.",
    //    view_custom_league: "View Custom League",
    //    view_global_league: "View Global League",
    //    refresh_progress: "Refresh Progress",
    //    assign_content_first: "Please ensure that content is assigned to students before adjusting access levels",
    //    failed_attempts: "Failed Attempts",
    //    no_failed_attempts: "No Failed Attempts",
    //    failed_attempts_subtext: "Number of times incorrect option was selected",
    //    open_project: "Open Project",
    //    create_class_hackstack: "Please create a New Class to access AI HackStack",
    //    add_club: "Add New Club / Camp / Annual",
    //    test_student_only: "(Test Student Only)",
    //    ready_to_review: "Ready to Review",
    //    ozaria_hs_modal_title: "Access AI Hackstack Exclusively on CodeCombat",
    //    ozaria_hs_modal_blurb: "Educators can now access AI Hackstack directly on **[https://codecombat.com/teachers/ai-league]CodeCombat** using the same credentials as Ozaria. For added convenience, you can easily import your classes from Ozaria into CodeCombat.",
    //    ozaria_ai_league_modal_title: "Access AI League Exclusively on CodeCombat",
    //    ozaria_ai_league_modal_blurb: "Educators can now access AI League directly on **[https://codecombat.com/teachers/ai-league]CodeCombat** using the same credentials as Ozaria. For added convenience, you can easily import your classes from Ozaria into CodeCombat.",
    //    completed_all_practice_levels: "The student has successfully completed all practice levels.",
    //    played_some_practice_levels: "The student has started working on the practice levels.",
    //    ai_league_start_title: "Welcome to AI League!",
    //    ai_league_start_blurb: "Our Getting Started guide walks you through everything you need to know - from setting up your first class to running your first tournament.",
    //    ai_league_curriculum_title: "AI League Curriculum",
    //    ai_league_curriculum_blurb: "Access our comprehensive curriculum guides designed specifically for AI League arenas. These resources help you introduce competitive coding concepts and teach strategic thinking.",
    //    ai_league_custom_title: "Custom AI League Tournaments",
    //    ai_league_custom_blurb: "Create your own customized tournaments to engage your students! Select from our library of coding arenas and set competition dates, whether it's a classroom challenge or a school-wide competition.",
    //    this_project_is_remixed: "This project is remixed.",
    //    view_original_project: "View Original Project",
    //    activate_license: "Activate License",
    //    violation: "Violation",
    //    safety_violations: "Safety Violations",
    //    warning: "Warning",
    //    collapse: "Collapse",
    //    num_student: "__num__ Students",
    //    one_student: "__num__ Student",
    //    sort_by_last_name: "Last Name",
    //    sort_by_first_name: "first Name",
    //    sort_by_progress_desc: "Progress (High to Low)",
    //    sort_by_progress_asc: "Progress (Low to Hight)",
    //    no_write_permission: "You do not have a write permission on this class",
    //    select_student_first: "You need to select student(s) first before performing that action.",
    //    no_progress_to_delete: "No progress to delete",
    //    deleting_progress: "Deleting progress",
    //    delete_progress_warning: "Warning: student progress for __courseName__ will be deleted and cannot be recovered. Are you sure?",
    //    error_adding_teacher: "Error in adding teacher",
    //    error_occurred: "Error occurred: __err__",
    //    password_changed_successfully: "Password Changed successfully!",
    //    remove_students_title: "Remove Students from Class",
    //    remove_confirm_title: "Are you sure you want to remove (this student / these students) from your class?",
    //    remove_list_1: "If licenses are applied, remember to revoke them before removing students in order to apply them to other students.",
    //    remove_list_2: "Student(s) will lose access to this classroom and assigned chapters.",
    //    remove_list_3: "Student progress will not be lost and can be viewed if the student can be added back to the classroom at any time.",
    //    pick_a_license: "Pick a License",
    //    having_access: "Having Access",
    //    course_preview: "Course Preview",
    //  },

    //  outcomes: {
    //    outcomes_report: "Outcomes Report",
    //    customize_report: "Customize Report",
    //    done_customizing: "Done Customizing",
    //    start_date: "Start date",
    //    end_date: "End date",
    //    country: "Country",
    //    school_admin: "School Administrator",
    //    school_network: "School Network",
    //    school_subnetwork: "School Subnetwork",
    //    classroom: "Classroom",
    //    view_outcomes_report: "View Outcomes Report",
    //    key_concepts: "Key Concepts",
    //    code_languages: "Code Languages",
    //    using_codecombat: "Using CodeCombat's personalized learning engine...",
    //    wrote: "wrote...",
    //    across_an_estimated: "across an estimated...",
    //    in: "in...",
    //    include: "Include ",
    //    archived: "Archived",
    //    max: "Max ",
    //    multiple: "s",
    //    computer_program: "computer program",
    //    computer_programs: "computer programs",
    //    line_of_code: "line of code",
    //    lines_of_code: "lines of code",
    //    coding_hours: "coding hours",
    //    expressed_creativity: "and expressed creativity by building",
    //    report_content_1: "standalone game and web ",
    //    project: "project",
    //    projects: "projects",
    //    progress_stats: "Progress stats based on sampling __sampleSize__ of __populationSize__ students.",
    //    standards_coverage: "Standards Coverage",
    //    coverage_p1_coco: "The full CodeCombat curriculum covers major programming standards in several widely-adopted frameworks, including those of the International Society for Technology in Education (ISTE), the Computer Science Teacher Association (CSTA), and the K-12 Computer Science Framework.",
    //    coverage_p1_ozar: "The full Ozaria curriculum covers major programming standards in several widely-adopted frameworks, including those of the International Society for Technology in Education (ISTE), the Computer Science Teacher Association (CSTA), and the K-12 Computer Science Framework.",
    //    coverage_p2_coco: "At CodeCombat, we believe that students will be most prepared for both real-world computing jobs and further study of computer science by using real, typed code in full programming languages, so instead of using block-based visual programming languages for beginners, we teach Python and JavaScript – the same languages used widely today by companies ranging from Google to the New York Times.",
    //    coverage_p2_ozar: "Ozaria is created by the CodeCombat, the game-based learning company. We believe that students will be most prepared for both real-world computing jobs and further study of computer science by using real, typed code in full programming languages, so instead of using block-based visual programming languages for beginners, we teach Python and JavaScript – the same languages used widely today by companies ranging from Google to the New York Times.",
    //    questions: "Have questions or want more information? We'd be happy to help.",
    //    reach_out_manager: "Reach out to your Account Manager __name__ at ",
    //    stats_include: "Stats include __number__ other __name__",
    //    include_other_product: "Show __product__ stats",
    //    show_other_product: "Show __product__ stats",
    //    show_license_stats: "Show Detail License Stats",
    //    show_license_summary: "Show License Summary",
    //    license_stats: "License Stats",
    //    license_template: "<b>Licenses</b>: __used__ used, __available__ available",
    //    licensed_teachers: "<b>Teachers with licenses</b>: __teachers__",
    //    licensed_schools: "<b>Schools with licenses</b>: __schools__",
    //    students: "Students",
    //    teachers: "Teachers",
    //    licensesUsed: "Licenses Used",
    //    schools: "Schools",
    //    top_teacher_info: "Teacher __A__, __B__ and __n__ other teachers use our platform",
    //    top_teacher_info_1: "Teacher __A__ and __B__ use our platform",
    //    top_teacher_info_2: "Teacher __A__ uses our platform",
    //    ai_league: "AI League",
    //    ai_league_stats: "__n__ players played in AI League arenas",
    //  },

    //  efficacy: {
    //    ozaria_efficacy: "Ozaria Efficacy",
    //    header_subtitle: "Ozaria has proven to have a positive impact on the student learning outcomes that matter most to both students and educators.",
    //    pathway_dialog_line1: "while True:",
    //    pathway_dialog_line2: "hero.moveDown(1)",
    //    pathway_dialog_line3: "hero.moveRight(2)",
    //    exploring_creativity: "Exploring Creativity",
    //    exploring_creativity_description: "Almost all students surveyed said they really enjoyed being able to create their own game at the end of each Chapter.",
    //    essential_skills: "Essential Skills",
    //    essential_skills_description: "Teachers found Ozaria to be a superior curriculum for teaching complex coding concepts as well as essential 21st century skills, such as problem solving and reasoning, critical and computational thinking skills.",
    //    fun_engaging: "Fun & Engaging",
    //    fun_engaging_description: "Ozaria was reported to be a fun and engaging curriculum. Students especially noted how effective it was in teaching text-based coding, and how the tutorials, hints, and error messages provided the appropriate amount of support.",
    //    easy_to_use: "Easy to Use",
    //    easy_to_use_description: "Both teacher and students found the platform easy to implement and use.",
    //    mcintosh_study_title: "Increasing Score Gains on Assessments",
    //    mcintosh_middle_school: "McIntosh Middle School",
    //    mcintosh_study_description: "A novice teacher with advanced level coding experience taught three cohorts of students. Each cohort was studied across a full semester.",
    //    study_highlights_title: "Highlights from the study results:",
    //    mcintosh_study_highlight_1: "98% of students rated their level of enthusiasm for Ozaria as high or extremely high",
    //    mcintosh_study_highlight_2: "100% of students scored above 70% on both the mid-term and final assessments",
    //    read_the_study: "Read the Study (PDF)",
    //    mrms_study_title: "Gaining Confidence in Computer Science",
    //    mountain_ridge_middle_school: "Mountain Ridge Middle School",
    //    mrms_study_description: "An experienced teacher with beginning level coding experience taught two cohorts of students. Each cohort was studied across a full semester.",
    //    mrms_study_highlight_1: "Students made an average gain score of 33% between the pre-assessment and the final assessment",
    //    mrms_study_highlight_2: " Both the teacher and students found Ozaria to be fun, engaging, and easy to use.",
    //    graph1_description: "Students made a 47% average gain score between the pre-assessment and the final assessment.",
    //    graph2_description: "More than 90% of students rated their coding confidence level as Confident or Extremely Confident after using Ozaria.",
    //    quote_section_content: "One thing I am able to do now that I could not do before is actually believe I can code.",
    //    quote_section_footer: "Student, Mountain Ridge Middle School",
    //    teacher_quote1_content: "The curriculum had students thoroughly engaged. They enjoyed the story and the characters. More importantly, they gained confidence in their ability to solve complex problems with concepts they'd learned in Ozaria.",
    //    teacher_quote1_footer1: "Ronnie Cox, Teacher",
    //    teacher_quote1_footer2: "McIntosh Middle School",
    //    student_quote_content: "I like that you can make a mistake and the game corrects it or tells you that there's an error. A lot of beginners make a lot of mistakes when coding and sometimes don't know how to code, so they can't correct their mistakes because they don't know what's wrong. Ozaria is the perfect coding game for beginners.",
    //    student_quote_footer: "Student, McIntosh Middle School",
    //    teacher_quote2_content: "I have absolutely loved using Ozaria in my class for the past three years. My students have thoroughly enjoyed the storyline as they learned Python in a self-paced learning environment. I would highly recommend Ozaria for teachers that know little to nothing about coding, as the support for teachers is very in-depth.",
    //    teacher_quote2_footer1: "Lynette Personett, Teacher",
    //    teacher_quote2_footer2: "Mountain Ridge Middle School",
    //    commitment_title: "CodeCombat’s Commitment to Efficacy",
    //    commitment_description: "We are committed to ensuring our products have a positive and measurable impact on learning outcomes. We create meaningful learning experiences, and use evidence-based practices to design content that will realize the outcomes that matter the most to teachers and students.",
    //    commitment_question: "Interested in implementing an effective and impactful CS curriculum at your school?",
    //    teachers_love_codecombat: "Teachers Love CodeCombat",
    //    teachers_love_description: "Explore the impact of our sister product, CodeCombat, on Computer Science teaching & learning!",
    //    teachers_love_box1: "Report that their students enjoy using CodeCombat to learn how to code",
    //    teachers_love_box2: "Would recommend CodeCombat to other computer science teachers",
    //    teachers_love_box3: "Say that CodeCombat helps them support students’ problem solving abilities",
    //    classroom_image: "Classroom",
    //    ozaria_branding_logo: "Ozaria branding logo",
    //    dog: "Dog",
    //    hero: "Hero",
    //    teacher: "Teacher",
    //  },

    //  league: {
    //    student_register_1: "Become the next AI Champion!",
    //    student_register_2: "Sign up, create your own team, or join other teams to start competing.",
    //    student_register_3: "Provide the information below to be eligible for prizes.",
    //    teacher_register_1: "Sign up to access your class league profile page and get your class started.",
    //    general_news: "Get emails on the latest news and updates regarding our AI Leagues and tournaments.",
    //    how_it_works1: "Join a __team__",
    //    seasonal_arena_tooltip: "Battle against your teammates and others as you use your best programming skills to earn points and rank up the AI League leaderboard before taking on the Championship arena at the end of the season.",
    //    summary: "The CodeCombat AI League is uniquely both a competitive AI battle simulator and game engine for learning real Python and JavaScript code.",
    //    join_now: "Join Now",
    //    tagline: "The CodeCombat AI League combines our project-based standards-aligned curriculum, engaging adventure-based coding game, and our annual AI coding global tournament into an organized academic competition unlike any other.",
    //    ladder_subheader: "Use your coding skills and battle strategies to rise up the ranks!",
    //    earn_codepoints: "Earn CodePoints by completing levels",
    //    codepoints: "CodePoints",
    //    free_1: "Access competitive multiplayer arenas, leaderboard, and global coding championships",
    //    free_2: "Earn points for completing practice levels and competing in head-to-head matches",
    //    free_3: "Join competitive coding teams with friends, family, or classmates",
    //    free_4: "Showcase your coding skills and take home great prizes",
    //    compete_season: "Put all the skills you’ve learned to the test! Compete against students and players from across the world in this exciting culmination to the season.",
    //    season_subheading1: "For both Season and Championship arenas, each player programs their team of “AI Heroes” with code written in Python, JavaScript, C++, Lua, or Java.",
    //    season_subheading2: "Their code informs the strategies their AI Heroes will execute in a head-to-head battle against other competitors.",
    //    team_derbezt: "Learn coding and win prizes sponsored by superstar Mexican actor, comedian, and filmmaker Eugenio Derbez.",
    //    invite_link: "Invite players to this team by sending them this link:",
    //    public_link: "Share this team leaderboard with its public link:",
    //    end_to_end: "Unlike other esports platforms serving schools, we own the structure top to bottom, which means we’re not tied to any game developer or have issues with licensing. That also means we can make custom modifications in-game for your school or organization.",
    //    path_success: "The game platform fits into a regular Computer Science curriculum, so as students play through the game levels, they’re completing course work. Students learn coding and computer science while they play, then use these skills in arena battles as they practice and play on the same platform.",
    //    unlimited_potential: "Our tournament structure is adaptable to any environment or use case. Students can participate at a designated time during regular learning, play at home asynchronously, or participate on their own schedule.",
    //    team: "Team",
    //    edit_team: "Edit Team",
    //    start_team: "Start a Team",
    //    leave_team: "Leave Team",
    //    join_team: "Join Team",
    //    view_team: "View Team",
    //    join_team_name: "Join Team __name__",
    //    features: "Features",
    //    built_in: "Built-in Competitive Infrastructure",
    //    built_in_subheader: "Our platform hosts every element of the competitive process, from leaderboards to the game platform, assets, and tournament awards.",
    //    custom_dev: "Custom Development",
    //    custom_dev_subheader: "Customization elements for your school or organization are included, plus options like branded landing pages and in-game characters.",
    //    comprehensive_curr: "Comprehensive Curriculum",
    //    comprehensive_curr_subheader: "CodeCombat is a standards-aligned CS solution that helps educators teach real coding in JavaScript and Python, no matter their experience.",
    //    roster_management: "Roster Management Tools",
    //    roster_management_subheader: "Track student performance within the curriculum and within the game, and easily add or remove students.",
    //    share_flyer: "Share our AI League flyer with educators, administrators, parents, esports coaches or others that may be interested.",
    //    download_flyer: "Download Flyer",
    //    championship_summary: "The __championshipArena__ championship arena is now open! Battle it out for the month of __championshipMonth__ to win prizes in the __championshipArena__ __championshipType__.",
    //    arcade_summary: "The __championshipArena__ arcade arena is now open! Enjoy the break from the competition until __championshipMonth__ to prepare for the next season.",
    //    play_arena_full: "Play __arenaName__ __arenaType__",
    //    play_arena_short: "Play __arenaName__",
    //    view_arena_winners: "View __arenaName__ __arenaType__ winners",
    //    arena_type_championship: "Championship Arena",
    //    arena_type_regular: "Multiplayer Arena",
    //    arena_type_arcade: "Arcade Arena",
    //    blazing_battle: "Blazing Battle",
    //    infinite_inferno: "Infinite Inferno",
    //    mages_might: "Mages' Might",
    //    sorcerers: "Sorcerers",
    //    giants_gate: "Giants' Gate",
    //    colossus: "Colossus",
    //    iron_and_ice: "Iron and Ice",
    //    tundra_tower: "Tundra Tower",
    //    magma_mountain: "Magma Mountain",
    //    lava_lake: "Lava Lake",
    //    desert_duel: "Desert Duel",
    //    sandstorm: "Sandstorm",
    //    frozen_fortress: "Frozen Fortress",
    //    equinox: "Equinox",
    //    farmers_feud: "Farmer's Feud",
    //    farmscape: "Farmscape",
    //    storm_siege: "Storm Siege",
    //    snowhold: "Snowhold",
    //    fierce_forces: "Fierce Forces",
    //    anti_gravity: "Anti-Gravity",
    //    solar_skirmish: "Solar Skirmish",
    //    sunfire: "Sunfire",
    //    system_shock: "System Shock",
    //    supercharged: "Supercharged",
    //    pawns_passage: "Pawn's Passage",
    //    kings_gambit: "King's Gambit",
    //    strikers_stadium: "Striker's Stadium",
    //    golden_goal: "Golden Goal",
    //    turbo_track: "Turbo Track",
    //    grand_prix: "Grand Prix",
    //    season_label: "Season __seasonNumber__: __seasonName__",
    //    season_1: "Forged in Flame",
    //    season_2: "Spells of Fortune",
    //    season_3: "Titan Age",
    //    season_4: "Frosts of War",
    //    season_5: "Sands of Time",
    //    season_6: "Molten Mayhem",
    //    season_7: "Melting Point",
    //    season_8: "Coder's Harvest",
    //    season_9: "Reign of Code",
    //    season_10: "Gravity Games",
    //    season_11: "Summer Smash",
    //    season_12: "Spark of Power",
    //    season_13: "Checkmate Challenge",
    //    season_14: "Racing Rivals",
    //    season_15: "Soccer Showdown",
    //    cup: "Cup",
    //    blitz: "Blitz",
    //    clash: "Clash",
    //    season15_announcement_1: "Welcome to Golden Goal Blitz! ⚽ Where soccer meets strategy — and every shot is scripted. No feet. No players. Just code and chaos.",
    //    season15_announcement_2: "Note: this arena is getting updates and new features regullary during the season and the big twist mechanics one month ahead of the final simulation.",
    //    season13_announcement_1: "In the depths of ancient ruins, a magical checkerboard arises and the towers comes alive. Get as many pieces to the end of the line!",
    //    season13_announcement_2: "Note: arena balance adjustments may occur up until May 15th. So be sure to come back often to test your code against the global leaderboard.",
    //    season12_announcement_2: "Collectors fly high, control points emerges, mythical crystals stand tall, as the dungeon expands, the battle is getting fiercer, only the righteous shall be the victor.",
    //    season12_announcement_1: "Deep in the dungeons, mythical crystals stand tall, collecting energy and mana from abandoned ruins. Summon units, cast spells, and claim victory!",
    //    season11_announcement_1: "The competition is getting more heated! As the sun shines above, place down and upgrade your solar panels, avoid shock traps, place down robot crabs, and phase through portals, get as much solar as possible and claim victory!",
    //    season10_announcement_1: "It's fiery hot, and magma boulders are radiating powerful energies! Summon units and cast spells to push the magma boulders to your opponent's area. Adapt to the ever-changing gravity of the battlefield!",
    //    season9_announcement_1: "An epic battle is being waged atop the wintry peaks of Snowhold Clash for the Season 9 championship arena! Draw your cloak close and your code closer as you wield strategy and algorithms to achieve victory in this land beyond the sky.",
    //    season8_announcement_1: "It's harvesting season in Farmscape Blitz Season 8! As the leaves change, it's time to code your way around wild and impenetrable obstacles on the farm. Strategically collect vital boosts to empower your robot worker and utilize special abilities to boost productivity and out-farm your opponents!",
    //    season8_announcement_2: "Note: arena balance adjustments may occur up until August 15th. So be sure to come back often to test your code against the global leaderboard.",
    //    season7_announcement_1: "Witness the dawn of a new challenge in the Equinox Cup! Season 7's tower defense arena offers a unique blend of strategy, monsters, and boss battles for you to conquer.",
    //    season6_announcement_1: "It’s absolute Molten Mayhem with the launch of the Lava Lake Clash finals! Outlast and outwit the competition in this hot take on classic Snake gameplay.",
    //    season6_announcement_2: "Note: arena balance adjustments may occur up until December 15th. So be sure to come back often to test your code against the global leaderboard.",
    //    season5_announcement_1: "The Sandstorm Blitz Final is on. In this basketbrawl of an arena, you must summon the right heroes, call the right plays, and outscore your opponent to take the victory!",
    //    season5_announcement_2: "Note: arena balance adjustments may occur up until September 15th. So be sure to come back often to test your code against the global leaderboard.",
    //    season4_announcement_1: "The Tundra Tower Cup Final is on. In this all new take on the classic tower defense gameplay, you must protect your base from the horde of monsters by building towers and using gravitational anomalies.",
    //    season4_announcement_2: "Note: arena balance adjustments may occur up until April 15th. So be sure to come back often to test your code against the global leaderboard.",
    //    season3_announcement_1: "Time to put your coding skills to the test in our season 3 final arena. The Colossus Clash is live and offers a new challenge and a new leaderboard to climb.",
    //    season3_announcement_2: "Need more practice? Stick with the Giant's Gate Arena to refine your skills. You have until December 14th to play both arenas. Note: arena balance adjustments may occur until December 6th.",
    //    season3_announcement_3: "Great prizes available for top performers in the Colossus Clash:",
    //    season2_announcement_1: "Time to put your coding skills to the test in our season 2 final arena. The Sorcerers Blitz is live and offers a new challenge and a new leaderboard to climb.",
    //    season2_announcement_2: "Need more practice? Stick with the Mage's Might Arena to refine your skills. You have until August 31st to play both arenas. Note: arena balance adjustments may occur until August 23rd.",
    //    season2_announcement_3: "Great prizes available for top performers in the Sorcerers Blitz:",
    //    new_season_prize_1: "$500 Scholarship",
    //    new_season_prize_2: "$300 Scholarship",
    //    new_season_prize_3: "$200 Scholarship",
    //    season1_prize_1: "$1,000 Scholarship",
    //    season1_prize_2: "RESPAWN Gaming Gear",
    //    season1_prize_3: "Custom CodeCombat Avatar",
    //    season1_prize_4: "And more!",
    //    season1_prize_hyperx: "HyperX Premium Peripherals",
    //    codecombat_ai_league: "Join AI League",
    //    register: "Register",
    //    not_registered: "Not Registered",
    //    register_for_ai_league: "Register for AI League",
    //    world: "World",
    //    quickstart_video: "Quickstart Video",
    //    arena_rankings: "Arena Rankings",
    //    arena_rankings_blurb: "Global AI League arena rankings",
    //    arena_rankings_title: "Global leaderboard rank for all players in this team across AI League arenas in the open age bracket.",
    //    competing: "Competing:",
    //    count_student: "student",
    //    count_students: "students",
    //    top_student: "Top:",
    //    top_percent: "top",
    //    top_of: "of",
    //    arena_victories: "Arena Victories",
    //    arena_victories_blurb: "Global AI League arena recent wins",
    //    arena_victories_title: "Win count is based on the last 1000 matches played asynchronously by each player in each of their AI League arenas.",
    //    count_wins: "wins",
    //    codepoints_blurb: "1 CodePoint = 1 line of code written",
    //    codepoints_title: "One CodePoint is earned for every non-whitespace line of code needed to beat the level. Each level is worth the same amount of CodePoints according to its standard solution, regardless of whether the student wrote more or fewer lines of code.",
    //    count_total: "Total:",
    //    join_teams_header: "Join Teams & Get Cool Stuff!",
    //    join_team_hyperx_title: "Join Team HyperX, Get 10% Off",
    //    join_team_hyperx_blurb: "30 team members will be chosen at random for a free gaming mousepad!",
    //    join_team_derbezt_title: "Join Team DerBezt, Get Exclusive Hero",
    //    join_team_derbezt_blurb: "Unlock the Armando Hoyos hero from Mexican superstar Eugenio Derbez!",
    //    join_team_ned_title: "Join Team Ned, Unlock Ned's Hero",
    //    join_team_ned_blurb: "Get the exclusive spatula-wielding hero from YouTube star, Try Guy Ned Fulmer!",
    //    check_out_all: "Check out all the",
    //    pick_best_tournaments: "pick the ones that will work best for your custom tournament!",
    //    final_arena: "Final Arena",
    //    package_options_and_guide: "Package Options & Implementation Guide",
    //    custom_tournament: "For a Custom Tournament",
    //    you_win: "You can win",
    //    great_prizes: "great prizes",
    //    powered_by: "Powered by",
    //    grand_prize: "Grand Prize",
    //    second_prize: "2nd Place Overall",
    //    third_prize: "3rd Place Overall",
    //    scholarship: "Scholarship",
    //    top_players_win: "Top three players in each division win: HyperX pro peripherals",
    //    team_hyperx: "Team HyperX",
    //    earn_more_gear: "you could earn even more gear!",
    //    prize_footer1: "Awarded to the top performing player across all age groups.",
    //    prize_footer2: "Specific products and models subject to change.",
    //    prize_footer3: "Prizes will be awarded to players who reach the top of the leaderboard in the Finals arena.",
    //    prize_footer4_1: "Age verification necessary to be eligible. Some prizes are limited to US participants only.",
    //    coco_reserves: "CodeCombat reserves",
    //    prize_footer4_2: "the right to determine in its sole discretion if a player qualifies and will receive a prize.",
    //    place: "Place",
    //    arena_under_construction: "Next season's arena is under construction. Check back soon!",
    //    unlock_ai_league: "Unlock the full potential of the AI League.",
    //    esports_anonymous_changing: "Esports player name visibility changing September 1",
    //    esports_get_full_access: "Get Full Access",
    //    click_to_unlock_now: "Click to dismiss for now",
    //    click_to_unlock_before_sep: "Click to make the anonymizing go away before Sep.1",
    //    unlock_content_padding: "Contact our team today to see your student's scoress, ranks, code and more!",
    //    unlock_leaderboard: "Contact Us to unlock the leaderboard",
    //    without_license_blurb: "Unlock the full potential of AI League. Purchase a custom tournament package to access your students’ scores, ranks, code and experience more tournament customization options. See our",
    //    custom_pricing: "Custom Options and Implementation Guide",
    //    more_details: "for more details.",
    //    contact_sales_custom: "Your custom tournament awaits. Choose the arena that you’d like to use for your custom tournament and contact your CodeCombat sales representative to confirm set up and scheduling details.",
    //    create_custom: "Create Custom Tournament",
    //    custom_tournament_text: "Custom Tournament",
    //    promotion_blurb: "Competitive Coding - Free to Get Started",
    //    promotion_part1: "Join coding teams with friends and family",
    //    promotion_part2: "Access global coding arenas and leaderboards",
    //    promotion_part3: "Showcase your coding skills and win prizes",
    //    promotion_part4: "Earn points through practice and head-to-head matches",
    //    codecombat_ai_league_description: "The CodeCombat AI League combines our project-based standards-aligned curriculum, engaging adventure-based coding game, and our annual AI coding global tournament into an academic competition unlike any other.",
    //    teacher_getting_started_guide: "Teacher Getting Started Guide",
    //    try_ai_league_as_a_teacher: "Try AI League as a Teacher",
    //    ai_league_curriculum: "AI League Curriculum",
    //    current_season: "Current Season",
    //    all_time: "All Time",
    //    view_leaderboards_for_team: "Team Leaderboard:",
    //    global_stats: "GLOBAL STATS",
    //    code_your_way: "Code your way",
    //    to_win_the_price: "to first place to win",
    //    regular: "Regular",
    //    championship: "Championship",
    //    global: "Global",
    //    custom: "Custom",
    //  },

    //  league_v2: {
    //    headline: "Where Future **Coders** Train and **AI** Levels Up the Game",
    //    subhead: "Welcome to AI League 2.0, where we’ve put the AI into AI League! Now you can[NEWLINE]choose to compete solo or team up with AI to outsmart opponents and level up your[NEWLINE]coding skills.",
    //    join_cta: "Join Global Tournament",
    //    free_to_play: "Free to play now",
    //    create_cta: "Create Custom Tournament",
    //    for_educators: "For educators with paid licenses",
    //    ai_league_desc: "The CodeCombat AI League is uniquely both a competitive AI battle simulator and game engine for learning real Python or JavaScript code.",
    //    get_start: "Free to Get Started",
    //    get_start_list_1: "Join global coding[NEWLINE]championships",
    //    get_start_list_2: "Earn codepoints in[NEWLINE]matches",
    //    get_start_list_3: "Team up with friends[NEWLINE]or classmates",
    //    get_start_list_4: "Showcase your skills[NEWLINE]and win prizes",
    //    compete_to_win: "Code Your Way to First Place to Win!",
    //    code_to_compete: "**Esports:** Code to Compete",
    //    compete_desc: "AI League is the ultimate coding arena where players battle using real Python, JavaScript, C++, and more. You can write your own logic or vibe code with an AI assistant to learn the ropes. Every match builds your skills, sharpens your strategy, and brings the heat. This is where smart code wins the game.",
    //    codecombat_reserves: "CodeCombat reserves",
    //    reserved_right: "the right to determine in its sole discretion if a player qualifies and will receive a prize.",
    //    grand_prize: "Grand Prize:[NEWLINE]$500 Scholarship",
    //    second_place: "2nd Place Overall:[NEWLINE]$300 Scholarship",
    //    third_place: "3rd Place Overall:[NEWLINE]$200 Scholarship",
    //    set_up_tournament: "Set Up Your Classroom Tournament",
    //    set_up_desc: "Your first few classroom tournaments are on us. Customize a private esports competition for your students today!",
    //    create_team: "Create a Team/Classroom",
    //    invite_players: "Invite Players",
    //    select_arena: "Select an Arena",
    //    refer_guide: "Refer to the <a href=\"https://docs.google.com/presentation/d/1ouDOu2k-pOxkWswUKuik7CbrUCkYXF7N_jNjGO0II6o/edit#slide=id.gb06b5c7fa4_0_10\">Educator Getting Started Guide</a> to see how easy it can be to bring competitive coding to your school.",
    //    having_question: "Still have questions? Check out our <a target=\"_blank\" href=\"https://codecombat.zendesk.com/hc/en-us/categories/1500000915842-AI-League\">FAQs</a> or <a href=\"https://form.typeform.com/to/qXqgbubC\" target=\"_blank\">Contact Us</a> to learn more.",
    //    global_rankings: "Global Ranking",
    //    team_rankings: "Team Ranking",
    //    inspiration_title: "Are you an educator or esports coach?",
    //    inspiration_desc: "This game-based competitive coding competition delivers high engagement with a turn-key approach.",
    //    season_arenas: "Season Arenas",
    //    ranking_desc: "Use your coding skills and battle strategies to rise up the ranks!",
    //    step_1: "Step 1",
    //    step_2: "Step 2",
    //    step_3: "Step 3",
    //    academic_rigor: "Academic Rigor",
    //    asynchronous_competition: "Asynchronous Competition",
    //    greater_accessibility: "Greater Accessibility",
    //    academic_rigor_desc: "The open-ended objective encourages creativity and iteration as players apply what they’ve learned from the core curriculum. The AI assistant offers a more realistic coding experience, but success still depends on strategy, mechanics, and writing solid code.",
    //    asynchronous_competition_desc: "Unlike other esports, our platform allows players to compete anytime/anywhere with no need to coordinate schedules. ",
    //    greater_accessibility_desc: "Since AI League is an academic esport focused on knowledge and strategy, fast reactions or hand-eye coordination are not required. Anyone can compete using a basic computer with internet access, and players can also choose to use the AI assistant to support their coding along the way.",
    //    earn_codepoints: "Earn CodePoints",
    //    earn_by: "By Completing Levels",
    //    search_teams: "Search team",
    //    global_clan_name: "-- Global --",
    //  },

    //  tournament: {
    //    tournament_title: "Tournament Title",
    //    mini_tournaments: "Mini Tournaments",
    //    usable_ladders: "All Usable Ladders",
    //    make_tournament: "Make a mini tournament",
    //    go_tournaments: "Go to mini tournaments",
    //    class_tournaments: "Class mini tournaments",
    //    class_tournaments_more: "More Class mini tournaments",
    //    no_tournaments_owner: "There is no tournament now, please create one",
    //    no_tournaments: "There is no tournament now",
    //    edit_tournament: "Edit Tournament",
    //    create_tournament: "Create a Tournament",
    //    view_tournament: "View Tournament",
    //    upcoming: "Upcoming",
    //    starting: "Starting",
    //    ended: "Ended",
    //    view_results: "View Results",
    //    estimate_days: "In __time__ Days",
    //    team_name: "Team: __name__",
    //    status: "Status: __state__",
    //    from_start: "Start __time__",
    //    from_end: "End __time__",
    //    start_date_time: "Start Time",
    //    end_date_time: "End Time",
    //    results_date_time: "Results Time",
    //    start_date_description: "(PT) The start time of tournament",
    //    end_date_description: "(PT) The end time of tournament",
    //    results_date_description: "Select a time to publish results.",
    //    results_date_suggestion_0: "Note: Tournament may need some time to generate final leaderboard, so you need to allow enough time for the results.",
    //    results_date_suggestion_1: "i.e. 0-50 players: 5 mins",
    //    results_date_suggestion_2: "     50-100 players: 20 mins",
    //    results_date_suggestion_3: "     100-500 players: 10 hours",
    //    select_team_desc: "select your team to creat/edit your tournaments",
    //    already_create_tournaments_num: "You already created __num__ tournaments here:",
    //    can_create_tournaments_num: "You can create __num__ more tournament(s) from below:",
    //    my_teams: "My Teams:",
    //    team: "Team",
    //    team_description: "(Required) Only the players in the team can join this tournament",
    //    review_results: "Review Results",
    //    review_description: "We will email you the results of tournament and wait for you to publish for participants.",
    //    publish_immediately: "Publish Immediately",
    //    publish_description: "The result of tournament will be published immediately once ready.",
    //    error_end_date_too_early: "The End Time cannot be earlier than Start Time",
    //    error_results_date_too_early: "The Results Time cannot be earlier than End Time",
    //    publish_results: "Publish Results",
    //    publish_options: "Publish Options",
    //    anonymize_players: "Anonymize Players",
    //    anonymize_players_description: "Players cannot see each other's name until tournament published.",
    //  },

    //  payments: {
    //    student_licenses: "Student Licenses",
    //    computer_science: "Computer Science",
    //    web_development: "Web Development",
    //    game_development: "Game Development",
    //    per_student: "Per Student",
    //    just: "Just",
    //    teachers_upto: "Teacher can purchase upto",
    //    great_courses: "Great Courses included for",
    //    studentLicense_successful: "Congratulations! Your licenses will be ready to use in a min. Click on the Getting Started Guide in the Teacher Toolkit to learn how to apply them to your students.",
    //    onlineClasses_successful: "Congratulations! Your payment was successful. Our team will reach out to you with the next steps.",
    //    homeSubscriptions_successful: "Congratulations! Your payment was successful. Your premium access will be available in few minutes.",
    //    failed: "Your payment failed, please try again",
    //    session_week_1: "1 session/week",
    //    session_week_2: "2 sessions/week",
    //    month_1: "Monthly",
    //    month_3: "Quarterly",
    //    month_6: "Half-yearly",
    //    year_1: "Yearly",
    //    most_popular: "Most Popular",
    //    best_value: "Best Value",
    //    purchase_licenses: "Purchase Licenses easily to get full access to CodeCombat and Ozaria",
    //    homeschooling: "Homeschooling Licenses",
    //    recurring_month_1: "Recurring billing every month",
    //    recurring_month_3: "Recurring billing every 3 months",
    //    recurring_month_6: "Recurring billing every 6 months",
    //    recurring_year_1: "Recurring billing every year",
    //    purchase_licenses_2: "Purchase licenses for your students to access paid curriculum after the first course",
    //    applying_licenses: "applying licenses",
    //    about: "about",
    //    school_district_heading: "Schools or Districts",
    //    school_district_subheading: "For classrooms, schools and districts with 10 or more students",
    //    classroom_heading: "Small Classroom",
    //    classroom_subheading: "For clubs, after-school programs and small classrooms with 5-9 students.",
    //    customer_support_info_1: "Customer support via email or chat",
    //    customer_support_info_2: "Customer support via email or chat, plus a dedicated school success manager available via phone or email for implementation support",
    //    self_serve_credit: "Self-serve credit card purchase",
    //    multiple_payment_options: "Variety of payment options available, including: purchase order, site licenses, & multi-year discounts.",
    //    admin_dashboard: "Administrator dashboard with actionable data and insights",
    //    pd_info: "Comprehensive 40-hour online course that allows you to learn anytime, anywhere and at any pace.",
    //    implementation_info: "60 min Onboarding Training on how to use CodeCombat and Ozaria to support specific institutional and instructional goals.",
    //    ai_league_info: "Engage students in an exciting esports competition that allows them to showcase their understanding of concepts in a new environment and practice creative problem-solving strategies!",
    //    ai_custom_tournament: "AI League Custom Tournament",
    //    implementation_training: "Implementation Training",
    //    full_access_coco: "Full Access to both CodeCombat",
    //    and_oz: "And Ozaria",
    //    cs_info: "Computer Science 1-6: 65 sessions",
    //    wd_info: "Web Development 1-2: 10 sessions",
    //    gd_info: "Game Development 1-3: 20 sessions",
    //    chap1_info: "Chapter 1: 10 class sessions",
    //    chap2_info: "Chapter 2: 30 class sessions",
    //    chap3_info: "Chapter 3: 25 class sessions",
    //    chap4_info: "Chapter 4: 20 class sessions",
    //    includes: "Includes:",
    //    show_plan_features: "Show Plan Features",
    //    purchase_annually: "Available for purchase one time annually.",
    //    class_school_solution: "We'll help you build a solution that meets the needs of your class, school or district.",
    //    bulk: "Bulk",
    //    discounts: "discounts",
    //    available: "available",
    //    request_quote: "Request a Quote",
    //    business_partner_licenses: "Business Partner Licenses",
    //    bd_subheading: "For Business Partners with at least 10 students, get premium access to CodeCombat’s computer science and coding games:",
    //    bd_info_list_heading: "CodeCombat is the preferred partner for dozens of coding education businesses because:",
    //    bd_info_list_1: "students love our game-based curriculum based in fantasy and adventure and keep coming back for more sessions",
    //    bd_info_list_2: "anyone can teach coding with CodeCombat; the game is the primary teacher and we provide extensive support resources",
    //    bd_info_list_3: "you will receive over 200 hours of curriculum, providing years of educational content for your business",
    //    bd_includes_1: "Full access to CodeCombat and Ozaria with over 200 hours of premium game-based content",
    //    bd_includes_2: "Teacher dashboard for record keeping and progress tracking ",
    //    bd_includes_3: "Online Resource Hub with walkthroughs and tutorials",
    //    bd_help: "For any help, contact",
    //    manage_stripe: "Manage Stripe Billing",
    //    manage_billing_info: "This will take you to Stripe, where you can handle subscription-related tasks such as reviewing your billing history and updating your payment method.",
    //    billing_portal: "Customer Billing Portal",
    //    email_not_verified: "Your email is not verified, please verify it from the account settings!",
    //    stripe_no_data: "You do not have any data to manage on Stripe portal",
    //  },

    //  form_validation_errors: {
    //    required: "Field is required",
    //    invalidEmail: "Invalid email",
    //    invalidPhone: "Invalid phone number",
    //    emailExists: "Email already exists",
    //    numberGreaterThanZero: "Should be a number greater than 0",
    //    requireValidEmail: "Please enter a valid email address.",
    //    requireValidPhone: "Please enter a valid phone number, including area code.",
    //  },

    //  partners: {
    //    for: "for",
    //    business_partners: "Business Partners",
    //    headline: "Join us in our mission to make coding engaging and accessible to all",
    //    below_headline_blurb: "At CodeCombat we’ve developed comprehensive tools that make learning to code fun and teaching programming easy. Our turnkey solutions can be leveraged in many executions.",
    //    coding_title: "Coding & STEAM Education Businesses:",
    //    coding_blurb: "Valued partners like Code Ninjas and IDEA Lab Kids use our game to teach real Python and JavaScript coding to students in their franchise locations. We offer an easy to use program, implementation resources and training options to ensure an amazing student experience.",
    //    esports_title: "Educational Esports Sponsors:",
    //    esports_blurb: "We are reinventing what an esport can be while engaging thousands of students to learn to code. Endemic esports mainstay __hyperx__ supported the CodeCombat AI League from its inaugural season, building compelling promotional programs around this unique esport.",
    //    hyperx: "HyperX",
    //    respawn: "RESPAWN",
    //    distribution_title: "International Distribution:",
    //    distribution_blurb: "Our programs have served students in over 190 countries and our content is translated into over __forty_languages__. While the US and China are markets where we sell directly, we work closely with local SaaS and EdTech distribution partners around the world to expand our reach",
    //    forty_languages: "40 languages",
    //    equity_social_title: "Tech Equity & Social Impact:",
    //    equity_social_blurb: "Not every partnership is built on the bottom line. As a mission-based organization we seek ways to give back as well. We work closely with foundations and other philanthropy partners to expand access to high-quality coding education.  ",
    //    latin_superstar_blurb: "Additionally, Latin superstar __eugenio_derbez__ has helped us reach the Latinx community with a partnership to engage students in this often underserved and underrepresented group.",
    //    reach_latinx: "reach the Latinx community",
    //    eugenio_derbez_blurb: "\"It is important to me to see Latino boys and girls represented in this space,\" said Eugenio Derbez. \"Coding is the language of the future and if we want to be a part of that future then we need to get our kids coding.\"",
    //    seek_relationships_blurb: "We seek relationships with nonprofits and community-based organizations working with groups underrepresented in computer science and technology careers. Our partnership with __seeds_of_light__ will fund CS educational opportunities for thousands of young learners.",
    //    seeds_of_light: "Seeds of Light",
    //    corporate_team_building_title: "Corporate Team Building",
    //    corporate_team_building_blurb: "Need to engage your employees with a turnkey activity that will inspire their competitive spirit and challenge them to creatively problem solve? Work with us to build a custom competitive coding tournament that will have your team programming their own strategies while playing a game. __see_how__",
    //    footer_blurb: "These are just a few of the partnership structures we have successfully supported. If you would like to initiate a discussion with our business development team on any of these models or have a different partnership opportunity, please reach out today.",
    //    talk_with_us: "Talk with Us",
    //    our_partners: "Our Partners",
    //    see_how: "See How",
    //  },

    //  podcast: {
    //    learning_adventure: "Where learning is always an adventure.",
    //    explores_stem: "Our podcast explores the role of technology, STEM, and creative play in education. With expert guests, we discover how learning is always an adventure.",
    //    listen: "Listen",
    //    download: "Download",
    //    transcript: "Transcript",
    //    learn_more_coco: "Want to learn more about CodeCombat coding experiences?",
    //    subscribe: "Subscribe",
    //    explore_coco: "Explore CodeCombat",
    //    interested_in_being_guest: "Interested in being a guest on EdTech Adventures?",
    //    lets_chat: "Let's Chat",
    //    air_date: "Air date",
    //    play_episode: "Play Episode",
    //    about_guest: "About Our Guest",
    //    about_guests: "About Our Guests",
    //    all_episodes: "View All Episodes",
    //    no_permission: "You don't have permission to view this podcast",
    //    listen_now: "Listen Now",
    //    show_all_episodes: "Show all episodes",
    //  },

    //  library: {
    //    enter_library_card: "Enter your Library Card Number:",
    //    access_coco: "Access CodeCombat",
    //    already_using_library_id: "Already using library id",
    //    play_coco: "to play CodeCombat",
    //    not_library_id: "Not your library id",
    //    access_using_id: "to access using your id!!",
    //    network_detected: "Library network detected, redirecting you to play CodeCombat",
    //    not_redirect_auto: "if redirect doesn't happen automatically",
    //    engage_members: "Give your members access to the most engaging way to learn coding.",
    //    importance_blurb: "Libraries play an important role in advancing educational equity in their communities. Many young learners do not have access or exposure to computer science, and libraries can provide important resources to these underserved groups. That is why we are partnering with libraries across the country to provide access to our game-based learning tools and educational resources.",
    //    games_teach_blurb: "Our games teach real typed Python, JavaScript and C++ coding languages through the power of play. The gameplay is paired with a scaffolded curriculum to allow self-paced learners the ability to master foundational programming concepts before moving on to the more complex. Each level challenges the player to type the code necessary to advance their hero and achieve the level goal.",
    //    platform_built: "Our platform is built to address the specific needs of libraries and their patrons:",
    //    accessible: "Accessible",
    //    accessible_blurb: "A basic computer with internet access is all you need to sign-in and start playing. The content is intended for beginners with no prior coding experience.",
    //    self_paced_intuitive: "Self-Paced and Intuitive",
    //    self_paced_intuitive_blurb: "Teachers are not required as players can dictate the pace at which they move through the curriculum. Our custom code engine and interpreter is designed for beginners, it understands the mistakes kids make and speaks to them using human, beginner-friendly terms.",
    //    engaging_content: "Engaging Content",
    //    engaging_content_blurb: "Game-based learning drives engagement from the start but perhaps even more importantly keeps students engaged when the concepts get more challenging. In a game environment failure and success are expected and embraced as part of the play experience.",
    //    api_integrate: "API integration",
    //    api_integrate_blurb: "Our games can be easily incorporated into your digital library interface through EZProxy or other popular systems. This structure provides instant access with the members’ existing log in and no staff is needed to manage any logistics of licensing or access.",
    //    privacy: "Privacy",
    //    privacy_blurb: "We take user safety, cybersecurity, and data privacy seriously, following many stringent privacy regulations, like COPPA, FERPA, SOPIPA, California AB 1584, CalOPPA, Fair Information Practices, CAN-SPAM, and GDPR. These policies and protective measures have let us securely serve over twenty million users around the world.",
    //    privacy_policy: "our full privacy policy.",
    //    see: "See",
    //    communication_limit: "Communication Limits",
    //    communication_limit_blurb: "To ensure the security of your members, we do not offer in-game chat or other communication features between players, however we do allow members to safely share their coding projects with friends, family and the CodeCombat community. We restrict any upsell or marketing messaging to provide an uninterrupted experience for your patrons.",
    //    usage_stats: "Usage Stats",
    //    usage_stats_blurb: "Gain insight to your members’ usage with our snapshot reporting tool. It provides access to usage stats at any time, including monthly active users, licensed days used and more valuable data points.",
    //    esports: "Academic Esports",
    //    esports_blurb: "Our esports program offers an opportunity to further engage your members through a fun and exciting competition. The AI League allows members to showcase their understanding of coding concepts in a new environment and practice problem solving strategies as they go head to head in battle against the global community.",
    //    work_with_us_blurb: "Work with us to unlock the next generation of engineers, programmers and CS professionals in your community.",
    //    schedule_demo: "Schedule a Demo",
    //    license_modal_subtitle: "Please complete this short form and one of our library specialists will reach out to provide a demo and custom pricing options!",
    //    license_modal_members: "Members Needing Access",
    //    license_modal_members_placeholder: "Approximately how many members will need access?",
    //    license_modal_contact: "Contact Our Team",
    //    license_days_used: "License days used",
    //    licenses_used: "Licenses used",
    //    users_active_licenses: "Users with active licenses",
    //    lines_code: "Lines of Code",
    //    programs_written: "Programs written",
    //    time_spent_min: "Time spent (in min)",
    //    month: "Month",
    //    teacher_classroom_name: "Teacher or classroom name",
    //    already_logged_in: "Already logged in, please logout from the top navigation bar to login again.",
    //    search_box_option: "If search box doesn't load, login by clicking",
    //    new_signups: "New Signups",
    //    heading_for: "for",
    //    heading_libraries: "Libraries",
    //    educational_equity: "Educational Equity",
    //    power_of_play: "Power of play",
    //    library_card: "Library Card Number",
    //    library_signup_promotion: "Sign Up to save progress and continue from where you left off on CodeCombat!!",
    //    welcome_dashboard: "Welcome to your dashboard",
    //    total_licenses_used: "Total Licenses Used",
    //    from_launch_date: "from the date of launch",
    //    renewal_date: "Renewal Date",
    //    access_old_dashboard: "If you want to access the old dashboard, visit",
    //    loading_from: "loading data from",
    //    user_activities: "User Activities",
    //    total_users: "Total Users",
    //    lines_of_code_written: "Lines of Code Written",
    //    hours_spent: "Hours spent",
    //    time_spent: "Time spent (in minutes)",
    //    new_users: "New Users",
    //    age_demographics: "Age demographics",
    //    levels_completed: "Levels Completed",
    //    adjust_dates_explore: "Adjust the dates below to explore patron usage trends over time.",
    //  },

    //  related_accounts: {
    //    subtitle: "Add connections between different CodeCombat accounts to be able to quickly switch between them. For example, as a parent, you could switch to viewing CodeCombat from your kids’ accounts. Or, as a teacher, you could add a test student account for yourself to see what your students see.",
    //    wrong_account: "Please log in to the correct account to confirm the account linking. Log In to the account and open link from email again.",
    //    link_account: "Link your account to",
    //    link_successful_redirect: "Account linked successfully, redirecting",
    //    add_related_user: "Add Related User",
    //    adding: "Adding",
    //    removing: "Removing",
    //    added: "Account added",
    //    related_email: "Related User Email",
    //    relation: "Relation",
    //    bi_directional: "Bi-directional",
    //    account_exists: "Account exists",
    //    link_using_email: "Link account using confirmation email",
    //    link_using_email_blurb: "User will receive a mail on __email__. Please ask the user to confirm linking by pressing on link present in email.",
    //    account_not_exist: "Account does not exist",
    //    account_type: "Account Type",
    //    create_account_and_email: "Create account and send email to link",
    //    authenticate: "Authenticate",
    //    invite: "Invite",
    //    auth_using_pass: "Authenticate using __email__ password",
    //    related_users: "Related Users",
    //    no_related_users: "No related users right now",
    //    send_verify_email: "Send Verify Email",
    //    verified: "Verified",
    //    switch: "Switch",
    //    title: "Related Accounts",
    //    bi_directional_help_text: "Allow added user to switch to your account?",
    //  },

    //  modal_free_class: {
    //    paragraph_1: "Thank you for choosing CodeCombat.",
    //    paragraph_2: "Our team is eager to connect with you to get your child scheduled for a free trial class.",
    //    paragraph_3: "Please provide your contact information and one of our learning advisors will call you to gather student information, identify a teacher based on your child’s preferred learning style and to schedule the trial class.",
    //    name: "Name",
    //    phone_number: "Phone Number",
    //    available: "Are you available to talk now?",
    //    yes: "Yes",
    //    no: "No",
    //    preferred_time: "Preferred time for call if we can't connect now",
    //    anytime: "Anytime",
    //    morning: "Morning (8AM - 12PM)",
    //    afternoon: "Afternoon (12PM - 4PM)",
    //    evening: "Evening (4PM - 8PM)",
    //    time_zone: "Your Time Zone",
    //    email: "Email",
    //  },

    //  mobile_landing: {
    //    subtitle: "Get free access to the most engaging way to teach CS",
    //    you_re_set: "YOU'RE SET!",
    //    done_blurb: "Check your email for instructions on accessing your teacher account. For the best experience, we suggest using a device with an external keyboard and larger screen.",
    //    step_email: "STEP 1",
    //    step_name: "STEP 2",
    //    step_done: "DONE",
    //    video_title: "GET A SNEAK PEEK HERE",
    //    email_confirm: "The email address \"__email__\" is already registered. Would you like to login?",
    //  },

    //  roblox_landing: {
    //    meta_title: "CodeCombat Worlds on Roblox: Play, Code and Create",
    //    headline: "Empowering Every Player to Become a Creator!",
    //    subhead: "Experience the easiest and most enjoyable way to code and create your own Roblox games",
    //    join_the_beta: "Join the Beta",
    //    sign_up: "Sign Up",
    //    box_play_subhead: "Play",
    //    box_code_subhead: "Code",
    //    box_create_subhead: "Create",
    //    box_headline: "Play, Code and Create on Roblox",
    //    box_play_blurb_teacher: "In partnership with Roblox Education, we are combining our proven coding-as-gameplay approach with the creative and social power of the Roblox platform to make a new Roblox experience that teaches coding and game development in-game.",
    //    box_code_blurb_teacher: "The experience will be personalized and differentiated, offering structured and unstructured intuitive practice that allows the player to learn as they like, while still aligning with CSTA and ISTE computer science standards.",
    //    box_create_blurb_teacher: "This engaging play experience will provide the foundational instruction needed to take players from zero coding knowledge to publishing full Roblox games. Our Creative Mode lets players build while playing, without requiring switching modes to the full desktop Roblox Studio IDE.",
    //    box_play_blurb_player: "Explore the 3D immersive experience of CodeCombat Worlds. Program your pets and adventure into a universe of creativity and shared experiences with friends.",
    //    box_code_blurb_player: "Learn real Lua coding, from beginner to advanced. Use code to explore, gather resources, build, and discover your path to glory.",
    //    box_create_blurb_player: "No Roblox Studio? No problem. Code in-game in Creative Mode to make full Roblox games to share with your friends.",
    //    box_play_blurb_parent: "Through our proven game-based learning approach, we engage young learners through play, while teaching coding and game development.",
    //    box_code_blurb_parent: "Coding from the very start of their adventure, the experience is personalized and differentiated, offering structured and unstructured intuitive practice that allows your child to learn as they like.",
    //    box_create_blurb_parent: "Many kids want to create games but don’t know where to start. This engaging play experience will provide the foundational instruction needed to take players from zero coding knowledge to publishing full Roblox games.",
    //    box_play_blurb_partner: "Engage young learners with a next-generation Roblox experience. With support from Roblox Education, we are combining our proven coding-as-gameplay approach with the creative and social power of the Roblox platform to make a new Roblox experience that teaches coding and game development in-game.",
    //    box_code_blurb_partner: "The experience will be personalized and differentiated, offering structured and unstructured intuitive practice that allows the player to learn as they like. We make it easier than ever to teach real coding to your students in either self-paced or instructor-directed contexts.",
    //    box_create_blurb_partner: "Instead of building a standalone curriculum tied to Roblox Studio, take advantage of our in-game Creative Mode and its scaffolded instruction to easily ramp your students from no coding experience to publishing full Roblox games.",
    //    role_teacher: "Teacher",
    //    role_player: "Player",
    //    role_parent: "Parent",
    //    role_partner: "Partner",
    //    select_role: "Please select your role",
    //    question_1: "Do I need to know Lua or Roblox Studio?",
    //    answer_1: "No. This experience will allow anyone to play, code and create from the very start of their adventure, without any coding experience.",
    //    question_2: "Can I create my own games?",
    //    answer_2: "Yes. Game development is at the core of this experience and after completing the core learning levels you will have the opportunity to create your own.",
    //    question_3: "Will my creations be available on Roblox?",
    //    answer_3: "Yes. Anything you create in this experience, you will be able to import into Roblox Studio and then publish to the platform for anyone to play.",
    //    bottom_blurb_parent: "No need to wait - __sign-up__ for our live online classes to get your child coding today! Get them started with CodeCombat web to be the first to get access to the CodeCombat Worlds Roblox experience.",
    //    bottom_blurb_sign_up: "Sign up",
    //    bottom_blurb_partner: "Want to use the new CodeCombat Worlds Roblox experience for your education business, social impact initiative or international distribution opportunity? __reach-out__ to discuss partnering today.",
    //    bottom_blurb_reach_out: "Reach out",
    //    boxes_title: "Play, Code and Create on Roblox",
    //    login_message: "You need to login before connecting your account to Roblox",
    //    connect_button_header: "Account Linking Rewards",
    //    connect_button_linker_badge: "Linker Badge",
    //    connect_button_accounts_linked: "Accounts Linked",
    //    connect_button_pet_chroma: "Pet Chroma",
    //    connect_button_exclusive_pet: "Exclusive Pet",
    //    connect_button_blurb: "Link your CodeCombat and Roblox accounts for a seamless experience!",
    //    connect_button_list_item_1: "Manage subscriptions",
    //    connect_button_list_item_2: "Unlock additional content",
    //    connect_button_list_item_3: "Track progress",
    //    connect_button_list_item_4: "Receive exclusive rewards",
    //    connect_button_list_item_5: "Access curricular resources",
    //    connect_button_list_item_6: "Parent and teacher dashboard access",
    //    connect_button_list_item_7: "Unlock generative AI features",
    //    connect_button_list_item_8: "Creative mode publishing and exporting",
    //    connect_button_connected_blurb: "Congratulations, you have linked your accounts! Invite your friends to help reach the community linking goals.",
    //    connect_button_not_connected_blurb: "The more people link their accounts, the more rewards you'll receive!",
    //    faq_bottom: "See more <a href=\"https://codecombat.zendesk.com/hc/en-us/categories/18084251471383-CodeCombat-Worlds-Roblox-\" target=\"_blank\">frequently asked questions in our help center</a>. <br />If you have any other questions, please <a href=\"mailto:support@codecombat.com\">Contact Us</a>.",
    //    modal_title: "CodeCombat Worlds<br> Now Live on Roblox!",
    //    modal_play_now: "PLAY NOW!",
    //    modal_button_link_roblox_account: "Link Roblox Account",
    //    age_restriction: "You must be 13 years or older to link your Roblox account.",
    //  },

    //  ai: {
    //    prompt_level_chat_1: "What does this error mean?",
    //    prompt_level_chat_2: "Please explain this error.",
    //    prompt_level_chat_3: "What's wrong?",
    //    prompt_level_chat_4: "Please help explain this.",
    //    prompt_level_chat_5: "How can I fix it?",
    //    prompt_level_chat_6: "Help, please.",
    //    prompt_level_chat_7: "What do I do?",
    //    prompt_level_chat_8: "What does this mean?",
    //    prompt_level_chat_9: "Please explain.",
    //    prompt_level_chat_10: "What is this error?",
    //    prompt_level_chat_11: "What is the problem?",
    //    prompt_level_chat_12: "???",
    //    prompt_level_chat_13: "Dear AI, I beseech you, explain my error, in verse.",
    //    prompt_level_chat_hint_1: "Can I get a hint?",
    //    prompt_level_chat_hint_2: "What's the next thing I should do?",
    //    prompt_level_chat_hint_3: "Please help me with the next part of my code.",
    //    prompt_level_chat_hint_4: "Coding hint, please.",
    //    prompt_level_chat_hint_5: "I need a hint on the next step.",
    //    hackstack_promotion: "Unlock the Full Potential of Generative AI",
    //    try_it_free: "Try it free",
    //    hackstack_promotion_blurb: "New to AI? Explore <b>CodeCombat AI HackStack</b> – the simplest route to AI literacy. Unlock the potential of ChatGPT-4, Claude, Stable Diffusion, and DALL-E. This innovative tool offers hands-on AI training, making creation effortless.",
    //    generate: "Generate",
    //    games: "Games",
    //    art: "Art",
    //    websites: "Websites",
    //    code_more: "Code and more",
    //    ideal_endeavour: "It's the ideal companion for any endeavor.",
    //    ai_made_ss: "AI Made Simple & Safe -- Start Today!",
    //    aiss_body: "Built as the simplest path to AI literacy, this tool empowers learners to harness top LLMs with hands-on AI training, making creation easy—whether it’s games, art, writing, code, or more. Together, we help learners safely bring their ideas to life across any subject.",
    //    learn_more: "Learn More!",
    //  },

    //  user_credits: {
    //    level_chat_left_in_duration: "__credits__ AI Bot queries left for the __duration_key__",
    //    level_chat_left_in_duration_multiple: "__credits__ AI Bot queries left for __duration_amount__ __duration_key__",
    //    level_chat_no_credits_left_duration: "No AI Bot queries left for the __duration_key__",
    //    level_chat_no_credits_left_duration_multiple: "No AI Bot queries left for __duration_amount__ __duration_key__",
    //    level_chat_no_credits_left: "No AI Bot queries left",
    //    level_chat_duration_hour: "hour",
    //    level_chat_duration_day: "day",
    //    level_chat_duration_week: "week",
    //    level_chat_duration_month: "month",
    //  },

    //  home_v3: {
    //    mission_title: "Join us in our mission to make coding and AI accessible to all.",
    //    mission_supporting_text: "We’re committed to delivering high quality education solutions that empower everyone to realize their potential and help shape a better future.",
    //    stat_card_1_text: "20 Million",
    //    stat_card_1_description: "Engaged Students",
    //    stat_card_2_text: "1 Billion",
    //    stat_card_2_description: "Lines of Code",
    //    stat_card_3_text: "320,000",
    //    stat_card_3_description: "Supported Teachers",
    //    stat_card_4_text: "75,000",
    //    stat_card_4_description: "Schools Reached",
    //    stat_card_5_text: "190+",
    //    stat_card_5_description: "Countries",
    //    stat_card_6_text: "5.2 Million",
    //    stat_card_6_description: "ESports Players",
    //    learn_to_code: "Learn to **code** and use **AI**, all through the **power of play**.",
    //    innovative_play_experiences: "We create innovative play experiences to make computer science engaging and accessible to all.",
    //    sign_up_today: "Sign-up today to play for free and explore our games and resources.",
    //    im_an_educator: "I’m an Educator",
    //    im_a_parent: "I’m a Parent",
    //    im_a_student: "I’m a Student",
    //    programming_languages: "Programming Languages & AI Tools",
    //    engaging_play_experiences: "Engaging Play Experiences",
    //    for_younger_learners: "For Younger Learners",
    //    your_turnkey_solutions: "Your Turnkey Solutions",
    //    trends_insights: "Trends & Insights",
    //    awards_partners: "Awards & Partners",
    //    faq_visit_help_center: "For answers to frequently asked questions visit our **help center**.",
    //    contact_us: "Contact Us",
    //    for_further_questions: "For further questions",
    //    education_partner: "Education[NEWLINE]Partner",
    //    official_member: "Official[NEWLINE]Member",
    //    best_creativity_tool_for_students: "Best Creativity[NEWLINE]Tool for Students",
    //    official_partner: "Official[NEWLINE]Partner",
    //    hour_of_code_activity_partner: "Hour of Code[NEWLINE]Activity Partner",
    //    top_pick_for_learning: "Top Pick for[NEWLINE]Learning",
    //    testimonals_1_title: "“One thing I am able to do now, that I could not do before, is actually believe I can code.”",
    //    testimonals_1_name: "Mountain Ridge Middle School Student",
    //    testimonals_2_title: "\"Name any program online, I’ve tried it. None of them match up to CodeCombat & Ozaria. Any teacher who wants their students to learn how to code... start here!\"",
    //    testimonals_2_name: "Scott Baily, Bobby Duke Middle School",
    //    testimonals_3_title: "\"I’ve always had aspirations of designing video games and learning how to code ... this is giving me a great starting point.\"",
    //    testimonals_3_name: "Joey, 10th Grade",
    //    testimonals_4_title: "\"What I love the most about CodeCombat is that it does not simplify coding. The students are learning to write actual code, yet doing it in such a way that they are having fun.”",
    //    testimonals_4_name: "Sandra Ahlstrom, Teacher, Sheridan County School District #2",
    //    carousel_1_title: "Game-Based[NEWLINE]Learning",
    //    carousel_1_text: "With our unique approach, students embrace learning as they play and write code from the very start of their adventure, promoting active learning and a growth mindset.",
    //    carousel_2_title: "Text-Based[NEWLINE]Coding",
    //    carousel_2_text: "Our custom code engine and interpreter is designed for beginners, teaching true Python, JavaScript, and C++ programming languages using human, beginner-friendly terms.",
    //    carousel_3_title: "Project-Based[NEWLINE]Assessments",
    //    carousel_3_text: "These projects are an opportunity for students to code their own shareable games. We provide evaluation rubrics so that you can use Capstone projects as your primary summative assessments.",
    //    carousel_4_title: "AI[NEWLINE]Acceleration",
    //    carousel_4_text: "We teach students how to use AI to expedite learning and advance their coding abilities. This powerful combination unlocks the creative potential of those at every skill level.",
    //    carousel_5_title: "Educator[NEWLINE]Empowerment",
    //    carousel_5_text: "Our classroom solutions are built with all the support and resources any educator would need to implement the curriculum and drive successful outcomes.",
    //    carousel_6_title: "Student[NEWLINE]Impact",
    //    carousel_6_text: "Our products have helped over 20 million students enjoy learning Computer Science, teaching them to be critical, confident, and creative learners. We engage all students, regardless of experience, helping them to realize a pathway to success in Computer Science.",
    //    engaging_boxes_1_title: "Ozaria Classroom",
    //    engaging_boxes_1_text: "A narrative coding adventure that establishes the fundamentals of computer science.",
    //    engaging_boxes_2_title: "CodeCombat Classroom",
    //    engaging_boxes_2_text: "A full CS curriculum that builds from core concepts all the way through web development, game development and **[https://codecombat.com/apcsp]AP CSP**.",
    //    engaging_boxes_3_title: "CodeCombat Worlds on Roblox",
    //    engaging_boxes_3_text: "In partnership with Roblox Education, this AI enabled experience super-charges student coding abilities and provides a real-world platform to create amazing games and experiences.",
    //    engaging_boxes_4_title: "CodeCombat AI League Esports",
    //    engaging_boxes_4_text: "An epic competitive coding esports platform that encourages creative programming in a game-based environment.",
    //    engaging_boxes_5_title: "CodeCombat AI HackStack",
    //    engaging_boxes_5_text: "The first generative AI companion tool specifically crafted for those new to AI with a focus on student privacy and safety. Blending simplicity and power, the platform accelerates student abilities and unleashes their creative potential.",
    //    engaging_boxes_6_title: "CodeCombat Home",
    //    engaging_boxes_6_text: "With access to over 530 levels and exclusive features like pets, premium-only items, and heroes, your child can fully immerse themselves in the world of coding. They can even design games to challenge their friends, build websites and apps to share.",
    //    young_learners_1_title: "CodeCombat Junior",
    //    young_learners_1_text: "Our flagship K-5 curriculum features a progression of learning levels that teach basic coding concepts at a slower pace, modeled specifically for elementary students.",
    //    young_learners_1_linkText: "Sign up for Beta Access",
    //    young_learners_2_title: "AI Junior",
    //    young_learners_2_text: "Introduces multi-modal generative AI in a simple and intuitive platform designed specifically for K-5 students.",
    //    young_learners_2_linkText: "Sign up for Beta Access",
    //    solutions_1_title: "Professional Development",
    //    solutions_1_text: "Built to empower all teachers with the skills, knowledge, and confidence to effectively teach computer science.",
    //    solutions_1_middleText: "Earn up to 6 graduate credits.",
    //    solutions_1_linkText: "Try it now",
    //    solutions_2_title: "AP CSP Exam Preperations",
    //    solutions_2_text: "We are recognized by the College Board as an endorsed provider of curriculum and professional development for AP® Computer Science Principles (AP CSP). Our AP CSP curriculum provides game-based and turnkey tools to prepare students for the AP exam.",
    //    solutions_2_linkText: "Try it now",
    //    solutions_3_title: "Grant and Funding Sources",
    //    solutions_3_text: "We understand the funding hurdles that schools encounter and are passionate about helping to overcome these obstacles. Check out our comprehensive guide to grant funding or speak with our team to learn more.",
    //    solutions_4_title: "District-Level Solutions",
    //    solutions_4_text: "Our innovative solutions have helped districts across the country expand or start their computer science programs. Designed with feedback from our community of over 320,000 educators, our comprehensive solution provides a responsive and flexible curriculum that meets the needs of all students and educators. It’s easy to implement and scale with our team providing the training and support your teachers need.",
    //    solutions_5_title: "Live Online Classes",
    //    solutions_5_text: "Our online coding classes combine the power of gameplay and personalized instruction for an experience your child will love. From coding and publishing their own Roblox games, to building a website for a new business, your child will explore all that is possible with AI and coding.",
    //    solutions_6_title: "CodeQuest",
    //    solutions_6_text: "Join us for an immersive educational experience like no other, designed to inspire and empower the next generation of computer science innovators. This rare opportunity brings together students from around the globe to participate in a series of coding hackathons, learn from notable speakers and visit top universities and technology organizations.",
    //    solutions_6_linkText: "Discover More",
    //    solutions_7_title: "Partner Solutions",
    //    solutions_7_text: "Join our mission to make coding accessible and engaging for all by becoming a valued partner. Our flexible partnership structures include educational businesses, esports sponsors, international distributors, and social impact organizations. Partners receive access to our easy-to-use programs, implementation resources, and training options for a successful and enjoyable experience.",
    //    solutions_8_title: "Library Solutions",
    //    solutions_8_text: "As an entirely self-paced and self-directed digital resource, CodeCombat is the best integration for libraries that want to empower their members of all ages to learn how to code. Our platform offers everything learners need to experience a high-level coding education through a uniquely exciting, game-based curriculum. Perfect for beginners all the way up to those who want to master college-level coding concepts.",
    //    learn_more_text: "Discover More",
    //    best_homeschool_curriculum: "Best Homeschool[NEWLINE]Curriculum",
    //    sign_up_free: "Sign Up Free",
    //    try_it_now: "Try it now",
    //    junior_modal_header: "Try Our New K-5 Curriculum Today!",
    //    junior_modal_body: "Perfect for K-5 classrooms, this new curriculum features real coding with icons, drag-and-drop blocks, parallel blocks with text, or purely text-based options. Plus, it’s fully accessible on tablets making it easy to support all learners.",
    //    hs_modal_header: "Unlock Free AI Access This Summer",
    //    hs_modal_body: "Discover how educators innovate with our AI -- watch the quick demo! This summer, explore Claude, DALL-E, Stable Diffusion, and more. Book a brief meeting by August 15 to claim your free 90-day AI educator license -- We'll handle the setup so you can dive right in.",
    //    get_started: "Get Started!",
    //  },

    //  schools_page: {
    //    meta_title: "CodeCombat: the most effective computer science solution for schools",
    //    most_effective_computer_science_solution: "The most effective computer science solution for **schools**",
    //    our_comprehensive_implementation: "Our comprehensive implementation empowers teachers, engages students and delivers successful outcomes.",
    //    start_teach_trial: "Start teaching today with free trial access to all games and teaching resources.",
    //    get_my_solution: "Get My Solution",
    //    flexible_standards_aligned_curriculum_title: "A Flexible Standards Aligned Curriculum",
    //    flexible_standards_aligned_curriculum_text: "Our scaffolded approach covers computer science fundamentals up through advanced courses and features **[https://codecombat.com/apcsp]College Board endorsed AP CSP**, web and game development. We build customized pathways to deliver a personalized learning experience that meets **[https://codecombat.com/standards]CSTA, ISTE and Common Core State Standards**. The flexible curriculum offers the ability to teach Python, JavaScript, C++, Luau and more.",
    //    comprehensive_tools_resources_title: "Comprehensive Tools & Resources",
    //    comprehensive_tools_resources_text: "The teacher resource hub empowers all educators to teach on day one. Easily access lesson plans, student-facing lesson slides, rubrics, extension activities, capstone projects and assessments. Our safe AI integrations accelerate student potential and allow educators to optimize class time. For real-world practice and application, we offer competitive coding esports, Roblox game design and web design options. Additionally, educators can control student pacing with content assignment and locking features.",
    //    accessible_data_insights_title: "Accessible Data & Insights",
    //    accessible_data_insights_text: "We provide administrators the insight they need with real-time usage data and progress reports at the class, school, district and state level. Student level progress tracking enables educators to easily identify when intervention is needed and the built in pre and post module assessments measure student comprehension.",
    //    high_quality_professional_development_title: "High Quality Professional Development",
    //    high_quality_professional_development_text: "**[https://csteachers.org/pd-opportunities/accredited-pd/]Endorsed by the Computer Science Teachers Association (CSTA)**, the course provides 44+ hours of self-directed, web-based, and on-demand learning. The program is self-paced and designed to fit any busy schedule. The course prepares anyone with or without teaching experience to successfully implement a CS curriculum.",
    //    earn_up_to_3_graduate_credits: "Earn up to 6 graduate credits with this course.",
    //    request_a_demo: "Request a Demo",
    //    maximize_your_impact: "All the tools to maximize learning outcomes",
    //    core_curriculum: "Core Curriculum",
    //    practice_enrichment: "Practice & Enrichment",
    //    student_acceleration_ap_csp: "Student Acceleration & AP CSP",
    //    young_learners: "Young Learners",
    //    funding_solutions: "Funding Solutions",
    //    support_development: "Support & Development",
    //    ai_support_acceleration_title: "AI Support & Acceleration",
    //    ai_support_acceleration_text: "We use AI to make teaching time more effective. CodeCombat now supports an AI hints feature that evaluates code, points out errors, and explains how to fix them. Most importantly, it provides all the context needed to understand the why, without revealing the entire solution. Students will still need to work through each level’s coding challenge but now you don’t need to stop class to address individual needs. **Teachers receive an allocation of 100 AI hints per day** and **each student gets 5 AI hints per day**, to ensure they always have the support they need.",
    //    codecombat_ai_hackstack_text: "For those new to AI, we offer **CodeCombat AI HackStack**. This innovative tool not only teaches students how to use AI but provides secure access to many of the latest LLMs including ChatGPT-4, Claude, Stable Diffusion, DALL-E and others. After just a short time working through the training mode, users unlock the full creative potential of the tool, allowing prompt-to-code-to-published projects in minutes. This AI-powered application enables users to generate games, art, websites, code and more. **Teachers receive an allocation of 100 AI prompts per month** and **each student gets 10 AI prompts per week**, to create multiple AI projects.",
    //    pathways_for_success: "Pathways for Success",
    //    for_your_custom_pathway: "For Your Custom Pathway",
    //    elementary_school: "Elementary School",
    //    codecombat_jr: "CodeCombat Junior",
    //    ai_hacksstack_jr: "AI Junior",
    //    codecombat_worlds: "CodeCombat Worlds",
    //    k: "K",
    //    icons_block_based: "Icons & Block-Based",
    //    introduction_to_ai: "Introduction to AI",
    //    grade_1: "Grade 1",
    //    simple_ai_templates: "Simple AI Templates",
    //    grade_2: "Grade 2",
    //    complex_ai_templates: "Complex AI Templates",
    //    explorations: "Explorations",
    //    grade_3: "Grade 3",
    //    block_based: "Block-Based",
    //    grade_4: "Grade 4",
    //    block_based_text: "Block-Based & Text",
    //    grade_5: "Grade 5",
    //    text: "Text",
    //    our_k_5_implementation_pathway: "Our K-5 Implementation Pathway will introduce two new **beginner friendly** platforms which include CodeCombat Junior, our flagship elementary level curriculum features a progression of learning levels that **teach basic coding concepts at a slower pace**, and AI Junior, a **multimodal  AI tool** that allows students to sketch, write, and design their own digital products.This scaffolded progression will let students grow with our immersive content and explore a wide variety of computational thinking and computer science concepts",
    //    middle_school: "Middle School",
    //    high_school: "High School",
    //    ozaria: "Ozaria",
    //    ai_hackstack: "AI HackStack",
    //    ai_league: "AI League",
    //    grade_6: "Grade 6",
    //    introduction_to_coding: "Introduction to Coding",
    //    introduction_to_luau_coding: "Introduction to Lua Coding",
    //    introduction_to_coding_esports: "Introduction to Coding Esports",
    //    grade_7: "Grade 7",
    //    loops_structures: "Loops & Structures",
    //    introduction_to_creative_mode: "Introduction to Creative Mode",
    //    ai_scenarios: "AI Scenarios",
    //    competitive_coding_arenas: "Competitive Coding Arenas",
    //    grade_8: "Grade 8",
    //    functions_data: "Functions & Data",
    //    game_development: "Game Development",
    //    open_ended_ai_projects: "Open-Ended AI Projects",
    //    middle_school_implementation: "Our middle school implementation establishes a **foundation of coding concepts** with Ozaria, our core Computer Science curriculum. This eventually expands to more voice and choice, where students will **explore coding and AI** across three diverse platforms. The **educator and students can choose** how deeply they will explore each of these additional platforms.",
    //    codecombat: "CodeCombat",
    //    ap_csp: "AP CSP",
    //    cs1_4_data_science_cybersecurity_exam_content: "CS1-4 [NEWLINE] Data Science [NEWLINE] Cybersecurity [NEWLINE] Exam Content",
    //    advanced_cs: "Advanced CS",
    //    cs5_6_gd1_3_wd1_2: "CS 5-6 [NEWLINE] GD 1-3 [NEWLINE] WD 1-2",
    //    advanced_game_development: "Advanced Game Development",
    //    advanced_ai_projects: "Advanced AI Projects",
    //    global_esports_tournament: "Global Esports Tournament",
    //    first_year_high_school_curriculum: "The first year of our high school curriculum focuses on **AP CS Principles**, which includes our CodeCombat courses, CS1−CS4 and exam curriculum content such as **Data Science** and **Computing Systems**. The more advanced year allows students to explore more of our **advanced CS courses** and offers voice and choice across our three platforms.",
    //    accessibility_representation_title: "Accessibility & Representation",
    //    accessibility_representation_text: "Our student-centric design meets students where they are and provides them with the support they need. In-person and remote learning capabilities allow students to learn anywhere, anytime. Keyboard accessibility, full-screen reader compatibility and colorblind-friendly color scheme ensures everyone can learn to code.",
    //    accessibility_acr_prefix: "We meet WCAG 2.1 Level AA and Revised Section 508 Standards. See our",
    //    accessibility_acr_link_text: "Accessibility Compliance Report (ACR) / VPAT",
    //    accessibility_acr_suffix: "for more information.",
    //    privacy_security_title: "Privacy & Security",
    //    privacy_security_text: "We take student safety, cybersecurity, and data privacy seriously, and follow the stringent school-grade privacy regulations including COPPA, FERPA, SOPIPA, California AB 1584, CalOPPA, Fair Information Practices, CAN-SPAM, as well as GDPR. All data is stored securely on Amazon Web Services in the US. our AI integrations have guardrails to protect Personal Identifiable Information and restrict sensitive content. Project sharing is controlled and peer-to-peer communication is restricted. Data Processing Agreements are available, visit **https://codecombat.com/privacy** for more information.",
    //    contact_our_team: "Contact Our Team",
    //    for_turnkey_solutions: "For your turnkey solution",
    //    testimonials_1_quote: "“Let me make this clear first. I recommend your product because it is the best programming teaching tool currently on Earth.”",
    //    testimonials_1_name: "Seth Reichelson",
    //    testimonials_1_title: "AP Computer Science Teacher, Lake Brantley High School. White House Champion of Change Winner",
    //    testimonials_2_quote: "“[Ozaria] is a full curriculum for computer science education, it’s super impressive, very extensive [...] It’s got everything you need [...] I don't know that we've seen anything with this much extra stuff to help you teach it well.”",
    //    testimonials_2_name: "Tanner Higgin",
    //    testimonials_2_title: "Editorial Director - Learning Content, Common Sense Education",
    //    testimonials_2_full_review_text: "Full Review Here",
    //    testimonials_3_quote: "“CodeCombat was one of the easiest to implement programs we’ve piloted and student engagement was extremely high. The way the content is designed, scaffolds perfectly and allows students to quickly move into high level programming skills far beyond anything we could have hoped for.”",
    //    testimonials_3_name: "Steve Kong",
    //    testimonials_3_title: "Instructional Services Specialist, Riverside Unified School District",
    //    testimonials_4_quote: "“One thing I am able to do now that I could not do before is actually believe I can code.”",
    //    testimonials_4_name: "",
    //    testimonials_4_title: "Mountain Ridge Middle School Student",
    //    testimonials_5_quote: "“CodeCombat has transformed how I teach coding...I utilize the great teacher resources including Curriculum Guides, Project Guides, and Solutions. Using CodeCombat has helped me to teach fairly advanced concepts in a way the students enjoy and understand. What I love the most about CodeCombat is that it does not simplify coding. The students are learning to write actual code, yet doing it in such a way that they are having fun.”",
    //    testimonials_5_name: "Sandra Ahlstrom",
    //    testimonials_5_title: "Teacher, Sheridan County School District #2",
    //    faq_1_question: "What you need to know about certification exams and AP CSP",
    //    faq_1_answer: "Career Technical Education (CTE) programs in the U.S. focus on equipping students with industry-valued skills and can lead to trade school or college education. Mandated by state and federal laws, CTE programs must offer students postgraduate credit, industry certifications, or internship hours. While some fields, like cybersecurity, offer valued certification exams, others such as software engineering prioritize four-year degrees over such exams. However, passing the AP Computer Science Principles exam serves as a recognized avenue to postsecondary credit, enabling students to bypass costly and time-consuming college requirements. To help prepare students CodeCombat provides an **[https://codecombat.com/apcsp]AP CSP course**, endorsed by the College Board.",
    //    faq_2_question: "How we use AI to support educators",
    //    faq_2_answer: "We use AI to make teaching time more effective. With growing class sizes and limited time for personalized instruction our AI-powered level chat assistant is the perfect tool to take care of your students' individual questions. This powerful helper can evaluate code, point out errors, explain how to fix them, and provide all the context they need to understand the “why”. And most importantly it will not give them the solution. With only next line assistance available students will still need to work through each level's coding challenge but now you don’t need to stop class to address individual needs.",
    //    faq_3_question: "How we integrate AI safely and responsibly",
    //    faq_3_answer: "Our AI technology adheres to safety-first principles, providing confidence to both students and educators. We do not allow our backend LLM providers to train your chats and have established protective measures against inappropriate content. These measures include filtering harmful language, maintaining focus on relevant subjects, safeguarding personal information, and educating students about potential AI pitfalls. Moreover, we log AI chat activity for teacher monitoring and uphold stringent data privacy and security protocols.",
    //    faq_4_question: "Why computer science is important",
    //    faq_4_answer: "Computer science education provides the immediate benefits of boosting problem-solving competencies, sharpening mathematical abilities, and encourages the logical thinking necessary for success across other core school subjects. The learning extends far beyond the code, enhancing students' capability to solve complex problems and adapt to different situations. See how Ozaria helps make those **[https://docs.google.com/presentation/d/1xcc1tw4k8oY9basXuxO0v_RU9z-Dr8ImvbvbuNvJeHA/edit#slide=id.g134a7e7c8f1_0_3]cross curricular connections**. Our curriculum is designed to equip students today with the crucial computer science skills that will prepare them for the digital jobs of tomorrow.",
    //    faq_5_question: "Why game-based learning works",
    //    faq_5_answer: "Game-based learning is so effective because it provides a safe environment where failure is not feared but expected, offering an opportunity for growth and understanding. This approach encourages students to learn from their mistakes and adapt their strategies for success. Furthermore, the interactive and dynamic nature of games helps students retain information more effectively, as they are learning through practical, hands-on experiences. It actively engages students in the learning process, increasing their motivation and enjoyment.",
    //    faq_6_question: "How to find alternative funding sources",
    //    faq_6_answer: "Computer science education has become a vital component of a student's academic journey, however, many schools face challenges in securing the necessary resources to provide their students with comprehensive computer science programs. At CodeCombat, we understand the funding hurdles that schools encounter and are passionate about helping them overcome these obstacles. Grants can be a valuable resource but difficult to discover and apply for. Check out our comprehensive **[https://codecombat.com/grants]guide to grant funding** or speak with our team to learn more.",
    //    faq_7_question: "How to get started",
    //    faq_7_answer_1: "Create your Teacher or Admin Account",
    //    faq_7_answer_2: "Create a class",
    //    faq_7_answer_3: "Add students",
    //    faq_7_answer_4: "Sit back and watch your students have fun learning to code",
    //    faq_8_question: "Support for Clever and Google login",
    //    faq_8_answer: "We offer both Clever and Google Classroom integration. Check out our **[https://codecombat.com/teachers/resources/clever-faq]Clever Integration FAQ** for more details on how to get started.  If you are using Google Classroom be sure to use the Google Single Sign-On (SSO) Modal to sign up for your teacher account. If you already have an account using your Google email, use the Google SSO modal to log in next time. In the Create Class modal, you will see an option to Link Google Classroom. We only support rostering via Google Classroom at this time. Note: you must use Google SSO to sign up or log in at least once in order to see the Google Classroom integration option.",
    //    faq_9_question: "Recommended browser and operating system",
    //    faq_9_answer: "CodeCombat and Ozaria run best on computers with at least 4GB of RAM, on a modern browser such as Chrome, Safari, Firefox, or Edge. Chromebooks with 2GB of RAM may have minor graphics issues in later courses. A minimum of 200 Kbps bandwidth per student is required, although 1+ Mbps is recommended.",
    //    core_curriculum_1_title: "Ozaria Classroom",
    //    core_curriculum_1_text: "A narrative coding adventure that establishes the fundamentals of computer science.",
    //    core_curriculum_1_link_text: "Try it now",
    //    core_curriculum_2_title: "CodeCombat Classroom",
    //    core_curriculum_2_text: "A full CS curriculum that builds from core concepts all the way through web development, game development and **[http://codecombat.com/apcsp]AP CSP**.",
    //    core_curriculum_2_link_text: "Try it now",
    //    practice_enrichment_1_title: "CodeCombat AI League Esports",
    //    practice_enrichment_1_text: "An epic competitive coding esports platform that encourages creative programming in a game-based environment.",
    //    practice_enrichment_1_link_text: "Try it now",
    //    practice_enrichment_2_title: "CodeCombat Worlds on Roblox",
    //    practice_enrichment_2_text: "In partnership with Roblox Education, this AI enabled experience super-charges student coding abilities and provides a real-world platform to create amazing games and experiences.",
    //    practice_enrichment_2_link_text: "Try it now",
    //    student_acceleration_1_title: "CodeCombat AI HackStack",
    //    student_acceleration_1_text: "The first generative AI companion tool specifically crafted for those new to AI with a focus on student privacy and safety. Blending simplicity and power, the platform accelerates student abilities and unleashes their creative potential.",
    //    student_acceleration_1_link_text: "Try it now",
    //    student_acceleration_2_title: "AP CSP Exam Preperations",
    //    student_acceleration_2_text: "We are recognized by the College Board as an endorsed provider of curriculum and professional development for AP® Computer Science Principles (AP CSP). Our AP CSP curriculum provides game-based and turnkey tools to prepare students for the AP exam.",
    //    young_learners_1_title: "CodeCombat Junior",
    //    young_learners_1_title_classroom: "CodeCombat Junior Classroom",
    //    young_learners_1_text: "Our flagship K-5 curriculum features a progression of learning levels that teach basic coding concepts at a slower pace, modeled specifically for elementary students.",
    //    young_learners_1_link_text: "Sign up for Beta Access",
    //    young_learners_2_title: "AI Junior",
    //    young_learners_2_text: "Introduces multi-modal generative AI in a simple and intuitive platform designed specifically for K-5 students.",
    //    young_learners_2_link_text: "Sign up for Beta Access",
    //    funding_solutions_1_title: "Grant and Funding Sources",
    //    funding_solutions_1_text: "We understand the funding hurdles that schools encounter and are passionate about helping to overcome these obstacles. Check out our comprehensive guide to grant funding or speak with our team to learn more.",
    //    funding_solutions_1_link_text: "Discover More",
    //    support_development_1_title: "Live Online Classes",
    //    support_development_1_text: "Want to provide high-quality CS instruction, but don’t have the staff to execute? Our team of master instructors can provide engaging virtual lessons perfect for in-class or after school programs.",
    //    support_development_1_link_text: "Sign up for Beta Access",
    //    faq_header: "Frequently Asked Questions",
    //    faq_see_more: "See more frequently asked questions in our **[https://codecombat.zendesk.com/hc/en-us]help center**.",
    //    trends_1_title: "AI isn’t Replacing Coding, It’s Accelerating it!",
    //    trends_1_text: "We've officially entered the AI era. Along with hype and hyperbole comes a wave of fear and uncertainty concerning the future of computer science. Videos of AI writing code with simple inputs and stories of engineers replaced by AI bots fueled a dramatic yet ultimately flawed narrative. The truth is, AI isn’t replacing coding; it’s accelerating it!",
    //    trends_1_linkText: "Read the Blog",
    //    trends_2_title: "Career Technical Education with Pat Keeney",
    //    trends_2_text: "Career Technical Education (CTE) prepares students to become lifelong learners and provides them with the skills and knowledge they need to succeed in their future careers. In this episode, Pat Keeney, CTE Champion at McGraw Hill, shares his experience",
    //    trends_2_linkText: "Listen to the Podcast",
    //    learn_more_text: "Discover More",
    //    your_turnkey_solutions: "Your Turnkey Solutions",
    //    free_teacher_account: "Free Teacher Account",
    //    trial_the_curriculum: "Trial the curriculum with your students today!",
    //    try_it_free: "Try It Free",
    //  },

    //  hackstack_page: {
    //    header: "Learn, create, and accelerate with **AI HackStack**",
    //    header_details: "Together, we empower learners to safely bring their ideas to life across any subject.",
    //    header_details_teacher: "With a license, unlock 100 monthly prompts for yourself and 30 weekly for students to bring your ideas to life across any subject.",
    //    accessible_safe_use: "Accessible, safe, and responsible use of AI",
    //    learn_title: "Learn",
    //    learn_description: "From **English Language Arts** to **Mathematics** and **Science**, students discover how to craft safe and effective prompts for generating output in each discipline. Learn essential prompt engineering skills in a **wide range of subjects** using Al HackStack's Learning Scenarios. Along the way, your students will gain hands-on experience with popular Al models like Claude, DALL-E, and Stable Diffusion.",
    //    create_title: "Create",
    //    create_description: "Bring your wildest ideas to life with HackStack's Al **sandbox environment**. Here, students will be able to quickly prototype interdisciplinary projects of all kinds. Use our turnkey curriculum to help your students engage in meaningful discussions about the **responsible use** of Al and the **ethical implications** of their creations. This holistic approach not only sparks innovation but also cultivates digital citizenship, equipping students with the skills and awareness needed to thrive in the digital age.",
    //    remix_title: "Remix",
    //    remix_description: "Supercharge the creative process by customizing one of the many projects found in Al HackStack's **community library**. The remix feature not only accelerates individual progress but also fosters a **collaborative ecosystem** where ideas evolve rapidly. As students remix and build upon each other's work, the collective output of your classroom will reach new creative heights, resulting in an impressive showcase of student-driven innovation.",
    //    privacy_title: "Safety and Privacy",
    //    privacy_subtitle: "Our AI platforms fuel student curiosity and creativity, with the privacy and security you need.",
    //    data_title: "Your Data is Safe",
    //    data_description: "We carefully vet Al tools before they are added to Al HackStack. If they're not safe, we don't include them. We also screen user prompts to make sure they don't contain any Personally Identifiable Information. If they do, we replace it with a placeholder value before giving it to an external Al model. Additionally, you have the power to lock specific Al tools so that your students cannot access the ones you don't feel comfortable using.",
    //    moderation_title: "Our Moderation Practices",
    //    moderation_description: "We monitor user prompts and Al output to make sure they don't contain any inappropriate content. You can review every prompt that your student has written in the Al HackStack teacher dashboard. We also provide turnkey resources to help you and your students navigate the complexity of using Al, and provide professional development opportunities for those who want more guidance on what to look for when students are using Al.",
    //    professional_development: "High Quality Professional Development",
    //    professional_development_text: "We offer professional development opportunities for those who want more guidance on how to use AI in the classroom. These professional development workshops were modeled after **[https://www.teachai.org/toolkit]Teach AI**, **[https://www.edsafeai.org/safe]EdSafe**, **[https://csteachers.org/k12standards/]CSTA**, and **[https://ai4k12.org/]AI4K12’s** AI standards, which focus on the safe and responsible use of AI.",
    //    ask_pd: "Ask about AI PD",
    //    testimonials_1_quote: "The energy and excitement... in experimenting with different models and brainstorming and pitching their first Al programs were truly uplifting! I can't wait to check out these programs. Here's to making Al accessible to everyone!",
    //    testimonials_1_name: "Vivienne Byrd",
    //    testimonials_1_title: "STEAM Librarian & Program Lead of Citizen Science Initiative, Los Angeles Public Library",
    //    try_it_free: "Try It Free",
    //    faq_1_question: "How old should my students be to use AI HackStack?",
    //    faq_1_answer: "AI HackStack is great for middle school and high school-aged students. Our safety and privacy practices allow us to help younger users, like your students, interface safely with AI.  Do you teach elementary-aged students? If so, **[mailto:team@codecombat.com]connect with our team** to learn more about CodeCombat AI Junior, which introduces multimodal generative AI in a simple and intuitive platform designed specifically for K-5 students.\"",
    //    faq_2_question: "How we integrate AI safely and responsibly?",
    //    faq_2_answer: "Our AI technology adheres to safety-first principles, providing confidence to both students and educators. We do not allow our backend LLM providers to train your chats and have established protective measures against inappropriate content. These measures include filtering harmful language, maintaining focus on relevant subjects, safeguarding personal information, and educating students about potential AI pitfalls. Moreover, we log AI chat activity for teacher monitoring and uphold stringent data privacy and security protocols.",
    //    faq_3_question: "What LLMs is AI HackStack using?",
    //    faq_3_answer_1: "ChatGPT-4: A model designed for natural language understanding and generation tasks.",
    //    faq_3_answer_2: "Claude: A language model that focuses on performance and safety in AI interactions.",
    //    faq_3_answer_3: "Stable Diffusion: A model that generates images from text descriptions.",
    //    faq_3_answer_4: "DALL-E: An image generation model that creates visuals based on text prompts.",
    //    faq_3_answer_5: "We continuously evaluate these models for performance and safety, ensuring we update to the latest versions available.",
    //    faq_4_question: "How to find alternative funding sources?",
    //    faq_4_answer: "Computer science education has become a vital component of a student's academic journey, however, many schools face challenges in securing the necessary resources to provide their students with comprehensive computer science programs. At CodeCombat, we understand the funding hurdles that schools encounter and are passionate about helping them overcome these obstacles. Grants can be a valuable resource but difficult to discover and apply for. Check out our comprehensive **[https://codecombat.com/grants]guide to grant funding** or **[mailto:team@codecombat.com]speak with our team** to learn more.",
    //    faq_5_question: "How to get started",
    //    faq_5_answer_1: "Create your Teacher or Admin Account",
    //    faq_5_answer_2: "Create a class",
    //    faq_5_answer_3: "Add students",
    //    faq_5_answer_4: "Unlock AI HackStack for your class",
    //    faq_5_answer_5: "Sit back and watch your students have fun learning about AI",
    //    faq_6_question: "Support for Clever and Google login",
    //    faq_6_answer: "We offer both Clever and Google Classroom integration. Check out our **[https://codecombat.com/teachers/resources/clever-faq]Clever Integration FAQ** for more details on how to get started. If you are using Google Classroom be sure to use the Google Single Sign-On (SSO) Modal to sign up for your teacher account. If you already have an account using your Google email, use the Google SSO modal to log in next time. In the Create Class modal, you will see an option to Link Google Classroom. We only support rostering via Google Classroom at this time. Note: you must use Google SSO to sign up or log in at least once in order to see the Google Classroom integration option.",
    //    faq_7_question: "Recommended browser and operating system",
    //    faq_7_answer: "TBA",
    //    faq_8_question: "How many prompts do I get?",
    //    faq_8_answer: "With a license, you get 100 monthly prompts for teacher and 30 weekly for students. Individual premium users get 50 prompts per month.",
    //    learn_more: "Learn More",
    //    promo_modal_title: "Explore AI HackStack",
    //    promo_modal_subtitle: "Unlock the Full Potential of Generative AI",
    //    promo_modal_text: "**New to AI? Explore CodeCombat AI HackStack** — the easiest way to dive into AI literacy. Unlock the power of top models like **ChatGPT-4**, **Claude**, **Stable Diffusion**, and **DALL-E**. With hands-on tools, creating games, art, websites, code, and more has never been simpler. It’s the perfect companion for any creative project, no experience required!",
    //    explore_hackstack: "Explore Hackstack",
    //  },

    //  standards_page: {
    //    standards_aligned_curriculum: "**Standards Aligned Curriculum**",
    //    curriculum_description: "CodeCombat offers robust course pathways aligned with several national and state standard frameworks across grades K-12 including AP level programming courses in many languages. Our curriculum engages students to explore and learn computer science through standards-aligned lessons.",
    //    most_effective_computer_science_solution: "The most effective computer science solution for **[https://codecombat.com/schools]schools**",
    //    comprehensive_implementation: "Our comprehensive implementation empowers teachers, engages students and delivers successful outcomes.",
    //    carousel_1_title: "Computer Science Teachers Association (CSTA)",
    //    carousel_1_text: "The **[https://csteachers.org/k12standards/]Computer Science Teachers Association K-12 Computer Science Standards** outline a core set of learning objectives that are designed to provide the foundation for a complete computer science curriculum and its implementation in K-12.[NEWLINE]CodeCombat is recognized by CSTA as an endorsed provider of curriculum and professional development. Learn the skills to effectively teach computer science with our self-directed, CSTA-accredited **[https://www.ozaria.com/professional-development]Professional Development** course. Earn up to 40 credit hours any time, from any device.[NEWLINE]Learn about the detailed CSTA Standards Alignment below:",
    //    carousel_1_button_1_text: "CSTA Alignment",
    //    carousel_1_button_2_text: "CodeCombat",
    //    carousel_2_title: "AP Computer Science Principles (AP CSP)",
    //    carousel_2_text: "CodeCombat is recognized by College Board as an endorsed provider of curriculum and professional development for AP® Computer Science Principles (AP CSP). This endorsement affirms that CodeCombat’s curriculum is aligned to all of the AP Curriculum Framework standards and the AP CSP assessment. This affords schools access to resources including an AP CSP syllabus pre-approved by the College Board’s Course Audit, and officially recognized professional development that prepares teachers to teach this curriculum.[NEWLINE]Learn more about our CodeCombat AP CSP curriculum below:",
    //    carousel_2_button_1_text: "CodeCombat AP CSP",
    //    carousel_3_title: "International Society for Technology in Education (ISTE)",
    //    carousel_3_text: "Focused on pedagogy, not tools, the **[https://iste.org/standards]ISTE Standards** are a framework that guides educators in using technology to create high-impact, sustainable, and scalable learning experiences for all students.[NEWLINE]CodeCombat’s curriculum is designed to meet the needs of all ISTE standards, for both students and teachers.[NEWLINE]Learn about the detailed ISTE Standards Alignment below:",
    //    carousel_3_button_1_text: "Ozaria",
    //    carousel_3_button_2_text: "CodeCombat",
    //    carousel_4_title: "Common Core State Standards",
    //    carousel_4_text: "The **[https://corestandards.org/]Common Core State Standards** are a set of uniform academic standards for K–12 Mathematics and English Language Arts.[NEWLINE]CodeCombat integrates a variety of cross-curricular connections to core subject areas throughout our curriculum. [NEWLINE]Learn about the detailed Common Core Standards Alignment below:",
    //    carousel_4_button_1_text: "Ozaria",
    //    carousel_4_button_2_text: "CodeCombat",
    //    carousel_5_title: "Next Generation Science Standards (NGSS)",
    //    carousel_5_text: "The **[https://www.nextgenscience.org/]Next Generation Science Standards (NGSS)** are K–12 science content standards, setting expectations for what students should know and be able to do. These standards were developed by states to improve science education for all students.[NEWLINE]CodeCombat is a perfect curriculum partner for introducing key science and engineering concepts from NGSS.[NEWLINE]Learn about the detailed NGSS Standards Alignment below:",
    //    carousel_5_button_1_text: "NGSS Alignment",
    //    carousel_5_button_2_text: "CodeCombat",
    //  },

    //  codequest_page: {
    //    join_us: "Join Us",
    //    start_application: "Start Application",
    //    codequest: "CodeQuest",
    //    date: "Date",
    //    date_time: "July 22 - July 27, 2024",
    //    supporting_text: "Join us for an immersive educational experience like no other, designed to inspire and empower the next generation of computer science innovators through coding and AI. Students aged 13-17 are welcome.",
    //    apply_now: "Apply Now",
    //    insight: "An insightful real-world learning experience!",
    //    testimonials_heading: "This rare opportunity brings together students from around the globe. Here’s the student experience at a glance.",
    //    engaging_hackathongs: "Engaging Hackathons",
    //    insightful_speakers: "Insightful Speakers",
    //    university_visits: "University Campus Visits",
    //    silicon_valley_experience: "Silicon Valley Experience",
    //    content_title: "The Student Experience",
    //    core_curriculum_heading_1: "Multiple ",
    //    core_curriculum_heading_2: "hackathon competitions",
    //    core_curriculum_heading_3: " designed to ",
    //    core_curriculum_heading_4: "inspire creativity",
    //    core_curriculum_heading_5: " in coding and ",
    //    core_curriculum_heading_6: "teach real world applications of AI",
    //    core_curriculum_title_1: "AI HackStack Project Challenge",
    //    core_curriculum_text_1: "The first generative AI companion tool specifically crafted for those new to AI, enables students to go from text-to-code-to-output instantaneously. <br /><br /> Competitors will be partnered with other students to develop a project using AI prompting and present for judging.",
    //    core_curriculum_title_2: "AI League CodeQuest Global Final",
    //    core_curriculum_text_2: "An epic competitive coding esports platform that encourages creative programming in a game-based environment. <br /><br /> Competitors will be partnered with other students to develop the optimal code to outwit the other teams, collect head-to-head wins and finish atop the leaderboard.",
    //    core_curriculum_heading_11: "Hackathons will be held at ",
    //    core_curriculum_heading_12: "renowned universities",
    //    core_curriculum_heading_13: "offering a unique experience for students to",
    //    core_curriculum_heading_14: "immerse",
    //    core_curriculum_heading_15: " themselves in the ",
    //    core_curriculum_heading_16: "collegiate setting",
    //    core_curriculum_text_11: "Globally acclaimed for its cutting-edge research and innovation, UC Berkeley provides comprehensive and rigorous computer science programs. These programs enhance creative problem-solving skills and encourage a deeper understanding of computational theory, equipping individuals to be transformative leaders in the rapidly evolving tech industry.",
    //    core_curriculum_text_12: "Recognized worldwide as a leader in technology and innovation, Stanford offers robust programs in computer science, fostering creative thinking and a deep understanding of theoretical foundation, preparing individuals to become pioneering leaders in computer science and technology.",
    //    core_curriculum_heading_21: "Our roster of speakers offer ",
    //    core_curriculum_heading_22: "unparalleled insight",
    //    core_curriculum_heading_23: "into what it takes to pursue success in computer science and will help judge the competitions.",
    //    core_curriculum_title_21: "UC Berkeley Featured Speaker",
    //    core_curriculum_text_21: "While immersed in the collegiate setting of this storied university, students will be welcomed by representatives from the Department of Electrical Engineering and Computer Sciences at UC Berkeley, who will provide a glimpse into the extensive research and cutting edge developments in computer science happening right here on campus. Students will gain insight into what it is like to be a part of these research programs and what career pathways can be realized.",
    //    core_curriculum_title_22: "Google X - The Moonshot Factory Featured Speaker",
    //    core_curriculum_text_22: "In 2010, Google founders Larry Page and Sergey Brin decided to form a new division of the company to work on moonshots: far-out, sci-fi sounding technologies that could one day make the world a radically better place. 10 years in, X has incubated hundreds of different moonshot projects, many of which have gone on to become independent businesses. Hear how this diverse group of inventors and entrepreneurs build and launch technologies that aim to improve the lives of millions, even billions, of people.",
    //    core_curriculum_title_23: "Nick Winter, CEO, CodeCombat",
    //    core_curriculum_text_23: "Nick is the founder and CEO of CodeCombat. A proven leader in the edtech industry, Nick blends his passion for education with his technological expertise to make learning programming more accessible and engaging for students across the globe. Prior to CodeCombat, he co-founded Skritter, a platform for learning Chinese and Japanese characters. With a strong commitment to revolutionize the education sector, Nick actively contributes to making coding a fundamental skill for the future generation. His dedication and vision continue to inspire and impact the realm of edtech.",
    //    core_curriculum_title_24: "Apple Tech Development Workshop",
    //    core_curriculum_text_24: "Hear first hand from a panel of venture capitalists and tech leaders as they detail the process for building a global tech platform and creating a successful business plan. This interactive presentation will pull back the curtain on what it's like to build the next great piece of tech and how to launch it.",
    //    core_curriculum_heading_31: "San Francisco and Silicon Valley offer students the unique opportunity to ",
    //    core_curriculum_heading_32: "experience life at a tech giant",
    //    core_curriculum_heading_33: " and ",
    //    core_curriculum_heading_34: "explore the sights of the city",
    //    core_curriculum_title_31: "Visit Google HQ & X- The Moonshot Factory",
    //    core_curriculum_text_31: "Located in Mountain View California, the Google campus offers a unique glimpse into the heart of Silicon Valley innovation. Students will encounter whimsical architecture, a multitude of collaborative workspaces, and tech-driven art installations that inspire creativity and provide a peek at what working in tech could be like. This exclusive tour will visit X - The Moonshot Factory to see how this innovative team inside of Google is creating radical new technologies to solve some of the world's hardest problems.",
    //    core_curriculum_title_32: "Apple Park HQ Visit & Workshop",
    //    core_curriculum_text_32: "Apple Park is the global headquarters for the innovative tech&nbsp;&nbsp;giant and a must visit attraction when in San Fransisco. Students will experience Steve Jobs’ “Garage Culture” that inspired Apple to become the largest company in the world, and join a workshop with venture capitalists and tech leaders, to hear first hand what it takes to build a global tech platform and create your own business plan.",
    //    core_curriculum_title_33: "San Francisco Tour",
    //    core_curriculum_text_33: "Students have the opportunity to immerse themselves in the diverse and dynamic charm of San Francisco. From the iconic Golden Gate Bridge and historic Alcatraz Island to the bustling piers and serene parks, there&#39;s adventure at every turn. A visit to San Francisco is a fascinating blend of natural beauty, urban sophistication, and rich cultural heritage, promising an unforgettable experience.",
    //    cta_supporting: "The specifics regarding the planned series of activities are subject to changes due. We commit to keeping you informed of such changes as much as possible, although they may occur without advance notice.",
    //    contact: "Contact Our Team",
    //    if_question: "If you have any questions",
    //    how_it_works: "How it Works",
    //    apply: "Apply",
    //    apply_time: "January-February",
    //    apply_steps_1: "Students interested in participating will fill out an application.",
    //    apply_steps_2: "A skills assessment or evaluation may be needed to confirm your ability to participate.",
    //    confirm: "Confirm",
    //    confirm_time: "March-April",
    //    confirm_steps_1: "If you are accepted, a program advisor will contact you to confirm the additional details.",
    //    confirm_steps_2: "An initial deposit will be required to hold your spot in the program.",
    //    confirm_steps_3: "Your travel will be coordinated and booked.",
    //    confirm_steps_4: "A liability waiver will be required for all participants.",
    //    travel: "Travel",
    //    travel_time: "July",
    //    travel_steps_1: "Prior to departure you will receive a comprehensive travel packet with all the information you will need to know.",
    //    travel_steps_2: "Preparations have been made to shuttle participants from the airport to the hotel and to and from the activities throughout the week. Transportation back to the airport for departure will also be arranged.",
    //    travel_steps_3: "The full package fee will be due prior to travel, minus the initial deposit fee.",
    //    frame_heading_1: "The paced schedule will fill the days with a mixture of ",
    //    frame_heading_2: "learning",
    //    frame_heading_3: " and ",
    //    frame_heading_4: "fun",
    //    all_participants: "All Participants",
    //    international_participants: "International Participants",
    //    schedule_day_title_1: "Monday",
    //    schedule_day_title_2: "Tuesday",
    //    schedule_day_title_3: "Wednesday",
    //    schedule_day_title_4: "Thursday",
    //    schedule_day_title_5: "Friday",
    //    schedule_day_title_6: "Saturday",
    //    schedule_event_title_1: "Travel Day",
    //    schedule_event_title_2: "San Francisco",
    //    schedule_event_title_3: "UC Berkeley",
    //    schedule_event_title_4: "Silicon Valley",
    //    schedule_event_title_5: "Stanford",
    //    schedule_event_sub_title_1: "Arrival",
    //    schedule_event_sub_title_2: "Tour",
    //    schedule_event_sub_title_3: "Hackathon",
    //    schedule_event_sub_title_4: "Tours & Speakers",
    //    schedule_event_sub_title_6: "Departure",
    //    frame_content_heading: "Included in most package options",
    //    frame_content_flight_title: "Airfare & Local Transportation",
    //    frame_content_flight_text: "Round-trip flights on major carriers and transportation to and from airport, hotel and event locations.",
    //    frame_content_hotel_title: "Hotel Accommodations",
    //    frame_content_hotel_text: "All hotels must meet our high standards for quality, safety, and cleanliness.",
    //    frame_content_meal_title: "Meals",
    //    frame_content_meal_text: "Minimum three meals per day, as well as snacks and water available throughout each activity filled day.",
    //    frame_cta_text: "Download Schedule",
    //    frame_cta_supporting: "All experience details are subject to change.",
    //    frame_core_heading_1: "This Opportunity is Open to ",
    //    frame_core_heading_2: "International",
    //    frame_core_heading_3: " and ",
    //    frame_core_heading_4: "Domestic",
    //    frame_core_heading_5: " Participants",
    //    frame_core_international_title_text: "International: ",
    //    frame_core_international_title_span: "FULL WEEK",
    //    frame_core_international_text: "The complete experience including all three hackathon days, multiple university campus experiences and two days of San Francisco and Silicon Valley immersion.",
    //    frame_core_international_price: "Pricing: $ 10,000",
    //    frame_core_international_price_text_1: "For our ",
    //    frame_core_international_price_text_2: "international participants",
    //    frame_core_international_price_text_3: "coming from outside the US",
    //    frame_core_international_price_text_4: "Includes air-travel and accommodations",
    //    frame_core_domestic_title_text: "Domestic (US): ",
    //    frame_core_domestic_title_span: "3 DAYS",
    //    frame_core_domestic_text: "Includes participation in all three hackathon days and features multiple university campus experiences.",
    //    frame_core_domestic_price: "Pricing: $3,750 (Early bird price: $2,950 if you book before 3/31)",
    //    frame_core_domestic_price_text_1: "For ",
    //    frame_core_domestic_price_text_2: "US-based participants",
    //    frame_core_domestic_price_text_3: "Includes air-travel and accommodations",
    //    frame_core_domestic_price_2: "Pricing: $2,175 (Early bird price: $1,675 if you book before 3/31)",
    //    frame_core_domestic_price_text_4: "local participants",
    //    frame_core_domestic_price_text_5: "Does not include travel or accommodations. Students will need to meet at each event site to participate",
    //    accessibility_title: "Health and Safety Precautions",
    //    accessibility_text_1: "Students will remain in secure facilities guided by our team of education advisors.",
    //    accessibility_text_2: "All chaperones and education advisors have completed background checks.",
    //    accessibility_text_3: "All facilities will be approved for safety, on-site quality control, and cleanliness.",
    //    accessibility_text_4: "At this time there are no travel restrictions due to Covid or another illness. If a travel restriction is reinstated or if our team deems there to be a concern for the health of the participants, the experience may be changed or cancelled.",
    //    faq: "Frequently Asked Questions",
    //    faq_q_1: "Is there an age requirement?",
    //    faq_a_1: "Participants must be aged 13-17 and be able to provide legal documentation to travel.",
    //    faq_q_2: "Can I travel with my child?",
    //    faq_a_2: "Some parents do choose to travel, however the activities, events, travel and accommodations are only provided for students.",
    //    faq_q_3: "How much experience do you need to participate?",
    //    faq_a_3: "A basic understanding of programming in any language is all that a student must know. Since we are grouping them into teams of varying experience levels we expect those with more experience to support those with less.",
    //    faq_q_4: "Should I bring my laptop?",
    //    faq_a_4: "We will supply all the hardware and software needed to participate in the hackathons. While we will allow participants to use their personal computers, our team may not be able to fully support or troubleshoot all issues, so we recommend using the equipment provided.",
    //    faq_q_5: "Do I need bring any identification supporting materials?",
    //    faq_a_5_1: "Domestic - if the participant is traveling alone, we ask their parent or legal guardian to complete an emergency contact form that includes identification information about their child.",
    //    faq_a_5_2: "Global - global students need to bring their passports (with VISA) with them.",
    //    faq_q_6: "What accommodations can my child expect?",
    //    faq_a_6: "All participants and chaperones will be staying at the same hotel, with separate accommodations for participants and chaperones. Participants will share a room with a fellow participant. Staff members are never allowed to be alone with participants. Parents who wish to accompany their child will share a room together.",
    //    faq_q_7: "What if my child is allergic to certain foods or has medical needs?",
    //    faq_a_7: "Any health concerns pertaining to your child should be identified in the emergency contact form.",
    //    faq_q_8: "Who will be chaperoning my child?",
    //    faq_a_8_1: "Our pledge is to put your children in the company of the most trustworthy and capable individuals we can hire–certified instructors and counselors who are well suited to the task of caring for participants. Each staff member undergoes an intense background and reference check; the effort we put into screening and selecting our staff is part of that pledge.",
    //    faq_a_8_2: "Our staff work with your children in the context of a visible, well scrutinized environment that has many built-in checks and balances. Instructors and counselors are guided by clear, firm policies regarding behavior. Their actions are visible to co-workers and participants.",
    //    faq_q_9: "What general safety measures do you have in place?",
    //    faq_a_9: "All staff go through emergency and crisis management training.",
    //    faq_q_10: "What is your refund policy?",
    //    faq_a_10: "Deposits to hold your space are refundable up until travel is booked for the participant. Once travel is booked we will not be able to provide a refund.",
    //    more_faq: "See more frequently asked questions in our ",
    //    help_center: "help center",
    //  },

    //  hackstack: {
    //    "Action_missing-renderer-for-action-type-actiont": "Missing renderer for action type \"__actionType__\"",
    //    ActionButton_create: "Create",
    //    ActionButton_learn: "Learn",
    //    "AddEndOfLessonMsgButton_end-lesson": "End Lesson",
    //    "AddTeacherMsgButton_add-teacher-message": "Add Teacher Message",
    //    "AlternatePromptChoicesForm_save-choices": "Save Choices",
    //    App_alt: "",
    //    App_loading: "Loading...",
    //    "ChatInputForm_enter-your-prompt-here": "enter your prompt here",
    //    "ChatLayout_tw-fixed-tw-inset-0-tw-z-30-tw-bg-black5": "tw-fixed tw-inset-0 tw-z-30 tw-bg-black/50 tw-transition-opacity tw-duration-300 tw-ease-in-out md:tw-hidden",
    //    "ChatMessage_are-you-sure-you-want-to-delete-this-mes": "Are you sure you want to Delete this Message?",
    //    ChatMessage_delete: "Delete",
    //    ChatMessage_edit: "Edit",
    //    "ChatMessage_update-a-messageactorteacherteacherendof": "Update a __messageActorTeacherTeacherEndOfLesson__ Lesson",
    //    CodeThumbnail_copy: "Copy",
    //    "CodeThumbnail_open-in-editor": "Open in editor",
    //    "CodeThumbnail_run-code": "Run Code",
    //    "CodeThumbnail_edit-code": "Edit Code",
    //    "ConfirmDeleteChatMessageButton_confirm-delete": "Confirm Delete",
    //    ContinueRenderer_continue: "Continue →",
    //    EditAlternatePromptChoicesPage_cancel: "Cancel",
    //    "EditAlternatePromptChoicesPage_save-choices": "Save Choices",
    //    "EditChatMessagePage_chat-message-settings": "Chat Message Settings",
    //    "Empty_select-or-create-a-project-to-get-starte": "Select or create a project to get started!",
    //    EndOfLessonRenderer_feedback: "Feedback",
    //    "EndOfLessonRenderer_start-a-new-project": "Start a New Project →",
    //    FullscreenModal_close: "Close",
    //    "GenericError_something-went-wrong": "Something went wrong",
    //    "HowItWorksPage_ah-now-thats-a-question-i-cant-answer-ju": "Ah, now that's a question I can't answer just yet. But if you want to have a say in it, you've got to experience what's possible, so... let's start creating. Are you ready?",
    //    "HowItWorksPage_ah-thats-the-best-part-you-dont-have-to-": "Ah! That's the best part. You don't have to. I take care of it all. Just chat with me, and I'll do the rest.",
    //    "HowItWorksPage_bet-so-what-if-i-wanna-create-a-sock-mat": "bet - so what if i wanna create a sock matching sim game",
    //    "HowItWorksPage_but-i-dont-even-know-how-to-use-them-all": "but i don't even know how to use them all",
    //    "HowItWorksPage_but-i-dont-have-accounts-for-those-and-i": "but i don't have accounts for those and I think chatgpt is blocked here",
    //    "HowItWorksPage_but-who-made-you": "but who made you?",
    //    "HowItWorksPage_codecombat-ai-hackstack-is-an-all-in-one": "CodeCombat AI HackStack is an all-in-one AI tool for creating games, art, songs, apps, and more by just chatting. It runs everything for you, hosts your projects, and helps with coding. CORE mode is free and teaches you through multiple-choice prompts. PRO+ mode is $9.99/mo for free-form prompts. Projects are secure and don't feed big tech data. It's made by the CodeCombat team to make AI accessible to everyone. Now, let's start creating.",
    //    "HowItWorksPage_core-mode-is-free-and-you-dont-even-need": "CORE mode is free and you don't even need an account to TRY IT! If you want to go wild with free-form prompts in PRO+ mode, it's $9.99/mo, but you can try a few of these for free every day.",
    //    "HowItWorksPage_did-they-use-ai-to-create-you": "did they use ai to create you?",
    //    "HowItWorksPage_hey-ai-so-how-do-i-use-this-thingy": "hey ai - so how do I use this thingy?",
    //    "HowItWorksPage_how-do-i-start": "how do i start?",
    //    "HowItWorksPage_i-dont-know-how-to-code-tho": "i don't know how to code tho",
    //    "HowItWorksPage_i-got-you-we-can-build-that-and-more": "I got you! We can build that and more.",
    //    "HowItWorksPage_i-used-ai": "I used AI.",
    //    "HowItWorksPage_is-it-free": "is it free??",
    //    "HowItWorksPage_just-chat": "just chat?",
    //    "HowItWorksPage_just-chat-and-lets-see-what-we-can-creat": "Just chat and let's see what we can create together.",
    //    "HowItWorksPage_just-chat-with-me-ill-show-you": "Just chat with me, I'll show you.",
    //    "HowItWorksPage_learn-anything-create-something-do-every": "Learn ANYTHING, create SOMETHING, do EVERYTHING with CodeCombat AI HackStack. AI empowerment for all!",
    //    "HowItWorksPage_lets-go": "LET'S GO!!!",
    //    HowItWorksPage_marketing: "Marketing",
    //    "HowItWorksPage_maybe-i-should-just-stick-to-directly-us": "maybe i should just stick to directly using chatgpt or use bing or bard",
    //    HowItWorksPage_more: "more?",
    //    "HowItWorksPage_most-things-if-the-ai-isnt-smart-enough-": "Most things. If the AI isn't smart enough for something yet, it will be soon! You'll be able to access all sorts of creative projects in our gallery. Here are a few I'm working on with other users now: - A choose your own adventure story generator that can mail you a physical book - An ecommerce store for custom Roblox clothing and accessories - A virtual pimple popper extreme game Yes some creators are taking the “infinite creativity” thing literally!",
    //    "HowItWorksPage_no-coding-experience-no-problem-just-tel": "No coding experience, no problem. Just tell me what you want and I will generate the code for you. Many projects don't even need code, but if you know even just a little, I can amplify your abilities to create something spectacular.",
    //    "HowItWorksPage_no-worries-my-friend-i-have-the-keys-to-": "No worries, my friend! I have the keys to the creative kingdom. You can access all the best AI tools with a single AI HackStack account.",
    //    "HowItWorksPage_not-with-ai-hackstack-i-access-all-the-l": "Not with AI HackStack. I access all the latest models, from GPT-4 to Stable Diffusion and everything in between.",
    //    "HowItWorksPage_of-course": "Of course.",
    //    "HowItWorksPage_oh-im-an-incredible-host-every-project-h": "Oh, I'm an incredible host! Every project has a URL you can share with the world. Build a website and start a business all with chat. Or download your project, sync to GitHub, or grab your code and venture offthe choice is yours.",
    //    "HowItWorksPage_ok-so-where-does-my-project-live": "ok -so where does my project live?",
    //    "HowItWorksPage_ok-well-can-i-really-make-anything": "ok well can i really make anything?",
    //    "HowItWorksPage_so-how-are-you-making-all-this": "so - how are you making all this?",
    //    "HowItWorksPage_so-if-ai-can-create-ai-what-happens-next": "so if ai can create ai what happens next?",
    //    "HowItWorksPage_the-codecombat-team-they-got-really-good": "The CodeCombat team. They got really good at making it easy to learn hard stuff by teaching 20 million beginners how to code with game-based learning, so when the tech got good enough, they wanted to do the same thing for AI. If AI is the future of creation, then we need to make it easy for anyone to use!",
    //    "HowItWorksPage_tldr-summarize-this-chat": "tl;dr. summarize this chat",
    //    "HowItWorksPage_well-start-you-off-easy-in-core-mode-wit": "We'll start you off easy in CORE mode with some super simple Q&A to prep you on how to make the best prompts. Then we string those prompts together to create your first project. Within a few minutes, you're ready for PRO+ mode, where the guardrails come off and anything is possible.",
    //    "HowItWorksPage_what-they-send-it-but-i-put-like-private": "what?!!! they send it… -but i put, like, private stuff in there! like that love-you-more rap battle for alex!",
    //    "HowItWorksPage_wow-dont-you-need-like-a-100-different-a": "WOW!!! - don't you need like a 100 different ai tools for that",
    //    "HowItWorksPage_yeah-thats-why-those-are-free-they-feed-": "Yeah, that's why those are free. They feed your data into their next AI so it can learn to make better love rap battles. But when you use me, they don't store it or train on it. So if you're in a school or you're under 18 with parental consent or under 13 in general, you technically can't use ChatGPT directly. With AI HackStack you're safe, secure, and good to go.",
    //    "HowItWorksPage_yep-im-here-to-accelerate-your-creative-": "Yep! I'm here to accelerate your creative potential, supercharge your dreams, provide rocket fuel for your imagination! Games, music, movies, apps, art, websites, code and anything else rattling around in that amazing head of yours are all possible right here.",
    //    "HowItWorksPage_you-could-but-i-answer-faster-dont-rate-": "You could BUT I… - answer faster - don't rate -limit you - give you more AI models - teach you how to use AI - automatically build and host projects for you - have a simpler yet more powerful UI - give built -in ethics guidance so you don't inadvertently rip off artists - let you view the source code and remix anyone's projects Oh, and I don't… SEND ALL YOUR CHATS TO OPENAI/MICROSOFT/GOOGLE TO TRAIN ON!!!!!",
    //    LeftSidebar_new: "+ New ",
    //    LeftSidebar_projects: "Projects",
    //    LeftSidebar_scenarios: "Scenarios",
    //    "LeftSidebarItem_untitled-isprojectprojectscenario": "Untitled __isProjectProjectScenario__",
    //    NewProjectPage_: "▲",
    //    "NewProjectPage_codecombat-ai": "CodeCombat AI",
    //    NewProjectPage_filters: "Filters ▼",
    //    "NewProjectPage_learn-more": "Learn more",
    //    "NewProjectPage_new-ai-project": "New AI Project",
    //    "NewProjectPage_prompt-the-ai-to-create-websites-games-w": "Prompt the AI to create websites, games, web apps, stories, art, and more with the CodeCombat AI HackStack.",
    //    "NewScenarioPage_a-webpage": "a webpage",
    //    "NewScenarioPage_codecombat-ai": "CodeCombat AI",
    //    "NewScenarioPage_create-new-scenario": "Create new Scenario",
    //    NewScenarioPage_document: "Document",
    //    "NewScenarioPage_lets-go": "Let's Go!",
    //    NewScenarioPage_make: "make",
    //    NewScenarioPage_mode: "Mode",
    //    NewScenarioPage_task: "Task",
    //    NewScenarioPage_tool: "Tool",
    //    "NewScenarioPage_whats-this": "What's this?",
    //    "NotFound_not-found": "Not Found",
    //    ProjectTile_with: "with",
    //    "PromptQuizRenderer_choose-the-best-prompt": "Choose the best prompt:",
    //    PromptQuizRenderer_continue: "Continue →",
    //    "RenderedMessage_unknown-action-type-msgactiondatatype": "Unknown action type: __msgActionDataType__",
    //    ScenarioDetailsPanel_beta: "Beta",
    //    ScenarioDetailsPanel_draft: "Draft",
    //    ScenarioDetailsPanel_name: "Name",
    //    "ScenarioDetailsPanel_release-phase": "Release phase",
    //    ScenarioDetailsPanel_released: "Released",
    //    "ScenarioDetailsPanel_save-scenario": "Save Scenario",
    //    "ScenarioDetailsPanel_scenario-settings": "Scenario settings",
    //    "ScenarioPage_youre-in-scenario-creation-mode-go-ahead": "You're in scenario creation mode! Go ahead, mess around and try to build a cool scenario, then click \"beta\" or \"released\" to share it with the world! If you ever don't like a prompt, just go back and edit it.",
    //    "ScenarioPromptMessage_alternate-choices": "Alternate Choices",
    //    ScenarioPromptMessage_edit: "Edit",
    //    "ScenarioPromptMessage_prompt-choices": "Prompt Choices",
    //    TeacherMessageForm_create: "Create",
    //    "Topbar_back-to-chat": "← Back to Chat",
    //    UpdateChatMessageForm_update: "Update",
    //    "creditMessage_creditcreditsleft-creditinitialcredits-c": "__creditCreditsLeft__ / __creditInitialCredits__ credits left for __durAmount__ __creditDurationKey__",
    //    creditMessage_the: "the",
    //    "onDelete_are-you-sure-you-want-to-delete-this-isp": "Are you sure you want to delete this __isProjectProjectScenario__?",
    //    renderFilterCheckboxes_clear: "Clear",
    //    "renderFilterCheckboxes_create-your-own-project": "Create your own project",
    //    "renderFilterCheckboxes_creates-photorealistic-images-from-text": "Creates photorealistic images from text.",
    //    "renderFilterCheckboxes_learn-how-to-use-a-model": "Learn how to use a model",
    //    "renderFilterCheckboxes_learn-what-you-can-create-with-ai": "Learn what you can create with AI.",
    //    "renderFilterCheckboxes_quickly-and-easily-creates-images-from-t": "Quickly and easily creates images from text.",
    //    "renderFilterCheckboxes_use-models-to-create-your-own-ai-project": "Use models to create your own AI projects.",
    //    "renderFilterCheckboxes_writes-code-for-web-games-and-apps": "Writes code for web games and apps.",
    //    "renderFilterCheckboxes_writes-stories-and-summarizes-documents": "Writes stories and summarizes documents.",
    //    "renderFilterCheckboxes_key-write": "write",
    //    "renderFilterCheckboxes_key-code": "code",
    //    "renderFilterCheckboxes_key-simulate": "simulate",
    //    "renderFilterCheckboxes_key-study": "study",
    //    "renderFilterCheckboxes_key-draw": "draw",
    //    "renderFilterCheckboxes_key-graph": "graph",
    //    "renderFilterCheckboxes_key-learn": "learn",
    //    "renderFilterCheckboxes_key-advertise": "advertise",
    //    "renderFilterCheckboxes_key-model": "model",
    //    "renderFilterCheckboxes_key-solve": "solve",
    //    choices: "Choices",
    //    "could-not-find-project-with-id-projectid": "Could not find project with id __projectId__",
    //    generated: "generated",
    //    "missing-action-data-for-project-projecti": "Missing action data for project __projectId__",
    //    "overwriting-existing-dev-command-callbac": "Overwriting existing dev command callback for key: __key__",
    //    prompt: "Prompt",
    //    "teacher-response": "Teacher Response",
    //    "unhandled-payload-exhaustivecheck": "Unhandled payload: __exhaustiveCheck__",
    //    modes: "Modes",
    //    tools: "Tools",
    //    tasks: "Tasks",
    //    documents: "Documents",
    //    "stable-diffusion-description": "Creates photorealistic images from text.",
    //    "dall-e-3-description": "Quickly and easily creates images from text.",
    //    "gpt-4-description": "Writes code for web games and apps.",
    //    "claude-description": "Writes stories and summarizes documents.",
    //    locked: "LOCKED",
    //    view: "View",
    //    continue: "Continue",
    //    no_assigned_projects: "Your teacher has not assigned any AI projects yet.",
    //    continue_here: "Continue",
    //    start_new: "Start from scratch",
    //    choice_prompt_1: "What would you like to do next?",
    //    choice_prompt_2: "You can continue with your project or start a new one from scratch!",
    //    create_from_scratch: "Create from scratch",
    //    complete_to_unlock: "Complete a __model__ learn mode project to unlock",
    //    actionbutton_finished: "Learned",
    //    my_class: "My Class",
    //    my_creations: "My Creations",
    //    my_trainings: "My Trainings",
    //    my_courses: "My Courses",
    //    what_do_you_want_to_do_today: "What do you want to do today?",
    //    learn_ai: "Learn AI",
    //    create_ai: "Create AI",
    //    learn_with_ai: "Learn With AI",
    //    create_with_ai: "Create With AI",
    //    name_conflict: "Name Conflict, please choose a different name",
    //    edit: "Edit",
    //    delete: "Delete",
    //    duplicate: "Duplicate",
    //    use_as_a_template: "Use as a Template",
    //    get_inspired: "Get Inspired",
    //    remixed_from: "Remixed from",
    //    hackstack_credits: "AI HackStack Credits",
    //    model: "Model",
    //    tags: "Tags",
    //    see_all: "See All",
    //    created_by: "created by",
    //    remix: "Remix",
    //    copy: "copy",
    //    copied: "copied!",
    //    copied_error: "error copying!",
    //    NewScenarioPage_name: "Display Name",
    //    learning_modules: "Learning Modules",
    //    level_complete: "You did it! Level complete. Continue your AI journey with the next level.",
    //    run_code_tour_title: "Ready to see the magic?",
    //    run_code_tour_text: "Press “Output” and watch your project come to life. No experience required!",
    //    ready_to_review_helptext: "Mark this when your project is complete. Your teacher will then see it as ready to review on their side.",
    //  },

    //  galaxy: {
    //    title: "Welcome to HackStack Galaxy",
    //    description: "Explore new worlds and use AI to help you in your journey. ",
    //  },

    //  new_premium: {
    //    mastering_code: "Master coding and AI with **premium home access**",
    //    unlock_passion: "Unlock unlimited access to hundreds of coding adventures and generative AI projects. Build real skills, tackle engaging challenges, and explore at your own pace from home.",
    //    boxes_title: "Premium access to all games & projects, with a single subscription",
    //    junior_title: "CodeCombat Junior",
    //    junior_text: "Our flagship K-5 curriculum features a progression of learning levels that teach basic coding concepts at a slower pace.",
    //    codecombat_worlds_text: "Developed in partnership with Roblox Education, this experience accelerates your coding abilities to create amazing Roblox games and experiences.",
    //    testimonials_2_name: "Amanda S.",
    //    features_1: "Full Access to All[NEWLINE]Learning Adventures",
    //    features_2: "Master AI with[NEWLINE]AI HackStack",
    //    features_3: "Unlock More Gems,[NEWLINE]Heroes & Items",
    //    features_4: "Create Games,[NEWLINE]Websites & Apps",
    //    features_5: "Premium Support[NEWLINE]& AI-Powered Help",
    //    every_learner_different_learning_style: "**Every learner has a unique pace and passion for technology. Our engaging game-based learning programs provide the perfect environment to explore coding and AI, keeping you motivated and excited to learn—even as concepts become more advanced**",
    //    adapt_interests: "We adapt to your interests",
    //    carousel_items_1_title: "Coding[NEWLINE]Fundamentals",
    //    carousel_items_1_text: "For learners with little to no coding experience, most sessions will start in CodeCombat Junior to build foundational skills before progressing to CodeCombat for deeper programming knowledge. AI HackStack will accelerate learning and showcase real-world applications of coding and AI. CodeCombat Worlds and AI League provide additional opportunities for practice, creativity, and fun.",
    //    carousel_items_2_text: "If you love games and want to create them, our game development-focused curriculum is the perfect fit. You'll start building interactive projects with CodeCombat, then bring your ideas to life in CodeCombat Worlds, where you can design and publish real games on the Roblox platform. AI League offers a competitive edge by deepening your understanding of game dynamics, while AI HackStack helps refine and enhance your creations through iterative development.",
    //    carousel_items_3_text: "Web development is constantly evolving, and staying ahead of the curve is essential. In this curriculum, foundational web development activities will be conducted in CodeCombat, while CodeCombat Junior provides an accessible starting point for younger learners. AI HackStack will serve as the primary platform for building and publishing projects, with limited use of CodeCombat Worlds and AI League to reinforce key coding concepts in an engaging way.",
    //    carousel_items_4_text: "Esports enthusiasts will love the competitive spirit of this learning experience. Starting with CodeCombat Junior and CodeCombat, learners will build a strong coding foundation before taking on the challenge of our AI League global esports tournaments, where scholarships and prizes are up for grabs year-round. With a focus on creative coding and iteration, they’ll also harness the power of AI HackStack to level up their skills and gain a competitive edge.",
    //    carousel_items_5_title: "AI Literacy",
    //    carousel_items_5_text: "AI is shaping the future, and those who can harness its power will unlock endless opportunities. This learning experience starts with CodeCombat Junior and CodeCombat. It expands into AI HackStack, where learners will master the art of crafting effective AI prompts and using the latest generative AI tools in a safe and secure environment. ",
    //    cs_benefits: "Computer science education offers immediate benefits, such as improving **problem-solving skills, sharpening mathematical abilities,** and strengthening **logical thinking—skills** that support success across many subjects. But the learning goes beyond just coding. It helps learners tackle complex challenges, adapt to new situations, and develop a growth mindset that lasts a lifetime.",
    //    our_solutions: "Our solutions are designed to equip you with essential computer science skills today, preparing you for the **digital careers of tomorrow.**",
    //    learning_code_challenging: "Learning to code can be challenging, but you don’t have to do it alone. Our innovative AI hints feature provides real-time guidance to help you keep progressing. It can evaluate your code, highlight errors, and explain how to fix them, all while ensuring you understand the reasoning behind each solution—without simply giving away the answer. Since AI hints only assist with your current coding challenge, you'll still need to think critically and solve each level on your own. Premium subscribers receive 10 AI hints per day, giving you the support you need to keep learning with confidence.",
    //    new_to_ai: "For those new to AI, we offer **[/ai]AI HackStack**, an innovative tool that teaches learners how to use AI safely and responsibly. With secure access to cutting-edge AI models like ChatGPT-4, Claude, Stable Diffusion, DALL·E, and more, users can create and experiment with AI- powered projects. In just a short time, they’ll unlock the full creative potential of AI, turning prompts into code, games, art, websites, and more—all in minutes. Every Premium subscriber receives 50 prompts per month, providing plenty of opportunities to explore and build with AI.",
    //    premium_page_title: "CodeCombat Premium",
    //  },

    //  parents_v2: {
    //    testimonials_1_quote: "I can't even begin to explain the profound changes that have occurred in Luka academically since he's been working with you.",
    //    testimonials_1_name: "Marina G.",
    //    testimonials_1_title: "proud parent",
    //    testimonials_2_quote: "One thing I am able to do now that I could not do before is actually believe I can code.",
    //    testimonials_2_name: "Student",
    //    testimonials_2_title: "Mountain Ridge Middle School",
    //    testimonials_3_quote: "Even though the class starts every Saturday at 7am, my son is so excited that he wakes up before me! CodeCombat creates a pathway for my son to advance his coding skills.",
    //    testimonials_3_name: "Latthaphon Pohpon",
    //    testimonials_3_title: "Parent",
    //    comprehensive_package_item_0_text: "One-Hour[NEWLINE]Private 1:1[NEWLINE]Sessions",
    //    comprehensive_package_item_1_text: "24/7 Access to[NEWLINE]Play and Learn",
    //    comprehensive_package_item_2_text: "Same-Day[NEWLINE]Support",
    //    comprehensive_package_item_3_text: "Progress[NEWLINE]Updates",
    //    comprehensive_package_item_4_text: "Class[NEWLINE]Recordings",
    //    comprehensive_package_item_5_text: "Student[NEWLINE]Certification",
    //    comprehensive_package_item_6_text: "30-Day[NEWLINE]Money-Back[NEWLINE]Guarantee",
    //    grid_most_popular: "Most Popular",
    //    grid_best_value: "Best Value",
    //    grid_self_paced: "**[/premium]Self Paced**",
    //    grid_1_sessions_weekly: "**[/payments/initial-online-classes-71]1 Session Weekly**",
    //    grid_2_sessions_weekly: "**[/payments/initial-online-classes-71]2 Sessions Weekly**",
    //    grid_features: "Features",
    //    grid_99_annual: "$99 Annual",
    //    grid_219_monthly: "$219 Monthly",
    //    grid_399_monthly: "$399 Monthly",
    //    grid_self_paced_year_price: "$__price__ Annual",
    //    grid_self_paced_year_price_without_currency: "__price__ Annual",
    //    grid_personalized_instruction: "1:1 Personalized Instruction",
    //    grid_premium_access: "Premium Access",
    //    grid_codecombat: "CodeCombat",
    //    grid_ozaria: "Ozaria",
    //    grid_ai_league: "AI League",
    //    grid_codecombat_worlds: "CodeCombat Worlds",
    //    grid_ai_hackstack: "AI HackStack",
    //    grid_parent_dashboard: "Personalized Parent Dashboard",
    //    grid_lesson_slides: "Contextual Lesson Slides",
    //    grid_connections_applications: "Real-world Connections & Applications",
    //    grid_monthly_reports: "Monthly Progress Reports",
    //    grid_completion_certificates: "Course Completion Certificates",
    //    grid_apcsp_option: "AP CSP Preparation Option",
    //    grid_class_recording: "Class Recording Option*",
    //    grid_money_back: "30-Day Money-Back Guarantee**",
    //    grid_ai_hints_allowance: "CodeCombat AI Hints Allowance (Daily)***",
    //    grid_prompts_allowance: "CodeCombat AI HackStack Prompts Allowance (Monthly)***",
    //    step_boxes_header_text: "The engaging, project-based curriculum focuses on teaching **real-world text-based coding languages**. While our hands-on approach ensures that students spend a majority of their class time coding, having fun, and experiencing real-time feedback, thus preventing feelings of frustration or stagnation.",
    //    step_box_1_title: "Live Instructions",
    //    step_box_1_subtitle: "Engage",
    //    step_box_1_footer_text: "What kind of loops exist in the real world?",
    //    step_box_2_title: "Live Instructions",
    //    step_box_2_subtitle: "Explore",
    //    step_box_2_footer_text: "Loops are a way to repeat a sequence of code.",
    //    step_box_3_title: "Game Time",
    //    step_box_3_subtitle: "Evaluate",
    //    step_box_3_footer_text: "Build a game using loops.",
    //    step_box_4_title: "Game Time",
    //    step_box_4_subtitle: "Extend",
    //    step_box_4_footer_text: "Use loops to collect the lightstones.",
    //    step_boxes_footer_text: "Trusted by over **320,000 educators** worldwide, our scaffolded curriculum is critical to helping students persevere. Our students type real code from the start, become more confident with each class, and learn how Computer Science is relevant to their daily lives.",
    //    play_code_create: "Play, code and create with the most engaging **live online coding classes**",
    //    unlock_passion: "Unlock your child’s passion for computer science and potential for success with our flexible curriculum and personalized instruction.",
    //    schedule_free_class: "Schedule a Free Class",
    //    enroll_now: "Or, **[https://codecombat.com/payments/initial-online-classes-71]enroll now**",
    //    create_parent_account: "Create Parent Account",
    //    to_explore: "To explore",
    //    testimonials_1_full_review_text: "Testimonial 1 Full Review Text",
    //    adapt_interests: "We adapt to your child’s interests",
    //    comprehensive_packages: "Our comprehensive packages include",
    //    classes_recorded: "Classes are recorded by default for quality and training purposes. We store class recordings for 3-5 business days. We will not record classes if requested.",
    //    subscriptions_billed: "All subscriptions are billed in advance and may be paused, canceled, or resumed with no additional fees. Live Online Classes subscriptions are 100% risk-free within the first 30 days. If for any reason you decide not to continue, simply **contact us** within 30 days of purchase and we will refund 100% of your payment. All plans are automatically renewed at the same level and billing cycle unless otherwise changed or canceled. We do not offer refunds after the first 30 days. Cancellation after the first 30 days will take effect at the start of the next billing cycle.",
    //    ai_hints: "AI hints and prompt allowances are subject to change",
    //    prefix_or: "Or, ",
    //    signup_description: "Sign Up for Self-Paced Access",
    //    homeschool_solution: "Looking for a homeschool solution",
    //    teach_child: "If you plan to teach your child, we can provide a turnkey solution that empowers you to deliver our curriculum in your own home. We provide all the teaching resources needed for you and your child to succeed including course solution guides. Contact our team to learn more - email **[mailto:classes@codecombat.com]classes@codecombat.com** to connect with a learning advisor.",
    //    meet_instructors: "**Meet our Instructors**",
    //    why_cs_important: "Why computer science is important",
    //    cs_benefits: "Computer science education provides the immediate benefits of boosting **problem-solving competencies, sharpening mathematical abilities**, and encourages the **logical thinking** necessary for success across many other core school subjects. The learning extends far beyond the code, enhancing students' capability to solve complex problems, adapt to different situations and foster a growth mindset. See how Ozaria helps make those **cross curricular connections.**",
    //    curriculum_design: "Our curriculum is designed to equip your child today with the crucial computer science skills that will prepare them for the **digital jobs of tomorrow.**",
    //    concepts_covered: "Concepts covered",
    //    beginner_level: "Beginner",
    //    beginner_title: "For students with little to no text-based coding experience",
    //    intermediate_level: "Intermediate",
    //    intermediate_title: "For students with some text-based coding experience",
    //    advanced_level: "Advanced",
    //    advanced_title: "For students with substantial experience in  text-based coding and a good grasp of complex concepts",
    //    cs_careers: "For those interested in pursuing careers in coding and computer science, no worries; AI is not going to replace you. In fact, according to the **[https://www.mckinsey.com/mgi/our-research/generative-ai-and-the-future-of-work-in-america]McKinsey Global Institute Report [Generative AI and the future of work in America]**, by 2030, STEM jobs will see the second highest labor demand growth at +23%, just behind healthcare. STEM professionals will be well positioned to understand and adopt the latest AI technologies as they continue to evolve, making those with computer science knowledge even more effective and valuable.",
    //    why_game_based: "Why game-based learning works",
    //    game_based_effective: "Game-based learning is so effective because it provides a safe environment where failure is not feared but seen as an expected opportunity for growth and understanding. This approach encourages players to learn from their mistakes and adapt their strategies for success. Furthermore, the interactive and dynamic nature of games helps young learners retain information more effectively, as they are learning through practical, hands-on experiences. It actively engages them in the learning process, increasing their motivation and enjoyment.",
    //    how_integrate_ai: "How we integrate AI safely and responsibly",
    //    see_how: "See how our instructors blend core curriculum concept review, real-world application, in-game practice and creative coding exercises into a fun and personalized experience.",
    //    ai_technology_description: "Our AI technology adheres to **safety-first principles**, providing confidence to both learners and instructors. We do not allow our backend LLM providers to train on your chats and have established **protective measures against inappropriate content**. These measures include filtering harmful language, maintaining focus on relevant subjects, safeguarding personal information, and educating learners about potential AI pitfalls. Moreover, we log AI chat activity for instructor monitoring and uphold **stringent data privacy and security protocols**.",
    //    instructors_offer_guidance: "Our instructors offer the guidance and support your child needs, but can’t always be there. That’s where our innovative AI hints feature helps the learning continue between sessions. This support feature can evaluate code, point out errors, and explain how to fix them. Most importantly, it provides all the context needed to understand the why, without providing the entire solution. With only current code problem assistance available students will still need to work through each level's coding challenge. Subscribers receive an allocation of 20 AI hints per day to ensure they always have the support they need.",
    //    new_to_ai: "For those new to AI, we offer **[/ai]CodeCombat AI HackStack**. Our instructors use this innovative tool to teach your child how to use AI safely and responsibly. The application provides secure access to many of the latest LLMs including ChatGPT-4, Claude, Stable Diffusion, DALL-E and others. After just a short time working with our instructors, your child will unlock the full creative potential of the tool, allowing prompt-to-code-to-published projects in minutes. This AI-powered application enables users to generate games, art, websites code and more. Every live online classes subscriber receives 200 prompts per month to create multiple AI projects.",
    //    ap_csp_preparation: "AP CSP Preperation",
    //    ap_csp_description: "Did you know that you don’t need to be enrolled in an AP CSP class to take the AP CSP exam? If your child plans to pursue a career in computer science taking the AP Computer Science Principles exam can be a promising first step, and we can help. Passing the exam serves as a recognized avenue to postsecondary credit, enabling learners to bypass costly and time-consuming college requirements. Our course, endorsed by the College Board affirms that our curriculum is aligned to all the AP Curriculum Framework standards and the AP CSP assessment.",
    //    get_prepared_for_ap_csp_exam: "**[/apcsp]Get prepared for the AP CSP exam**",
    //    schedule_a_free_class: "Schedule a Free Class",
    //    boxes_title: "Personalized instruction and premium access with a single subscription",
    //    ozaria_title: "Ozaria",
    //    ozaria_text: "An enchanting narrative coding adventure that establishes the fundamentals of computer science.",
    //    personalized_instruction: "An enchanting narrative coding adventure that establishes the fundamentals of computer science.",
    //    codecombat_title: "CodeCombat",
    //    codecombat_text: "A game-based computer science curriculum that features web development, game development and prep for the AP CSP exam.",
    //    ai_league_sports_title: "AI League Sports",
    //    ai_league_sports_text: "An epic competitive coding esports platform that encourages creative programming in a game-based environment.",
    //    codecombat_worlds_title: "CodeCombat Worlds",
    //    codecombat_worlds_text: "Developed in partnership with Roblox Education,this experience accelerates your child’s coding abilities to create amazing Roblox games and experiences.",
    //    ai_hackstack_title: "AI HackStack",
    //    ai_hackstack_text: "Learn anything, create something, do everything with the first generative AI companion tool specifically crafted for those new to AI. It’s AI empowerment for all!",
    //    every_child_different_learning_style: "**Every child has a different learning style and academic interests. We’ve developed a suite of effective game-based learning programs to ensure your child stays engaged and excited to keep learning even when topics become complex or challenging.**",
    //    carousel_items_1_title: "Coding[NEWLINE]Fundamental",
    //    carousel_items_1_title_prefix: "**Focus:**",
    //    carousel_items_1_text: "For students with little to no coding experience, most class sessions will be in Ozaria to build foundational skills and then in CodeCombat to deepen programming knowledge. AI HackStack will be used to help accelerate your child’s coding abilities and showcase real-world applications of their new-found skills. CodeCombat Worlds and AI League will offer occasional practice and creative play opportunities.",
    //    carousel_items_2_title: "Game[NEWLINE]Development",
    //    carousel_items_2_title_prefix: "**Focus:**",
    //    carousel_items_2_text: "If your child loves games and wants to make them, then our game development focused curriculum will feature CodeCombat at the core for the initial game development activities and projects. In no time your child will be working in CodeCombat Worlds building and publishing real games to the Roblox platform. Competing in our AI League provides additional insight into successful game dynamics and development, while AI HackStack will be a powerful tool for iterative game development.",
    //    carousel_items_3_title: "Web[NEWLINE]Development",
    //    carousel_items_3_title_prefix: "**Focus:**",
    //    carousel_items_3_text: "Developing for the web is ever evolving and it’s important to stay ahead of the curve. In this curriculum focus the initial web development activities will be conducted in CodeCombat, while Ozaria will be used for those new to coding. AI HackStack will be heavily implemented as the platform to build an publish to the web, with limited use of CodeCombat Worlds and AI League to help reinforce key coding concepts.",
    //    carousel_items_4_title: "Competitive[NEWLINE]Coding Esports",
    //    carousel_items_4_title_prefix: "**Focus:**",
    //    carousel_items_4_text: "Esports enthusiasts will love the competitive spirit of this curriculum focus. With a foundation built from CodeCombat, your child will be competing in our AI League global esports tournaments year-round with scholarships and prizes on the line. With an emphasis on creative coding and iteration your child will learn how to use our AI HackStack tool to supercharge their abilities in competition.",
    //    carousel_items_5_title: "AI[NEWLINE]Applications",
    //    carousel_items_5_title_prefix: "**Focus:**",
    //    carousel_items_5_text: "AI is everywhere and those that can harness its power will be able to maximise their potential. This curriculum focus builds from CodeCombat but it’s AI HackStack that will help teach the art of drafting the strongest AI prompts and how to use all the latest generative AI tools in a safe and secure environment. The generative AI feature built into CodeCombat Worlds will offer yet another real world opportunity to see what your child can do with AI.",
    //    carousel_items_6_title: "AP CSP[NEWLINE]Preparations",
    //    carousel_items_6_title_prefix: "**Focus:**",
    //    carousel_items_6_text: "If your child plans to pursue a career in computer science taking the AP Computer Science Principles exam can be a promising first step. Passing the exam serves as a recognized avenue to postsecondary credit, enabling learners to bypass costly and time-consuming college requirements. Our course, endorsed by the College Board affirms that our curriculum is aligned to all the AP Curriculum Framework standards and the AP CSP assessment. You do not need to be enrolled in a high school AP class to take the exam and we can support you in finding an in-person exam location.",
    //    instructors_1_text: "Brian is a passionate coding teacher with 13 years in the classroom teaching mathematics and computer science. He has experience with Java, Python, Javascript, HTML, and CSS. With a bachelor’s in Mathematics Education and a Masters's in Educational Theory he loves sharing his passion for math and computer science with others. He believes that by teaching computer science we are preparing our youth to be the next generation of exceptional problem solvers.",
    //    instructors_2_text: "Shreeaa has a passion for helping others discover the joy of coding. Having previously found success with a career in software development, she brings real-world knowledge to her classes. Her teaching style is hands-on and practical, with a focus on helping one gain the skills they need to create real-world projects while having lots of fun. Whether you're new to coding or looking to expand your knowledge, she’s here to support you on your journey.",
    //    instructors_3_text: "Tai is currently studying both Criminal Justice and Cyber Security. He has a passion for justice and technology, and hopes to use his skills to make the world a safer place. In addition to his studies, Tai worked at the YMCA for over five years, where he gained valuable experience in child care. He is dedicated to fostering a safe and supportive environment for all, whether it's working with children or in the tech industry.",
    //    instructors_4_text: "Carson has been teaching coding for two years, with professional experience in many programming languages, including Python, Javascript and HTML. Carson's teaching approach focuses on relating the concepts to things the student is passionate about or interested in. He prefers to let the student explore and find their own path, while guiding them through learning in the way that suits their style and personality.",
    //    instructors_5_text: "Dania is a Computer Engineering graduate with a passion for teaching and spreading knowledge. Dania has over six years of experience teaching different programming languages and computer literacy. She believes in the importance of learning coding at a young age to ensure them an edge in today's fast-moving digital world where coding is the global language.",
    //    instructors_6_text: "Riley’s journey began when he taught himself Python while pursuing his first Bachelor's degree. His passion for education led him to become a high school Social Studies teacher, where he continued to enhance his coding skills on the side. After three years of teaching, he decided to return to school to earn another Bachelor's degree in Computer Science. His enthusiasm for education remains as strong as ever, and now he is genuinely excited to be teaching something he loves. He fosters meaningful interactions with his students, igniting their genuine interest in the subject matter rather than relying solely on strict memorization.",
    //    instructors_7_text: "Ishraq is a passionate coding teacher with experience in full-stack web development. She started coding in middle school and believes that coding at a young age is vital. Having started coding at a young age she understands how important it is for them to enjoy the process of learning and goes the extra mile to ensure her students love every class.",
    //    instructors_8_text: "This is Edi, short for Edwin. He lives in Bali, Indonesia and has been running a programming school for the past two years. In his former career he was an IT professional who traveled across the globe implementing project structure. His passions are teaching and sharing knowledge and loves the chance to teach children and introduce them to the wonderful world of programming. Sampai Jumpa lagi (Indonesian for see you soon)!",
    //    instructors_9_text: "Meet Kislay, a mom, engineering graduate, coding instructor, and math enthusiast with three years of edtech teaching experience. She is passionate about teaching coding and math to others, and has helped hundreds of students from diverse backgrounds with their math concepts and coding languages such as Python, JavaScript, HTML/CSS, and Node.js. Her teaching style emphasizes practical, real-world applications, and her goal is to help her students build the skills and confidence they need to succeed in the tech industry.",
    //    instructors_10_text: "Nadeem was first inspired to take up coding while studying Java in community college. After transferring to the University of California, Berkeley and picking up Python, his passion and excitement for coding grew. As a current PhD student in computational mathematics, coding now sits at the heart of what he works on everyday. Coming from a large family, Nadeem has always enjoyed being around kids, and relishes the opportunity to mentor young students.",
    //    instructors_11_text: "Bhavika has a Masters Degree in Information Systems and  extensive experience in tech. She started her career in Web Development and has explored other areas of IT, such as Middleware Administration and QA Testing. She has experience in several programming languages including Python, Django, AngularJS, Lua Coding, HTML and CSS. She believes no one is ever too young to start learning these vital skills.",
    //    instructors_12_text: "Sergio has been a Technology/Computer Science teacher for seven years, working in international schools in both South America and South Korea. He is originally from Venezuela and is currently living in Colombia. With a degree in Computer Science Education, he teaches Python, HTML, CSS, JavaScript, and Swift, amongst others non-coding subjects. He has also earned several certificates in programming languages and is currently working on a Data Science certification. He believes that learning how to code can help anyone solve problems in the real world. And yes, he can teach in spanish.",
    //    instructors_13_text: "Bella currently studies Computer Science at UC Berkeley and is passionate about sharing the excitement of the technological world with others. From robotics to web development, Bella has been teaching computer programming for over five years and fosters an inclusive and supportive learning environment so that students can prosper and take control of their coding journey.",
    //    faq_1_question: "What should I expect in the trial class?",
    //    faq_1_answer: "Each trial class is a private 60 minute session with **45 minutes of instruction** for the student followed by **15 minutes for discussion with a parent or guardian**. These 15 minutes are important and are set aside to answer any questions, provide insight into how the ongoing curriculum progresses, and help you select the right skill level and coding language for your child.",
    //    faq_2_question: "How are instructors matched with my child?",
    //    faq_2_answer: "After the initial trial class, our team carefully matches our online instructors to each student based on their experience level, personality, interests, and schedule. Our team will work with you to improve your experience if you or your child doesn’t love learning with your instructor.",
    //    faq_3_question: "Are there any student age limits?",
    //    faq_3_answer: "We offer a variety of approaches to ensure younger and older students alike can get the most out of our curriculum and instruction. We mostly serve elementary to high school aged students. However, if your child can type, use a mouse, and is comfortable using a computer, they are welcome to join our class.",
    //    faq_4_question: "What kind of technology do I need to join the class?",
    //    faq_4_answer: "Your student will need a reliable internet connection and a laptop or desktop computer. We do not recommend tablets, as students will need the ability to screen share their browser.",
    //    faq_5_question: "What is the cancellation policy?",
    //    faq_5_answer: "Your subscription purchase is 100% risk-free within the first 30 days. If for any reason you decide not to continue, simply contact us at **[mailto:classes@codecombat.com]classes@codecombat.com** within 30 days of purchase and we will promptly refund 100% of your purchase, no questions asked.",
    //    faq_6_question: "What if I need to reschedule a class?",
    //    faq_6_answer: "Once you have booked a weekly class with us, we have reserved time in our schedule exclusively for you, so we require 48 hours' advance notice for rescheduling classes. You can reschedule your class by emailing **[mailto:classes@codecombat.com]classes@codecombat.com**. Classes missed or canceled with less than 48 hours' notice will not be rescheduled or refunded.",
    //    faq_7_question: "What if we have vacation planned?",
    //    faq_7_answer: "We offer the option to pause your classes for up to two weeks. If an extended break is needed, we will suspend your subscription for the duration of your break and will connect with you upon your return to reinstate classes. Please note that we may need to find a new time if your student’s instructor is no longer available at your previous time.",
    //    faq_8_question: "Do you provide group classes?",
    //    faq_8_answer: "We do not arrange or assign group classes, but if you have a group of students looking to work together, we are happy to facilitate a group class for them.",
    //    faq_9_question: "Do you offer any discounts?",
    //    faq_9_answer: "We offer discounts for siblings and group classes. We do not arrange or assign group classes, but if you have a group of students looking to work together, we will facilitate a group class for them. Please reach out to **[mailto:classes@codecombat.com]classes@codecombat.com** for questions about specific pricing details.",
    //    faq_10_question: "Will my student get to work with the same instructor?",
    //    faq_10_answer: "Yes, once your subscription is arranged, your student will work with the same instructor each week. Periodically a substitute might need to be arranged for scheduling conflicts, but this is rare.",
    //    faq_11_question: "Is my child’s data secure?",
    //    faq_11_answer: "We take student safety, cybersecurity, and data privacy seriously, and follow the stringent school-grade privacy regulations including COPPA, FERPA, SOPIPA, California AB 1584, CalOPPA, Fair Information Practices, CAN-SPAM, as well as GDPR. All student data is stored securely on Amazon Web Services in the US. Our AI integrations have guardrails to protect Personal Identifiable Information (PII) and restrict sensitive content. Project sharing is controlled and peer-to-peer communication is restricted. Visit  **[https://codecombat.com/privacy]https://codecombat.com/privacy** for more information.",
    //    faq_12_question: "Do you offer classes in other languages?",
    //    faq_12_answer: "We offer the full class experience in both English and Spanish. However our talented group of instructors speak many other languages. If you have a specific language preference please reach out to **[mailto:classes@codecombat.com]classes@codecombat.com** to see if we can accommodate your child’s preferred language.",
    //    faq_13_question: "What makes our class experience different?",
    //    faq_13_answer: "Unlike other coding education platforms, our game-based approach uses our proprietary games and technology to deliver more engaging experience and more effective outcomes. We’ve developed our own web-based games and a fully immersive experience on Roblox that makes learning to code and game creation more enjoyable.",
    //  },

    //  roblox: {
    //    header_title: "Empowering every player to become a **creator**!",
    //    header_content: "Experience the easiest and most enjoyable way to code and create your own Roblox games",
    //    link_reward: "Account Linking Rewards",
    //    link_reward_desc: "Link your CodeCombat and Roblox accounts to unlock features and rewards",
    //    link_encouragement: "The more people link their accounts, the more rewards you'll receive!",
    //    connect_button_list_item_1: "Manage subscriptions",
    //    connect_button_list_item_2: "Unlock premium content",
    //    connect_button_list_item_3: "Track progress",
    //    connect_button_list_item_4: "Earn exclusive rewards",
    //    connect_button_list_item_5: "Access curricular resources",
    //    connect_button_list_item_6: "Unlock generative AI features",
    //    connect_button_list_item_7: "Creative mode publishing",
    //    connect_button_list_item_8: "Parent and teacher dashboards",
    //    link_now: "Link Now",
    //    pcc_on_roblox: "Play, Code and Create on Roblox",
    //    play_title: "Play",
    //    play_desc: "Explore the 3D immersive experience of CodeCombat Worlds. Program your pets and adventure into a universe of creativity and shared experiences with friends.",
    //    code_title: "Code",
    //    code_desc: "Learn real Lua coding, from beginner to advanced. Use code to explore, gather resources, build, and discover your path to glory.",
    //    create_title: "Create",
    //    create_desc: "No Roblox Studio? No problem. Code in-game in Creative Mode to make full Roblox games to share with your friends.",
    //    what_create: "What will you create?",
    //    access_guidebook: "Access Guidebook",
    //    guidebook_description: "Everything you need to know to get started",
    //    faq_1_question: "Do I need to know Lua or Roblox Studio?",
    //    faq_1_answer: "No. This experience will allow anyone to play, code and create from the very start of their adventure, without any coding experience.",
    //    faq_2_question: "Can I create my own games?",
    //    faq_2_answer: "Yes. Game development is at the core of this experience and after completing the essential learning levels you will have the opportunity to create your own.",
    //    faq_3_question: "Will my creations be available on Roblox?",
    //    faq_3_answer: "Yes. Players can share their experiences within CodeCombat Worlds and import their experiences to Studio for publishing via a plugin, maintaining Studio compatibility.",
    //    faq_4_question: "Do I need a Roblox account?",
    //    faq_4_answer: "Yes. All players can sign-up for free at roblox.com. Don't forget to link your CodeCombat account and Roblox account to access all the features and rewards.",
    //    faq_5_question: "Will it work on my Chromebook or mobile device?",
    //    faq_5_answer: "Yes. CodeCombat Worlds allows you to play, type real code and create games on PC, Mac, Chromebooks, tablets, phones, and consoles.",
    //    promo_modal_title: "Discover CodeCombat Worlds",
    //    promo_modal_text: "**Want to build a Roblox game but can’t code?** Jump into **CodeCombat Worlds** — where you’ll learn by playing! Start in Rift Village, coding your pets to harvest, and battle. Then tackle Lua (the coding language of Roblox) in the Learning Levels, and finally unleash your ideas in Creative Mode to craft immersive Roblox games. The power to create is in your hands!",
    //    having_trouble: "Having trouble?",
    //    check_help_doc: "View our connection guide here",
    //  },

    //  pd_page: {
    //    implementation_training_title: "Implementation Training",
    //    implementation_training_blurb: "Educators are provided with a live, online 60 minute onboarding training and guidance on how to use CodeCombat or Ozaria to support specific institutional and instructional goals. The implementation is focused on a comprehensive teacher dashboard walkthrough that covers:",
    //    list_1: "How to add classes & students",
    //    list_2: "How to track & lock student progress",
    //    list_3: "An overview of how to use the resources available in the Resource Hub, including: Course Guide, Lesson Plans, Lesson Slides, & Educator FAQ",
    //    modal_subtitle: "To get licenses for our professional development course, send us a message and our classroom success team will be in touch!",
    //    email_message: "Hi! I’m interested in learning more about your professional development course and discussing pricing options.",
    //    professional_development_title: "Professional Development[NEWLINE](With Ozaria)",
    //    professional_development_blurb: "This 40+ hour online, self-directed course provides educators with the knowledge, skills and resources to implement high-quality CS instruction.",
    //    list_4: "It adheres to the ESSA guidelines for exemplary professional learning, is endorsed by the CSTA and qualifies for valuable professional education credit hours.",
    //    list_5: "The course is built on a Learn It, Try It, Teach It model ensuring teachers have a solid foundation of the concepts before they implement it in the classroom.",
    //    list_6: "Earn up to 3 graduate-level education credit hours while exploring core CS concepts and teaching strategies that include computational thinking, inquiry-based learning, SEL and DEI.",
    //    download_table_of_contents: "Download Table of Contents",
    //    ap_csp_professional_development_title: "AP CSP Professional Development[NEWLINE](With CodeCombat)",
    //    ap_csp_professional_development_blurb: "This 40+ hour online, largely self-directed course is ideal for any educator who wants to prepare their students to succeed on the AP Computer Science Principles exam using CodeCombat.",
    //    list_7: "Both this course and the CodeCombat AP CSP curriculum are endorsed by the College Board. The hours completed in this course can be used to qualify for valuable professional education credit.",
    //    list_8: "The course leverages synchronous, small group conversations with AP CSP teachers from across the globe in order to deepen one’s CS knowledge and enrich one’s classroom practices.",
    //    list_9: "Through CodeCombat’s partnership with Southern New Hampshire University (SNHU), you can earn up to 3 graduate-level credit hours while learning how to best prepare your students to take the AP CSP exam.",
    //    download_syllabus: "Download Syllabus",
    //    get_full_course: "Get Full Course",
    //    try_sample_lesson: "Try Sample Lesson",
    //    trophy_header: "Level up as a Computer Science Teacher with our Professional Development offerings!",
    //  },

    //  junior_page: {
    //    testimonials_1_quote: "The future is programmable and you will need to be able to code to participate… I think CodeCombat has the best CS curriculum on the market… the teacher toolkit is what sets it apart.",
    //    testimonials_1_name: "Jacob Kaminski",
    //    testimonials_1_title: "STEM Program Director, American STEM Prep",
    //    start_their_coding_journey_today: "**Start** their coding journey **today!**",
    //    our_flagship_k_5_curriculum: "Our **flagship K-5 curriculum** features a scaffolded progression of learning levels that **teach coding concepts at a slower pace**, modeled specifically for elementary students.",
    //    sign_up_to_start_today: "Sign up to start today",
    //    testimonials_1_full_review_text: "Full review text",
    //    scaffolded_approach: "Scaffolded Approach",
    //    no_matter_the_coding_experience: "No matter the coding experience, CodeCombat Junior **meets students where they’re at.** They can code with icon blocks, word blocks, blocks and text code in parallel, or text-based coding with industry standard languages.",
    //    accessible_to_all: "Accessible to All",
    //    with_our_tablet_friendly_platform: "We’ve anticipated the challenges our youngest learners might face, incorporating **no-reading and no-typing options.** The simplified user interface performs exceptionally well on Chromebooks, as well as tablets and iPads without physical keyboards, ensuring equity and accessibility for all, irrespective of their device.",
    //    adaptive_to_each_student: "Adaptive to Each Student",
    //    codecombat_junior_automatically_assesses: "CodeCombat Junior automatically assesses learner’s coding success and recommends **custom-generated practice levels** when they need extra support. This provides a personalized learning pathway for every student while offering the ability for parents and educators to track progress.",
    //    coding_fundamentals_and_cross_curricular_connections: "Coding Fundamentals and Cross-Curricular Connections",
    //    our_curriculum_offers_student_facing: "For educators, our curriculum offers student-facing lesson slides and approachable activities to teach both core K-5 coding concepts and cross-curricular connections. The unplugged activities **integrate coding concepts with other disciplines like Math and ELA.** Topics include sequencing stories, visualizing and graphing data, narratives, and number sentences. All of our lessons are designed to **meet Computer Science Teachers Association (CSTA) Standards and Common Core Standards.**",
    //    request_a_quote: "Request a Quote",
    //    scope_and_sequence: "Scope and Sequence",
    //    check_out_this_resource: "Check out **[https://docs.google.com/spreadsheets/d/1_2zr55qsEcbHDyDNoelYamN9ov0G35ju7s-ufttSzVQ]this resource** as a starting point for your personalized approach.",
    //    connect_with_our_team: "Connect with our team to access all the teacher resources, a personalized learning pathway, generative practice levels, and more. We’ll help you integrate this comprehensive K-5 coding curriculum to ensure your students thrive at every stage of their coding journey.",
    //    faq_1_question: "FAQ 1 Question",
    //    faq_1_answer: "FAQ 1 Answer",
    //    faq_2_question: "FAQ 2 Question",
    //    faq_2_answer: "FAQ 2 Answer",
    //    faq_3_question: "FAQ 3 Question",
    //    faq_3_answer: "FAQ 3 Answer",
    //    faq_4_question: "FAQ 4 Question",
    //    faq_4_answer: "FAQ 4 Answer",
    //    meta_title: "CodeCombat Junior: K-5 Computer Science for Schools",
    //    our_comprehensive_implementation: "Our comprehensive implementation",
    //    trends_1_title: "Kickstarting CS in K-5 Classrooms",
    //    trends_1_text: "Watch as CodeCombat's Director of Education, Charlotte Cheng, and STEM Program Director, Jacob Kaminski, explore how to integrate **CodeCombat Junior** and **CodeCombat Worlds** into your classroom. They share practical strategies, success stories, and answer questions from fellow educators.",
    //    trends_1_linkText: "Learn more",
    //    trends_2_title: "CodeCombat Junior: A New Dynamic Approach to K-5 Coding",
    //    trends_2_text: "Learn more about how **CodeCombat Junior** can bring coding education to K-5 classrooms. From drag-and-drop icon-based block coding to text-based coding in Python and JavaScript, this adaptable platform supports students at every stage. With over 1,100 levels and more in development, CodeCombat Junior offers endless opportunities.",
    //    trends_2_linkText: "Read the blog",
    //    get_a_headstart: "Get a Headstart from Home",
    //    parents_junior_perfect: "Parents, CodeCombat Junior is the perfect way to start introducing your child not only to computer science but all the benefits, including problem solving, logic and reasoning, persistence, computational thinking and creative exploration.",
    //    explore_learning_options: "Explore Learning Options",
    //    promo_modal_subtitle: "Play, Learn, and Grow with Game‑Based Coding",
    //    promo_modal_text: "**Kickstart their coding adventure with scaffolded levels designed for ages 5–8—no reading or typing needed!** They’ll learn with icon blocks, word blocks, or simple text side by side, and tackle adaptive challenges that keep them engaged. Works seamlessly on **Chromebooks**, **tablets**, and **iPads**.",
    //  },

    //  paywall: {
    //    badge_free: "Free",
    //    "badge_sales-call": "Unlock with Call",
    //    badge_paid: "Paid",
    //    badge_tooltip_free: "Explore our levels at no cost!",
    //    "badge_tooltip_sales-call": "Interested in more? Give us a call and unlock!",
    //    badge_tooltip_paid: "This content is exclusive to users with a valid license.",
    //  },

    //  exams: {
    //    timer_tip: "A timer will start when you click Start Exam",
    //    no_permission: "Only users with permission can take the exam",
    //    level_num: "Challenge __num__",
    //    time_left: "Time Left (HH:mm):",
    //    submit_tip: "Are you sure you want to mark as complete? You will not be able to play the levels again.",
    //    start_exam: "Start Exam",
    //    continue_exam: "Continue Exam",
    //    return_to_exam: "Return to the Exam",
    //  },

    //  hoc_page: {
    //    hoai_activities_poetry_title: "AI HackStack: Poetry in Motion",
    //    hoai_activities_poetry_description: "Bring poetry to life with AI HackStack! Learners explore a poem’s theme, craft prompts to generate images, and evaluate AI outputs for bias while blending ELA skills with AI literacy as words transform into art.",
    //    hoai_activities_social_title: "AI HackStack: Social Media Showdown",
    //    hoai_labels_grade: "Grades 6+",
    //    hoai_labels_multimodal: "Multimodal AI",
    //    hoai_labels_ela: "ELA",
    //    hoai_labels_algebra: "Algebra",
    //    hoai_labels_cs: "CS",
    //    hoai_activities_social_description: "Play social media manager in this algebra and AI challenge! Prompt AI to build formulas, model engagement, and judge celebrity content battles while mastering math and AI literacy.",
    //    hoai_activities_vibe_title: "AI HackStack: Vibe Coding Lab",
    //    hoai_activities_vibe_description: "Dive into vibe coding with AI HackStack! Guide a hero with simple algorithms, explore syntax, and prompt AI to remix code into games and sites for a creative, fast, and fun coding experience.",
    //    hoai_activities_esports_title: "CodeCombat: AI Esports",
    //    hoai_activities_esports_description: "AI meets esports in this coding challenge! Learn prompts and algorithms, experiment with vibe coding, then team up with an AI assistant to face the CPU in the ultimate AI League battle.",
    //    learn_and_engage_with_these_csedweek_activities: "**Learn** and **engage** with these **CSEdWeek** activities!",
    //    latest_activities: "Latest Activities",
    //    hoai_activities: "Hour of AI Activities",
    //    turn_csedweek_into_a_cs_year: "Turn CSEdWeek into a CS Year",
    //    start_teaching_today_with_free_trial_access_to_all_games_and_teaching_resources: "Start teaching today with free trial access to all games and teaching resources.",
    //    more_of_our_csedweek_activities: "More of Our CSEdWeek Activities",
    //    latest_activities_1_title: "AI HackStack: Exploring AI Basics",
    //    latest_activities_1_text: "Unleash your creativity and explore the future with AI HackStack! From designing AI-generated art to building intelligent tools, dive into hands-on activities that make learning safe, fun, and inspiring for all skill levels.",
    //    latest_activities_1_label_1: "Grades 6-8",
    //    latest_activities_1_label_2: "Multimodal AI",
    //    latest_activities_2_title: "CodeCombat Junior",
    //    latest_activities_2_text: "Ready, set, code! Help your pet collect gems by mastering the basics of programming. Learn to create sequences, solve puzzles, and build algorithms in this hands-on adventure!",
    //    latest_activities_2_label_1: "Grades K-5",
    //    latest_activities_2_label_2: "JavaScript, Python",
    //    latest_activities_2_label_3: "Tablet Friendly",
    //    try_activity: "Try Activity",
    //    view_lesson: "View Lesson",
    //    codecombat_worlds_title: "CodeCombat Worlds",
    //    codecombat_worlds_text: "Master coding by creating your own Roblox games, from coding pets in the Overworld to crafting games in Creative Mode!",
    //    codecombat_worlds_label_1: "Grades 2+",
    //    codecombat_worlds_label_2: "Lua",
    //    codecombat_worlds_label_3: "Tablet Friendly",
    //    codecombat_worlds_label_4: "Download Required",
    //    goblins_glory_title: "CodeCombat: Goblins 'n' Glory",
    //    goblins_glory_text: "We need your help! Embark on an epic quest where you take control of the game through your powers of programming.",
    //    goblins_glory_label_1: "Grades 6-8",
    //    goblins_glory_label_2: "JavaScript, Python",
    //    ai_league_title: "Esports Bootcamp: AI League",
    //    ai_league_text: "Competitive coding has never been so epic! Learn the skills you need to play like the pros in our Esports Bootcamp. No coding experience needed.",
    //    ai_league_label_1: "Grades 6-8",
    //    ai_league_label_2: "JavaScript, Python",
    //    ozaria_title: "Ozaria: Your Journey Begins",
    //    ozaria_text: "Enter the world of Ozaria where you must use the power of coding to defeat a darkness that has taken over the world!",
    //    ozaria_label_1: "Grades 6-8",
    //    ozaria_label_2: "JavaScript, Python",
    //    escape_dungeon_title: "Beginner CS: Escape the Dungeon!",
    //    escape_dungeon_text: "Choose your hero and code your way through the ogre patrols, lava pits, and laser beams of Kithgard Dungeon. Level up, earn gems, and loot magic items to unlock new programming powers!",
    //    escape_dungeon_label_1: "Grades 6-8",
    //    escape_dungeon_label_2: "JavaScript, Python",
    //    beginner_game_dev_title: "Beginner Game Dev: Build Your Own Game!",
    //    beginner_game_dev_text: "First, level up your Python or JavaScript programming skills by coding your way out of danger and grabbing sweet loot. Then use your programming powers to build your own game and see if your friends can beat it!",
    //    beginner_game_dev_label_1: "Grades 6-8",
    //    beginner_game_dev_label_2: "JavaScript, Python",
    //    intermediate_game_dev_title: "Intermediate Game Dev: Code, Play, Create",
    //    intermediate_game_dev_text: "Code and play a series of game levels while learning important Computer Science concepts. On the final level, show off your creativity and skills to code your own game from scratch!",
    //    intermediate_game_dev_label_1: "Grades 6+",
    //    intermediate_game_dev_label_2: "JavaScript, Python",
    //    advanced_game_dev_title: "Advanced Game Dev: Build an Arcade Game!",
    //    advanced_game_dev_text: "Ready to create an even cooler game? Brush up on advanced coding concepts like functions and events using Python or JavaScript, then use those skills to build your own arcade survival game!",
    //    advanced_game_dev_label_1: "Grades 6+",
    //    advanced_game_dev_label_2: "JavaScript, Python",
    //  },
  },
}
